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Author Topic: 🔵☄️🔵 [ANN][ICO]VRT.WORLD - VR WORLD IN ONE TECHNOLOGY 🔵☄️🔵  (Read 18180 times)
mig6r
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February 12, 2018, 06:40:59 PM
 #1101

Looking at what level of technology over the years will be achieved. It's more convenient for me to lie on the couch and press the joystick than jump and run around the room.

You are making a good point here, but I think their setup is quite coherent with those parks. People who go to those parks are going there exactly because they don't want to lie on their couch. It can be quite a fun event to play in such a park with a huge group of friends I can imagine.
I agree. Different people have different preferences and these entertainments undoubtedly find their admirers.

Exactly, much like these softair gun parks work pretty well in big cities. Maybe VRT even offers leagues where different can battle each other. There is a whole range of things that VRT can come up with in the end in order to give their business model a boost.

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KateMoss
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February 12, 2018, 08:28:05 PM
 #1102

also our team, WP, presentation, roadshow and other things are very good managed and made, if someone thinks otherwise, then why does he participate in the project?
Totally agree with you. The VR project is good in all aspects, I think investors will be happy when it is implemented finally.
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February 12, 2018, 09:02:44 PM
 #1103

I wonder how many people visit this park on average.
I would also look at the statistics if it was available. I think as for all such entertainments, the peak of attendance is all seasons except for summer, when many travel, have fun on the street, etc.
If you follow the logic, then in cities where many tourists traffic grows in the summer, but does not fall.
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February 12, 2018, 09:13:48 PM
 #1104


Exactly, much like these softair gun parks work pretty well in big cities. Maybe VRT even offers leagues where different can battle each other. There is a whole range of things that VRT can come up with in the end in order to give their business model a boost.
A good idea. If you have a lot of regular customers, then it will be good to affect the profit-sharing, there will not be a seasonal decline.
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February 12, 2018, 09:23:10 PM
 #1105

On the road map is now an urgent task is the opening of a network of parks. Obviously they are gaming. The subsequent diversification of activities is possible only after the successful completion of this stage.

I know that opening those parks is your priority but I thought I read something about partnerships to also think into different directions? I mean having those parks really gives you an edge over other VR companies but missing out on other VR applications if you have the technology stack already in place should also not happen. Anyway I am looking forward to seeing all those parks come to fruition.

A technical question: let's in a game in your park I have to run down a street in VR that is 100 meters, would I also have to run 100m in real life with those glasses on my head? Is the movement 1:1 from real world to VR?
This issue was discussed a little earlier. Most likely, some methods of scaling will be made. To play the game did not have to really move for miles.
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February 12, 2018, 09:38:58 PM
 #1106

I have seen examples where educational content and educational videos were shown in  entertainment parks. This allows children to learn and learn the material in a playful way
The game approach to learning has always been considered the most effective. And if you combine it with modern technologies to which children are very much attracted, it will turn out to be a great thing.
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February 12, 2018, 10:15:06 PM
 #1107

The team has already returned from the conference? Will there be any more detailed reports on this event? Or news about the platform?

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February 12, 2018, 10:44:08 PM
 #1108


Exactly, much like these softair gun parks work pretty well in big cities. Maybe VRT even offers leagues where different can battle each other. There is a whole range of things that VRT can come up with in the end in order to give their business model a boost.
A good idea. If you have a lot of regular customers, then it will be good to affect the profit-sharing, there will not be a seasonal decline.
The creation of such communities attracts even more attention to the theme. I think if the project takes this direction into account, it will be a good chance to succeed.

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February 12, 2018, 11:01:26 PM
 #1109

I would also look at the statistics if it was available. I think as for all such entertainments, the peak of attendance is all seasons except for summer, when many travel, have fun on the street, etc.
If you follow the logic, then in cities where many tourists traffic grows in the summer, but does not fall.
Yes you are right. In the resort towns such parks will be especially popular. Even given the high competition in the entertainment industry, I assume that there will be a huge number of visitors during the holiday season.

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February 12, 2018, 11:28:34 PM
 #1110

The team has already returned from the conference? Will there be any more detailed reports on this event? Or news about the platform?
I would prefer to learn something new about the platform. Although it is difficult to expect something fundamentally new before ICO.

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February 13, 2018, 10:04:17 AM
 #1111

I would prefer to learn something new about the platform. Although it is difficult to expect something fundamentally new before ICO.
I think the information available is enough to decide on your participation.
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February 13, 2018, 10:28:17 AM
 #1112

The team has already returned from the conference? Will there be any more detailed reports on this event? Or news about the platform?
I think that this should be monitored on social networks. Here this information will be published with a delay.
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February 13, 2018, 10:34:23 AM
 #1113

A good idea. If you have a lot of regular customers, then it will be good to affect the profit-sharing, there will not be a seasonal decline.
The creation of such communities attracts even more attention to the theme. I think if the project takes this direction into account, it will be a good chance to succeed.
Yes, it is necessary to determine in advance what games are suitable for this. To correctly choose the target audience and develop the project in this direction.
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February 13, 2018, 11:12:23 AM
 #1114

The team has already returned from the conference? Will there be any more detailed reports on this event? Or news about the platform?
Most likely after the return they first take up the project. Then there will be time they will do the rest.
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February 13, 2018, 11:25:58 AM
 #1115

I would prefer to learn something new about the platform. Although it is difficult to expect something fundamentally new before ICO.
I think the information available is enough to decide on your participation.
I agree with you, but when you follow the project you want to constantly keep in touch with the developers.
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February 13, 2018, 01:32:58 PM
 #1116

The team has already returned from the conference? Will there be any more detailed reports on this event? Or news about the platform?
Most likely after the return they first take up the project. Then there will be time they will do the rest.
You are right, the main thing is the development of the project. Detailed reports we can read later.

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February 13, 2018, 02:12:14 PM
 #1117

A good idea. If you have a lot of regular customers, then it will be good to affect the profit-sharing, there will not be a seasonal decline.
The creation of such communities attracts even more attention to the theme. I think if the project takes this direction into account, it will be a good chance to succeed.
Yes, it is necessary to determine in advance what games are suitable for this. To correctly choose the target audience and develop the project in this direction.
I think you can use any team games. Corporations and large firms like their employees to play such games to better recognize each other and better cooperate.

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February 13, 2018, 02:31:21 PM
 #1118

I think you can use any team games. Corporations and large firms like their employees to play such games to better recognize each other and better cooperate.
Common situation. Teambuilding. So it's called by headhunters. Previously, paintball was often used for this. Soon VR will probably dominate this field.

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February 13, 2018, 03:13:02 PM
 #1119

Yes, it is necessary to determine in advance what games are suitable for this. To correctly choose the target audience and develop the project in this direction.
I think you can use any team games. Corporations and large firms like their employees to play such games to better recognize each other and better cooperate.
Given that the game is likely to be able to choose the ratio of real movements to virtual, people with different physical abilities can participate in it.

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February 13, 2018, 06:44:46 PM
 #1120

On the road map is now an urgent task is the opening of a network of parks. Obviously they are gaming. The subsequent diversification of activities is possible only after the successful completion of this stage.

I know that opening those parks is your priority but I thought I read something about partnerships to also think into different directions? I mean having those parks really gives you an edge over other VR companies but missing out on other VR applications if you have the technology stack already in place should also not happen. Anyway I am looking forward to seeing all those parks come to fruition.

A technical question: let's in a game in your park I have to run down a street in VR that is 100 meters, would I also have to run 100m in real life with those glasses on my head? Is the movement 1:1 from real world to VR?
This issue was discussed a little earlier. Most likely, some methods of scaling will be made. To play the game did not have to really move for miles.

Although having to run a lot could also be an important aspect of a game, especially in leagues Smiley People need to train hard in order to achieve the best results in VR competitions and at the same time it would calm down the critics who say that the young generations are only playing computer games and get more fat.


Exactly, much like these softair gun parks work pretty well in big cities. Maybe VRT even offers leagues where different can battle each other. There is a whole range of things that VRT can come up with in the end in order to give their business model a boost.
A good idea. If you have a lot of regular customers, then it will be good to affect the profit-sharing, there will not be a seasonal decline.

What exactly do you mean regarding the profit-sharing? Was that related to the token? Because I think it's only a utility token as far as I know.

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