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Author Topic: Why building games on top of blockchain technology?  (Read 204 times)
Rony24h7
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January 13, 2018, 09:14:24 AM
 #21

People of all over the world show their interest to gambling and it is so interesting for almost all people now a days. Gaming department is bringing new games and many new systems into their game for that reason. That is not enough, game programmers have to bring some new episode and stage for keep running their game and it needs so much data and technology which are stores at blockchain so that it is so much necessary to the gaming programmers.
Blockchain technology is going on top and that building games on top because it is very challenging thing to do work without blockchain technology.


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January 14, 2018, 07:20:35 PM
 #22

If the game is like lottery or a casino game, it's still make sense especially they are decentralized so the player can decide their move. But for open-source? Whether it will be the same as capitalized one when it comes to game update? (especially on items, rawrr) believe it or not, you'll be tempted to buy better one over and over again if coming to the game updates.
But the Augmentors look so epic tho', lol.

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January 14, 2018, 09:35:25 PM
 #23

For me the true benefit in doing this, is to open the possibility for users to really own their game items. Let's take World of Warcraft for example, because it's such a popular game. Users sell rare items for real money outside the game because the platform itself doesn't allow it. Also, if suddenly Blizzard decides to end the game, users will lose all their items and gold, etc. If game items are stored in the blockchain, they will really belong to users and can be easily sold on a free market. Items will now really become collectibles, because they cant be faked and users will have a proof of ownership over them, and this will revolutionize games in my opinion.

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January 14, 2018, 09:53:18 PM
 #24

For me the true benefit in doing this, is to open the possibility for users to really own their game items. Let's take World of Warcraft for example, because it's such a popular game. Users sell rare items for real money outside the game because the platform itself doesn't allow it. Also, if suddenly Blizzard decides to end the game, users will lose all their items and gold, etc. If game items are stored in the blockchain, they will really belong to users and can be easily sold on a free market. Items will now really become collectibles, because they cant be faked and users will have a proof of ownership over them, and this will revolutionize games in my opinion.

If Blizzard will decide to end the game, all those blockchain items will lose their value, because they are useless without the game. Furthermore, Blizzard control the properties of those items - on blockchain they are just strings of data, and Blizzard can change how this data is decoded on their servers - for example they can swap the model of some rare mount stored on blockchain for some common mount.
Without control over the game this ownership of blockchain assets is useless. Ability to trade in-game items for real money is a feature that must be supported by the developer, even if items are on blockchain, and the reason why Blizzard is not doing it is because they don't want to - they've tried it with Diablo III for some time, but then decided against it.
Blockchain is not panacea, you can't slap it on everything and think that you have achieved decentralization and immutability.

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January 15, 2018, 02:12:54 PM
 #25

Hey guys,

I don't understand what benefit are for a game to be built on top of blockchain technology, makes it really sense? what benefits are there? What is exactly stored on the blockchain? User game info?

Thanks

Imagine to turn your work (zine, character, comics, game) into investment whith value while being viewed / readed / bought. Imagine to buy a work (zine, comics, game) and later to exchange it for money without undoing the publication. But before that we will present the saga that gave rise to the project and that is the purpose of this campaign: Epic - a crossover of Brazilian characters having artists like Emir Ribeiro, Mike Deodato, Michèlle Domit and others Marvel/DC Comics artists collaborating with that.

In Blockchain that is possible.

See: https://www.indiegogo.com/projects/epic-entertainments-comics-in-blockchain-games-animation

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