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Author Topic: 1000LTC reward for Mac help with Reaper  (Read 1592 times)
tatsuchan
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March 15, 2012, 11:32:59 PM
 #1

I have a 6850 on my apple and would like to run reaper.  I am no programmer, and really don't know much about compiling and all that, so if someone could help me out I'll give you 1000LTC.

EDIT: I posted this in March.  My interests are in cgminer, and gpu temps would have to work in a hackintosh for 5850 card.  Sold my 6850.  I'm not really interested in this reaper bounty anymore.
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DILLIGAF
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March 16, 2012, 01:00:36 AM
 #2

I have a 6850 on my apple and would like to run reaper.  I am no programmer, and really don't know much about compiling and all that, so if someone could help me out I'll give you 1000LTC.

Does not want to build many lines with the error below if you can get them to fix that it should build or I seen version 12 with an OS X build for it there you may want to contact whoever did it to get them to try a new build on the latest.

Code:

reaperv13beta3_src/AppOpenCL.cpp:155: error: request for member ‘s’ in ‘s’, which is of non-class type ‘uint32_t [8]’
make[2]: *** [CMakeFiles/reaper.dir/AppOpenCL.cpp.o] Error 1
make[1]: *** [CMakeFiles/reaper.dir/all] Error 2
make: *** [all] Error 2
cwerdna
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August 04, 2012, 05:26:39 AM
 #3


I'll add another 1000 LTC OR 5 BTC to tatsuchan's 1K LTC bounty for working Reaper against pool lc.ozco.in on OSX 10.8 (Mountain Lion), with Radeon HD6490M/256Mb (MBP 15" Early 2011)

Cheers
cwerdna

LTC LRwY9G4qxCCsqBDYiuWzxTinBn68m9fKSK
BTC 1DAz3Ktytjd8wR1Z7SMoJSU92rrLKbWSba
cwerdna
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August 04, 2012, 05:35:10 AM
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Alternatively same bounty for cgminer with scrypt to be ported to OSX specs as my previous post...
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August 04, 2012, 05:39:26 AM
 #5

cgminer can be compiled to run on the mac, you just need to get ports or homebrew to get the dependancies

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tatsuchan
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August 04, 2012, 02:51:56 PM
 #6

cgminer can be compiled to run on the mac, you just need to get ports or homebrew to get the dependancies
Can you elaborate on how to do this?  Not a programmer.
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August 04, 2012, 04:59:15 PM
 #7

cgminer can be compiled to run on the mac, you just need to get ports or homebrew to get the dependancies
Can you elaborate on how to do this?  Not a programmer.

http://www.macports.org/ install that

then using

Code:
sudo ports search <dependency name>

you look for each one of these
Dependencies:
   curl dev library    http://curl.haxx.se/libcurl/
   (libcurl4-openssl-dev)

   curses dev library
   (libncurses5-dev or libpdcurses on WIN32)

   pkg-config      http://www.freedesktop.org/wiki/Software/pkg-config
   libtool         http://www.gnu.org/software/libtool/

   jansson         http://www.digip.org/jansson/
   (jansson is included in-tree and not necessary)

   yasm 1.0.1+ http://yasm.tortall.net/
   (yasm is optional, gives assembly routines for CPU mining)

   AMD APP SDK      http://developer.amd.com/sdks/AMDAPPSDK
   (This sdk is mandatory for GPU mining)

   AMD ADL SDK      http://developer.amd.com/sdks/ADLSDK
   (This sdk is mandatory for ATI GPU monitoring & clocking)

   libudev headers
   (This is only required for FPGA auto-detection and is linux only)

   libusb headers
   (This is only required for ZTEX support)

if ports has it then you do
Code:
sudo ports install <dependency name>

then you download
http://ck.kolivas.org/apps/cgminer/
the tar.bz2 version

unpack it then go to the folder in terminal
Code:
./configure

after that do

Code:
sudo make

and it should create a file that you can then just run in the terminal

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