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961  Economy / Gambling / Re: BETKING CHAMPIONSHIP PROMO - Weekly progressive prizes @ BetKing.io on: June 13, 2016, 06:36:35 AM
Seuntjies dice bot has been updated to fix login issues on https://betking.io so you can use that again.

There was a small misunderstanding on my part about how the delays work at betking that can result in the bets not going through and displaying the "failed to place bet after 3 retries" message. Simply enable your bot speed and set it to one of these values according to the table below:

minimum bet    bet speed
<0.00000100     1 bet/s
>0.00000100     1.25 bet/s
>0.00001          2 bet/s
>0.0001            5 bet/s
>0.001             disable bet speed
962  Economy / Gambling discussion / Re: Guide For Seuntjies Dice Bot on: June 11, 2016, 11:09:34 PM
is there any way to set a delay (wait time) before rolling again every time you hit a win?

Not unless you use the programmer mode. You can set the bots' speed so it bets at a lower speed though. Note that the bot speed setting cannot make it bet faster, only slower.

Why do you want a delay? The time between bets and the time the bet is placed does not in any way influence the result of the next of the bet.

If it's to reset the seed or withdraw/invest/tip some of your winnings before the next bet, you can do this in the bot. Again, would probably be easiest if you use the programmer mode for this.
963  Economy / Gambling / Re: BetterBets.io |Bitcoin & Rubies|🎲 DICE★PLINKO★C.O.R.E. *Bet-Mining* on: June 10, 2016, 04:49:47 PM
I won the first day? Didn't receive any rubies?

Please note that the daily winner is drawn at midnight server time, which is UTC+2.

We put the game live last night at 23:10 and when midnight rolled around (so 50 minutes later) all the top scores were held by people we know who helped us test. As such, we skipped last night's payout ... if you think we somehow cheated you, let me know why you think so and I might comp you.

You'll know when a payout happened because you'll see the daily score list reset.

Enjoy. We put a lot of hard work into making this happen, hopefully our players/users will enjoy it.

Your server time shows my local time...says it's 11AM right now which is GMT - 5... Definitely doesn't show UTC +2.

That's why I'm confused. It claims I played when I got home this morning - a time that hadn't even happened yet when I actually played last night. So something screwy is happening either with your server time or your display of server time.

Server time isn't the time that is shown on the site when you place a bet or timestamps as they show on the site. Dates and times for websites are sent as UTC times and converted to your local time by your browser.
964  Economy / Gambling discussion / Re: Counting cards ? Reducing odds of losing ? Is it real ? on: June 09, 2016, 02:32:01 PM

Most people think that counting cards is memorizing the order they are in and exactly what has been played/still need to be played. This is not true. To count cards you need to remember 3 basic rules:

10+: -1
7-9: 0
2-6: +1

That's it. When a deck is shuffled, the count is 0. For every card that is played, add the cards value (-1, 0, +1) to the count. For example if a jack is played, -1 from the count, or if a 2 is played, add 1 to the count. when a decks count is very high, it means there are many more high cards left in the deck which makes it more likely for the house to bust.

So how hard is it to go: 0+1=1
1+1 =2
2+1=3
3+0=3
3+1=4
4-1=3
3-+1=4


Edit: This is applicable to blackjack. I'm not 100% certain how it works for poker, but I'd assume it works something similar.

How does one count cards anyway ? I think it is better with a friend ? Also can the same be applied online ?

The post you quoted explains the basics of counting cards... Having 1 player that count the cards and notifies the other player when the count is high works well.

Also, the post literally just above yours quotes a post that says it cannot be applied online because online games shuffles the deck after every game
965  Economy / Gambling discussion / Re: Counting cards ? Reducing odds of losing ? Is it real ? on: June 09, 2016, 01:55:23 PM
Most people think that counting cards is memorizing the order they are in and exactly what has been played/still need to be played. This is not true. To count cards you need to remember 3 basic rules:

10+: -1
7-9: 0
2-6: +1

That's it. When a deck is shuffled, the count is 0. For every card that is played, add the cards value (-1, 0, +1) to the count. For example if a jack is played, -1 from the count, or if a 2 is played, add 1 to the count. when a decks count is very high, it means there are many more high cards left in the deck which makes it more likely for the house to bust.

So how hard is it to go: 0+1=1
1+1 =2
2+1=3
3+0=3
3+1=4
4-1=3
3-+1=4


Edit: This is applicable to blackjack. I'm not 100% certain how it works for poker, but I'd assume it works something similar.

nice explanation mate simpler than youtube tutorials lol its applicable to online bitcoin casinos too right ? I know about it irl it works

Most people think that counting cards is memorizing the order they are in and exactly what has been played/still need to be played. This is not true. To count cards you need to remember 3 basic rules:

10+: -1
7-9: 0
2-6: +1

That's it. When a deck is shuffled, the count is 0. For every card that is played, add the cards value (-1, 0, +1) to the count. For example if a jack is played, -1 from the count, or if a 2 is played, add 1 to the count. when a decks count is very high, it means there are many more high cards left in the deck which makes it more likely for the house to bust.

So how hard is it to go: 0+1=1
1+1 =2
2+1=3
3+0=3
3+1=4
4-1=3
3-+1=4


Edit: This is applicable to blackjack. I'm not 100% certain how it works for poker, but I'd assume it works something similar.

nice explanation mate simpler than youtube tutorials lol its applicable to online bitcoin casinos too right ? I know about it irl it works

That is a great explanation for real world casinos but is not applicable to a majority of web games. Online casinos work with random number generators and the house edge is hard coded into the game at some stage - long term you will lose, short term you might gain.

Most people think that counting cards is memorizing the order they are in and exactly what has been played/still need to be played. This is not true. To count cards you need to remember 3 basic rules:

10+: -1
7-9: 0
2-6: +1

That's it. When a deck is shuffled, the count is 0. For every card that is played, add the cards value (-1, 0, +1) to the count. For example if a jack is played, -1 from the count, or if a 2 is played, add 1 to the count. when a decks count is very high, it means there are many more high cards left in the deck which makes it more likely for the house to bust.

So how hard is it to go: 0+1=1
1+1 =2
2+1=3
3+0=3
3+1=4
4-1=3
3-+1=4


Edit: This is applicable to blackjack. I'm not 100% certain how it works for poker, but I'd assume it works something similar.
So this method is just not in poker and it can also use in poker games? if thats the case its hard to apply this method in poker.
Maybe there is other explanation methods if it will apply it in poker..
This methods is interesting and i already try it in poker. looks like i can master this method and make a profit.. just now i experience of making a profit in poker..  i will wait for other explanation for poker i will try it too..


See my first post in this thread:
Card counting is very real and can be very advantageous for the gambler and is relatively easy if you practice it a bit. Doing it discreetly and not getting caught might need some acting skills though.

Something to note though: Card counting requires multiple decks shuffled together and consecutive games being played from the same deck until it runs out. This means it can only work at a physical casino using real cards. Digital poker and blackjack shuffle a new deck /sets of decks for every game
966  Economy / Gambling discussion / Re: Counting cards ? Reducing odds of losing ? Is it real ? on: June 09, 2016, 12:20:57 PM
Most people think that counting cards is memorizing the order they are in and exactly what has been played/still need to be played. This is not true. To count cards you need to remember 3 basic rules:

10+: -1
7-9: 0
2-6: +1

That's it. When a deck is shuffled, the count is 0. For every card that is played, add the cards value (-1, 0, +1) to the count. For example if a jack is played, -1 from the count, or if a 2 is played, add 1 to the count. when a decks count is very high, it means there are many more high cards left in the deck which makes it more likely for the house to bust.

So how hard is it to go: 0+1=1
1+1 =2
2+1=3
3+0=3
3+1=4
4-1=3
3-+1=4


Edit: This is applicable to blackjack. I'm not 100% certain how it works for poker, but I'd assume it works something similar.
967  Economy / Gambling discussion / Re: Counting cards ? Reducing odds of losing ? Is it real ? on: June 09, 2016, 10:50:31 AM
Card counting is very real and can be very advantageous for the gambler and is relatively easy if you practice it a bit. Doing it discreetly and not getting caught might need some acting skills though.

Something to note though: Card counting requires multiple decks shuffled together and consecutive games being played from the same deck until it runs out. This means it can only work at a physical casino using real cards. Digital poker and blackjack shuffle a new deck /sets of decks for every game
968  Economy / Gambling discussion / Re: Provably fair dice - real or bulshit ? on: June 08, 2016, 12:47:55 PM
From what I understood its fair only if you reset your client seed after every roll. There were some conspiracies where the webmaster can hash a specific seed knowing your client seed is static and generate a loss in your favor, but it was never proven.

This only works on certain kinds of implementations. A nonce based implementation (just dice, primedice, betking etc), where you have 1 server seed and 1 client seed and a incrementing number, you can make millions of bets before setting a new client seed and still verify all of your bets without the server being able to change the outcome of any of those bets.

Implementations that use a server seed and client seed (fortunejack, rollin, moneypot etc) can theoretically "cheat" you if you play in a predictable manner. For example always use the same client seed and always bet high, the server can pick seeds that are biased towards another direction. Picking a random client seed for every bet prevents this.

I understand what you are getting at, but why does "always bet high" make a difference in the outcome? I assumed the bet amount has nothing to do with the seed hash.

This is kind of where provably fair gets tricky.

The server cannot produce a hash without having picked a server seed. So here's the situation. If you bet predictably as I defined it above, the server can go:
The last 10 bets has been with client seed: 12345abcd
the last 10 bets has been: low
the last 10 bets has been at chance: 49.5%

it's "safe" to assume the next bet will meet these requirements.

1. Pick server seed.
2. Calculate lucky number for server seed using client seed above.
3. is lucky number>49.5
       yes -> return hash of server seed
       no -> restart from 1.
4. wait for next bet

This anticipates that your next bet will be low at 49.5% chance to win using client seed 12345abcd. If any of these things change, the system fails.
so the hash you see is legitimate, they didn't change anything after you placed to bet to make you lose based on the amount you bet, and you can prove it. BUT they did pick a -probable- result (probable because you're playing predictably) that was biased in a direction.

The same concept can be applied to sites that generate you client seed server side (that kind or ignores the whole concept of a CLIENT seed, doesn't it?) but with one less variable.

the last 10 bets has been: low
the last 10 bets has been at chance: 49.5%

it's "safe" to assume the next bet will meet these requirements.

1. pick server seed.
2. pick client seed (1 and 2 is interchangeable)
3. Calculate lucky number for server seed using client seed above.
4.. is lucky number>49.5
       yes -> return hash of server seed and client seed
       no -> restart from 2.
4. wait for bet


Of course, this isn't guaranteed to make the site win. If you change from high to low on a whim, you'd win instead of lose.


This approach isn't feasible for any site the uses the nonce based RNG for a few reasons.
1. It takes a LOT more resources (time especially). Causes more suspicion from users when randomizing seed.
2.1 The randomness of the numbers are very good.
2.2 The site has no idea how many rolls you're going to make on the seed. These two points mean that the site might make a seed biased towards low for the first 100 bets (making you lose more than you win) BUT because of the randomness is more biased towards high for the next 1 million rolls, making you win more. This all assumes you use the same client seed between server seeds and play predictably, as defined above.


So my personal tips: Nonce based provably fair: do whatever the fuck you want, just verify your bets after you reset the seed and look for nonce skipping.
single use client+server seed: generate your own random client seed for every bet.


It would be interesting to get a data dump from a few sites like rollin and moneypot and see how many users this could affect and how much of an edge the house could gain by doing this, I personally think not very much.


To Be clear, I'm not accusing any of the above mentioned sites of doing this, I'm merely using examples of where it would be possible to demonstrate why I personally prefer the nonce based RNG systems.
969  Economy / Gambling discussion / Re: Provably fair dice - real or bulshit ? on: June 08, 2016, 11:41:59 AM
From what I understood its fair only if you reset your client seed after every roll. There were some conspiracies where the webmaster can hash a specific seed knowing your client seed is static and generate a loss in your favor, but it was never proven.

This only works on certain kinds of implementations. A nonce based implementation (just dice, primedice, betking etc), where you have 1 server seed and 1 client seed and a incrementing number, you can make millions of bets before setting a new client seed and still verify all of your bets without the server being able to change the outcome of any of those bets.

Implementations that use a server seed and client seed (fortunejack, rollin, moneypot etc) can theoretically "cheat" you if you play in a predictable manner. For example always use the same client seed and always bet high, the server can pick seeds that are biased towards another direction. Picking a random client seed for every bet prevents this.
970  Economy / Gambling / Re: Script for Gambling Sites!!! on: June 07, 2016, 01:00:32 PM
What just about everyone here says is true, no script/strategy/system can profit indefinitely. The house edge kills them all eventually, but that doesn't make them any less fun to use. If you're looking for a good bot, check out DiceBot on: https://bot.seuntjie.com
bitcointalk thread: https://bitcointalk.org/index.php?topic=307425

Trusted, open source, been around for almost 3 years and still gets updated regularly.
971  Economy / Gambling / Re: 🎲 DiceSites.com - List of dice sites w/ statistics, graphs & verifiers on: June 07, 2016, 10:22:26 AM
Shot in the dark here but i have a request. Could you possibly add an indicator if the site is supported in DiceBot or not? Like a little DiceBot Icon or something if the site is supported.

I could make a json API call on my site listing the sites and their currencies supported by the bot if it would help.
972  Economy / Gambling / Re: ▂▃▅▆█ BITSLER █▆▅▃▂INSTANT DEPO(0 confirm)★BTC/DOGE/LTC★1250 FAUCET★DICE&GAME on: June 07, 2016, 06:52:16 AM
Are you guys still interested in DiceBot?
973  Economy / Gambling / Re: Seuntjies DiceBot -Multi-Site, multi-strategy betting bot for dice. With Charts! on: June 07, 2016, 06:42:47 AM
Follow me on twitter to stay up to date with news regarding DiceBot, like upcoming updates, new features and sites, tips or just cool things. https://twitter.com/SeuntjieDiceBot
974  Economy / Gambling / Re: Seuntjies DiceBot -Multi-Site, multi-strategy betting bot for dice. With Charts! on: June 07, 2016, 06:05:56 AM
hey seuntjies, last question.. when i use the increse % in win and losses, when the bet losses it reset to the first bet, can i quit this setting? plz repply,

Yes. in advanced mode go to the strategies tab,, martingale tab. There's a tick box "Reset to base bet after first loss" and "Reset to base bet after first win". Tick/Untick as you need.
975  Economy / Gambling / Re: Seuntjies DiceBot -Multi-Site, multi-strategy betting bot for dice. With Charts! on: June 06, 2016, 06:30:20 PM
Hi, Seuntjie. Thank you for such a wonderful bot. I'm trying to improve my game strategy, but very necessary detailed statistics streaks. Bot only displays the 3 best streaks. I would like to see the number of all strikes and their percentage. Is that possible?   Roll Eyes

See:

Is there any to export all the real bets like we can do in a simulation?

Or at least can I see all streaks above a certain number?

All bets are stored in a sqlite database (Dicebot.db) and can be viewed using the bet history form (View->Bet History) or you can browse,query or export the DB using something like sqlite browser
Edit: Also, when using the programmer mode, you can query the database using the bethistory functions (see the functions/methods box)


Glad you like the bot, donations are always welcome Smiley
976  Economy / Gambling discussion / Re: Seuntjie' Dice bot programmers mode discussion. on: June 06, 2016, 10:19:01 AM
Some clarification here

Multiplier: What the BOT multiplies your bet with when you lose
Payout: What the SITE multiplies your bet with when you win.
Chance: Chance to win
Return: What the site sends back to you, so bet*payout (0 when lose)
Profit: The profit you made from the bet, so return-bet (-bet when lose)


payout=(100-site edge)/chance
chance = (100-site edge)/payout
977  Economy / Gambling discussion / Re: Guide For Seuntjies Dice Bot on: June 06, 2016, 08:39:35 AM
Don't Forget! I have a moneypot application specifically for use with the bot.

Just log in to the app, that can be found at https://bot.seuntjie.com/mpdb, copy the API token at the top of the page and use that to log in with dicebot. Now you're ready to roll with fast bets and 0.9% house edge!

Ever wanted to donate but didn't have the cash on hand? Playing on my app in moneypot is the second best way of supporting the bot. Smiley
978  Economy / Gambling / Re: Seuntjies DiceBot -Multi-Site, multi-strategy betting bot for dice. With Charts! on: June 06, 2016, 08:00:34 AM
Don't Forget! I have a moneypot application specifically for use with the bot.

Just log in to the app, that can be found at https://bot.seuntjie.com/mpdb, copy the API token at the top of the page and use that to log in with dicebot. Now you're ready to roll with fast bets and 0.9% house edge!

Ever wanted to donate but didn't have the cash on hand? Playing on my app in moneypot is the second best way of supporting the bot. Smiley

Edit: Also, Twitter!
979  Economy / Gambling / Re: 🌟🎲🌟 MoneyPot.com -- Your Trusted Bitcoin Gambling Wallet (Upgraded Speeds!) on: June 06, 2016, 07:56:35 AM
awesome, thanks.
980  Economy / Gambling discussion / Re: Guide For Seuntjies Dice Bot on: June 06, 2016, 07:51:26 AM
Any chances of loosing?Huh

Losing is guaranteed if you play long enough. The bot is not to make profit, since there is no strategy that can indefinitely win. It's sole purpose is to make dice more interesting.
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