Teka, I pm'd you earlier telling of my woes getting an attachment uploaded. I sidestepped the probs by spinning up a website a few mins ago and posting it there, then linking.
Like a lot of others, I stuck with the xc coalescing - mainly in the interest of saving logo real estate, and because the sizzle will be in the steak - how the logo is put to use.
The logo was modeled in lightwave 3d 11.6, and the frame rendered in 720p then exported to jpg. This is meant to be a part of a larger animated 3d project, and so is just an exported keyframe. The logo is full 3d flattened to 2d for now.
The XC label itself is transparent, and reveals whatever bg is behind, in this example black. This can be easily changed, as can the logo colour. Also, the camera angle and lighting are infinitely adjustable - I positioned them to make the logo larger than life, but it could use some tweaking. At present I'm using the default 24mm wide angle lens and default light. When it is animated, it has been surfaced so the facets catch and reflect the light and surroundings as it spins, or whatever it ends up doing.
I was trying to capture the essence of XC using a tesselated sphere, the segments or facets representing nodes or, in this case, xnodes. I have other variations of this that have more pronounced extruded and/or beveled segments that resemble a tortoise shell, and even some moire-effect bevels, but thought it best to start with the simplest one. The sphere itself can also be smoothed, easily, so as to be a perfect sphere with only overlayed segmentation lines.
Enjoy!