NxtChg (OP)
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December 25, 2014, 11:35:07 AM |
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Some fun stats for room #1:
* Total bombs placed: 176,240 * Total man-seconds: 821,390 = 228 man-hours * Number of deaths: 2,378
And from now till the end of the year the faucet will work with x4 multiplier (twice as much!).
Plus 3 bombs with extended range.
Have fun!
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NxtChg (OP)
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January 02, 2015, 09:53:22 AM |
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So, it's clear that the faucet mode failed to attract enough players, it just leads to never-ending farming by 2-3 people and often if they play at the same time, they just share the map and don't even fight each other.
That's why the faucet will be turned off today.
The server is rented for some time, so the game will work in normal mode for a while and then probably be discontinued too.
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runpaint
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January 21, 2015, 11:45:53 AM |
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Bomberman that pays in BTC? I wish I had seen this earlier.
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GoldenCryptoCommod.com
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hoversensitive
Newbie
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Activity: 23
Merit: 0
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January 21, 2015, 12:21:36 PM |
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nice nice
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psybits
Legendary
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Activity: 1386
Merit: 1000
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January 21, 2015, 05:40:51 PM |
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Pretty sweet idea
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NxtChg (OP)
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January 21, 2015, 05:54:50 PM |
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Pretty sweet idea
Thanks Well, if we raise enough money for CryptoPlay and if our other projects become profitable, we will probably keep it and even restore the faucet. Maybe gradually enough people will be interested to play...
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Gronthaing
Legendary
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Activity: 1135
Merit: 1001
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March 01, 2015, 10:29:07 AM |
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Looks really good comparable to the original doesnt Hudson Soft have the copyright ?
Not unless the graphics, sounds, etc are taken from their game. This game being similar is not a violation of copyright. Pretty sweet idea
Thanks Well, if we raise enough money for CryptoPlay and if our other projects become profitable, we will probably keep it and even restore the faucet. Maybe gradually enough people will be interested to play... I used to play bomberman games a lot. But I avoid installations when possible these days. If an online version is made, I will also play. And to avoid players exploiting the faucet can't you change it somehow? Haven't seen the current rules but maybe replace it by a normal game without entry fee. With only small rewards for kills and maybe a maximum amount that any player can hold of coins there. To win more the player must then move to paid rooms.
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NxtChg (OP)
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March 01, 2015, 10:35:05 AM |
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And to avoid players exploiting the faucet can't you change it somehow? Haven't seen the current rules but maybe replace it by a normal game without entry fee. With only small rewards for kills and maybe a maximum amount that any player can hold of coins there. To win more the player must then move to paid rooms.
There was no entry fee for the faucet. And if we make it "pay-per-kill" people will run 2 apps and kill dummies, which they did when there was a bug that allowed that. So the reward can only be collecting coins and then nobody's interested in fighting. Also the kind of people that faucet attracts is the kind of people who almost never move to paid rooms.
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Gronthaing
Legendary
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Activity: 1135
Merit: 1001
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March 01, 2015, 11:29:37 AM |
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And to avoid players exploiting the faucet can't you change it somehow? Haven't seen the current rules but maybe replace it by a normal game without entry fee. With only small rewards for kills and maybe a maximum amount that any player can hold of coins there. To win more the player must then move to paid rooms.
There was no entry fee for the faucet. And if we make it "pay-per-kill" people will run 2 apps and kill dummies, which they did when there was a bug that allowed that. So the reward can only be collecting coins and then nobody's interested in fighting. Also the kind of people that faucet attracts is the kind of people who almost never move to paid rooms. Again, haven't seen current rules. But moving them to paid rooms is not hard. Impose a limit on how much a player can win in the faucet room. 1000 satoshi for example (or x times the amount a paid room requires). Players with more than that don't win anything more in the faucet. And can't withdraw it either if the minimum withdraw amount is higher than what they can win in the faucet. The only way for players to win more is to move onto paid rooms. They can still create multiple accounts and transfer money between accounts in paid rooms though. Maybe randomize whom players can fight against if there are enough players? And add bots to control players if there aren't enough? Should help make it riskier and a little harder to exploit.
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NxtChg (OP)
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March 01, 2015, 11:35:31 AM |
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Again, haven't seen current rules. But moving them to paid rooms is not hard. Impose a limit on how much a player can win in the faucet room. 1000 satoshi for example (or x times the amount a paid room requires). Players with more than that don't win anything more in the faucet. And can't withdraw it either if the minimum withdraw amount is higher than what they can win in the faucet. The only way for players to win more is to move onto paid rooms. They can still create multiple accounts and transfer money between accounts in paid rooms though. Maybe randomize whom players can fight against if there are enough players? And add bots to control players if there aren't enough? Should help make it riskier and harder to exploit.
Interesting idea, but I don't think it will work. What you're essentially proposing is "give people money, so they could pay for the paid room". Then what? This won't bring any new money in And they will do the same thing with dummies in paid rooms to exceed the withdrawal limit and get the money out.
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NxtChg (OP)
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March 01, 2015, 03:02:05 PM |
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Anyway, we have our own forum now, so let's continue this discussion there: https://simtalk.org:444There's some autistic retard in here who has nothing better to do but sit on the forum all day and follow me from topic to topic like a little doggy to post his insanities over and over and over again. So pathetic...
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NxtChg (OP)
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October 24, 2015, 05:18:52 PM |
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