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Author Topic: [ANN][HUC] Huntercoin - Worlds First Decentralized Game/World on the Blockchain  (Read 879143 times)
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January 08, 2017, 04:19:49 PM
 #7741

is there any telegram or slack? Huh

We'll have a Slack very soon. We just don't want to make it public until we've announced a couple surprises  Wink

pls make a telegram as well guys, it has a very large community

and also there is a mega group with every cryptogroup in it..
easy publicity and marketting there
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January 08, 2017, 08:55:45 PM
 #7742

Great job guys..

Looks like development is going on in full swing

http://www.newsbtc.com/2016/12/23/blockchain-gaming-huntercoin-update/?utm_content=bufferfc15f&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer

Also PR seems to be effective


HUC breakout is nearing

Good Luck team and investors Wink
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January 09, 2017, 10:13:04 PM
 #7743

Question, whats the block count when all the coins spawn every 100 blocks? Or is there some math skilz i need to know when to place my huntards Smiley

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January 11, 2017, 02:45:02 PM
 #7744


Question, whats the block count when all the coins spawn every 100 blocks? Or is there some math skilz i need to know when to place my huntards Smiley

It's always on block xxxx500 and on block xxx1000 (when all the ghost coin return to normal), next would be block 1557000

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January 11, 2017, 10:19:13 PM
 #7745

Thanks, so another question just wondering how many connections to other peers others are getting, i tried port forwarding to huntercore and still only got max 7 connections, i got a lot of add nodes in config file and still only getting 7 most of the time 5 connections, i know huntercoin doesn't have the same "backbone" as bitcoin does connecting other nodes together. I'll post my add node list see if there anymore to connect too

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addnode=178.32.31.41
addnode=178.62.17.234
addnode=192.81.209.210
addnode=192.99.247.234
addnode=192.241.222.65
addnode=67.225.171.185:8398
addnode=149.210.234.234:8398
addnode=146.0.32.101:5011
addnode=89.70.188.86:8398
addnode=49.1.244.239:8398
addnode=24.141.165.231:8398
addnode=51.254.118.108:8398
addnode=92.3.37.148:8398
addnode=82.200.205.30:8398
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January 12, 2017, 04:01:12 AM
 #7746

I fully synced my new client , but in game there's only few characters , and not even moving at all.

also i couldn't create any characters, the Game UI says "call game_waitforchange" something like that.

used to put those nodes you listed in my config file. i can do transfer and receive coins by wallet with no problem at all.
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January 12, 2017, 04:29:19 AM
 #7747

Well in order to make a toon/hunter you'll need a minimum of 101 huc's in your wallet to start, also the game moves 1 tile per minute, meaning it moves at snail pace. and each move tile to a next is again a minimum of .01 huc's fee per move and will go up higher depending on how many tiles you moving at once.

Thing about this new hardfork you'll spawn right next to coins spawning area meaning you wont have to move far to get some coins and the entire circle around the coins is a  banking area just stand on there for 1 move and deposit the coins to your wallet, staying there more the 1 move and get refunded your 100 huc's too.

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January 12, 2017, 06:29:10 AM
 #7748

I fully synced my new client , but in game there's only few characters , and not even moving at all.

also i couldn't create any characters, the Game UI says "call game_waitforchange" something like that.

used to put those nodes you listed in my config file. i can do transfer and receive coins by wallet with no problem at all.

So the wallet is functioning correctly, but the game is not? I have had this problem in the past, so my immediate suspicion is that you're not using the latest versions. Maybe one of the HUC developers has a better answer, though.

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January 12, 2017, 02:57:48 PM
 #7749

Let's wait for all features to go on and I assume that 0.001 BTC is not a moon.



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January 12, 2017, 03:01:25 PM
 #7750

Let's wait for all features to go on and I assume that 0.001 BTC is not a moon.

yes..HUC might be the next POT

Currently at around 1300 sats, HUC should be over 10-15k sats this year

Lots of good things coming up Tongue
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January 12, 2017, 06:50:11 PM
 #7751

Thanks, so another question just wondering how many connections to other peers others are getting, i tried port forwarding to huntercore and still only got max 7 connections, i got a lot of add nodes in config file and still only getting 7 most of the time 5 connections

On most days 9 or 10 connections but today only 7. If you do port forwarding and never get more than 8, then the limit of 8 without port forwarding was saved somewhere, this would be fixed when the node is started with maxconnections=32 at least once. (the old client behaved that way)

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January 15, 2017, 07:31:17 AM
 #7752

which is the newest client?
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January 15, 2017, 09:13:32 AM
 #7753

which is the newest client?

Huntercore, see the OP

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January 15, 2017, 09:51:23 PM
 #7754

What happened to the Android/iOS client please? As that would really make a difference I think
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January 15, 2017, 10:09:13 PM
 #7755

snailbrain
Anyway, I changed my mind! Teach me please how to play against these bots?

What is impossible to me:
1. At bots destruction takes place in the course of 1, 2 and 3 turns! It's not luck, and in any case not a coincidence! They are destroyed as they should be! They all goes according to plan!

2. Unity Client updated blocks (during the bout) 2-3 unit in rare cases after 5. In any case this is not due to poor internet and not because of weak computer!
I see the presence of a new block in the android on the map and other Computers! On my Computers this block is not loaded even after restarting the Unity! The most interesting things that happens during a battle! When there are no fights all runs smoothly!
Delay blocks occurs on the computer on which the battle (playing a few people from multiple computers). Where there are no fights, no delays!

3.Sometimes it happens that a hunter throws in another plane! For example, we have vertical rows of cells 150, I'm going horizontally on the 75th row and throws me into the 74th horizontal and bot kills me!
Question: how moved me?

4. We go with the enemy to each other at a meeting between us a distance of 2 cell destruction and I hit the enemy presses too, but I find myself dead!

I know what you say! We are doing well - it's something you have a problem, you are to blame !!! This policy response!

I must tell you that:

1 times - it was an accident!
2 times - a coincidence
3 times - this pattern!

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January 16, 2017, 08:08:41 PM
 #7756

snailbrain
Anyway, I changed my mind! Teach me please how to play against these bots?

What is impossible to me:
1. At bots destruction takes place in the course of 1, 2 and 3 turns! It's not luck, and in any case not a coincidence! They are destroyed as they should be! They all goes according to plan!

2. Unity Client updated blocks (during the bout) 2-3 unit in rare cases after 5. In any case this is not due to poor internet and not because of weak computer!
I see the presence of a new block in the android on the map and other Computers! On my Computers this block is not loaded even after restarting the Unity! The most interesting things that happens during a battle! When there are no fights all runs smoothly!
Delay blocks occurs on the computer on which the battle (playing a few people from multiple computers). Where there are no fights, no delays!

3.Sometimes it happens that a hunter throws in another plane! For example, we have vertical rows of cells 150, I'm going horizontally on the 75th row and throws me into the 74th horizontal and bot kills me!
Question: how moved me?

4. We go with the enemy to each other at a meeting between us a distance of 2 cell destruction and I hit the enemy presses too, but I find myself dead!

I know what you say! We are doing well - it's something you have a problem, you are to blame !!! This policy response!

I must tell you that:

1 times - it was an accident!
2 times - a coincidence
3 times - this pattern!

Hi

it depends Osya what is happening.

also if you are talking about the g2 etc type characters on the map.

These ones are probably being controlled by someone using a modifed version of MM client. And i know he is not mining to cause "miner favoritism".

If you look at all the moves here in the memory pool, you can see that this persons move have untidy json :

Code:
[
  {
    "op": "name_update",
    "name": "g1",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      242,\r\n      491,\r\n      242,\r\n      497,\r\n      247,\r\n      498,\r\n      260,\r\n      492\r\n    ]\r\n  }\r\n}",
    "txid": "d22c09053ca61ddc0f8f55f47ddf2c585ee64b9bc4fe743a6d2e8d13c7a7fb7f",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "ik22",
    "value": "{\"0\":{\"wp\":[260,8,258,5,253,2,247,2,247,3,252,11]}}",
    "txid": "7d319d02e84606632d971913f8d29e8cc2fd4fe714cf0b634aaad651b7bd0e5f",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "ik35",
    "value": "{\"0\":{\"wp\":[19,249,9,245,8,244,7,243,6,242,5,241]}}",
    "txid": "86f91d26673f9a2610d86e481482765535f3deb10638447e3dda349b9cd62845",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "ik12",
    "value": "{\"0\":{\"wp\":[245,5,246,5,245,3,245,2,243,3,242,3,249,12]}}",
    "txid": "ef81cbaffdfe108d7315cb71d5729eb03757b422f561d4509fbeaa6532dbdf51",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "r7",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      221,\r\n      136\r\n    ]\r\n  }\r\n}",
    "txid": "ed85f52e1f0b5a652abdaf31f932669445752f66dd12894e1228177a014efb4f",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "b7",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      76,\r\n      433\r\n    ]\r\n  }\r\n}",
    "txid": "8f9099e3b17337e372fa51303775a5ba805c12a2a9f56963380518c72446efd0",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "b1",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      435,\r\n      312\r\n    ]\r\n  }\r\n}",
    "txid": "5e782bd9f7aa92151de5db8f1b985902a8e12e218ed773f400a45ff5562cf02f",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "g7",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      272,\r\n      344\r\n    ]\r\n  }\r\n}",
    "txid": "a4d078b68a7aa7df2a46a610197257cd5096389f5e21fd56fad64f402a18b521",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "g9",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      101,\r\n      218\r\n    ]\r\n  }\r\n}",
    "txid": "798729bab81a9726d101accdbf327e02250fb7666e753e0827229240533db4cd",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "b12",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      97,\r\n      410,\r\n      95,\r\n      409,\r\n      94,\r\n      407,\r\n      95,\r\n      407,\r\n      99,\r\n      411,\r\n      101,\r\n      412\r\n    ]\r\n  }\r\n}",
    "txid": "953ae36c74c6756d6a75a29526b69cc47137d8e5a7e76c428c601b8fcd0f8a8b",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "b8",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      221,\r\n      407,\r\n      220,\r\n      408\r\n    ]\r\n  }\r\n}",
    "txid": "a9b29b126eb16a2f2a5ae7b60a7f0270603025de56d0ba31f07e01baf47c51e7",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "b14",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      336,\r\n      223,\r\n      340,\r\n      227\r\n    ]\r\n  }\r\n}",
    "txid": "951773b3dbab7dec11d53625181c8c4137571f8fdfeb534ad1adb8254a2dc251",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "y1",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      407,\r\n      403,\r\n      406,\r\n      409,\r\n      403,\r\n      410,\r\n      402,\r\n      410,\r\n      402,\r\n      411,\r\n      402,\r\n      412\r\n    ]\r\n  }\r\n}",
    "txid": "1336d8d521168e18f4692d343e739217cce9657ddb8b23e57caf70ba04726334",
    "ismine": false
  },
  {
    "op": "name_update",
    "name": "5",
    "value": "{\r\n  \"0\": {\r\n    \"wp\": [\r\n      9,\r\n      152\r\n    ]\r\n  }\r\n}",
    "txid": "d012f3f47f27129af1cf38c0344933947864564a205c82dcd19a1713af80a319",
    "ismine": false
  }
]

they have "\r\n" and spaces.. this is a known issue caused by MirthilMans client.

http://forum.huntercoin.org/index.php/topic,1970.0.html

Probably MithrilMan has created a bot now that he is using in the game to take over from the last dominator or join forces with him.
Just speculation..

-

Regarding unity client, you must press the "update" button to see new moves in the memory pool. it does not auto check the memory pool for name_pendings.

-

Quote
1. At bots destruction takes place in the course of 1, 2 and 3 turns! It's not luck, and in any case not a coincidence! They are destroyed as they should be! They all goes according to plan!

can you explain what you mean - do you mean one of these bots is destructing every block? if so give us a block number this occured in and character name.

Quote
2. Unity Client updated blocks (during the bout) 2-3 unit in rare cases after 5. In any case this is not due to poor internet and not because of weak computer!
I see the presence of a new block in the android on the map and other Computers! On my Computers this block is not loaded even after restarting the Unity! The most interesting things that happens during a battle! When there are no fights all runs smoothly!
Delay blocks occurs on the computer on which the battle (playing a few people from multiple computers). Where there are no fights, no delays!

check if the block has gone up in the QT client (block number). If it has not it is more than likely a network issue.

Quote
3.Sometimes it happens that a hunter throws in another plane! For example, we have vertical rows of cells 150, I'm going horizontally on the 75th row and throws me into the 74th horizontal and bot kills me!
Question: how moved me?

it';s impossible - unless you had network issue and then it skipped a few blocks.. if you tell us the block number we can check to see if that did happen.
Quote
4. We go with the enemy to each other at a meeting between us a distance of 2 cell destruction and I hit the enemy presses too, but I find myself dead!

this is only possioble if may be your destruct went in first (next block), and his skipped a block.. or some other scenario may be.

-


Quote
I must tell you that:

1 times - it was an accident!
2 times - a coincidence
3 times - this pattern!

I understand your pain, but i don't know what to say.
Maybe download some software which checks your internet connection by constantly pinging an IP address... at least as a start.

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January 16, 2017, 08:21:31 PM
 #7757

@Osya -

it's possible if you got a reorg - a new hunter may spawn in one place, then spawn somewhere else (i've never seen it happen but it could).

snailbrain (OP)
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January 16, 2017, 08:54:18 PM
 #7758

What happened to the Android/iOS client please? As that would really make a difference I think

There is an android version of the unity client, but you still need to connect it to your normal client, so it's only useful if you are using wifi on the same network as your huntercoin-qt (or daemon), or if you know how to setup a vpn to home.

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January 17, 2017, 04:34:43 PM
 #7759

Example of a tactical situation:

Code:
..........
..........  G green hunter
...G......  \ green's path
....\.....  B blue hunter
....B-~~~1  - blue's path
....|.\...  ~ blue's new path, set with destructing (variation 1)
....|.....  | blue's new path, set with destructing (variation 2)
....2.....

Current block height is T+0.
For transactions sent right now, they can confirm at T+1, T+2 (most likely) or T+3.

v1 would be a mistake for blue because if his tx confirms at T+1, and tx from green confirms at T+2, blue would die for being too fast.
This can't happen with v2.

wiggi
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January 17, 2017, 05:42:11 PM
 #7760

which is the newest client?

Huntercore, see the OP

Unity client (with Huntercore) will have abilities like autograbbing nearby coins while avoiding enemies, but not sure how soon.

I also still keep updating the old Qt (binary release from tomorrow can auto-correct player errors like in the above example in real-time which is a huge difference and feels now like you command smart veteran hunters)


is there any telegram or slack? Huh

We'll have a Slack very soon. We just don't want to make it public until we've announced a couple surprises  Wink

..and the shiny new All-features-in-Huntercore-Qt will probably be a byproduct of these surprises Wink

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