The game I have thought of is turn based, but both players play at the same time without knowing the other persons choice. That was confusing but think of Rocks, papers, scissor. Logically a bot does not have an edge over you (at first). The game works like that but is a little more complex. With RPS a computer can track your habits and then get an edge but if there are 300+ players it would be hard to take advantage of this advantage. Sound to good to be true?
I think this could work as long as your game is 100% skill-based. I think rock paper scissors is a great idea. Me and my friends are always looking for a quick, skill-based game we can play to make a bit of cash. Is there a quick preview we could potentially get on what you're building or what's ahead? I'm sure everyone here would appreciate that!
Cheers,
Dan