I like the sleek, simple interface. It runs faster than cgwatcher, especially while mining. Good stuff, but, a few things...
1. I'm one of the rare cases where the gpu mapping is off.
The fan & temps match up with the card labels; however, the hashrates do not. In bfgminer (and cgminer), I've been able to simply use --gpu-map 1:0,0:1 and it swaps the two. Problem solved. But, adding this to the arguments does not work.
Since you'll probably want to see it, here's the output of running 'bfgminer --scan opencl:auto -d?'
Running as admin doesn't change the registry key issue. Regardless, bfgminer works fine when only running it, using arguments like --gpu-map 1:0,0:1 --intensity 11,19 --thread-concurrency 3200,7040 --scan opencl:auto.
2. My next issue may be one I simply haven't figured out how to do with MultiMiner. How can I set one coin as a default, set another coin as a backup, and then have it return to the default when that default coin's pool is back up? Lately I've needed multiple coin/pool backups, and it would be good to rank them in desired backup order (considering some are not on coinchoose). Right now, without a strategy enabled, when all of the pools for a coin are down, it seems as though it continues to try. It would be good to set a maximum number of attempts / timeout period before switching to the next best coin / next backup. I've noticed multiminer and cgwatcher seem to struggle with pool failures, which is now a common occurrence. I'm trying to transition to multiminer in the hope that it handles pools going down better, and if not yet, will do so, since you seem on top of your game, updating like a champion. Perhaps there needs to be a way to establish the rules to what happens when starting up and a pool is down, or if the pool goes down while mining--how many times to retry, how much time to wait, how long until trying the original down pool to see if it's alive. Idk, pool downtime from all the traffic and resulting maintenance has really affected my auto-mining lately.
3. While talking about pools, when I have multiple set for a coin (in this case 2 pools), my two cards mine each pool. I only want to mine one as a default and then have another as a backup. At the very least, it shows as mining both. I don't know what to believe exactly since I unfortunately don't get much output from bfgminer. I can't confirm it's doing what it should / I can't really tell anything from the API monitor.
Anyway, as I say, it's looking good. Hopefully you could shed some light on my issues as well.