Virtual Rehab solution to serve the B2C market, in addition to hospitals, rehab centers, correctional facilities, correctional officers, inmates, etc. to serve the B2B market. The disclosed technologies include virtual reality platforms for corrections applications. For example, these products create a virtual reality environment to help rehabilitate inmates by exposing them to “scenarios” like the real-world and provides guidance for responding to those scenarios. In other words, users are exposed to real-world scenarios that would trigger users to relapse but are trained in a simulated world to respond appropriately.
The disclosed embodiments further expand on these technologies by similarly including a simulated reality environment that helps rehabilitate inmates (or more broadly anyone that could benefit from rehabilitation). Some embodiments include an expert component that collects data (e.g., from the simulated reality environment, physiological data) and applies machine learning to the data to assess the user, predict future user behavior, and identify suitable treatments. For example, an outcome of this process may be used to determine that a user exposed to a virtual reality environment is not suitable for parole or needs therapy to help succeed in the real-world.
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