Bitcoin Forum

Alternate cryptocurrencies => Announcements (Altcoins) => Topic started by: neolexx on January 11, 2018, 01:55:46 PM



Title: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 11, 2018, 01:55:46 PM
Escape Token - booking service for escape room games and VR

Website:https://www.escapetoken.com/

 (https://www.escapetoken.com/)
White Paper:https://www.escapetoken.com/docs/White_Paper_en.pdf

 (https://www.escapetoken.com/docs/White_Paper_en.pdf)
Telegram:https://t.me/escapetoken

 (https://t.me/escapetoken)
Facebook:https://www.facebook.com/EscapeToken-337898013340414/

 (https://www.facebook.com/EscapeToken-337898013340414/)



Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: herfie.chen on January 11, 2018, 02:13:33 PM
Nice looking website and great team in this project, games booking service with VR platform is a good concept i see. Hope this project will be success.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: okzjapan on January 11, 2018, 03:09:10 PM
I hope for your growing success in the future ;)


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 11, 2018, 04:54:24 PM
Thank U! We work hard for last 3 years.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: SeveralQ on January 11, 2018, 09:53:16 PM
Hi everyone! Just added Escape Token ICO to my website https://concourseq.io/Q/Escape_Token. ConcourseQ is a collaborative due diligence community that researches and reviews ICOs. Anyone with an account can submit information to your page, so we are reaching out to this community to get you all involved in the discussion. Thanks! PS: If you have any questions about filling in the info, feel free to ask us in our discord group: https://discord.gg/j8RBAwB


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nxnqauff on January 11, 2018, 09:57:07 PM
I personaly like escape room. VR is latest trend. I like this combined approach and token for such gamin platform. Looking forward for the project to be successful.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 12, 2018, 12:46:07 PM
I personaly like escape room. VR is latest trend. I like this combined approach and token for such gamin platform. Looking forward for the project to be successful.

We have an already done game. An escape game in virtual reality. Everyone can take part in this entertainment on Malta or in Saint-Petersburg (Russia). Video shows how it works . https://youtu.be/jQGdXrUzDTk


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: KirillB on January 12, 2018, 03:50:34 PM
I personaly like escape room. VR is latest trend. I like this combined approach and token for such gamin platform. Looking forward for the project to be successful.

What escape room company most popular in your region ?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 17, 2018, 09:28:55 AM
I personaly like escape room. VR is latest trend. I like this combined approach and token for such gamin platform. Looking forward for the project to be successful.

What escape room company most popular in your region ?

As for me in Moscow Claustrophobia is the best.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 19, 2018, 08:33:54 AM
We will present our VR solution in Paris.  http://virtuality-paris.com/ EscapeToken and The Psycho Technology



Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 22, 2018, 10:05:51 AM
New review of our project  audio version is available for free   )) https://player.fm/series/alphainvestorsclub/full-detailed-review-of-escape-token-currency


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: SeaSoul on January 22, 2018, 10:07:04 AM
Escape room games? So far I haven't associated escape rooms with gaming. What's the point here?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 23, 2018, 08:44:51 AM
Escape room games? So far I haven't associated escape rooms with gaming. What's the point here?

Escape Rooms is an entertainment. The main point is global booking service with cryptocurrency and trusted reviews in blockchain.



Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 23, 2018, 10:33:16 AM
Hello! I am editor from icoholder.com. Your ICO was added to our listing and now is available to investors: https://icoholder.com/en/ico/escapetoken-17702 You can edit your Page  by adding more information about your ICO after verification and also verify team members to improve ranking.
Hello, Thank U.
I've just verified myself, and I ask other member to do the same.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 23, 2018, 12:49:25 PM
ICO has STARTED + 20% on preSALE

ESCAPETOKEN.COM

 (https://www.escapetoken.com/docs/White_Paper_en.pdf)
Telegram:https://t.me/escapetoken

 (https://t.me/escapetoken)


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: b_juls on January 25, 2018, 04:44:58 AM
What cryptocurrency should I use in order to buy tokens?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on January 25, 2018, 05:09:09 AM
What cryptocurrency should I use in order to buy tokens?

You can use BTC or ETH to purchase our tokens.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: neolexx on January 25, 2018, 02:22:37 PM
Conditions:
Start of sales — at 12:00 GMT on January 23, 2018
End of sales — at 23:00 GMT on February 09, 2018
Soft cap — $200 000
Hard cap — $1 500 000
Bonus at the stage of preliminary sale: extra 20% added to the number of tokens purchased at this stage


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 10, 2018, 07:02:03 AM
Escape rooms are my hugest passion. I have done all the rooms provided by https://escapehour.ca/ . These rooms are suitable for young and old. Thoroughly recommend this as an event with friends or as a team building event. It's a great fun.

We agree that quests are a great fun. Especially VR quests with a hyperreality. Really feels like in a different world.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: KirillB on February 12, 2018, 06:53:29 PM
Escape rooms are my hugest passion. I have done all the rooms provided by https://escapehour.ca/ . These rooms are suitable for young and old. Thoroughly recommend this as an event with friends or as a team building event. It's a great fun.

Great ! Say, will be platform Escape Token useful for you, if platform gives you opportunity to save part of your money when you are buying escape room game ? And if you are traveling will you use Escape Token to book escape room game in another country ?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: b_juls on February 14, 2018, 01:45:11 PM
Will it have a CRM for quest suppliers?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 14, 2018, 01:46:25 PM
Will it have a CRM for quest suppliers?

Yes, we are going to provide CRM with lots of features to track the financial situation, reviews, performance and functional efficiency for quest companies.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Ackedy on February 16, 2018, 06:33:44 AM
Why do you think quests and virtual reality game will get popular? I’ve never heard anything like that.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: MadduckUK on February 16, 2018, 06:37:13 AM
Why do you think quests and virtual reality game will get popular? I’ve never heard anything like that.
That’s the point. Escape is the first company who offer it to the users.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: acryptodealer on February 16, 2018, 06:38:58 AM
Escape Token - booking service for escape room games and VR

Website:https://www.escapetoken.com/

 (https://www.escapetoken.com/)
White Paper:https://www.escapetoken.com/docs/White_Paper_en.pdf

 (https://www.escapetoken.com/docs/White_Paper_en.pdf)
Telegram:https://t.me/escapetoken

 (https://t.me/escapetoken)
Facebook:https://www.facebook.com/EscapeToken-337898013340414/

 (https://www.facebook.com/EscapeToken-337898013340414/)


The green background of your guy's infographic is super obnoxious. Please change it


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Ackedy on February 16, 2018, 06:42:09 AM
Why do you think quests and virtual reality game will get popular? I’ve never heard anything like that.
That’s the point. Escape is the first company who offer it to the users.

That’s great but I still doubt the popularity.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: MadduckUK on February 16, 2018, 06:48:13 AM
Why do you think quests and virtual reality game will get popular? I’ve never heard anything like that.
That’s the point. Escape is the first company who offer it to the users.

That’s great but I still doubt the popularity.
Offline quest rooms are super popular right now if you can combine it with virtual reality it’s gonna be even better.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Ackedy on February 16, 2018, 06:51:35 AM
Why do you think quests and virtual reality game will get popular? I’ve never heard anything like that.
That’s the point. Escape is the first company who offer it to the users.

That’s great but I still doubt the popularity.
Offline quest rooms are super popular right now if you can combine it with virtual reality it’s gonna be even better.
I would say so. You will have to buy a special VR device for that.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: MadduckUK on February 16, 2018, 06:58:06 AM
Why do you think quests and virtual reality game will get popular? I’ve never heard anything like that.
That’s the point. Escape is the first company who offer it to the users.

That’s great but I still doubt the popularity.
Offline quest rooms are super popular right now if you can combine it with virtual reality it’s gonna be even better.
I would say so. You will have to buy a special VR device for that.

trust me it’s cheaper than driving to another city to do a new quest.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: cabin on February 16, 2018, 07:02:50 AM
This project have been launched since 11th of January and it has a very low response (only 30 replies) what can be the reason for this? i think VR industry is a very big one which have inflow of over $50 billion monthly.
The dev and other team should update their strategy and make the thread lively.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: arakx on February 16, 2018, 09:28:18 AM
Hey. What is the bonus right now?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: crick3698 on February 16, 2018, 09:35:16 AM
Hey. What is the bonus right now?
20% but it’s gonna be over soon. I’d hurry up.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: KirillB on February 16, 2018, 11:38:15 AM
Hey. What is the bonus right now?

PreICO bonus is 20%


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: 16009 on February 16, 2018, 12:46:30 PM
Greetings! Can Chins residents participate in ICO?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nothappend on February 16, 2018, 12:51:07 PM
Greetings! Can Chins residents participate in ICO?

No, neither USA citizens.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: dort on February 16, 2018, 03:57:56 PM
Hello. Do you think your project can increase the quality of quest market? For example, it’s real hard to find a cool guest in my country.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: bars_kz on February 16, 2018, 05:31:02 PM
Do I have to be in a special room to do my quest or I can do it anywhere or basically at home?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 16, 2018, 06:45:11 PM
Hello. Do you think your project can increase the quality of quest market? For example, it’s real hard to find a cool guest in my country.

EscapeToken project is directly aimed at solving the problems of nowadays quest market such as:
- Constantly increasing customer acquisition cost
- Reps intoxication
- Ideas depletion
- Need for fresh experience
- Product stagnation

For more detailed info you can check our white paper https://drive.google.com/file/d/1RZ0Vwcr4GmKl9TnjE_kLEux-QMaoV8M8/view. Market challenges are listed on page 7.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 16, 2018, 06:57:40 PM
Do I have to be in a special room to do my quest or I can do it anywhere or basically at home?

If you are asking about creating the quest room, it's up to you to decide how and where to do it. Almost always, places for quests are rented, but there are some solutions (so called "quest in the box"), when you can make it by yourself at home. But this is for personal usage of course.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: woodcoin on February 16, 2018, 07:21:46 PM
Good day! You say that it costs less money to develop a high tech guest right now. Is it because they wont have to rent a place and hire the actors?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Veecker on February 16, 2018, 08:55:53 PM
Why have you decided to use blockchain? I think you can develop escape with it.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 16, 2018, 09:01:58 PM
Good day! You say that it costs less money to develop a high tech guest right now. Is it because they wont have to rent a place and hire the actors?
Hello! Yep, it's much less expensive to use VR technology, but you still have to rent place. And also this tech works fine with your old quest - you can update it.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 16, 2018, 10:11:57 PM
Why have you decided to use blockchain? I think you can develop escape with it.
We decided to use blockchain in our rating system to prevent admins from abusing moderating rights and to provide unchangable, honest reviews and ratings to our clients.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: waitsummer on February 16, 2018, 10:23:00 PM
Hi. Where are you labs and hardware located? Can a big potential investor visit it to have a look around?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 16, 2018, 10:41:53 PM
Hi. Where are you labs and hardware located? Can a big potential investor visit it to have a look around?
Our VR lab is located in St.Peretsburg, Russia. It has it's own VR quest with innovative tracking system which makes possible the hyperreality technology. I'm sure you can have a look at it. For detailed info you can visit our site: https://www.escapetoken.com


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: scifilover on February 17, 2018, 06:30:02 AM
Today we can see that the costs of quests increases while their number keeps reducing. Wont this have negative impact on the development of Escape?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: evergreensys on February 17, 2018, 06:34:08 AM
Today we can see that the costs of quests increases while their number keeps reducing. Wont this have negative impact on the development of Escape?
My country experiences the same situation but i believe that the reason is the physical costs of holding quests.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: scifilover on February 17, 2018, 06:37:17 AM
Today we can see that the costs of quests increases while their number keeps reducing. Wont this have negative impact on the development of Escape?
My country experiences the same situation but i believe that the reason is the physical costs of holding quests.
Could u explain me the idea please? I fail to get it.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: evergreensys on February 17, 2018, 06:42:22 AM
Today we can see that the costs of quests increases while their number keeps reducing. Wont this have negative impact on the development of Escape?
My country experiences the same situation but i believe that the reason is the physical costs of holding quests.
Could u explain me the idea please? I fail to get it.
The scheme is really simple: a quest room appears in a city. The fans of quests attend in the course of first several months. After that the interest to ir reduces.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: scifilover on February 17, 2018, 06:45:12 AM
Today we can see that the costs of quests increases while their number keeps reducing. Wont this have negative impact on the development of Escape?
My country experiences the same situation but i believe that the reason is the physical costs of holding quests.
Could u explain me the idea please? I fail to get it.
The scheme is really simple: a quest room appears in a city. The fans of quests attend in the course of first several months. After that the interest to ir reduces.

It’s clear now, but how’s this platform gonna solve this problem? Will it be possible to conduct several different quests in one room with its help?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 07:03:35 AM
Today we can see that the costs of quests increases while their number keeps reducing. Wont this have negative impact on the development of Escape?
My country experiences the same situation but i believe that the reason is the physical costs of holding quests.
Could u explain me the idea please? I fail to get it.
The scheme is really simple: a quest room appears in a city. The fans of quests attend in the course of first several months. After that the interest to ir reduces.

It’s clear now, but how’s this platform gonna solve this problem? Will it be possible to conduct several different quests in one room with its help?

First of all, an aggregator is a great opportunity to attract new customers. When a customer attends quests he wants new puzzles and he gets very dissapounted if the are all the same. So our platform will analyse how many game mechanics crossed in the selected quest in comparison with the already passed by player. In order to help to refresh old quests and make new ones we are going to launch a marketplace which will offer a full range of services and technologies: from scenarios and individual puzzles to turnkey quests and quests in virtual reality.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: deort on February 17, 2018, 07:41:36 AM
Hey there. What’s the nominal price of your token?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: bit679 on February 17, 2018, 07:47:30 AM
Hey there. What’s the nominal price of your token?
It’s written on the official site of the platform that it’s 1 USD.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: BivanF on February 17, 2018, 07:48:12 AM
i have a lot off interest in this idea , more people going to use/need escape rooms , so if more people going to know what it is , this could be one off the bigger players , i need to read some more about it but at first sight looks great


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: slavonicpl on February 17, 2018, 08:45:06 AM
Good afternoon. How long is it before the end of the pre-ICO?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: hollybit on February 17, 2018, 08:46:22 AM
Good afternoon. How long is it before the end of the pre-ICO?
Less than a week, i’d advise u to hurry up.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: matthewtalbot on February 17, 2018, 10:28:22 AM
Hi there. As i understand it, you’ll introduce your own rating system on your platform. Can u please elaborate on this?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 10:40:35 AM
Hi there. As i understand it, you’ll introduce your own rating system on your platform. Can u please elaborate on this?

Our rating system will be powered by blockchain. Ths will guarantee honest results.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: omorbalsamhill1 on February 17, 2018, 12:17:09 PM
Good afternoon. Will it be possible to sell the scenarios for quests on your platform? I guess they’ll have a great demand.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 12:21:11 PM
Good afternoon. Will it be possible to sell the scenarios for quests on your platform? I guess they’ll have a great demand.


Yes, we are launching our marketplace where you will have an opportunity to buy and sell quest scenarios.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ber68dclass on February 17, 2018, 12:24:33 PM
Will  i be able to sell a quest to the other platform’s user if i buy it in your marketplace? Or will this violate the user agreement?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: superwallet on February 17, 2018, 12:35:37 PM
Both quests and puzzles will be sold in your marketplace. Could u please explain me what’s the difference between them?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 12:37:23 PM
Will  i be able to sell a quest to the other platform’s user if i buy it in your marketplace? Or will this violate the user agreement?

There should be the user agreement.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 12:40:58 PM
Both quests and puzzles will be sold in your marketplace. Could u please explain me what’s the difference between them?

One quest contains a lot of puzzles. There will be an opportunity to buy the whole quest or a few puzzles for your own.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nextwalker on February 17, 2018, 01:27:55 PM
Hi there. The market is growing and the number of competitors will grow, too. Are u sure that you’re skilled enough to “win this fight”?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 01:40:21 PM
Hi there. The market is growing and the number of competitors will grow, too. Are u sure that you’re skilled enough to “win this fight”?

We offer unique solutions to the quest market challenges that no one has solved yet. Also no one have ever used blockchain technologies for quest industry.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: leholmes12 on February 17, 2018, 02:05:47 PM
The quests differ by the idea as well as by the set of necessary tools. Arent u afraid that the platform users will have to by additional devices too often?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 17, 2018, 02:16:05 PM
The quests differ by the idea as well as by the set of necessary tools. Arent u afraid that the platform users will have to by additional devices too often?

What kind of additional devices do you mean?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nicolasbit on February 18, 2018, 06:10:29 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: termonator61 on February 18, 2018, 06:19:13 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nicolasbit on February 18, 2018, 06:25:26 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: termonator61 on February 18, 2018, 06:33:31 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nicolasbit on February 18, 2018, 06:44:35 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: termonator61 on February 18, 2018, 06:50:20 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nicolasbit on February 18, 2018, 06:58:48 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.
It looks like globalization has got here. However, do not you think that the cost of such entertainment will be unreasonably high.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Ackedy on February 18, 2018, 09:41:23 AM
Hello. I heard that the pre-ICO was extended. Is it true?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 09:44:54 AM
Hello. I heard that the pre-ICO was extended. Is it true?

Pre-ICO ends on the 23rd of February, so you have a bit of time.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: punipuni7 on February 18, 2018, 09:45:35 AM
Nice project :)


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 09:48:09 AM
Nice project :)

Thank you, we are trying really hard!


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: MadduckUK on February 18, 2018, 09:49:19 AM
Hello. I heard that the pre-ICO was extended. Is it true?
Yes, it was extended until February 23. Do not miss your chance to get a token with a discount.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: mv1986 on February 18, 2018, 09:52:10 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.

Are these quests like missions that people have to accomplish and get some reward in return? Is this similar to this globally hyped game where you had to collect those animals with your mobile phone? I can't even recall the name right now.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 10:10:19 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.

Are these quests like missions that people have to accomplish and get some reward in return? Is this similar to this globally hyped game where you had to collect those animals with your mobile phone? I can't even recall the name right now.

Ordinary quests have a scenario where you have to escape from the room or house by solving some puzzles.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: sinfazat22ron on February 18, 2018, 01:07:02 PM
Good afternoon. I get tokens right after the purchase?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 01:08:32 PM
Good afternoon. I get tokens right after the purchase?

You will receive tokens after emission that is going to be on the 25th of May.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: unkletoken on February 18, 2018, 01:39:44 PM
Good afternoon. I get tokens right after the purchase?
No, all tokens will be issued at the end of May, after the end of the main stage of the ICO.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: rdizza on February 18, 2018, 04:45:50 PM
Good afternoon. Today, quests are increasingly turning from local entertainment to attractions visited by tourists. Will this have a positive effect on the development of your platform?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 04:52:25 PM
Good afternoon. Today, quests are increasingly turning from local entertainment to attractions visited by tourists. Will this have a positive effect on the development of your platform?

Our global booking service will encourage quest-tourist to attend quests in other countries. This will lead to the increasing number of clients of quests and our platform as well.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 05:17:00 PM
I can provide listing, translation and ad(in my website) service in 6 languages.
If you interested in our service, visit and look around our website and mail or send message to me.

This is our website address : http://panicrooms.info/
And this is my email address : admin@panicrooms.info
This is the brochure about details of our service :
https://drive.google.com/file/d/1JaE6-LTPs3fyCTkGRCrsez2g5pIr_n1j/view?usp=sharing

This is our work result :
https://drive.google.com/open?id=1QfwlMtW-iMpHh42pr6CZ8725KQZw9ElZ  **eGold
https://drive.google.com/open?id=16VT1D-ubl-8hXNMmzJwgjMwxoK4tc_O6  **Krios
https://drive.google.com/open?id=1nrTL7kCHydePvxcEatcQXBUSUuN9vys_  **WORLD Wi-Fi
https://drive.google.com/open?id=1A7lFGTLm2Xz5OLWonYwqFki78D-WXCj8   **Play2live

Thank you, we've filled in the Google form.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: gazman on February 18, 2018, 06:46:09 PM
Quests are already becoming a full-fledged marketing tool for some movies and TV shows. Will your platform also be suitable for promotion?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 06:56:36 PM
Quests are already becoming a full-fledged marketing tool for some movies and TV shows. Will your platform also be suitable for promotion?
Yes, the promotional quests can be listed on our platform for sure.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Veecker on February 18, 2018, 08:48:19 PM
Hello. Today I can not name the global companies that make quests. Did you manage to find them and involve them in cooperation?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 09:41:03 PM
Hello. Today I can not name the global companies that make quests. Did you manage to find them and involve them in cooperation?
"ThePsycho" quest company is involved in our project. Together we are the first who created and successfully launched full immersion quest in virtual reality (quest with real objects inside).


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: hazenyc on February 18, 2018, 09:48:40 PM
Are the scenarios you have to accomplish completely in virtual reality or is it a mix of VR with the real world?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 10:39:07 PM
Are the scenarios you have to accomplish completely in virtual reality or is it a mix of VR with the real world?
There will be various scenarios for both full vr quests and quest with real objects.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: robinzzon on February 18, 2018, 10:46:17 PM
In order to participate in the quests developed by Escape, you will only need to purchase virtual reality glasses, or else some kind of processor?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 18, 2018, 11:43:05 PM
In order to participate in the quests developed by Escape, you will only need to purchase virtual reality glasses, or else some kind of processor?
If you want to organize you own quest room with our scenarios, you'll need to buy not only the glasses, but also the full equipment needed to run these quests.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: rosemarie151212 on February 19, 2018, 08:40:54 AM
Hey. What bonus do the pre-ICO participants get?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: coin63 on February 19, 2018, 08:47:15 AM
Hey. What bonus do the pre-ICO participants get?
20% to the number of tokens purchased. As i know, the conditions wont become more profitable.   


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: crick3698 on February 19, 2018, 10:56:05 AM
I’ve seen that in some countries the quest rooms were used as a promo for the “Games of Thrones”. Are you planning to cooperate with the producers of the series?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: defender77 on February 19, 2018, 11:01:52 AM
I’ve seen that in some countries the quest rooms were used as a promo for the “Games of Thrones”. Are you planning to cooperate with the producers of the series?
I’ve heard about this, too. I think that such an option shouldnt be completely ruled out. At the same time, it’s too early to discuss this.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: crick3698 on February 19, 2018, 11:15:29 AM
I’ve seen that in some countries the quest rooms were used as a promo for the “Games of Thrones”. Are you planning to cooperate with the producers of the series?
I’ve heard about this, too. I think that such an option shouldnt be completely ruled out. At the same time, it’s too early to discuss this.
Why? I believe that if the project manages to involve TV channels as private investors, it’ll be really cool!


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: defender77 on February 19, 2018, 11:31:28 AM
I’ve seen that in some countries the quest rooms were used as a promo for the “Games of Thrones”. Are you planning to cooperate with the producers of the series?
I’ve heard about this, too. I think that such an option shouldnt be completely ruled out. At the same time, it’s too early to discuss this.
Why? I believe that if the project manages to involve TV channels as private investors, it’ll be really cool!
No, the platform must develop on the base of decentralization principles, and classical companies will want to get the controlling stake for sure.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: crick3698 on February 19, 2018, 11:37:21 AM
I’ve seen that in some countries the quest rooms were used as a promo for the “Games of Thrones”. Are you planning to cooperate with the producers of the series?
I’ve heard about this, too. I think that such an option shouldnt be completely ruled out. At the same time, it’s too early to discuss this.
Why? I believe that if the project manages to involve TV channels as private investors, it’ll be really cool!
No, the platform must develop on the base of decentralization principles, and classical companies will want to get the controlling stake for sure.
I believe that the Escape team wont allow this happen. Anyway, it’s experienced in this area. By the way, where will the physical office of the platform be situated?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: rocketbit48 on February 19, 2018, 12:18:35 PM
Good afternoon. What’s the nominal price of the token of your platform?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: angercoin on February 19, 2018, 12:21:01 PM
Good afternoon. What’s the nominal price of the token of your platform?
It’s $1, but it’ll be 20% less on the pre-sale.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: woodcoin on February 19, 2018, 04:01:06 PM
Hey there. Your scheme allows large companies enter the platform. Arent u afraid that this can damage the competition?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Polynez on February 19, 2018, 04:19:46 PM
Hi. You are doing a very useful project, but the work will be difficult. Glad to be a part of this project.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 19, 2018, 04:38:34 PM
Hey there. Your scheme allows large companies enter the platform. Arent u afraid that this can damage the competition?
No, it will do totally the opposite way: large companies will attract new players to the quest platform, wich will increase the number of users and orders for small companies.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: g8stTDas on February 19, 2018, 05:50:05 PM
Why not try out the sale of quests in augmented reality? PokemonGo has proved that there’s demand for such products.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: bars_kz on February 19, 2018, 07:20:59 PM
Good afternoon. You say that your team has been in the market for more than 3 years. Could you please list the projects in which its members have participated?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Veecker on February 19, 2018, 08:57:10 PM
I’m quite skeptical about the quality of the products produced in Russia. Perhaps u should put your lab in Europe?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: gazman on February 19, 2018, 10:27:14 PM
Hey there. Your technology open a lot of opportunities of interaction in the VR. Perhaps u should apply it not only for quests?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: waitsummer on February 20, 2018, 12:04:08 AM
The question on the items. Will a regular user be able to afford the set of devices necessary for complex virtual quest?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Ackedy on February 20, 2018, 06:18:37 AM
Good afternoon. What hard cap does this platform have?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Immer on February 20, 2018, 06:27:04 AM
Good afternoon. What hard cap does this platform have?
$1.5 million. I believe that reaching wont be a problem.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 07:30:21 AM
The question on the items. Will a regular user be able to afford the set of devices necessary for complex virtual quest?
The amount of different devices is quite large, so it would be rather expensive for a single user to get all of them. But the minimum set of gadgets is not so unobtainable.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 07:43:07 AM
Why not try out the sale of quests in augmented reality? PokemonGo has proved that there’s demand for such products.
Quests in augmented reality are quite a good idea, but thier prices on high quality equipment leave much to be desired. If we are speaking about AR quest on a particular site, it would be at least as expencive, as a normal quest, because you'd have to construct a normal quest to integrate it in AR. However VR doesn't require you to do this, it could even be just blank black walls and a set of items with sensors.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 07:51:52 AM
Hey there. Your technology open a lot of opportunities of interaction in the VR. Perhaps u should apply it not only for quests?
Good day sir! Currently there are no plans in applying these technologies in other spheres, but we will check the opportunities in future.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 08:42:49 AM
I’m quite skeptical about the quality of the products produced in Russia. Perhaps u should put your lab in Europe?
We don't use VR glasses, produced by us. It's modified Oculus Rift and a set of sensors and cameras, designed and produced in Russia, which have been working for half a year already on Malta without any warranty requests. Moreover, we have a 1 year warranty for all the devices with their full replacement.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 08:52:14 AM
Good afternoon. You say that your team has been in the market for more than 3 years. Could you please list the projects in which its members have participated?
Our team has the experience in constructing and managing quests such as "Ghost House", "Vampire Saga" and others in the biggest Russian franchise network "Claustraphobia", managing it and the sales managing experience in one of the Russian most popular quest aggregators - "Mir-Kvestov".


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: advertkane121 on February 20, 2018, 09:37:24 AM
Hey there. When does the main stage of the sale start?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 09:43:04 AM
Hey there. When does the main stage of the sale start?
The main stage of ICO starts April 18 and continues till May 18, 2018.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ggcript on February 20, 2018, 09:44:45 AM
Hey there. When does the main stage of the sale start?
March 18, that’s exactly in a month.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: abonarea on February 20, 2018, 09:48:18 AM
The design of website explains lot about your approach towards the VR project which you are going to do. It is impressive site whoever looks at that have good experience. My question is how much money has been raised by now as in three days this round is going to close. Have you met the soft cap set for this round or that was for whole project ?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 09:53:43 AM
Hey there. When does the main stage of the sale start?
March 18, that’s exactly in a month.
It's actually April 18, not March


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 10:04:20 AM
The design of website explains lot about your approach towards the VR project which you are going to do. It is impressive site whoever looks at that have good experience. My question is how much money has been raised by now as in three days this round is going to close. Have you met the soft cap set for this round or that was for whole project ?
Thank you for your feedback. The $200,000 is the soft cap for the whole project and we closed it during this round. The hard cap isn't yet closed.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: martbruce on February 20, 2018, 11:01:49 AM
Hey there. Why do u think that the quest producer cant succeed alone?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 11:09:07 AM
Hey there. Why do u think that the quest producer cant succeed alone?
Quest owners tend to have high advertising costs with low potential to attract new clients. As an aggregator we will provide quests with players and they will be able to spent more for the quality of product, but not ads.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ptbs on February 20, 2018, 11:12:39 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: martbruce on February 20, 2018, 11:20:17 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.
But how can cooperation somehow change the conditions of entering the market?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ptbs on February 20, 2018, 11:32:14 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.
But how can cooperation somehow change the conditions of entering the market?
Yes of course. If u promote several projects at ones, each of their creators will save quite a big amount of money.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 11:36:12 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.
But how can cooperation somehow change the conditions of entering the market?
There is no charge for initial connection to our aggregator and the only payment you will need to make in order to get clients is our commission, so entering the market will be much easier.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: martbruce on February 20, 2018, 11:42:41 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.
But how can cooperation somehow change the conditions of entering the market?
Yes of course. If u promote several projects at ones, each of their creators will save quite a big amount of money.

However, all the projects are being promoted at the same time. This can lead to the distraction of  attention.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ptbs on February 20, 2018, 11:50:17 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.
But how can cooperation somehow change the conditions of entering the market?
Yes of course. If u promote several projects at ones, each of their creators will save quite a big amount of money.

However, all the projects are being promoted at the same time. This can lead to the distraction of  attention.
Otherwise, if u wont find something that u were seeking for in one quest, you’ll be provided with several more ones to choose. Thus, the chance to attract a client increases by times.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: martbruce on February 20, 2018, 11:55:57 AM
Hey there. Why do u think that the quest producer cant succeed alone?
The point is constantly growing price of promotion. Entering the global market can be a too difficult task for most producers.
But how can cooperation somehow change the conditions of entering the market?
Yes of course. If u promote several projects at ones, each of their creators will save quite a big amount of money.

However, all the projects are being promoted at the same time. This can lead to the distraction of  attention.
Otherwise, if u wont find something that u were seeking for in one quest, you’ll be provided with several more ones to choose. Thus, the chance to attract a client increases by times.
Oh i got it now. Does anyone know whether Escape will take money for promotion of the goods within the framework of this platform?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: woodcoin on February 20, 2018, 04:09:17 PM
Good afternoon. The experienced players notice the quests similar to each other from the point of view of mechanics immediately. Will i be able to get my money back if i notice anything like that?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 04:58:29 PM
Good afternoon. The experienced players notice the quests similar to each other from the point of view of mechanics immediately. Will i be able to get my money back if i notice anything like that?
There will be implemented a system, which will check the similarity in riddles in quest you've already passed, so there won't be such a situation, when you don't know about same mechanics. If you have already entered the game, their won't be such an option as refund. If you are willing to cancel the quest before it's beginning you will be able to do that.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: rdizza on February 20, 2018, 06:16:06 PM
I live in small town. We have about 10 quest rooms, but the quests themselves differ only in terms of decorations. So: arent u afraid that the platform will be overflowed with the goods of the same type?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Veecker on February 20, 2018, 08:15:04 PM
Hey there. Some quests remain local even when they’re extremely successful. Will their authors be able to sell their concepts in order to realize them in other regions?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 08:55:33 PM
I live in small town. We have about 10 quest rooms, but the quests themselves differ only in terms of decorations. So: arent u afraid that the platform will be overflowed with the goods of the same type?
The project has feature, that indetify the same type project (the same quests with different names) and tag them. You will be able to see the best one among all of them because of the ranking system.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 08:58:32 PM
Hey there. Some quests remain local even when they’re extremely successful. Will their authors be able to sell their concepts in order to realize them in other regions?
Yes, it will be possible to sell your concepts and scenarios via EscapeToken marketplace. Learn more about our marketplace here: https://drive.google.com/file/d/1RZ0Vwcr4GmKl9TnjE_kLEux-QMaoV8M8/view


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: elitemom on February 20, 2018, 09:10:01 PM
Not much of people have VR, how exactly you will interest them to participate in this?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 20, 2018, 09:45:23 PM
Not much of people have VR, how exactly you will interest them to participate in this?
The fact that these people don't have VR device, wil motivate them to visit VR quests.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: bars_kz on February 20, 2018, 10:20:04 PM
Lets say i have an idea but i have no money to realize it. Will i be able to arrange the fundraising within the framework of Escape?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 21, 2018, 02:01:22 AM
Lets say i have an idea but i have no money to realize it. Will i be able to arrange the fundraising within the framework of Escape?
Yes, you will have on opportunity to sell your idea, scenario or even a complete quest on the EscapeToken's marketplace.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ilcaramba on February 21, 2018, 09:49:05 AM
When can I buy Escape tokens?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 21, 2018, 09:55:07 AM
When can I buy Escape tokens?

You have time until the 23rd of Ferbuary to buy them with 20% bonus. Then from the 18th of April until 18 th May.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ro777jer on February 21, 2018, 10:06:01 AM
When can I buy Escape tokens?
Pre-ICO is currently on-going. It’s almost over actually. It’s gonna be over on feb 24.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Dreadtrader on February 21, 2018, 11:56:01 AM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: sorrelin on February 21, 2018, 12:05:04 PM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.
It’s not just quests you have played before. These quests that used to be computer games. And now they are going to be real.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 21, 2018, 12:05:24 PM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.

For peple like you there are VR quests.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Dreadtrader on February 21, 2018, 12:19:05 PM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.
It’s not just quests you have played before. These quests that used to be computer games. And now they are going to be real.
okay, does it mean they going to use virtual reality technology? it makes sense I would try this out.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: MUGOmugo on February 21, 2018, 12:22:09 PM
Hey there. Some quests remain local even when they’re extremely successful. Will their authors be able to sell their concepts in order to realize them in other regions?

 I think in some cases its actually happen that some are contented on what they have even if they were very successful or not. Actually its a case to case basis, it depends upon the person if they will be able to go under concepts or not.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: sorrelin on February 21, 2018, 12:25:56 PM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.
It’s not just quests you have played before. These quests that used to be computer games. And now they are going to be real.
okay, does it mean they going to use virtual reality technology? it makes sense I would try this out.
oh  yeah they are gonna use cutting edge technology. Quests plots are going to be different: mysterious labs, creepy circus,  underground  bunker and so on. The coolest part is that you will be able to hear, feel and smell it all.  


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: evergreensys on February 21, 2018, 12:31:22 PM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.
It’s not just quests you have played before. These quests that used to be computer games. And now they are going to be real.
okay, does it mean they going to use virtual reality technology? it makes sense I would try this out.
oh  yeah they are gonna use cutting edge technology. Quests plots are going to be different: mysterious labs, creepy circus,  underground  bunker and so on. The coolest part is that you will be able to hear, feel and smell it all.  
Oh nice even smell? How are they going to do that?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 21, 2018, 01:01:54 PM
Quests in real life are not unique whatsoever. It’s been spread for last 2-3 years. I’ve been to couple with my friends. There is nothing new about it.
It’s not just quests you have played before. These quests that used to be computer games. And now they are going to be real.
okay, does it mean they going to use virtual reality technology? it makes sense I would try this out.
oh  yeah they are gonna use cutting edge technology. Quests plots are going to be different: mysterious labs, creepy circus,  underground  bunker and so on. The coolest part is that you will be able to hear, feel and smell it all.  
Oh nice even smell? How are they going to do that?


Our partner The Psycho elaborated its own VR quest. It was hard from the technological view but the result is great.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: superwallet on February 21, 2018, 05:44:02 PM
Isnt it dangerous to walk around with VR on your head? They might get hurt or hurt someone else…


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: slavonicpl on February 21, 2018, 06:57:12 PM
It’s not the idea I like so much but the purpose that it’s gonna unite all quests lovers and the industry will continue developing. How are they going to do that btw?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: hollybit on February 21, 2018, 08:23:54 PM
How does your platform going to lower the expenses? High tech quests ain’t cheap.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: Immer on February 21, 2018, 09:57:11 PM
The company is quite big you can see that cause they have 3 labs: in Vienna, Moscow and Saint-Petersburg. But would a startup need 3 labs in 3different cities aside of showing off?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: momo on February 21, 2018, 11:08:26 PM
I really liked the idea of booking the quests and rating system. Can anyone give me any details about it? If there is any info about it.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 07:01:34 AM
Isnt it dangerous to walk around with VR on your head? They might get hurt or hurt someone else…

You can see other players too so it is safe.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 07:04:58 AM
It’s not the idea I like so much but the purpose that it’s gonna unite all quests lovers and the industry will continue developing. How are they going to do that btw?

By creating a quest aggregator. The development of the industry will happen due to marketplace that will offer the latest solutions to quest companies.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 07:06:54 AM
How does your platform going to lower the expenses? High tech quests ain’t cheap.

Since we can offer one high tech solution to several quest companies the price of it will be lower.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 07:09:34 AM
The company is quite big you can see that cause they have 3 labs: in Vienna, Moscow and Saint-Petersburg. But would a startup need 3 labs in 3different cities aside of showing off?

We need multiple labs in different countries and cities to trace the tendencies of the quest industry in different parts of the world. We've also built the VR-quest in Malta.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nicolasbit on February 22, 2018, 07:13:24 AM
How many tokens has the company already managed to sell?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 07:20:29 AM
How many tokens has the company already managed to sell?

After a few weeks of a Pre-ICO stage we've reached the Soft Cap of 200 000$.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: dayasinfo on February 22, 2018, 07:21:40 AM
How many tokens has the company already managed to sell?
This is unknown, yet. This information will become available later.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 07:27:27 AM
I really liked the idea of booking the quests and rating system. Can anyone give me any details about it? If there is any info about it.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Booking service and rating system will be powered by blockchain that leads to truthfulness and transparency of rating results.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ber68dclass on February 22, 2018, 10:36:53 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ggcript on February 22, 2018, 10:40:22 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.
The arguments are detailed in the project’s white paper. The main reason why quests will gain popularity in the coming years – they are a game in reality. This is significantly different from the popular computer games. People want to participate in games themselves.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: advertkane121 on February 22, 2018, 10:50:22 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.
The arguments are detailed in the project’s white paper. The main reason why quests will gain popularity in the coming years – they are a game in reality. This is significantly different from the popular computer games. People want to participate in games themselves.
Virtual reality is already actively developing. Wouldn't that undermine the popularity of quests?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: ggcript on February 22, 2018, 10:55:08 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.
The arguments are detailed in the project’s white paper. The main reason why quests will gain popularity in the coming years – they are a game in reality. This is significantly different from the popular computer games. People want to participate in games themselves.
Virtual reality is already actively developing. Wouldn't that undermine the popularity of quests?
The Escape creators plan to use the same virtual reality in their quests. That will make these games even cooler. This will inevitably lead to the fact that their popularity will continue to grow.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 10:56:25 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.
The arguments are detailed in the project’s white paper. The main reason why quests will gain popularity in the coming years – they are a game in reality. This is significantly different from the popular computer games. People want to participate in games themselves.
Virtual reality is already actively developing. Wouldn't that undermine the popularity of quests?

Still there will be people that want to participare in an ordinary quest, but the combination of an escape game and VR can be really beneficial for quest companies.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: advertkane121 on February 22, 2018, 11:00:42 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.
The arguments are detailed in the project’s white paper. The main reason why quests will gain popularity in the coming years – they are a game in reality. This is significantly different from the popular computer games. People want to participate in games themselves.
Virtual reality is already actively developing. Wouldn't that undermine the popularity of quests?
The Escape creators plan to use the same virtual reality in their quests. That will make these games even cooler. This will inevitably lead to the fact that their popularity will continue to grow.
Hmm, that's cool. But wouldn’t it affect somehow in the ultimate cost of such quests? High price can scare consumers away.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 22, 2018, 11:09:54 AM
There is one from the project management that the quest market will develop, however, there are no arguments for this. It isn’t right when someone talks wild. That’s not the best way to advertise the project.
The arguments are detailed in the project’s white paper. The main reason why quests will gain popularity in the coming years – they are a game in reality. This is significantly different from the popular computer games. People want to participate in games themselves.
Virtual reality is already actively developing. Wouldn't that undermine the popularity of quests?
The Escape creators plan to use the same virtual reality in their quests. That will make these games even cooler. This will inevitably lead to the fact that their popularity will continue to grow.
Hmm, that's cool. But wouldn’t it affect somehow in the ultimate cost of such quests? High price can scare consumers away.

As it was said before, we can offer one high tech solution to several quest companies so the price of it will be lower. And for VR quest you are investing once in a VR equipment and then you can just buy several scenarious so there is no need to create new room with all decorations.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: sdfslei on February 22, 2018, 05:52:23 PM
Have your company’s marketers already determined, who will be the target audience of the Escape project?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: unkletoken on February 22, 2018, 07:31:57 PM
Suppose that the quest for the marketplace was developed by people from Germany in their native language. Will you localize this quest into other languages? For example, into English or Russian?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: holland35 on February 22, 2018, 09:12:16 PM
I have heard somewhere, that such major companies like Fox or Disney are now using quests in their marketing strategies. Don't plan to collaborate with them in order to provide them the best quests for their advertising campaigns?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: nothappend on February 22, 2018, 10:36:15 PM
A marketplace with lots of quests is something that I could have dreamed of. I hope that the prices there will be acceptable? And will it be possible to get any discounts?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: andrea101 on February 23, 2018, 12:07:16 AM
In the white paper, there is an interesting market analysis up to the end of 2017. But I would like to see how the market will develop in the coming years. Did Escape conduct such an analysis?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: 16009 on February 23, 2018, 12:38:01 AM
In your technical documentation you paid special attention to the development of quests in the USA. Does this mean that you will primarily specialize in this market?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 23, 2018, 07:14:45 AM
Suppose that the quest for the marketplace was developed by people from Germany in their native language. Will you localize this quest into other languages? For example, into English or Russian?
The part of it will be translated on this language as demo version by the developers of the quest. The full quest will be translated later by the company which has bought it. It's the first variant. The second one, is when the developer will be presenting his quest on the market in different languages.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 23, 2018, 07:18:56 AM
I have heard somewhere, that such major companies like Fox or Disney are now using quests in their marketing strategies. Don't plan to collaborate with them in order to provide them the best quests for their advertising campaigns?
So far we don't colloborate with them. But in the future there is no reasons not to do it.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 23, 2018, 07:25:31 AM
A marketplace with lots of quests is something that I could have dreamed of. I hope that the prices there will be acceptable? And will it be possible to get any discounts?
Yes, the tokens we are selling now, is used to get a bonus program, wich will reduce the cost of the game if you pay with tokens or just have them on your account. You can learn more about our bonus program from whitepaper on page 16: https://drive.google.com/file/d/1RZ0Vwcr4GmKl9TnjE_kLEux-QMaoV8M8/view


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 23, 2018, 07:33:07 AM
In your technical documentation you paid special attention to the development of quests in the USA. Does this mean that you will primarily specialize in this market?
No, we represent ourselves, as world aggregator, which means, that the USA quest market is not the one we will prioritize on.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: mv1986 on February 24, 2018, 11:38:28 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.

Are these quests like missions that people have to accomplish and get some reward in return? Is this similar to this globally hyped game where you had to collect those animals with your mobile phone? I can't even recall the name right now.

Ordinary quests have a scenario where you have to escape from the room or house by solving some puzzles.

From the room or house in a virtual world or in the physical world? Or is both possible?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 24, 2018, 11:53:43 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.

Are these quests like missions that people have to accomplish and get some reward in return? Is this similar to this globally hyped game where you had to collect those animals with your mobile phone? I can't even recall the name right now.

Ordinary quests have a scenario where you have to escape from the room or house by solving some puzzles.

From the room or house in a virtual world or in the physical world? Or is both possible?

Escape game is conducted in the real world but can have a VR component in it, like you are in the virtual world but at the same time it requires some physical space.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: mv1986 on February 24, 2018, 08:16:20 PM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.

Are these quests like missions that people have to accomplish and get some reward in return? Is this similar to this globally hyped game where you had to collect those animals with your mobile phone? I can't even recall the name right now.

Ordinary quests have a scenario where you have to escape from the room or house by solving some puzzles.

From the room or house in a virtual world or in the physical world? Or is both possible?

Escape game is conducted in the real world but can have a VR component in it, like you are in the virtual world but at the same time it requires some physical space.


Sorry if I am too dumb to understand but doesn't that go into the direction of augmented reality? Where you mix up the real world with the virtual world and at the same time participants need to solve problems within both worlds?


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: hazenyc on February 25, 2018, 10:03:34 PM
I have heard somewhere, that such major companies like Fox or Disney are now using quests in their marketing strategies. Don't plan to collaborate with them in order to provide them the best quests for their advertising campaigns?

I think they first have to develop a product before they approach heavy weights like Fox and Disney ;)


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 26, 2018, 06:59:38 AM
I am a supporter of long-term investments. And the quests do not seem like that to me.
So, you need to study the issue in more detail. Their popularity is growing every month, and a decline in this trend in the near future is not expected.
But it seems to me that in today's world, where people are striving for new technologies, quests will not be able to withstand competition.
At the same time, they allow people to become direct participants in events. Such now very few people can offer.
However, Escape still continues the course on virtualization, offering to combine the idea of quests with virtual reality.
And that's a great idea! Previously, quests were limited to a city or country, and thanks to this platform it will be possible to launch a quest, invented by Chileans, in Hungary.

Are these quests like missions that people have to accomplish and get some reward in return? Is this similar to this globally hyped game where you had to collect those animals with your mobile phone? I can't even recall the name right now.

Ordinary quests have a scenario where you have to escape from the room or house by solving some puzzles.

From the room or house in a virtual world or in the physical world? Or is both possible?

Escape game is conducted in the real world but can have a VR component in it, like you are in the virtual world but at the same time it requires some physical space.


Sorry if I am too dumb to understand but doesn't that go into the direction of augmented reality? Where you mix up the real world with the virtual world and at the same time participants need to solve problems within both worlds?

Yes, you are totally right! But we also will sell puzzles and ideas for normal quests in our marketplace.


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: support.escapetoken on February 28, 2018, 12:06:26 PM
On the 23rd of February at 23:00 GMT the Pre-ICO of Escape Token project was finished.

During the token presale we offered the 20% bonus to every purchase. All received funds was processed and the certain number of tokens were accrued. We have raised $224 044. We haven’t reached the Hard Cap of the project.

During the Pre-ICO we took part in the round-table conference that was hosted by RIA news agency in Moscow. Also, we presented our developments at the exhibition Virtuality 2018 in Paris and at the Cryptocurrency Conference Vienna 2018. Moreover, our support group answered all your questions on Facebook and VK as well as on Telegram both in English and Russian 24/7. We worked hard to help you to understand the project.

The sphere of cryptocurrency has become one of the most widely discussed in 2017. As a result, it has drawn attention of government authorities of many countries. The United States Securities and Exchange Commission (SEC) came up with new legal acts. Some of them were published at the time of the Pre-ICO. Now the recognition of the token as the utility token is possible only in the presence of an ecosystem where the token can be used for receiving goods or services after a purchase. We considered our token solely as the utility token and our product as useful and valuable on a market. We have enough funds and resources for the development of the aggregator.

That is why we have decided to postpone the ICO for 6-8 months. We will start the ICO after the launch of the aggregator. This will allow us to enter the US market.
If the new time frame of launching the project and entering an exchange do not satisfy you, we are ready to return all your investments.
It is possible only by a request from your email that was registered on the escapetoken.com. Funds will be returned only to the address from which we received them. The email for your requests: order@escpetoken.com


Title: Re: [ANN][ICO] ESCAPE TOKEN/ ESCAPE ROOM GAMES AND VR CURRENCY
Post by: vladivostokom on April 03, 2018, 08:35:11 AM
this project has a great team , games booking service with VR platform is a good concept i see. hope this project will be success.good luck dev.