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Author Topic: [ANN][EGT] Egretia - The World's First HTML5 Blockchain Engine and Platform  (Read 115332 times)
nira09
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September 09, 2020, 12:52:08 PM
 #1061

I just saw an update about Egretia Support Huawei Fast Games. This will be very interesting for Game developers, please read more here https://medium.com/egretia/egretia-engine-update-support-huawei-quick-game-53f7e7e5a389
Is this a good opportunity to invest in EGT tokens? EGT token prices are still very cheap and the Egretia development team is still working.
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October 23, 2020, 04:21:18 PM
 #1062

Egretia Engine: Development procedure for accessing the Xiaomi Quick Games

1. Environment Configuration
2. The game creation
3. Publish to Xiaomi Quick Game by the command line
4. Package and release Xiaomi Quick Game by the command line
5. Debugging

Learn more: https://medium.com/egretia/egretia-engine-development-procedure-for-accessing-the-xiaomi-quick-games-a6a91fbe6264.


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November 03, 2020, 04:18:00 PM
 #1063

Egretia Has Officially Launched Its VSCode Plugin — Egretia Coder

Egretia Coder is officially released! As a plugin for Egretia UI Editor, Egretia Coder functions as exml file code editor, an adaptor for Egretia UI Editor, the invocation of Egretia Engine and debugging, which helps developers boost the productivity in using EUI and VSCode.


It’s recommended that developers utilize VSCode as an integrated development environment (IDE). By default, VSCode has been used to access Egretia project automatically since Egretia Launcher 1.2.3.
Read more: https://medium.com/egretia/egretia-has-officially-launched-its-vscode-plugin-egretia-coder-a7a05f1b3406.

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December 13, 2020, 08:30:54 PM
 #1064

Egretia Native is officially released!

Egretia Native, as one of main products, aims to enable developers to release game to multi-platform by one-click and simplify the method of game release. Egretia Native can power 2D game and 3D game with high efficiency in packaging and running performance.

Learn more: https://medium.com/egretia/egretia-native-is-officially-released-6dffe3d9593c.

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December 28, 2020, 04:22:59 PM
 #1065

Egretia Native Upgrade!

- [Fixed] Android: support loading when publishing to Googleplay or set apk with android:extractNativeLibs=”false”
- [Fixed] The rendering crash of some specific models in android
- [Fixed] The incorrect rendering result of nativeRender:MovieClip object using multiple filters or individual filters
- [Fixed] The incorrect font width of iOS: Canvas.measureText
- [Fixed] iOS: The position of click is incorrect when the input box is opened
- [Fixed] Android: The password may be copied to the next input box
- [Fixed] Android: The input box may shift on the machine where the navigation key can be hidden in non-immersive mode
- [Fixed] Android: WebSocket may not receive onerror without network
- [Fixed] Fixed the possible leakage of WEBGLContext/2DContext object when exiting
- [Fixed] Fixed the leaking of WebSocket objects when exiting
- [Optimization] Android: Adapt to Huawei Android9 hidden bangs screen
- [Optimization] Android: prevent cached data from appearing in the media
- [Optimization] Optimized the Touch system
- [Optimization] Native does not print the game address when running the game
- [Optimization] Add @onState and @onError monitoring function to the template project


https://medium.com/egretia/egretia-native-upgrade-f37c0f0cbd1d.




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