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Alternate cryptocurrencies => Altcoin Discussion => Topic started by: reRaise on November 26, 2015, 12:34:07 PM



Title: GetGems reaches around 70,000 downloads
Post by: reRaise on November 26, 2015, 12:34:07 PM
Update January 22,

http://i68.tinypic.com/rvf1pf.png

Atleast 95% of its users aren't familiar with Crypto and have been introduced to it through the GetGems platform.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: Nxtblg on November 26, 2015, 01:55:16 PM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.

Thanks for the update. I haven't been around here much, so I appreciate it. :)


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: tokeweed on November 26, 2015, 02:35:00 PM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.



Assuming the pace continues, yes.  But it will slow down.  Sustainable growth is a big problem among start ups.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: reRaise on November 26, 2015, 08:51:22 PM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.



Assuming the pace continues, yes.  But it will slow down.  Sustainable growth is a big problem among start ups.

In mainstream terms such growth is normal not really fast, tho in crypto terms it's fast, but the app is in mainstreams reachability so plenty of growth available. I actually would love to know the userbase of top 5 alts, any idea?


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: tokeweed on November 27, 2015, 12:25:55 AM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.



Assuming the pace continues, yes.  But it will slow down.  Sustainable growth is a big problem among start ups.

In mainstream terms such growth is normal not really fast, tho in crypto terms it's fast, but the app is in mainstreams reachability so plenty of growth available. I actually would love to know the userbase of top 5 alts, any idea?

No idea.  But how much is Gemz's daily trading volume and daily transcation volume in USD?


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: reRaise on November 27, 2015, 09:38:50 AM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.



Assuming the pace continues, yes.  But it will slow down.  Sustainable growth is a big problem among start ups.

In mainstream terms such growth is normal not really fast, tho in crypto terms it's fast, but the app is in mainstreams reachability so plenty of growth available. I actually would love to know the userbase of top 5 alts, any idea?

No idea.  But how much is Gemz's daily trading volume and daily transcation volume in USD?

At the moment not suitiable for day trading, it has had often top 3 most bitcoins in the buy side. But network effect is more important at the moment, when the attention economy gets implemented gemz will get a real value, but you need a big userbase for that which is what's being worked on. Buying gemz straight from the app will be perfect then since no mainstream user will really use poloniex. Often people ask what makes bitcoin have a breight future, ususally the answer is always because of its network effect.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: tokeweed on November 27, 2015, 11:45:01 AM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.



Assuming the pace continues, yes.  But it will slow down.  Sustainable growth is a big problem among start ups.

In mainstream terms such growth is normal not really fast, tho in crypto terms it's fast, but the app is in mainstreams reachability so plenty of growth available. I actually would love to know the userbase of top 5 alts, any idea?

No idea.  But how much is Gemz's daily trading volume and daily transcation volume in USD?

At the moment not suitiable for day trading, it has had often top 3 most bitcoins in the buy side. But network effect is more important at the moment, when the attention economy gets implemented gemz will get a real value, but you need a big userbase for that which is what's being worked on. Buying gemz straight from the app will be perfect then since no mainstream user will really use poloniex. Often people ask what makes bitcoin have a breight future, ususally the answer is always because of its network effect.

If there's very thin buy support then it wouldn't be advisable to invest large sums either.  One could lose a lot and then baghold.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: reRaise on November 27, 2015, 11:51:43 AM
With its latest Airdrop update and some other updates, iOS downloads went up by 88% or 9244 downloads to be exact in the last 30 days and sitting at around 20794 downloads total for iOS. Android sits on 10k downloads total. Combined Gemz userbase sits little more than 30k. If this pace keeps going Gemz will be the second biggest Crypto regarding network effect, 30k is already in the top coins i think. Also amount of viewers went up by 105%.



Assuming the pace continues, yes.  But it will slow down.  Sustainable growth is a big problem among start ups.

In mainstream terms such growth is normal not really fast, tho in crypto terms it's fast, but the app is in mainstreams reachability so plenty of growth available. I actually would love to know the userbase of top 5 alts, any idea?

No idea.  But how much is Gemz's daily trading volume and daily transcation volume in USD?

At the moment not suitiable for day trading, it has had often top 3 most bitcoins in the buy side. But network effect is more important at the moment, when the attention economy gets implemented gemz will get a real value, but you need a big userbase for that which is what's being worked on. Buying gemz straight from the app will be perfect then since no mainstream user will really use poloniex. Often people ask what makes bitcoin have a breight future, ususally the answer is always because of its network effect.

If there's very thin buy support then it wouldn't be advisable to invest large sums either.  One could lose a lot and then baghold.


That's true, that's why i day trade only bitcoin with futures. This one i'm just holding since an increasing userbase like this is a good sign.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: tokeweed on November 27, 2015, 11:53:23 AM
Yeah for sure.  It's a good idea.  Hopefully we see this really pick up in the future.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: Netnox on November 28, 2015, 01:40:11 PM
Lets hope for 100,000 users, from this point numbers should go faster.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: tyz on November 28, 2015, 03:18:42 PM
i personally use Gemz app daily, alone because of the faucet. i guess the increase downloads come because people realize that it is also a good Bitcoin wallet, not only a Gemz wallet. You could pay easily with Bitcoin using the wallet.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: Sanjx on November 28, 2015, 03:19:08 PM
What was GEMZ price on ICO?


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: Netnox on November 28, 2015, 07:26:22 PM
What was GEMZ price on ICO?

5.8k sat, although some projects focus purely on pumping up their price without really being interesting and some projects like GetGems focus on actuall real world adoption and fundamentals. The latter will get the most benefit eventually, coinmarketcap and the whole valuing of alts doesn't make much sense here. There are literally dead coins with no userbase and no activity ranked higher. That's why it's better to escape the illogical biased and pretty careless environment we are in and adopt more to the outside world when introducing Crypto technology which is i think what GG is doing.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: reRaise on December 05, 2015, 01:24:16 PM
Seems the pace keeps going, 3902 more downloads in the last 10 days for iOS only.

https://i.imgur.com/ML1fOhr.png


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: glavos on December 05, 2015, 05:29:28 PM
Waiting for Android analytics,  on iOS GetGems doing a great job


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: hector3115 on December 05, 2015, 11:34:31 PM
Get gems is currently the best messaging app in the world.  With the built in wallet, value transfer, and rewards for growing the network there is not an app better.  The users will eventually gravitate to it.  Then once there are many users the advertisers will come and they pay users direct with getgems so then it will really take off.  Advertisers will be the ones to drive the price up eventually.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: reRaise on December 06, 2015, 04:50:33 PM
Waiting for Android analytics,  on iOS GetGems doing a great job

Android has more competition, but once an app gains traction things can go fast which seems the case with the iOS version.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: tyz on December 06, 2015, 04:55:13 PM
Totally agree! GEMZ offers not only a wallet for the coin itself, but also a very userfriendly Bitcoin wallet. The Bitcoin wallet actually was the reason why i started to use the app. Nowadays, i like the GEMZ wallet, too.

Get gems is currently the best messaging app in the world.  With the built in wallet, value transfer, and rewards for growing the network there is not an app better.  The users will eventually gravitate to it.  Then once there are many users the advertisers will come and they pay users direct with getgems so then it will really take off.  Advertisers will be the ones to drive the price up eventually.


Title: Re: GEMZ iOS added around 10k downloads in 30 days
Post by: reRaise on December 06, 2015, 10:17:39 PM
Totally agree! GEMZ offers not only a wallet for the coin itself, but also a very userfriendly Bitcoin wallet. The Bitcoin wallet actually was the reason why i started to use the app. Nowadays, i like the GEMZ wallet, too.

Get gems is currently the best messaging app in the world.  With the built in wallet, value transfer, and rewards for growing the network there is not an app better.  The users will eventually gravitate to it.  Then once there are many users the advertisers will come and they pay users direct with getgems so then it will really take off.  Advertisers will be the ones to drive the price up eventually.

Gain users -> make Gems usable everywhere on every social app (PayKey) -> implement a usecase for the token (AE) -> offer buying Gems from the app = win

Imagine if you open the door for thousands of users to buy Gemz from the app. I doubt a teenage girl or boy will go through all the hassle of using exchanges. GetGems ceo regarding this: " the easiest way to implement buying gems is through the google play and App Store payment mechanism (users already on-boarded) their debit card. Our legal team is working on it with the relevant counterparts."


Title: Re: GEMZ iOS gained 10k downloads in 30 days
Post by: Netnox on December 07, 2015, 09:24:16 PM
Quote
The organic adoption of GetGems is growing at approximately 27% per month and we anticipate that will increase substantially with the AirDrop incentive."





Title: Re: GEMZ iOS gained 10k downloads in 30 days - Update 50,000 users
Post by: reRaise on January 05, 2016, 03:48:37 PM
Seems growth hasn't slowed down, Gemz just reached 50,000 users (https://medium.com/@GetGems/50-000-users-early-buyer-bonus-and-the-attention-economy-7be8a90f4e60#.9wdvtej69)


Title: Re: GEMZ iOS gained 10k downloads in 30 days - Update 50,000 users
Post by: jwinterm on January 06, 2016, 02:03:13 AM
Seems growth hasn't slowed down, Gemz just reached 50,000 users (https://medium.com/@GetGems/50-000-users-early-buyer-bonus-and-the-attention-economy-7be8a90f4e60#.9wdvtej69)

So when it reaches 100k price will halve again?


Title: Re: GEMZ iOS gained 10k downloads in 30 days - Update 50,000 users
Post by: BitcoiNaked on January 06, 2016, 01:53:54 PM
Seems growth hasn't slowed down, Gemz just reached 50,000 users (https://medium.com/@GetGems/50-000-users-early-buyer-bonus-and-the-attention-economy-7be8a90f4e60#.9wdvtej69)

So when it reaches 100k price will halve again?

ehh price hasnt halved of network reaching 50k users, it went up some. The real value is in the attention economy and for that you need to expand userbase, nontheless gemz is one of fastest growing crypto in userbase next to bitcoin.


Title: Re: GEMZ reaches 50.000 users
Post by: jwinterm on January 06, 2016, 02:24:08 PM
It has gone up a little, but it's parent, counterparty, is way down versus btc. I guess that's probably more responsible for price drop than anything else, since I think you can swap gems for xcp (and btc for xcp) on the dex.


Title: Re: GetGems reaches around 70.000 users
Post by: reRaise on January 23, 2016, 07:31:38 PM
Second Crypto in adoption rate is getting close to 100k.


Title: Re: GetGems reaches around 70.000 users
Post by: Netnox on January 24, 2016, 10:56:47 PM
100k would be a huge milestone in "alt" terms.


Title: Re: GetGems reaches around 70.000 users
Post by: glavos on January 25, 2016, 01:31:58 PM
We are definitely going to have 100k users till end of second month.


Title: Re: GetGems reaches around 70.000 users
Post by: onlinedragon on January 25, 2016, 02:11:24 PM
We are definitely going to have 100k users till end of second month.
That is a impressive amount of users so far I was to lazy to get started with this app. It's on mine to do list for a long time now. I don't see the point why I should use this and not whatsapp what all the other people use.


Title: Re: GetGems reaches around 70.000 users
Post by: glavos on January 25, 2016, 02:54:01 PM
You get money for inviting friends  ;D. Don't forget with GetGems you can chat with all Telegram and Plus Messenger users also, and this is over 60,000,000 users only on Android.


Title: Re: GetGems reaches around 70.000 users
Post by: Netnox on January 25, 2016, 03:19:40 PM
Right now i'm getting around $2 daily by just a tap and when the exchange rate rises it will be even better ;D

http://i64.tinypic.com/29oftxg.jpg  http://i64.tinypic.com/x5z66h.jpg


Title: Re: GetGems reaches around 70.000 users
Post by: glavos on January 25, 2016, 05:15:34 PM
Nice airdrop  ;D


Title: Re: GetGems reaches around 70.000 users
Post by: reRaise on January 25, 2016, 10:54:42 PM
You can buy a frappuccino every other day with that airdrop through the starbucks coupon.


Title: Re: GetGems reaches around 70.000 users
Post by: glavos on January 26, 2016, 07:19:30 PM
Where I live you can buy 2 coffees every day with that  ;D


Title: Re: GetGems reaches around 70.000 users
Post by: Netnox on January 27, 2016, 02:11:54 PM
Where I live you can buy 2 coffees every day with that  ;D

I'm at $2.56 per airdrop now, a mcdonalds/burger king coupon is needed imo, then it will take of even faster i think.


Title: Re: GetGems reaches around 70.000 users
Post by: reRaise on January 30, 2016, 01:01:50 AM
Where I live you can buy 2 coffees every day with that  ;D

I'm at $2.56 per airdrop now, a mcdonalds/burger king coupon is needed imo, then it will take of even faster i think.

Fastfood coupons would be a great incentive for user to introduce friends for more airdrop.


Title: Re: GetGems reaches around 70,000 users
Post by: robelneo on January 30, 2016, 06:50:58 AM
Update January 22,

http://i68.tinypic.com/rvf1pf.png

Atleast 95% of its users aren't familiar with Crypto and have been introduced to it through the GetGems platform.

That is a good indication that the coin is moving in the right direction,I have no idea about the coin but with this thread I'll definitely see it's trading and price chart on coinmarketcap if 95% were converted are not into crypto currency ,then they have a good flatform advertising Getgems..


Title: Re: GetGems reaches around 70,000 users
Post by: Nxtblg on January 30, 2016, 02:35:11 PM
Anyone notice that GEMZ is sneaking up to its lowest ICO price?

I have to hand it to the folks who stepped up to the plate and bought when it tumbled to ~2500 satoshis.


Title: Re: GetGems reaches around 70,000 users
Post by: Richard1972x on January 30, 2016, 03:51:19 PM
Some time ago I was  viewing the channels of Marc deMessel. Wasn't he interested in buying all GEMZ in Exchange for Nxt? What was happening after this offer?


Title: Re: GetGems reaches around 70,000 users
Post by: reRaise on January 30, 2016, 06:17:25 PM
Some time ago I was  viewing the channels of Marc deMessel. Wasn't he interested in buying all GEMZ in Exchange for Nxt? What was happening after this offer?

You cant buy them all, some is for airdrop and it would be hard to get people sell all their holdings to you for your price.


Title: Re: GetGems reaches around 70,000 users
Post by: TechorMarketing on January 31, 2016, 02:56:02 AM
70k downloads is not close to the same thing as 70k active users


Title: Re: GetGems reaches around 70,000 users
Post by: TPTB_need_war on January 31, 2016, 08:09:34 AM
Understand from the upthread guessimates (https://bitcointalk.org/index.php?topic=1344997.msg13730114#msg13730114), that Tsu's and GetGems' business model is fundamentally flawed (probably also in other ways):

Gems
2
allows users to compensate each other directly
for messages and advertising using their own cryptocurrency. Gems developers
have explicitly described the compensation model of their system in terms of
the attention economy
3
Since users are paid for their time and attention, these
networks are described by their developers as contributing to the economy of
attention.
Compensating users for their attention is certainly better than expecting
their labor for free. We welcome the move to recognize user contributions to
the value of these networks, and to reward the love and e ort that goes into
all the content they produce. However, the issue is more complicated than
simply paying people for their attention

The case of freemium gaming makes clear how schedules of rewards and
reinforcement can be used to compromise or even undermine a users agency.
Instead of assisting in the process of selecting for action, reinforcement learning
trains the user to expect speci c rewards when adopting the goals and behav-
iors imposed by the scheduling system. E ectively, these compensation networks
redirect user attention and action to serve the purposes of the network

[...]

Estrada and Lawhead [29] distinguish between systems that disrupt user be-
havior by introducing new computing tasks, from those that leverage existing
behavior to perform useful computational work. They call the latter \natural
human computation". We see Tsu, Gems, and other such compensation net-
works as a "disruptive"[i.e. information destroying] approach to social networking, and propose Synereo
as a "natural" alternative.


Title: Re: GetGems reaches around 70,000 users
Post by: BitcoiNaked on January 31, 2016, 01:51:02 PM
Compensating users for their attention is certainly better than expecting their labor for free.

This is very powerful, GG is doing more with less friction. Imagine if each Gems is worth one dollar, its userbase would reach millions where you could basically earn serious money per day. In netnox case he would get $183 per day just by airdrop. We are seing that GG model is working pretty well, i mean its reaching 100k users already.


Title: Re: GetGems reaches around 70,000 users
Post by: TPTB_need_war on January 31, 2016, 02:15:32 PM
Compensating users for their attention is certainly better than expecting their labor for free.

This is very powerful, GG is doing more with less friction. Imagine if each Gems is worth one dollar, its userbase would reach millions where you could basically earn serious money per day. In netnox case he would get $183 per day just by airdrop. We are seing that GG model is working pretty well, i mean its reaching 100k users already.

Please quote that correctly because I didn't write that. I was quoting Synereo's white paper. I fixed it above.

My point is that paying users for interacting on social networks, or paying them to watch ads, is not a viable economic model. I provided a link to my post at the Synereo thread that explains why I think so.

GetGems is not reaching 70k users. That is the count of downloads and downloads doesn't equal users. We'd need some statistics on actual usership, e.g. how many minutes per day using the app, etc.. I'd expect roughly 5% of downloads convert to users if the app is very good and has a compelling use case.

Additionally, the value of Gems is irrelevant if there is not a compelling reason for the users to trade the tokens with each other. There is no way investors in the token are going to finance you to give away $183 per day to each user just for being in a daily airdrop. That is pure fantasy. You have to actually create an ecosystem. You can't just drop money and expect an ecosystem to magically emerge. There must be network efforts.


Title: Re: GetGems reaches around 70,000 users
Post by: BitcoiNaked on January 31, 2016, 02:32:22 PM
Compensating users for their attention is certainly better than expecting their labor for free.

This is very powerful, GG is doing more with less friction. Imagine if each Gems is worth one dollar, its userbase would reach millions where you could basically earn serious money per day. In netnox case he would get $183 per day just by airdrop. We are seing that GG model is working pretty well, i mean its reaching 100k users already.

Please quote that correctly because I didn't write that. I was quoting Synereo's white paper. I fixed it above.

My point is that paying users for interacting on social networks, or paying them to watch ads, is not a viable economic model. I provided a link to my post at the Synereo thread that explains why I think so.

GetGems is not reaching 70k users. That is the count of downloads and downloads doesn't equal users. We'd need some statistics on actual usership, e.g. how many minutes per day using the app, etc.. I'd expect roughly 5% of downloads convert to users if the app is very good and has a compelling use case.

Additionally, the value of Gems is irrelevant if there is not a compelling reason for the users to trade the tokens with each other. There is no way investors in the token are going to finance you to give away $183 per day to each user just for being in a daily airdrop. That is pure fantasy. You have to actually create an ecosystem. You can't just drop money and expect an ecosystem to magically emerge. There must be network efforts.

You are talking about targeting adults, adults is not gg's target audience and i dont think adults are thriving social media worldwide. For some users even $1 in airdrop is great, why would i use WhatsApp if i can have all my contacts in GetGems (which is compatible to Telegram) and get rewarded for my activity?

You are right, an ecosystem needs to emerge and thats whats slowly maturing right now. Last update was 10k downloads in 20 days, as the ecosystem grows things will go even faster. If the top Messengers are reaching marketcaps in billions i don't see why gg can't reach 100 million or a big player tries to buy it. It is afterall the most advanced messenger, im not even talking about its reward value program. Just the fact that it allows you to send money worldwide in the context of conversation makes is worth to look at.


Title: Re: GetGems reaches around 70,000 users
Post by: TPTB_need_war on January 31, 2016, 03:11:09 PM
Compensating users for their attention is certainly better than expecting their labor for free.

This is very powerful, GG is doing more with less friction. Imagine if each Gems is worth one dollar, its userbase would reach millions where you could basically earn serious money per day. In netnox case he would get $183 per day just by airdrop. We are seing that GG model is working pretty well, i mean its reaching 100k users already.

Please quote that correctly because I didn't write that. I was quoting Synereo's white paper. I fixed it above.

My point is that paying users for interacting on social networks, or paying them to watch ads, is not a viable economic model. I provided a link to my post at the Synereo thread that explains why I think so.

GetGems is not reaching 70k users. That is the count of downloads and downloads doesn't equal users. We'd need some statistics on actual usership, e.g. how many minutes per day using the app, etc.. I'd expect roughly 5% of downloads convert to users if the app is very good and has a compelling use case.

Additionally, the value of Gems is irrelevant if there is not a compelling reason for the users to trade the tokens with each other. There is no way investors in the token are going to finance you to give away $183 per day to each user just for being in a daily airdrop. That is pure fantasy. You have to actually create an ecosystem. You can't just drop money and expect an ecosystem to magically emerge. There must be network efforts.

You are talking about targeting adults, adults is not gg's target audience and i dont think adults are thriving social media worldwide. For some users even $1 in airdrop is great, why would i use WhatsApp if i can have all my contacts in GetGems (which is compatible to Telegram) and get rewarded for my activity?

The post I linked to, also referred to the youth. And my point was that ads pay less to target the youth because they have less money to spend (and if they have more to spend they don't need your $1 airdrop).

IMHO, you are missing the point that users don't join social networking for chump change income. They join it for other larger motivations. We are discussing those motivations in the Synereo thread. Feel free to disagree with me.

If you are the programmer, we can talk in PM, explore this more and see if there are mutual opportunities. I don't have time to carry on this discussion in your thread. Thanks.

You are right, an ecosystem needs to emerge and thats whats slowly maturing right now. Last update was 10k downloads in 20 days, as the ecosystem grows things will go even faster. If the top Messengers are reaching marketcaps in billions i don't see why gg can't reach 100 million or a big player tries to buy it. It is afterall the most advanced messenger, im not even talking about its reward value program. Just the fact that it allows you to send money worldwide in the context of conversation makes is worth to look at.

Please publish a transcription or summary logs on all the metrics about usership and ecosystem activities.


Title: Re: GetGems reaches around 70,000 users
Post by: Netnox on January 31, 2016, 05:13:12 PM
Compensating users for their attention is certainly better than expecting their labor for free.

This is very powerful, GG is doing more with less friction. Imagine if each Gems is worth one dollar, its userbase would reach millions where you could basically earn serious money per day. In netnox case he would get $183 per day just by airdrop. We are seing that GG model is working pretty well, i mean its reaching 100k users already.

Please quote that correctly because I didn't write that. I was quoting Synereo's white paper. I fixed it above.

My point is that paying users for interacting on social networks, or paying them to watch ads, is not a viable economic model. I provided a link to my post at the Synereo thread that explains why I think so.

GetGems is not reaching 70k users. That is the count of downloads and downloads doesn't equal users. We'd need some statistics on actual usership, e.g. how many minutes per day using the app, etc.. I'd expect roughly 5% of downloads convert to users if the app is very good and has a compelling use case.

Additionally, the value of Gems is irrelevant if there is not a compelling reason for the users to trade the tokens with each other. There is no way investors in the token are going to finance you to give away $183 per day to each user just for being in a daily airdrop. That is pure fantasy. You have to actually create an ecosystem. You can't just drop money and expect an ecosystem to magically emerge. There must be network efforts.

You are talking about targeting adults, adults is not gg's target audience and i dont think adults are thriving social media worldwide. For some users even $1 in airdrop is great, why would i use WhatsApp if i can have all my contacts in GetGems (which is compatible to Telegram) and get rewarded for my activity?

The post I linked to, also referred to the youth. And my point was that ads pay less to target the youth because they have less money to spend (and if they have more to spend they don't need your $1 airdrop).

IMHO, you are missing the point that users don't join social networking for chump change income. They join it for other larger motivations. We are discussing those motivations in the Synereo thread. Feel free to disagree with me.

If you are the programmer, we can talk in PM, explore this more and see if there are mutual opportunities. I don't have time to carry on this discussion in your thread. Thanks.

You are right, an ecosystem needs to emerge and thats whats slowly maturing right now. Last update was 10k downloads in 20 days, as the ecosystem grows things will go even faster. If the top Messengers are reaching marketcaps in billions i don't see why gg can't reach 100 million or a big player tries to buy it. It is afterall the most advanced messenger, im not even talking about its reward value program. Just the fact that it allows you to send money worldwide in the context of conversation makes is worth to look at.

Please publish a transcription or summary logs on all the metrics about usership and ecosystem activities.

To capitalise on mutual opportunities and summary logs you would have to contact the devs. If you have a username i can add you to the groups.


Title: Re: GetGems reaches around 70,000 downloads
Post by: bit1 on January 31, 2016, 11:02:14 PM
An interesting messaging app, rising yet.


Title: Re: GetGems reaches around 70,000 downloads
Post by: jwinterm on March 05, 2016, 03:22:50 PM
Where do you see number of downloads? Or how many active users?


Title: Re: GetGems reaches around 70,000 downloads
Post by: fortunecrypto on March 05, 2016, 03:32:23 PM
Such is a great cryptos solid road map with useful features no wonder they are on top of their ball game no surprise if it reach 150,000 downloads this year,every one are into mobile..


Title: Re: GetGems reaches around 70,000 downloads
Post by: glavos on March 05, 2016, 03:34:28 PM
I think much more than 150k downloads this year.