jonbet (OP)
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October 26, 2023, 02:26:40 AM |
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Welcome! In preparation for the upcoming launch of our original game Crash, we're performing this seeding event to ensure fairness and immutable rolls. For this seeding event we are following a similar approach as Stake.com. As part of our fairness we generated a chain of 10,000,000 SHA256 hashes where each hash is the hash of the hexadecimal representation of the previous hash. Being the last hash in the chain: 4c17cadb418fd89af62e4ea8427fc04a97b8fcdac9ba41e23fd7047339aca70b Script to calculate Crash point:const { createHmac } = require('crypto');
const divisible = (hash, mod) => { // So ABCDEFGHIJ should be chunked like AB CDEF GHIJ let val = 0;
let o = hash.length % 4; for (let i = o > 0 ? o - 4 : 0; i < hash.length; i += 4) { val = ((val << 16) + parseInt(hash.substring(i, i+4), 16)) % mod; }
return val === 0; };
const calculateCrashPointFromHash = function(hash) { // In 1 of 15 games the game crashes instantly. if (divisible(hash, 15)) return 0;
// Use the most significant 52-bit from the hash to calculate the crash point let h = parseInt(hash.slice(0,52/4),16); let e = Math.pow(2,52);
return (Math.floor((100 * e - h) / (e - h)) / 100).toFixed(2); }
// these will be the 10M pre generated rolls to be used const hashChain = [];
const gameHash = hashChain.pop();
// It's the hash we're gonna be using of the result of a yet to be mined block on the blockchain #813,847 const blockHash = '';
const hash = createHmac('sha256', gameHash).update(blockHash).digest('hex');
const crashPoint = calculateCrashPointFromHash(hash); console.log({ crashPoint });
We’re gonna be using a BlockHash that hasn’t been mined at the time of this post, we’re expecting to use Bitcoin block 813,847, this to prove we have no influence over the outcome of the game. Please guys feel free to quote this post so this will be all set in stone. Looking forward to show you guys Crash very soon!
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jonbet (OP)
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October 30, 2023, 06:19:48 PM |
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We'll also be releasing our original game Slide following the same approach as our previous posts, crash and double. As part of our fairness we generated a chain of 10,000,000 SHA256 hashes where each hash is the hash of the hexadecimal representation of the previous hash. Being the last hash in the chain: 5ac52cfcc9687f26d28caa2d9b7fd9d54b2c9c5f1ec328ff09475eb1838b0b0f Script to calculate Slide point:const { createHmac } = require('crypto');
const divisible = (hash, mod) => { // So ABCDEFGHIJ should be chunked like AB CDEF GHIJ let val = 0;
let o = hash.length % 4; for (let i = o > 0 ? o - 4 : 0; i < hash.length; i += 4) { val = ((val << 16) + parseInt(hash.substring(i, i + 4), 16)) % mod; }
return val === 0; }; const calculateSlidePointFromHash = function (hash) { // In 1 of 15 games the game slides instantly. if (divisible(hash, 15)) return 0;
// Use the most significant 52-bit from the hash to calculate the slide point let h = parseInt(hash.slice(0, 52 / 4), 16); let e = Math.pow(2, 52);
return (Math.floor((100 * e - h) / (e - h)) / 100).toFixed(2); };
// these will be the 10M pre generated rolls to be used const hashChain = [];
const gameHash = hashChain.pop();
// It's the hash we're gonna be using of the result of a yet to be mined block on the blockchain #814,558 const blockHash = '';
const hash = createHmac('sha256', gameHash).update(blockHash).digest('hex');
const slidePoint = calculateSlidePointFromHash(hash); console.log({ slidePoint });
We’re gonna be using a BlockHash that hasn’t been mined at the time of this post, we’re expecting to use Bitcoin block 814558, this to prove we have no influence over the outcome of the game. Please guys feel free to quote this post so this will be all set in stone. Looking forward to show you guys Slide very soon!
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jonbet (OP)
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October 30, 2023, 06:54:52 PM |
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RHavar
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Merit: 1886
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October 31, 2023, 12:59:05 AM |
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Hm. So your original bitcointalk post is: 2023-10-26T02:26:40Z but I believe bitcointalk gives you a grace window of 5 minutes to edit a post without showing it as edited? So that pushes us to potentially: 2023-10-26T02:31:40Z .
But the mined block time was 2023-10-26T02:26:57Z (which I realize is not necessarily exactly when it was mined). And your archive of the seeding event is 2023-10-26T02:26:59Z which is actually 2 seconds after the mined bitcoin block time.
So while I'm sure you aren't cheating in your seeding event, it's also not obvious to me that you fairly picked a client seed either. I believe it might technically have been possible for you to post a seeding event, then once the next block was mined, edit your original post, then use archive.org to snapshot the post-edited page. Because this uncertainty exists, you've kind of defeated the purpose of the seeding event. Had you picked a bitcoin block that was days (or at least, hours) ahead of time and widely dispersed details of your seeding event and methodology it could be obvious to see the client seed was fairly picked.
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Check out gamblingsitefinder.com for a decent list/rankings of crypto casinos. Note: I have no affiliation or interest in it, and don't even agree with all the rankings ... but it's the only uncorrupted review site I'm aware of.
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jonbet (OP)
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January 08, 2024, 05:04:32 AM |
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Hello all! We're back again prepping another game before our launch. The game for this seeding event will be our original game Crash II. As usual, we've generated a new chain of 10,000,000 SHA256 hashes where each hash is the hash of the hexadecimal representation of the previous hash. Being the last hash in the chain: a47ae20974d246da47fa1d54c231002de5d08fe72c4a120e9809c3ff02fee837 const { createHmac } = require('crypto');
const divisible = (hash, mod) => { // So ABCDEFGHIJ should be chunked like AB CDEF GHIJ let val = 0;
let o = hash.length % 4; for (let i = o > 0 ? o - 4 : 0; i < hash.length; i += 4) { val = ((val << 16) + parseInt(hash.substring(i, i + 4), 16)) % mod; }
return val === 0; };
const calculateIfIsBonusRound = (provablyFairHash) => { return divisible(provablyFairHash, 72); };
const calculateCrashPointFromHash = function (hash) { // In 1 of 15 games the game crashes instantly. if (divisible(hash, 15)) return 0;
// Use the most significant 52-bit from the hash to calculate the crash point let h = parseInt(hash.slice(0, 52 / 4), 16); let e = Math.pow(2, 52);
return (Math.floor((100 * e - h) / (e - h)) / 100).toFixed(2); };
// these will be the 10M pre generated rolls to be used const hashChain = ['random1', 'random2'];
const gameHash = hashChain.pop();
const blockHash = '';
const hash = createHmac('sha256', gameHash).update(blockHash).digest('hex');
const crashPoint = calculateCrashPointFromHash(hash); // if it's bonus round you get double payout const isBonusRound = calculateIfIsBonusRound(hash);
console.log({ crashPoint, isBonusRound });
We’re gonna be using a BlockHash that hasn’t been mined at the time of this post, we’re expecting to use Bitcoin block 824,821 this to prove we have no influence over the outcome of the game. Please guys feel free to quote this post so this will be all set in stone. Looking forward to show you guys Crash II very soon!
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jonbet (OP)
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January 08, 2024, 05:45:37 AM |
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jonbet (OP)
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January 08, 2024, 06:46:12 AM |
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The game for this seeding event will be our original game Fortune Double. As usual, we've generated a new chain of 10,000,000 SHA256 hashes where each hash is the hash of the hexadecimal representation of the previous hash. Being the last hash in the chain: 2cdcfd73de78db2eac8eb282ce819d756525fcd06a34ce858b1ffa8f74cbb9ec const ROULETTE_TILES = [ { number: 0, color: 'white' }, { number: 11, color: 'black' }, { number: 5, color: 'red' }, { number: 10, color: 'black' }, { number: 6, color: 'red' }, { number: 9, color: 'black' }, { number: 7, color: 'red' }, { number: 8, color: 'black' }, { number: 1, color: 'red' }, { number: 14, color: 'black' }, { number: 2, color: 'red' }, { number: 13, color: 'black' }, { number: 3, color: 'red' }, { number: 12, color: 'black' }, { number: 4, color: 'red' }, ];
module.exports.getColorByRoll = (roll) => { return ROULETTE_TILES.find((t) => t.number === roll).color; };
const getWhiteMultiplierFromHash = (hash) => { let h = parseInt(hash.slice(0, -52 / 4), 16); let e = Math.pow(2, 52);
let multiplier = Math.floor((100 * e - h) / (e - h)) / 100 + 7.5; multiplier = Math.max(8.5, Math.min(multiplier, 250));
return +multiplier.toFixed(2); };
module.exports.getRollFromHash = (hash) => { const integ = parseInt(hash, 16); const MAX_RANGE = Math.pow(2, 256); const randval = integ / MAX_RANGE; const n = Math.floor(randval * 15); const tile = ROULETTE_TILES.find((t) => t.number === n);
let color, multiplier; switch (tile.color) { case 'white': color = 0; multiplier = getWhiteMultiplierFromHash(hash); break;
case 'black': color = 2; multiplier = 2; break;
case 'red': color = 1; multiplier = 2; break; }
return { n: n, multiplier: multiplier, color: color, }; };
We’re gonna be using a BlockHash that hasn’t been mined at the time of this post, we’re expecting to use Bitcoin block 824,826 this to prove we have no influence over the outcome of the game. Please guys feel free to quote this post so this will be all set in stone. Looking forward to show you guys Fortune Double very soon!
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AB de Royse777
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Hire Bitcointalk Camp. Manager @ r7promotions.com
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January 08, 2024, 05:00:05 PM |
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May I know your website url?
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..Stake.com.. | | | ▄████████████████████████████████████▄ ██ ▄▄▄▄▄▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄ ██ ▄████▄ ██ ▀▀▀▀▀▀▀▀▀▀ ██████████ ▀▀▀▀▀▀▀▀▀▀ ██ ██████ ██ ██████████ ██ ██ ██████████ ██ ▀██▀ ██ ██ ██ ██████ ██ ██ ██ ██ ██ ██ ██████ ██ █████ ███ ██████ ██ ████▄ ██ ██ █████ ███ ████ ████ █████ ███ ████████ ██ ████ ████ ██████████ ████ ████ ████▀ ██ ██████████ ▄▄▄▄▄▄▄▄▄▄ ██████████ ██ ██ ▀▀▀▀▀▀▀▀▀▀ ██ ▀█████████▀ ▄████████████▄ ▀█████████▀ ▄▄▄▄▄▄▄▄▄▄▄▄███ ██ ██ ███▄▄▄▄▄▄▄▄▄▄▄▄ ██████████████████████████████████████████ | | | | | | ▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▄ █ ▄▀▄ █▀▀█▀▄▄ █ █▀█ █ ▐ ▐▌ █ ▄██▄ █ ▌ █ █ ▄██████▄ █ ▌ ▐▌ █ ██████████ █ ▐ █ █ ▐██████████▌ █ ▐ ▐▌ █ ▀▀██████▀▀ █ ▌ █ █ ▄▄▄██▄▄▄ █ ▌▐▌ █ █▐ █ █ █▐▐▌ █ █▐█ ▀▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▀█ | | | | | | ▄▄█████████▄▄ ▄██▀▀▀▀█████▀▀▀▀██▄ ▄█▀ ▐█▌ ▀█▄ ██ ▐█▌ ██ ████▄ ▄█████▄ ▄████ ████████▄███████████▄████████ ███▀ █████████████ ▀███ ██ ███████████ ██ ▀█▄ █████████ ▄█▀ ▀█▄ ▄██▀▀▀▀▀▀▀██▄ ▄▄▄█▀ ▀███████ ███████▀ ▀█████▄ ▄█████▀ ▀▀▀███▄▄▄███▀▀▀ | | | ..PLAY NOW.. |
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