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coinableS (OP)
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July 26, 2015, 01:50:53 PM
 #21

Your concept in the OP would be heavily sided towards the user, i.e. +EV. No sane gambling site would implement this unfortunately.

Here's the thing: A rational user will never place their choice of dice roll, say, below 45 or above 55. Doing this immediately makes any bet made by the site that aims for below 45 or above 55 obsolete. Yes, bets by the computer of say above 30 will still occur. But this means that any bet made by the computer of below 45 or above 55 will always result in a loss. At this point you may say that, with the above/below modifier, it's still going to be a 50% chance of winning/losing. The thing with this, is that the computer is likely to make, due to it's completely random calculations, a large variety of bets, not just bets with 50/50 chances. I'm not going to code a simulation for this at this time, but at the end of the day something like this will probably end +EV for the user.

What if the computer is more AI and not making random bets but instead behave like a gambler would on any other site? If they see the roll keeps coming up between 45 & 55 then it will pick a target within that range so that it always wins.

The design described by your OP would already be somewhat hard to implement with provable fairness, though it may still be possible. Having a kind of "AI" would negate this and make any kind of provable fairness impossible, as you are now leaving the choice of the computer 100% down to itself rather than from a provably fair source.

Provably fair means the bet is set in stone on the server side before the user places there's and it is not changed. Using a hash of the outcome upfront proves that the bet was not changed based on the users input. Especially in a design like this, it can not be 100% random.

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July 26, 2015, 01:58:43 PM
 #22

i think it will not click!!! why not make a unique game.. like the color games... i think it will be fun too... i did not yet saw games like that here in internet.

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noel57
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July 26, 2015, 02:12:35 PM
 #23

OP please note with seriousness that a lot of people are waiting for the lunch of this great innovations.

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July 26, 2015, 03:41:58 PM
 #24

Provably fair means the bet is set in stone on the server side before the user places there's and it is not changed. Using a hash of the outcome upfront proves that the bet was not changed based on the users input. Especially in a design like this, it can not be 100% random.

Can a provably fair implementation be worked into a computer that works more like AI?

I don't think so.

OP please note with seriousness that a lot of people are waiting for the lunch of this great innovations.

Only if it's provably fair.

BA Computer Science, University of Oxford
Dissertation was about threat modelling on distributed ledgers.
coinableS (OP)
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July 26, 2015, 05:36:23 PM
 #25

Provably fair means the bet is set in stone on the server side before the user places there's and it is not changed. Using a hash of the outcome upfront proves that the bet was not changed based on the users input. Especially in a design like this, it can not be 100% random.

Can a provably fair implementation be worked into a computer that works more like AI?

I don't think so.

OP please note with seriousness that a lot of people are waiting for the lunch of this great innovations.

Only if it's provably fair.

I think this is going to have to go on the back burner for a while.

It would have to be AI in this type of design since the computer is acting as the gambler and the user is only acting as the bankroll and they get to choose the outcome of each roll. If it were 100% random, the user would just select 47 or some other middle number every single time so that the multiplier would always be low for the AI gambler.

If people think AI is not provably fair because it's not random, even though the computer chooses it's bet BEFORE the user and it's hashed to prove it hasn't been changed, then there's no point in launching. I'm not looking to get labeled as a scammer so if there's any question to the fairness of the current prototype I posted I will not move forward.

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July 26, 2015, 07:56:52 PM
 #26

Provably fair means the bet is set in stone on the server side before the user places there's and it is not changed. Using a hash of the outcome upfront proves that the bet was not changed based on the users input. Especially in a design like this, it can not be 100% random.

Can a provably fair implementation be worked into a computer that works more like AI?

I don't think so.

OP please note with seriousness that a lot of people are waiting for the lunch of this great innovations.

Only if it's provably fair.
I think someone have asked him that before and he said provably fair is the watch word of casinos and his own will not be an exceptions.

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