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Question: Due to big HYPER projects like Poker site, giveaways, competitions, bounties and marketing the 500 000 HYPER MMO Development Fund will be at 450 000 HYPER soon. What should we do?
Keep sponsoring more awesome HYPER projects and spend it down to 400 000 HYPER and then preserve the fund at 400 000 HYPER - 115 (45.1%)
Limit spending (less HYPER projects) until the monthly staking brings the fund back up to 500 000 HYPER - 40 (15.7%)
Manage it how you like. HYPER seems to be going awesome keep it up! - 100 (39.2%)
Total Voters: 255

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Author Topic: [ANN] HYPER ~ Game Currency ~MMOs ~Poker ~ 20+ Servers~ShapeShift.io ~RPG +More!  (Read 713602 times)
Amph
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September 01, 2014, 07:00:12 PM
 #1721

Finally my wallet has sync!! and i have 0 HYPER Thanks!!! i participated on many giveaways  Shocked Roll Eyes Thanks you again!  Grin

What's your address? I'll throw you 5 HYPER Smiley


HUAHA72KTx6oDwzmp5JpWFbsLQfs2beedc  Thanks...but i want answer from stuff  Cheesy also...how i can play cs go and earn hyper? i don't understand .... Smiley

Sent mate, do you know what CS:GO is? Counter-Strike Global Offensive?

I want know how receive hyper on CS:GO Server... Cheesy it's posible?

Very possible! A great way to earn it! Smiley Come join!

it's worth it? i mean you need to stay on cs all day to make some profit?

I saw your question before Amph, sorry but I do not know how much profit a player would make from playing all day. As originally setup a player would make $5 USD worth of crypto for around 8 hours play.

You could make a LOT more than 200k game tokens per day, easily. 10,000 game tokens equal 1 HYPER

the OP say 1k is equal to 1 hyper, they rised it?

are the server full at least?

Op needs updated then. for CS 1.6 1000 game tokens equal 1 HYPER. For CS:GO 10,000 tokens equal 1 HYPER. You would not make more playing 1.6 over GO. It all evens out to be about the same.

Server is not full. Only one other player right now. There are bots.

if you kill someone you get something like 5k token in cs go? if they maintain the same ratio
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Ignatius
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September 01, 2014, 07:27:07 PM
 #1722

if you kill someone you get something like 5k token in cs go? if they maintain the same ratio

In CS:GO the in game economy is left untouched, rewards depend on the target and what weapon you used to kill them.
Amph
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September 01, 2014, 09:55:54 PM
 #1723

i missed some things, how to convert tokens into hyper? and how to see balance in-game?
Ignatius
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September 01, 2014, 10:02:00 PM
 #1724

i missed some things, how to convert tokens into hyper? and how to see balance in-game?

For 1.6 there are commands explained in the 1.6 thread. hyper_address and hyper_withdraw are the ones you'd need. https://bitcointalk.org/index.php?topic=654249.msg7425194#msg7425194

For GO just read the message of the day that is displayed every time you connect to the server, you can request a withdrawal and set a withdrawal address from there.

Your game token balance is displayed in both games while playing.
TeamEquinox
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September 02, 2014, 12:58:51 AM
 #1725

i missed some things, how to convert tokens into hyper? and how to see balance in-game?

For 1.6 there are commands explained in the 1.6 thread. hyper_address and hyper_withdraw are the ones you'd need. https://bitcointalk.org/index.php?topic=654249.msg7425194#msg7425194

For GO just read the message of the day that is displayed every time you connect to the server, you can request a withdrawal and set a withdrawal address from there.

Your game token balance is displayed in both games while playing.

Dude, there is a major problem...
 

Please PM me on Steam for how this happened - I'm not exactly sure.
http://steamcommunity.com/sharedfiles/filedetails/?id=308999618

id : Zexxus92/zel. I seem to have inherited 30 Million?!

Ignatius
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September 02, 2014, 01:37:06 AM
 #1726

i missed some things, how to convert tokens into hyper? and how to see balance in-game?

For 1.6 there are commands explained in the 1.6 thread. hyper_address and hyper_withdraw are the ones you'd need. https://bitcointalk.org/index.php?topic=654249.msg7425194#msg7425194

For GO just read the message of the day that is displayed every time you connect to the server, you can request a withdrawal and set a withdrawal address from there.

Your game token balance is displayed in both games while playing.

Dude, there is a major problem...
 

Please PM me on Steam for how this happened - I'm not exactly sure.
http://steamcommunity.com/sharedfiles/filedetails/?id=308999618

id : Zexxus92/zel. I seem to have inherited 30 Million?!

Thank you for bringing that to my attention and pointing out exactly where the issue was. I have disabled many of the workshop maps I had just added, hopefully the issue is resolved.  Cheesy
temp89
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September 02, 2014, 06:09:38 AM
 #1727

What do you think of that to get HYPER on MintPal V2?

Put your comment here: http://blog.moolah.io/2014/09/01/mintpal-v2-tentative-market-listing/comment-page-1/#comment-2017 and it's possible HYPER will be added with the launch of V2.

Let us seize this opportunity.
Amph
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September 02, 2014, 06:20:20 AM
 #1728

i missed some things, how to convert tokens into hyper? and how to see balance in-game?

For 1.6 there are commands explained in the 1.6 thread. hyper_address and hyper_withdraw are the ones you'd need. https://bitcointalk.org/index.php?topic=654249.msg7425194#msg7425194

For GO just read the message of the day that is displayed every time you connect to the server, you can request a withdrawal and set a withdrawal address from there.

Your game token balance is displayed in both games while playing.

this mean that if i request a withdrawal my tokens are auto-converted in hyper?

also there is only that server for csgo?
Ignatius
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September 02, 2014, 01:55:15 PM
 #1729

this mean that if i request a withdrawal my tokens are auto-converted in hyper?

Yes, automatic.

also there is only that server for csgo?

Yes, however if the popularity grows more servers in new locations will be added.
temp89
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September 03, 2014, 05:52:57 AM
 #1730

After checking 'Display coin control features (experts only!)' in 'Settings/Options/Display' I see MINT instead of HYPER in the 'Send coins' tab Cheesy.
snakegi
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September 04, 2014, 12:08:26 AM
 #1731

Hello everyone,
i'm form usecryptos, we're trying to syn HYPER wallet more than two days now.

The wallet got stuck in block 41318, and we keep getting this error:

Code:
received block 08903146cda047ef3b3a
ERROR: CheckProofOfStake() : INFO: read txPrev failed
WARNING: ProcessBlock(): check proof-of-stake failed for block 08903146cda047ef3b3ae00286b6b231186f9d4cb158cac143e3c014cf07dfb6
connection timeout

It happens with a lot of other blocks as well.

Someone here already saw this?

Thanks

Egídio

diabanhxeo
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September 04, 2014, 03:23:33 AM
 #1732

We should believe in #HYPER. HYPER Dev has been working hardly for the development of HYPER's future.

Right now, once #HYPER still cheap. Grab some #HYPER and saving it for your future.

Our life will be changed thanks to #HYPER.

[XDE] DoubleEagle - Only 100! Unique and Rare! - Come Get your Free Share! - ends Nov. 21
Gladimor
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September 04, 2014, 03:41:31 AM
 #1733

Hello everyone,
i'm form usecryptos, we're trying to syn HYPER wallet more than two days now.

The wallet got stuck in block 41318, and we keep getting this error:

Code:
received block 08903146cda047ef3b3a
ERROR: CheckProofOfStake() : INFO: read txPrev failed
WARNING: ProcessBlock(): check proof-of-stake failed for block 08903146cda047ef3b3ae00286b6b231186f9d4cb158cac143e3c014cf07dfb6
connection timeout

It happens with a lot of other blocks as well.

Someone here already saw this?

Thanks

Egídio

Hey,

Many people here have the same issue. The only current solution we found was to close your wallet, and to re-open it, then it will resume syncing until it receives another error probably 500 blocks later, as that is the short sync limit. Just continue closing/opening your wallet whenever it stops for over 1 minute Smiley

Best,
Adam

Full time miner and CEO
foroplus
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September 04, 2014, 03:04:34 PM
 #1734

Hello everyone,
i'm form usecryptos, we're trying to syn HYPER wallet more than two days now.

The wallet got stuck in block 41318, and we keep getting this error:

Code:
received block 08903146cda047ef3b3a
ERROR: CheckProofOfStake() : INFO: read txPrev failed
WARNING: ProcessBlock(): check proof-of-stake failed for block 08903146cda047ef3b3ae00286b6b231186f9d4cb158cac143e3c014cf07dfb6
connection timeout

It happens with a lot of other blocks as well.

Someone here already saw this?

Thanks

Egídio

Hey,

Many people here have the same issue. The only current solution we found was to close your wallet, and to re-open it, then it will resume syncing until it receives another error probably 500 blocks later, as that is the short sync limit. Just continue closing/opening your wallet whenever it stops for over 1 minute Smiley

Best,
Adam

I had the same problem, and even more complex. The solution I found was.

1.- Save Ur wallet.dat.
2.- Delete everything in %appdata%/Hyper. (If I delete everything except wallet.dat, Hyper wallet broke down always and was impossible to recover the complete block chain, so delete everything.)
3.- Open hyper wallet, which will generate a new wallet.dat and try to download the complete chain.
4.- After that, close hyper wallet and replace the wallet.dat with your old one.

Good luck, it worked for me.

BTC: 1ForopLUsWvpmank5XNzYBYrCap7iRV82U        | PTC: LAPeSeTAaxgv2qJd7zJjHREkWJNSK7s5Ub
popolite11
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September 04, 2014, 03:05:52 PM
 #1735

We should believe in #HYPER. HYPER Dev has been working hardly for the development of HYPER's future.

Right now, once #HYPER still cheap. Grab some #HYPER and saving it for your future.

Our life will be changed thanks to #HYPER.

hope it will change but who know what will happen next.

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edmundduke
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September 04, 2014, 03:42:00 PM
 #1736

Today i decided to play CS:GO server, to see how it is to play for HYPER.

There was a player in server. He was an admin or a mod.

What happened was, a map was loaded where CT would get hostages spawned into the rescue zone, so one round lasted 1 sec and CT always won.

Terrorist side was locked inside a stone wall.

This CAN ONLY HAPPEN WHEN ADMIN DOES IT! This means either admins/mods are stealing the HYPER coins this way.


His name was Kent and this is his steam id: STEAM_0:1:50983127

workshop/174918990/fy_achhostage_v2 is the map.

LYING BASTARDS

Amph
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September 04, 2014, 05:12:07 PM
 #1737

Today i decided to play CS:GO server, to see how it is to play for HYPER.

There was a player in server. He was an admin or a mod.

What happened was, a map was loaded where CT would get hostages spawned into the rescue zone, so one round lasted 1 sec and CT always won.

Terrorist side was locked inside a stone wall.

This CAN ONLY HAPPEN WHEN ADMIN DOES IT! This means either admins/mods are stealing the HYPER coins this way.


His name was Kent and this is his steam id: STEAM_0:1:50983127

workshop/174918990/fy_achhostage_v2 is the map.

LYING BASTARDS



well to be honest 10k tokens for just 1 hyper is stupid, i can't stay all day playing just for a few hyper, should be 1k for 1 hyper
Ignatius
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September 04, 2014, 05:29:59 PM
 #1738

Today i decided to play CS:GO server, to see how it is to play for HYPER.

There was a player in server. He was an admin or a mod.

What happened was, a map was loaded where CT would get hostages spawned into the rescue zone, so one round lasted 1 sec and CT always won.

Terrorist side was locked inside a stone wall.

This CAN ONLY HAPPEN WHEN ADMIN DOES IT! This means either admins/mods are stealing the HYPER coins this way.


His name was Kent and this is his steam id: STEAM_0:1:50983127

workshop/174918990/fy_achhostage_v2 is the map.

LYING BASTARDS



What makes you say the player was an admin or mod? He wasn't. The player name and steam id you provide has a balance of ~500k game tokens and has never withdrawn any HYPER.

Earlier in this very thread it was requested that workshop maps be added to the server for variety. I added dozens of the workshop maps and we have experienced many problems since. Some maps gave players 10m game tokens each time a player connected to the server. These issues have always been reported to admins and the problems resolved. I will go disable workshop maps entirely for now.

Even if that one map was bugged the player could only win a maximum number of times before the map would be changed to a new map.

Looking at player balances I see 4 players who have exploited this bug or similar to gain very large balances. Just because a player manages to get game tokens does not mean they get HYPER. All withdrawals must be manually approved and anyone attempting to withdrawal an abnormally high amount raises very obvious red flags. In the past 1.5 months the server has only paid out around 700 HYPER....

EDIT: Players in the server do report that the map would not end. When I get time I will try to load that map and see what it's default behavior is. For now all workshop maps have been disabled. 4 Players had their balances lowered.
edmundduke
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September 04, 2014, 05:54:15 PM
 #1739

Today i decided to play CS:GO server, to see how it is to play for HYPER.

There was a player in server. He was an admin or a mod.

What happened was, a map was loaded where CT would get hostages spawned into the rescue zone, so one round lasted 1 sec and CT always won.

Terrorist side was locked inside a stone wall.

This CAN ONLY HAPPEN WHEN ADMIN DOES IT! This means either admins/mods are stealing the HYPER coins this way.


His name was Kent and this is his steam id: STEAM_0:1:50983127

workshop/174918990/fy_achhostage_v2 is the map.

LYING BASTARDS



What makes you say the player was an admin or mod? He wasn't. The player name and steam id you provide has a balance of ~500k game tokens and has never withdrawn any HYPER.

Earlier in this very thread it was requested that workshop maps be added to the server for variety. I added dozens of the workshop maps and we have experienced many problems since. Some maps gave players 10m game tokens each time a player connected to the server. These issues have always been reported to admins and the problems resolved. I will go disable workshop maps entirely for now.

Even if that one map was bugged the player could only win a maximum number of times before the map would be changed to a new map.

Looking at player balances I see 4 players who have exploited this bug or similar to gain very large balances. Just because a player manages to get game tokens does not mean they get HYPER. All withdrawals must be manually approved and anyone attempting to withdrawal an abnormally high amount raises very obvious red flags. In the past 1.5 months the server has only paid out around 700 HYPER....

Well i have played CS/CSS/CS:GO for a combination of 8 years or so. I can tell you these things dont just happen.

You say oh it must be a bug when
* Map time is set to pretty much infinity.
* Other sides spawn is set inside a stone square, with walls going up. Literally no room to move.
* Hostages dont start spawning inside rescue zones.

This doesnt happen by "accident"

Believe it or not, but Items on map do not just relocate, especially walls.

Someone has access to your server, is it gained by legal means ? Who knows. But the fact remains

What The Fck does a map with a design like that do in a playable pool ? And how the fck did it get there ?
Ignatius
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September 04, 2014, 06:12:08 PM
 #1740

Today i decided to play CS:GO server, to see how it is to play for HYPER.

There was a player in server. He was an admin or a mod.

What happened was, a map was loaded where CT would get hostages spawned into the rescue zone, so one round lasted 1 sec and CT always won.

Terrorist side was locked inside a stone wall.

This CAN ONLY HAPPEN WHEN ADMIN DOES IT! This means either admins/mods are stealing the HYPER coins this way.


His name was Kent and this is his steam id: STEAM_0:1:50983127

workshop/174918990/fy_achhostage_v2 is the map.

LYING BASTARDS



What makes you say the player was an admin or mod? He wasn't. The player name and steam id you provide has a balance of ~500k game tokens and has never withdrawn any HYPER.

Earlier in this very thread it was requested that workshop maps be added to the server for variety. I added dozens of the workshop maps and we have experienced many problems since. Some maps gave players 10m game tokens each time a player connected to the server. These issues have always been reported to admins and the problems resolved. I will go disable workshop maps entirely for now.

Even if that one map was bugged the player could only win a maximum number of times before the map would be changed to a new map.

Looking at player balances I see 4 players who have exploited this bug or similar to gain very large balances. Just because a player manages to get game tokens does not mean they get HYPER. All withdrawals must be manually approved and anyone attempting to withdrawal an abnormally high amount raises very obvious red flags. In the past 1.5 months the server has only paid out around 700 HYPER....

Well i have played CS/CSS/CS:GO for a combination of 8 years or so. I can tell you these things dont just happen.

You say oh it must be a bug when
* Map time is set to pretty much infinity.
* Other sides spawn is set inside a stone square, with walls going up. Literally no room to move.
* Hostages dont start spawning inside rescue zones.

This doesnt happen by "accident"

Believe it or not, but Items on map do not just relocate, especially walls.

Someone has access to your server, is it gained by legal means ? Who knows. But the fact remains

What The Fck does a map with a design like that do in a playable pool ? And how the fck did it get there ?

All of this rage from an "experienced player" who exploited the bugs himself and requested a withdrawal for over 600 HYPER after a short time exploiting. You exploited the bug, gained 6,000,000 in game tokens, requested a withdrawal for over 600 HYPER, then came here to report a "suspicious Russian". His balance was 500,000, and he did not request a withdrawal. You claim to have played CS:GO for 8 years but are at the same time claiming that a workshop map must have been modified by admins, when anyone can go download that map and see that terrorists are surrounded by walls. You are silly.

I just loaded that map onto the server and it is EXACTLY as you described. I don't know what the purpose of the map is but it certainly isn't a normal map. Your argument seems to be that the map has been modified by an admin. It has not been, and anyone with half a clue can go load the map themselves directly from steam. http://steamcommunity.com/sharedfiles/filedetails/comments/174918990 Seems to be a map for idling and gaining an achievement, hence the infinite map length. Assign bots to only the terrorist team and then the counter-terrorist team can idle/afk, gaining a hostage related achievement as the hostages are auto-rescued, round restarts, endlessly.

It has already been explained to you how these maps were put on the server, they were requested. After workshop maps were requested but no individual suggestions made I added ALL the top ranked maps which at a quick glance appeared to be "normal". Many of the maps were buggy and incomplete so I began removing the bad ones as they were discovered. There is another bug present where maps which I remove from a steam collection are still being used in the server. These maps should have been the only ones available for play, voting, etc: http://steamcommunity.com/sharedfiles/filedetails/?id=308559110

Which one of the many threads you have posted in do you want responses posted?
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