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Bitcoin => Project Development => Topic started by: btc4peace on March 01, 2019, 06:08:58 PM



Title: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 01, 2019, 06:08:58 PM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: Sylanda on March 02, 2019, 11:17:58 AM
It depends on if u have enough funds to sustain the faucet and game rewards. Besides u need to device a means to get back fund so u can use it to properly manage the project


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: bitgov on March 03, 2019, 02:59:18 AM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

I think that instead of paying the same amount to all players - as it is in the faucets, it is better to create a competition in which one or more players wins a bigger prize.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: webtricks on March 03, 2019, 12:03:52 PM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

I think that instead of paying the same amount to all players - as it is in the faucets, it is better to create a competition in which one or more players wins a bigger prize.

I agree buddy.
I have some horrible experiences with faucets and bitcoin based reward games.
Mahatma Gandhi rightly said, "There is enough for everyone's need but not for everyone's greed."
I created a platform last year where users can claim satoshis via faucet as well as an additional mode by seeing ads and videos. I am not much of a tech guy so I bought scripts from various developers and tried to integrate them on my own. I was able to do that and site run well for few days but then came the bad time. I noticed hundreds of users on site at once, all claiming and viewing ads. Later on looking little deep, I found out that they were bots. They drained almost all of bitcoins available on faucet. Worst part was that network whose ads I was using also suspended my account because of bot users. So I had double loss.
So whatever you create, just make sure don't give out money generously else you would be harassed too.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: Harlot on March 03, 2019, 03:49:45 PM
Don't get screwed by the referral commission. I know a lot of good high paying faucets failed because they gave out 20% or more commission for referrers as it get exponentially high when their referrals will also have their referrals of their own and the loop will continue. If you can't avoid it then pushing the threshold to a reasonable but achievable number. If your main income is traffic and advertisements then wait for your faucet/game to be popular before you start giving bigger payouts or commission bonus.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: Kakmakr on March 04, 2019, 06:07:00 AM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

I am very glad someone is tapping into the huge demand for Bitcoin based games like this. A lot of the game developers are moving into Crypto currencies and they are opting for counter-party tokens or their own Shitcoins. Gamers do not want to play for worthless tokens, they also do not want to sell those tokens to a market that does not exist.

Gamers want games that pay directly in Bitcoin and most game developers are missing this opportunity to tap into a massive demand for this.

Congratulations for hitting the nail on the head with this project. Start out with very small amounts, until you sorted out the bots and the exploits and build from there.  ;)


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: panjay on March 04, 2019, 11:07:04 AM
Man I miss a flappy bird, an angry bird kinda game where you got a fraction of bitcoin when playing the game.


Any kind of bet or competition involves fund from player themselves against another player will sustainable I think?

So a number a of player enter a competition for a chance to winning the prize pool of bitcoin, every player that wants to enter the competition must store bitcoin into the prize pool. You take a cut from the winning person and when they want to make a withdrawal. Basically, I just describe what Hxro (https://hxro.io/) does.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 06, 2019, 01:26:52 AM
There will be minimal bitcoin earning ads when collecting hourly bonuses.  Maybe once we get some players we could do video ads for in game premium items, etc. 

Additionally, i will be selling game sponsorships for LIFETIME benefits, at $5 each.

My plan... 200,000 available.  30% of those sales will go to game fund ($300,000) for prizes.  The other 70% will be used to pay taxes and any leftover will go to the development of the game, with a $1,000 per week salary for me to work on development full time.  When sponsorships sell out, it will switch to a subscription model, $5 / MONTH. 

Still working on how to create the economy of the game.  I will post my ideas after i reply to replies.

It depends on if u have enough funds to sustain the faucet and game rewards. Besides u need to device a means to get back fund so u can use it to properly manage the project



Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 06, 2019, 01:48:55 AM
Right.  One way i can prevent the bot stupidity is to only give prizes based on actual game play.  It will NOT be a faucet claim.  Rather I am leaning to giving "battle trophies" to the top 10 players whose units have survived the longest in the arena.  Also, players can list units for sale @ 1 "battle trophy per CARD_LEVEL".  So you can forge powerful high level cards and sell them for a fixed price based on card level.  Sponsorships will include trophies as well.  Finally, there will be a daily trophy give away based on trophies used.

Bitcoin prizes will be claimable like claiming prizes from a ticket counter, with limits of 1 claim per day.  Since trophies are only created at a fixed rate per 5 minutes from arena, and created at purchase time, trophies will be rather limited, but always growing.  Rather than do prize amounts, i will create a formula to claim X satoshi per trophy, simplifying the process significantly.

When someone claims bitcoin, or buys a card from a player, a small % of trophies go to the daily/ongoing giveaways.

Ideally, people will play the game as a casual time killer, with the benefit of knowing the game is practically infinite gameplay, resulting in long term players dominating the arenas and thus being able to win more trophies and also forge high level cards to sell. 

For fun, yesterday i set my player level to 1,400,000 and drew some cards.  My cards income was like 1.3(af).  That is 1300000000000000000000000000 or i thnk 1.3e30 .  my software can handle up to 9.99(ds).

My numbers go from K (thousands) M(millions) B(billions) and T(trillions).  Then it goes aa ab ac ad ae af ag ah ai aj ak... Up to az... Then ba bb bc bd, etc.  Math limits hit at (10ds) but you cannot live long enough to get there (i think)



Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

I think that instead of paying the same amount to all players - as it is in the faucets, it is better to create a competition in which one or more players wins a bigger prize.

I agree buddy.
I have some horrible experiences with faucets and bitcoin based reward games.
Mahatma Gandhi rightly said, "There is enough for everyone's need but not for everyone's greed."
I created a platform last year where users can claim satoshis via faucet as well as an additional mode by seeing ads and videos. I am not much of a tech guy so I bought scripts from various developers and tried to integrate them on my own. I was able to do that and site run well for few days but then came the bad time. I noticed hundreds of users on site at once, all claiming and viewing ads. Later on looking little deep, I found out that they were bots. They drained almost all of bitcoins available on faucet. Worst part was that network whose ads I was using also suspended my account because of bot users. So I had double loss.
So whatever you create, just make sure don't give out money generously else you would be harassed too.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 06, 2019, 01:56:49 AM
Referrals will be called Allies.  You earn 1% of their lootbox and other claims (pays gold and card experience).  Also, They earn 1% from yours.  So active ally groups can really boost each others game gold and help you advance and potentially win more arena battles.

Good advice, thank you

Don't get screwed by the referral commission. I know a lot of good high paying faucets failed because they gave out 20% or more commission for referrers as it get exponentially high when their referrals will also have their referrals of their own and the loop will continue. If you can't avoid it then pushing the threshold to a reasonable but achievable number. If your main income is traffic and advertisements then wait for your faucet/game to be popular before you start giving bigger payouts or commission bonus.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: jossiel on March 06, 2019, 04:21:31 AM
Do you have this game on beta or it's still an idea until now? Is your game is something like Artifact made by Valve, a Dota 2 card game?

I can't give a definite suggestion now until seeing the game on its sample video. Hoping that soon you can provide that if ever it's already on the launching phase.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: eternalgloom on March 06, 2019, 11:37:05 AM
Are you also planning on adding certain perks which players can purchase?
If that would be possible, it would greatly help you in adding some sustainable revenue streams, without having to rely on income purely from advertisements.

Just to be clear, I'm not suggesting to turn this into a full-on gambling experience, I'd keep the majority of gameplay features free.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: MakeMoneyBtc on March 06, 2019, 10:20:30 PM
In order for such a game to survive for a long time you will need some funds, especially at the beginning to pay every reward out of your pocket until you are going to start making some money and actually make profit. The rewards depends on how much users you will have on the website since this will determine your income. At the beginning you can set a reward depending on the funds that you have and later change it depending on how your revenue from the ads is.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: harizen on March 06, 2019, 10:54:01 PM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

Don't focus on crypto for the meantime. Focus on the game concept.

While on progress, crypto will eventually known as one of the currency in-game.

Since you talked about faucet, let's get straight to the fact that it will not bloom that's why I suggest to focus on a game concept. It's a must. Think of a way why people should play your game. Give them reason to play. See those old web basic games like mybrute.com? Or browser script games like hofa.mobi? Kind of a basic and simple game format and no real rewards at all but able to attract lots of players back then. That's because of the game concept. People come back to these sites because they are having fun playing the game.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:01:28 AM
No gambling.  You earn trophies in gameplay and exchange trophies for btc.  It is a card battle game and once i finish arena code, alpha phase begins :).  Yes to sales for premium perks that help you advance faster and no to gambling.  Entertainment only with benefit of crypto prizes :)

Are you also planning on adding certain perks which players can purchase?
If that would be possible, it would greatly help you in adding some sustainable revenue streams, without having to rely on income purely from advertisements.

Just to be clear, I'm not suggesting to turn this into a full-on gambling experience, I'd keep the majority of gameplay features free.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:06:00 AM
Well said.  Really the only "faucet" like feature is the micropayments.  I can do raffles, tournament prizes, survivor prizes, etc no problem. 

Thanks for the input.  I have taken 235 turns in game so far (5 min per turn) and still enjoy the rarity and level up systems for game.  Once free-for-all mmo arena is done, alpha starts.  More to come 😀



Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

Don't focus on crypto for the meantime. Focus on the game concept.

While on progress, crypto will eventually known as one of the currency in-game.

Since you talked about faucet, let's get straight to the fact that it will not bloom that's why I suggest to focus on a game concept. It's a must. Think of a way why people should play your game. Give them reason to play. See those old web basic games like mybrute.com? Or browser script games like hofa.mobi? Kind of a basic and simple game format and no real rewards at all but able to attract lots of players back then. That's because of the game concept. People come back to these sites because they are having fun playing the game.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:12:22 AM
Game is pre-alpha though i play daily while testing and building. The game is pure mysql/php/html/css/javascript.  Minimal graphics and has a retro game feel.  Designed to be infinite gameplay and eventually develop into app form.

https://i.ibb.co/7nQZB46/Capture-2019-03-06-19-09-46.png


Do you have this game on beta or it's still an idea until now? Is your game is something like Artifact made by Valve, a Dota 2 card game?

I can't give a definite suggestion now until seeing the game on its sample video. Hoping that soon you can provide that if ever it's already on the launching phase.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:16:55 AM
https://i.ibb.co/ZNNmK6Z/Capture-2019-03-06-19-13-53-1.png


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:19:28 AM
https://i.ibb.co/nbhBn1F/Capture-2019-03-06-19-18-42.png


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:21:32 AM
https://i.ibb.co/Tv4JN23/Capture-2019-03-06-19-20-56.png


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 12:24:02 AM
https://i.ibb.co/YTvxqWt/Capture-2019-03-06-19-23-33.png


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 01:44:09 AM
https://i.ibb.co/gTLnxG7/Capture-2019-03-06-20-43-04.png


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: nc50lc on March 07, 2019, 03:36:38 AM
Wait, are those images the actual gameplay (not the visuals) of your game?
I hate to say it but... If it is, this wont be as successful as you thought it would be.

Games are more about art and creativity, the rest is gameplay; not everyone will play for a few satoshis.
Even with limited Graphics and gameplay, you should be at least able to utilize your creativity to make something like an "eye-candy" despite of those limitations.

It's still in pre-apha so I guess that it's not even the quarter of the final product.
But from the looks of the gameplay and color-selection, I think it needs a total overhaul.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 07, 2019, 08:10:14 PM
Yes there will be many that will say such things.  But there will be others who love the challenge of the game and figuring the math involved to form strategies.

After running several sites and a similar game i created before, my approach is to make it a community and not worry about attracting the masses.  I will be developing continually even after release, and utilize player suggestions.  

If enough people play and want a more appealing graphical game, then we will have to work together to sellout the sponsorships so i can hire the help needed.  

Currently the game will only contain what i personally coded.  In the future that could change.  

Thanks for the input and i agree it is a challenge to overcome.  The colors on the units reflect rarity levels, a feature i loved about Borderlands when it first came out was trying to find the rare weapons.

I want to keep overhead low so there can be many ways to get bitcoin.  Players who dont use bitcoin can still exchange trophies for in game premium items and raffles... Bitcoin is just an option to select for a prize.  I want to add doge, eth, peercoin, monero, and some others as well.

Thanks

👍


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: jossiel on March 07, 2019, 11:23:45 PM
Game is pre-alpha though i play daily while testing and building. The game is pure mysql/php/html/css/javascript.  Minimal graphics and has a retro game feel.  Designed to be infinite gameplay and eventually develop into app form.

Do you have this game on beta or it's still an idea until now? Is your game is something like Artifact made by Valve, a Dota 2 card game?

I can't give a definite suggestion now until seeing the game on its sample video. Hoping that soon you can provide that if ever it's already on the launching phase.
These images that you uploaded is the gameplay itself, right? I've seen the same game before that is playable on browser and it's also like a battle gameplay.

I think the game itself is good but as suggested, you need to add more flavor especially to the graphics side.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: Vod on March 08, 2019, 12:18:10 AM
You started out with the right title - Revenue.

Then in your first post you seemed to switch to how much to pay people.  ??

Now it seems you want to sell memberships for money up front (and increased debt in the future) to pay current debts.

This is also known as a ponzi.   



Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 08, 2019, 03:12:47 AM
Your comment is senseless.  This is about game development and how to include a sustainable way to pay crypto prizes to people.  You dont know what a ponzi is, clearly.



You started out with the right title - Revenue.

Then in your first post you seemed to switch to how much to pay people.  ??

Now it seems you want to sell memberships for money up front (and increased debt in the future) to pay current debts.

This is also known as a ponzi.   




Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: 2double0 on March 08, 2019, 11:05:55 AM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

I think you should gather some good amount before getting into this because you are about to open up a new game, so you need to have strong capital and 300 Satoshi for 5 minutes looks nothing against some gambling sites which give 100 satoshis ever minute. To what I understand, this comes under gambling category only if users are going to compete for that KOTR tag. It should be at least something promising so even users play with full power as well as also let them put in their money, it'll be favorable for you as you will get additional money added to the pot for the winner to get more instead of what you will give alone.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 08, 2019, 02:28:19 PM
I tend to agree withother replies about starting small.  Yes you compete for KOTR titles to win trophies that can be used for various prizes, but can can earn trophies other ways too, such as selling rare units to other players, faucet claims, and mini games. 

Incomes come from ads and player purchases to feed the prize pools, as well as $100/week from my income from regular work. 

My concern is making it fun, fair, and sustainable.  The alpha version will be released this spring (probably in May) and is really a concept model for the game that I would love to eventually develop into an app.

When alpha is released, i will be looking for players to test and suggest ideas for the game.  Sales of items wont start at least until Beta (or full release) and alpha testers will get free premium stuff like lifetime subscriptions.






Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.

I think you should gather some good amount before getting into this because you are about to open up a new game, so you need to have strong capital and 300 Satoshi for 5 minutes looks nothing against some gambling sites which give 100 satoshis ever minute. To what I understand, this comes under gambling category only if users are going to compete for that KOTR tag. It should be at least something promising so even users play with full power as well as also let them put in their money, it'll be favorable for you as you will get additional money added to the pot for the winner to get more instead of what you will give alone.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 08, 2019, 02:41:10 PM
Thanks for the feedback everyone.  I appreciate both the positive and negative comments as they help me consider angles i had not thought of.

Next week i will begin building the free for all MMO arena.  The coding will be easy, just gonna take some time to get the combat skills programmed in. 

After that, I need to do the Farm programming (simple), Raids, Wars, and Gem Den (mini game).

Then it is Alpha release time.

I FULLY expect that there will be a lot of suggestions about how to improve the look/feel.  Great!  The current version is all about game mechanics and proof of concept.  Then we add stuff and make it pretty.

During Alpha, the only way to get trophies will be KOTR wins and each trophy will be = 1 satoshi.  I redid the math and KOTR will distribute 1000 trophies per 5 minutes (288,000) / day.  This will basically use up the $400/month i am personally contributing to the game. 

9x trophies for each of the top 100 every 5 minutes (you could have several winning units each round).  Alao the #1 longest surviving unit gets 100x trophies per round.

So if you have 5 units in the top 100 you can basically win 45 satoshi per 5 minutes.

We will start there and build on that.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 08, 2019, 02:42:55 PM
Also, in the future, trophies will be valued based on game economy and may be worth more or less than 1 satoshi each.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: Vod on March 08, 2019, 05:27:32 PM
Thanks for the feedback everyone.  I appreciate both the positive and negative comments as they help me consider angles i had not thought of.

I must call bullshit on this obvious lie...

I pointed out (correctly) that you are using ponzi methods in your planning.  You did not appreciate my comment, liar.

Ponzis are one of the easier ways to scam money, which is prob why you went there.  Not knowing how ponzis work and being dishonest make me question how good of a program owner you will be...

one bump per 24 hours please, since you also don't care about forum rules...


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: rascallist11 on March 08, 2019, 06:44:55 PM
it's better to use a ranking system, it will make competition exciting, rather than giving balanced rewards. with the competition the players will feel stuck


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 09, 2019, 08:41:07 PM
it's better to use a ranking system, it will make competition exciting, rather than giving balanced rewards. with the competition the players will feel stuck

Can both.  Could do rank rewards for richest, strongest, best record, highest level, most total wins, etc.  And also do the recurring arena competions, etc.

👍


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 09, 2019, 08:45:49 PM
First... A ponzi would be if i said pepple will earn X satoshi per day, and paid used other peoples funds.

For the last time...I am developing a game.  It has a bitcoin balance.  The amount of satoshi/trophy will be based on total btc and total trophies in circulation.  It will fluctuate.  I have every right to give away bitcoin as incentive to play, or did you forget what bitcoin is?

These are never bumps.  They are quoted replies.  Please, no more trolling as this is a serious topic.

Thank you

Thanks for the feedback everyone.  I appreciate both the positive and negative comments as they help me consider angles i had not thought of.

I must call bullshit on this obvious lie...

I pointed out (correctly) that you are using ponzi methods in your planning.  You did not appreciate my comment, liar.

Ponzis are one of the easier ways to scam money, which is prob why you went there.  Not knowing how ponzis work and being dishonest make me question how good of a program owner you will be...

one bump per 24 hours please, since you also don't care about forum rules...



Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: r1s2g3 on March 11, 2019, 02:23:10 AM
I will like to go with the @harizen and @nl50c comments.
Forget about paying the people instead visit some of the successful game and check , what makes them successful. If you think about paying and revenue then go innovative with faucets then and do not sell it as game.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 29, 2019, 03:07:55 AM
Update.  Been very busy with my regular job and will be doing some dev work this weekend.

As for my OP thank you all for your feedback.

Revenue model update

I have been in contact with the BAT/Brave support team and the game CAN be used as a verified publisher site.  I am very excited about this because the game can earn while people play and players can earn BAT while playing.

Additionally, I will eventually add a hall of fame and will be awarding crypto prizes to leaderboard leaders every 5 minutes. 

So for example, one category will be "most kills" ... The all time leader will win a prize, the person with the most kills in the past year, month, week, day, and hour will also win prizes every 5 minutes. (6 winners per category). 

The math... 6 winners per category every 5 minutes = 72 prizes per hour per category. (6 *12).  That is 1,728 prizes per category per day (72*24).  5 categories = 8,640 prizes per day.  Additionally a daily random give away of 1,360 prizes per day.  Total is 10,000 prizes per day.  If I start the game fund with 10,000,000 satoshi the game will be funded for 1,000 days where each prize = 1 satoshi.  If I can get the game balance up to 1.0 BTC, each prize would be 10 satoshi, etc.

As mentioned above, I will be implementing Brave/BAT and that means no ads unless you opt in so you can earn BAT while playing.  Also, I may or may not offer in game purchases.  Regardless, my goal is to raise crypto awareness and create a casual time passer game with prizes. 

Prizes will be in the form of trophies and can be exchanged for crypto or in game items.




I will like to go with the @harizen and @nl50c comments.
Forget about paying the people instead visit some of the successful game and check , what makes them successful. If you think about paying and revenue then go innovative with faucets then and do not sell it as game.



Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: btc4peace on March 30, 2019, 12:14:48 AM
I envision this a becoming a casual gaming community.  I do not want it to be pay to win, and it is intended to be a throwback game.  Initially it will be an arena/card battle game, it will evolve into what the community suggests/votes on. 

I have not programmed in two weeks, but have been testing the Explore / fund unit function.  I will be adding the find item part tomorrow and then beginning the code for the free for all arena.  Once the arena is built, I will befin pre-alpha phase where players may join by invitation only. 

My next update will be when the arena is finished.  Feel free to comment if you have a question, i will gladly answer!

I will like to go with the @harizen and @nl50c comments.
Forget about paying the people instead visit some of the successful game and check , what makes them successful. If you think about paying and revenue then go innovative with faucets then and do not sell it as game.


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: r1s2g3 on April 01, 2019, 10:43:44 AM
Update.  Been very busy with my regular job and will be doing some dev work this weekend.

As for my OP thank you all for your feedback.

Revenue model update

I have been in contact with the BAT/Brave support team and the game CAN be used as a verified publisher site.  I am very excited about this because the game can earn while people play and players can earn BAT while playing.

Additionally, I will eventually add a hall of fame and will be awarding crypto prizes to leaderboard leaders every 5 minutes. 

So for example, one category will be "most kills" ... The all time leader will win a prize, the person with the most kills in the past year, month, week, day, and hour will also win prizes every 5 minutes. (6 winners per category). 

The math... 6 winners per category every 5 minutes = 72 prizes per hour per category. (6 *12).  That is 1,728 prizes per category per day (72*24).  5 categories = 8,640 prizes per day.  Additionally a daily random give away of 1,360 prizes per day.  Total is 10,000 prizes per day.  If I start the game fund with 10,000,000 satoshi the game will be funded for 1,000 days where each prize = 1 satoshi.  If I can get the game balance up to 1.0 BTC, each prize would be 10 satoshi, etc.

As mentioned above, I will be implementing Brave/BAT and that means no ads unless you opt in so you can earn BAT while playing.  Also, I may or may not offer in game purchases.  Regardless, my goal is to raise crypto awareness and create a casual time passer game with prizes. 

Prizes will be in the form of trophies and can be exchanged for crypto or in game items.




If you keep the duration of prize at every hour then you can give 12 satoshi with that same funds and if you limit the winners to 3 then it will become 24 satoshi per hour. Since you are starting then I can say start with 1 category only ,then rewards will be 120 satoshi.
You are mentioning it will be card game so I will like to ask whether you visited steemmonsters?


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: aetherdan on April 02, 2019, 07:57:05 AM
How do you plan to make revenue to fund the prize system?


Title: Re: Crypto game with Bitcoin payouts - revenue model
Post by: ankit10 on April 02, 2019, 12:27:27 PM
Looking for ideas to create a sustainable bitcoin prize system for my game.  Anyone have experience with crypto games / faucet games please share some ideas if you can.  What is a good prize amount to get players to compete?  Right now I can do up to 300 satoshi per 5 minutes to the current "king of the ring".  KOTR is the longest surviving unit in the mmo arena.
You can add tasks like quiz, prediction contest, and add tasks (bonus) most active users will earn extra satoshi and have higher chance to earn more in next weeks claim. it will keep your users active and live for long.
Does google allow to show ads on such mobile (android) apps? just need to know.