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1261  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 14, 2017, 04:52:14 AM
I almost oopsied, lol was like  april 13th 16:00 gst, can still make it and just force the early adopter close.

Then I was like wait its april 14th in gst ;(
1262  Alternate cryptocurrencies / Tokens (Altcoins) / Re: [ANN] Ethbits Local and Ethbits iTrade Token Crowdsale (ICO) on: April 14, 2017, 02:41:14 AM
Seems expensive for an ico; given that an exchange beating polo or having even close to the same volume is unlikely.

And the remaining exchanges offer few coins, or alternatively have low volume for multiple coins.
1263  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] VOXELS (VOX) | The Official Coin of Virtual Reality and Voxelus Platform on: April 13, 2017, 11:55:35 PM
Explain to me please.
Is a swap mandatory?

No it isn't mandatory. Just Voxelus offering 31% ownership in their company via Voxels.

I do not understand why they came up with another coin, if the first one no one needed it.
It looks like another scam from the developers.
There isn't another coin, just rumors that you can trade for shares; (stock portfolio stuff)
1264  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] [POSW] POSW COIN | Earn Monthly Dividends in Profit-Driven Growth Coin on: April 13, 2017, 11:54:35 PM
how exactly diveded is being spread?
do i need to keep my posw coin and poswallet.com only at the end of the month or should i keep them there for the whole month?

and how much do i get? 3% a year?

thanks!

1% stake rate of PoSW.  This stake rate can be raised by purchasing a membership, up to 8% per year.

Frequently Asked Questions at PoSWallet.com:  https://poswallet.com/faq/
Need a purchase membership with btc option lol, don't wanna use my posw for it Sad
1265  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 13, 2017, 11:53:17 PM
Can i send eth or btc from an exchange as im currently sitting at work not being able to access my wallet. As the OP clearly states an address you controle?
Thanks for the quick answer

Yes if you intend to invest in ETH. You should be sending from a wallet/address of your own (which you control with the private key)

If you send by btc then you can use an exchanger to send to the btc address in your account when you register on zeth.tech

So,

ETH, cannot send from exchanger
BTC, you can send from exchanger to the address you get when you create an account

Can you pm me the the stuff for that sig, I like how its arranged and looks; would like to use it as well.
1266  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 13, 2017, 12:19:12 AM
BENBTC,

sent ETH, but not get Zeth

my wallet
0xAC45D1aF00de29efebbc9E72C6e7e852c238bE32

Its manual not automatic.
1267  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN][THC][1.7] The Hempcoin (THC) ✿ UPGRADED POW/POS ✿ Spread the Seeds ✿ EPIC on: April 13, 2017, 12:18:21 AM
Thc looks to be prepping for 4/20
1268  Alternate cryptocurrencies / Tokens (Altcoins) / Re: ☘☘☘☘ Edgeless EDG Tokens On Liqui.io(BLACKJACK BETA LIVE)☘☘☘☘ on: April 12, 2017, 06:42:53 PM
Can someone explain the edgeless lounge, and if edge token holders get dividends?

I've read varying posts, articles and news reports one saying the edgeless lounge being a lottery that holds 40% of the casino's profits.

The other being that every month 40% of the casino's profit goes to the shareholders.

Wow. 40% profit to dividends is really really interesting. I bought some but I am not expecting Edgeless to provide dividends this early stage. Third quarter of this year should be something good if my prediction serves well. Marketing is needed to promote more players and zero house edge for sure is gold for betting fanatics.

Thats no guarentee lol still not sure if one or both are accurate
1269  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] VOXELS (VOX) | The Official Coin of Virtual Reality and Voxelus Platform on: April 12, 2017, 04:35:30 PM
i suggest they can accept samll fish to be growing with them, hold the shareholder for five to ten years , then retire the latter half of my life
Naw 36 btc minimum investment.  For anything.
maybe its harsh condition but its benifit for company.
Benefit to traders or holders, and it lets the company keep almost all of its shares.
1270  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] VOXELS (VOX) | The Official Coin of Virtual Reality and Voxelus Platform on: April 12, 2017, 06:56:22 AM
i suggest they can accept samll fish to be growing with them, hold the shareholder for five to ten years , then retire the latter half of my life
Naw 36 btc minimum investment.  For anything.
1271  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 12, 2017, 04:27:47 AM
I have no gotten any tokens.
It is a manual distribution, read the previous pages; last distribution was on sunday.
1272  Alternate cryptocurrencies / Tokens (Altcoins) / Re: ☘☘☘☘ Edgeless EDG Tokens On Liqui.io(BLACKJACK BETA LIVE)☘☘☘☘ on: April 12, 2017, 04:17:26 AM
Can someone explain the edgeless lounge, and if edge token holders get dividends?

I've read varying posts, articles and news reports one saying the edgeless lounge being a lottery that holds 40% of the casino's profits.

The other being that every month 40% of the casino's profit goes to the shareholders.
1273  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] VOXELS (VOX) | The Official Coin of Virtual Reality and Voxelus Platform on: April 11, 2017, 10:37:50 PM
VR Content Creation Market - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2016 - 2024

Cost to view report (PDF): $5,795

Market Research Report Overview:
http://www.mrrse.com/vr-content-creation-market

Quote
VR Content Creation Market: Overview

VR content creation market report provides analysis for the period 2014 – 2024, wherein the period from 2016 to 2024 is the forecast and 2015 is the base year. The report covers all the major trends and technologies playing influential role in the VR content creation market’s growth over the forecast period. It also highlights the drivers, restraints, and opportunities expected to impact market’s growth during the said period. The study provides a complete perspective on global VR content creation market’s evolution throughout the above mentioned forecast period in terms of revenue (in US$ Mn).

This report provides all the essential information required to understand the key developments in the VR content creation market, growth trend of each segment and companies’ strategies to efficiently compete in the market. Also, the report provides insights related to trends and its impact on the market. Furthermore, Porter’s Five Forces analysis explains the factors which are currently affecting the VR content creation market.

VR Content Creation Market: Scope of the Report        

The market overview section of the report demonstrates the market dynamics such as the drivers, restraints, and opportunities that influence the current nature and future status of this market, key indicators and trends. An attractiveness analysis has also been provided for every segment in the report, in order to give a thorough understanding of the overall scenario for VR content creation market. Moreover, the report provides an overview of the various strategies adopted by key players present in the market. Key market indicators included in the report provide significance of the factors which are capable of changing the market scenario. These indicators are expected to define the market position during the forecast period.

The report also highlights the competitive landscape of the global VR content creation market, thereby positioning all the major players according to their presence in the different regions of the world and recent key developments initiated by them in VR content creation market. The comprehensive VR content creation market estimates are the result of our in-depth secondary research, primary interviews, and in-house expert panel reviews. These market estimates have been analyzed by taking into account the impact of different political, social, economic, technological, and legal factors along with the current market dynamics affecting the Americas data center market growth.

VR Content Creation Market: Key Market Segments    

The report segments the market on the basis of solution basis of content type, solution, and end-use sector. The content type segment include videos, 360 Degree Photos and games. The video segment is further sub-segmented into 360 Degree and immersive videos. On the basis of solution, the market is segmented into software/application and services. The end use sector considered in the market include real-estate, travel, hospitality and events, media and entertainment, retail, gaming, automotive and others. The report provides in-depth segment analysis of the global VR content creation market, thereby providing valuable insights at the macro as well as micro levels.

VR Content Creation Market: Companies Mentioned in Report

Koncept VR, VOXELUS., SubVRsive, Panedia Pty Ltd., WEMAKEVR, 360 Labs, MATTERVR and Elysian Studio Private Limited (Meraki), Matterport, Wevr, Vizor, and Blippar are some of the major players operating within the VR content creation market profiled in this study. Details such as financials, SWOT analysis, business strategies, recent developments, and other such strategic information pertaining to these players has been duly provided as part of company profiling.

Preview Analysis
http://www.mrrse.com/vr-content-creation-market/preview-analysis

Quote
VR Content Creation Market: Snapshot

Tools used in VR content creation help in the creation of virtual assets such as applications and cinematic views. The advent of VR tools is therefore considered a major breakthrough, which enabled people present 3D ideas and design more efficiently than ever. VR content creation tools can put targeted audience into the world of virtual entertainment, which is idea behind designing more interesting and interactive contents. VR content creation includes the development of sketch, pre-production activities, shoot, and post-production. In order to create virtual reality content, enterprises engaged in VR content creation use advance software and cameras. Driven by these factors, the global VR content creation market is forecast to witness strong growth in the coming years.

According to Transparency Market Research (TMR), the global VR content creation market is likely to exhibit a CAGR of 89.8% between 2016 and 2024. At this pace, the market is expected to reach a whopping US$41.01 bn by the end of 2024 from a valuation of US$147.5 mn in 2015.

Asia Pacific to Exhibit Highest Growth as Regional VR Content Creation Market

Regionally, North America emerged dominant in the global VR content creation market with a share of 73.4% in 2016. The prevalent gaming culture in the region, especially in the U.S., and the rising adoption of novel technologies such as virtual reality have aided the expansion of the VR content creation market in North America. As consumers are more interested towards immersive experience they are receiving through the integration of virtual reality, the demand for VR content creation is forecast to increase further in the region.

However, over the course of the forecast period Asia Pacific is forecast to exhibit higher growth. TMR has projected the region to exhibit an exponential CAGR of 116.1% between 2016 and 2024. This regional market will gain from the rising awareness about virtual reality in the region and the entry of new players.

Technological Advancements to Seal Dominance of Gaming Sector

The global VR content creation market can be segmented based on content type, end use, and solution. Among the end users constituting travel, hospitality, and event, real estate, media and entertainment, retail, gaming, and automotive sectors, the gaming industry is exhibiting the most lucrative opportunities. This industry therefore enjoyed lead in the overall market in 2015. In addition, the recent technological advancements are expected to seal the dominance of the gaming sector in the overall market.

During the next few years, the use of VR content creation is also likely to increase across media and entertainment, and travel, hospitality, and event sectors. Moreover, the automotive industry is forecast to showcase attractive opportunities. The market is expected to gain traction as the adoption of immersive and 360 degree videos increase in the retail sector. Big retail brands are expected to use VR content creation to improve the overall consumer experience. Spurred by these factors the global VR content creation market is expected to report strong growth in the coming years.

Some of the companies to benefit from the aforementioned trends are Koncept VR, VOXELUS, SubVRsive, Panedia Pty Ltd., WEMAKEVR, 360 Labs, MATTERVR and Elysian Studio Private Limited (Meraki).

Companies that could benefit. 
1274  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 11, 2017, 06:36:49 PM
It concerns me how many people dont know how to create a wallet that isn't on an exchange.

Im primarily a trader, but even then you still need to know the basic fundamentals unless you're playing the market like a slot machine.  Woo my coin hit #liquidate.

That being said, I never saw an increase to 128 btc on the zeth.tech page and I did a few random prods to make sure it counted btc accurately and instantly.  It did both, Now the only thing I cant account for would be how eth reacts on the progress bar; instant conversion and added or manually added/perma flux etc.

Lastly, I'm not entirely sure why someone would essentially scam with this type of coin; seeing as it would be more effective to use the btc gained to pump the price up and then dump on the new found trader support.
(Alternatively the development of this coin could in turn be worth alot more than $150k to the devs, thus making it more profitable to develop and hodl.)
1275  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 11, 2017, 01:40:23 AM
Can someone clarify: The address "main account - etherbase" is the address we are supposed to link to zeth.tech correct?
Should be; if you can send eth to it then its good to go
1276  Economy / Exchanges / Re: [Exchange] Liqui - trade and earn 24 APR on BTC, ETH on: April 10, 2017, 03:52:11 AM
How long do withdrawals stay pending lol..
1277  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 10, 2017, 02:10:59 AM
Ok I've done that but it doesn't show any tokens in my wallet. I don't think they've been sent yet.

If you look at this https://etherscan.io/address/0xe1f6459871E8ece6921B580B3CAd6A277c381Adb you'll see my 1 ETH going out to the early adopter fund address 0xFfb60d5A346C9C59310F4bD43C957eBEE6fb13B9.

But nothing coming into my wallet.

Is token distribution a manual process?
Its manual yes, and he did distribution earlier today; unsure if hes doing it all day though
1278  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 09, 2017, 10:55:35 PM
Hi all. Can anybody explain if i receive 1 Zeth for 0.00001 BTC and only 3,600,000 ZETH will be issued. 134 BTC/0.00001 = 13,400,000 ZETH. WTF?

Will i receive 100,000 ZETH for 1 BTC?

You will, and I think the minimum release amount = 3.6m, 13.4m being the max~
1279  Alternate cryptocurrencies / Service Announcements (Altcoins) / Re: YoBit.Net - CRYPTOCURRENCY EXCHANGE & MultiCoin DICE - Free Coins every 1-24 hrs on: April 09, 2017, 10:42:43 PM
I asked for my wallets seed on a coin they refuse to fix the wallet for no reply in 10 days lol.

Figure it was worth a shot, im like my private wallet works fine.
1280  Other / Archival / Re: [ANN] ❂ ❂ ❂ Zeth - ZCASH & ETH Fusion - The Inception ❂ ❂ ❂ on: April 09, 2017, 05:39:58 PM
Got my zeth thank you
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