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Author Topic: Gaming on blockchain is the future  (Read 715 times)
markm
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September 19, 2024, 09:42:31 AM
Last edit: Today at 01:19:13 AM by markm
 #121

Yes, Gaming on blockchain - there is a lot of interesting things going on inside the Metaverse.  It was mentioned recently when fully combining different synthetic formulas such as GameFI, NFT, Defi into a virtual game world.  All assets are organically transferred into NFT for rich and varied gaming, along with P2E is very serious for game changer and even decentralized finance.  I think Metaverse is having a strong structure that adds to the decentralized economy that people expect with more diversity.  It's one of those elements that are brought to the future as I think.

You mention transferring assets into NFTs but that brings up what I consider to be a very surprising and pathetic problem with the implementations I have seen so far of NFTs, to wit the fact that none that I have seen nor heard of so far actually contain / wrap any actual assets.

When I first saw references to the concept of NFTs it seemed obvious to me that they were in fact the answer to conferring real value upon game assets, simply because if you transformed a pile of X bitcoins into a game asset, whether a magick sword or a bar of gold or an uncommonly hued and sightly gemstone, of course that game asset has value for as long as the intrinsic X number of bitcoin it represents / contains / wraps has value.

But I have yet to see NFTs implemented in such a manner... Sad

-MarkM-

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September 19, 2024, 10:05:38 AM
 #122

I would probably invest in NEARverse or NEARlands metaverses, I missed the boat on netvrk because they only allowed whitelisted accounts to buy land from their partners. I will not take part in any such scam land sale.
Metavers will probably become more popular in the future as there are more gamers in the new generation. They don't even care what ETH or Bitcoin is.

I hope for these new games to come to be enjoyable themselves first, and then, only then - have some use cases with Metaverses or crypto at all.
Usually, games like that are so junky they can't be enjoyed besides the profit they may bring.
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September 19, 2024, 10:15:19 AM
 #123


One of the advantages of using Free Open Source games that have already lasted many years is that those games are so enjoyable, to those who do enjoy them, that year after year developers come along looking to work on it sometimes simply because they actually want to play it with whatever fixes and new features they have come along to add. Smiley

Basically you know from the get-go it is a perennially successful game that has proven itself over years or decades, a "classic" as it were.

From a play to earn perspective you also aren't wasting your players' potential earnings on game development, yet you can still invest in development teams optionally and of course players can do so directly if they choose.

-MarkM-

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Today at 01:00:05 AM
 #124

I hope for these new games to come to be enjoyable themselves first, and then, only then - have some use cases with Metaverses or crypto at all.
Usually, games like that are so junky they can't be enjoyed besides the profit they may bring.

Yes. There are many games which are complete garbage. Just another cash grab from the developers. I've always wondered how P2E (Play to Earn) games on the Blockchain are able to run a sustainable business model. I mean, how does a developer make money from a game that virtually gives away money for "free"? It doesn't make any sense. I haven't tried these games myself, so I can't tell.

I'm yet to see a renowned gaming company (Activision, Bandai/Namco, Sega, etc) make a game that uses Blockchain tech. I guess scaling limitations is what's holding these companies back. Considering that Blockchain isn't mainstream yet, it's going to take quite a long time before the gaming industry takes it seriously. Can't say there's a future for gaming on the Blockchain, until the tech is ready for prime time use. We should give it more time to mature to see what happens. For now, let's just stick to Blockchain being the future of finance. Smiley

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Today at 05:08:00 AM
 #125

I would probably invest in NEARverse or NEARlands metaverses, I missed the boat on netvrk because they only allowed whitelisted accounts to buy land from their partners. I will not take part in any such scam land sale.
Metavers will probably become more popular in the future as there are more gamers in the new generation. They don't even care what ETH or Bitcoin is.

I hope for these new games to come to be enjoyable themselves first, and then, only then - have some use cases with Metaverses or crypto at all.
Usually, games like that are so junky they can't be enjoyed besides the profit they may bring.

can't really hope for these blockchain game developer to actually bring something enjoyable with how much money required to build a proper game.

the only gameplay that actually works for web3 game and actually a little bit fun is 2d turn based game like axie, the gameplay is actually so simple that polishing the game don't need that much resources.

quite the opposite to any 3d games out there, it feels janky and yes, playing feels like a chore where there are bugs everywhere. so once people can't seek profit from playing they immediately abandon it, because it was never fun in the first place.

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Today at 11:07:31 AM
 #126


can't really hope for these blockchain game developer to actually bring something enjoyable with how much money required to build a proper game.

the only gameplay that actually works for web3 game and actually a little bit fun is 2d turn based game like axie, the gameplay is actually so simple that polishing the game don't need that much resources.

quite the opposite to any 3d games out there, it feels janky and yes, playing feels like a chore where there are bugs everywhere. so once people can't seek profit from playing they immediately abandon it, because it was never fun in the first place.


It is called a "tragedy of the commons".

There was a quite promising free open source 3-D MMORPG but artists and musicians never seem to have truly gotten on board the free open source concept.

For example if I wanted, like a holodeck, to fire up a 4-piece band playing "Sgt. Pepper's", well maybe bad example, as that whole lyrics and score are probably copyright; but hey copyright allows fair use so maybe a tiny snippet of the song, with credits to authors, heck even link those credits to their homepages or something... Sheesh it gets complicated already.

So I need a free open source replicator-program for each instrument, four free open source musicians, and free open source bandstand for them to stand on, maybe in a free open source venue.

Artists and musicians though tend to hold back the actual source; that is why special different free-use licenses exist now for media content, basically just free open source content-not-source; specifically avoiding being free actual source.

Like Battle for Wesnoth has music, but not source code for generating that music so that one can massage it, change one instrument's musician to a different style, switch out the "sounds like a Fender" bass maybe for a sounds like a Stradivarius bass if Strad had lived long enough to make an electric bass guitar, etc etc etc.

So the looked-promising free open source MMORPG held back its "content" media, the very media actually needed to even run its Minimum Viable Product let alone its Most Valuable Player...

-MarkM-

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