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Author Topic: [ANN]EndlessCrypto.com v0.13 Web MMORPG Game (Beta)  (Read 19489 times)
frank123m (OP)
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May 12, 2015, 05:43:13 AM
 #141

its crazy
my power is 2..Output Rate: 28 - 38 / 60 mins Angry

updated:

Formula: Level * Power + Gift

and the Gift now is 10-100 Coin, hope this helps.
EXtremeAEX
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May 12, 2015, 05:50:22 AM
 #142

This may be a bit crazy.

Today' s updated:

Coin Formula: Level * Power
1 Power = 1000 Coin
60 Mins

I think 60 mins for each claim is too long. Why not you try 10 mins intervals of the 'factory' which gives out 60-80 coins instead with an additional 15 mins of time. If you think this is too much, it is actually not, given to the fact that players cannot be there all the time, and you should pay more for loyalty also.

Why not you sell the adspaces there or place ads to earn some extra income at the same time also so that you do not have to rely solely on investments, but instead visitors who likes your game? I think the RPS is quite ok, but not sure whether it is fair. The exp given out when you win is also too little, should give a random number of 15 - 25 exp.

Although this is quite confusing, I believe that if the site is well developed it could be fun and amazing! Grin Keep going!


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frank123m (OP)
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May 12, 2015, 06:13:39 AM
 #143

I think 60 mins for each claim is too long. Why not you try 10 mins intervals of the 'factory' which gives out 60-80 coins instead with an additional 15 mins of time. If you think this is too much, it is actually not, given to the fact that players cannot be there all the time, and you should pay more for loyalty also.

Why not you sell the adspaces there or place ads to earn some extra income at the same time also so that you do not have to rely solely on investments, but instead visitors who likes your game? I think the RPS is quite ok, but not sure whether it is fair. The exp given out when you win is also too little, should give a random number of 15 - 25 exp.

Although this is quite confusing, I believe that if the site is well developed it could be fun and amazing! Grin Keep going!

Thanks. Smiley
I will continue to adjust them.
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May 12, 2015, 07:10:36 AM
 #144

its crazy
my power is 2..Output Rate: 28 - 38 / 60 mins Angry

updated:

Formula: Level * Power + Gift

and the Gift now is 10-100 Coin, hope this helps.

i like this game
You may also have to update
Buy Time: Current Rate : 1 Second = 1 Satoshi..is not enough
frank123m (OP)
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May 12, 2015, 08:29:26 AM
 #145

i like this game
You may also have to update
Buy Time: Current Rate : 1 Second = 1 Satoshi..is not enough

Thanks.

now the Rate is : 1 Second = 10 Satoshi

And Refer Rate Changed: 4% ---> 10%
aniko11
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May 12, 2015, 09:19:50 AM
 #146

it is getting more interesting now

frank123m (OP)
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May 12, 2015, 11:18:54 AM
 #147

Formula updated:

Level * Power * 0.2 + Gift
10 Mins
krunox123
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May 12, 2015, 12:44:56 PM
Last edit: May 12, 2015, 12:56:39 PM by krunox123
 #148

All I can say is.... that is how money beat the free players!
Wait....what? Power coin?

Wow. I just did what? Power Coin!
so it now become an alt coin. It is the "PC". lol
[ANN][PC]PowerCoin.....

How to get it? You need to play this game. Grin


Haha, lol.
I'm sure PC will worth less than 1 satoshi or no value at all. Roll Eyes

Formula updated:

Level * Power * 0.2 + Gift
10 Mins
The formula is somewhat easy. Roll Eyes

Did you use any special formula for the "Gift" or is it just a number that is generated randomly range from 1 to 10(example)?

Life sucks.
frank123m (OP)
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May 12, 2015, 02:37:13 PM
 #149

The formula is somewhat easy. Roll Eyes

Did you use any special formula for the "Gift" or is it just a number that is generated randomly range from 1 to 10(example)?

ya, it looks like that for easy reading. actually in code it not like that exactly.
but almost the same. Smiley

and gift just a random number from 10-20 now.
frank123m (OP)
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May 13, 2015, 03:21:49 AM
 #150

Updated: Level Image
aniko11
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May 13, 2015, 04:36:47 AM
 #151

When I play the RPS game 90% of the time I lose. At least raise the amount of experience one can get when they win.

frank123m (OP)
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May 13, 2015, 04:58:17 AM
 #152

When I play the RPS game 90% of the time I lose. At least raise the amount of experience one can get when they win.

90% really? it should be 1/3 chance. That means random function not work very well.
it is a 0-2 random number actually, 0 or 1 or 2.

I will use another build-in random function, should be better.
aniko11
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May 13, 2015, 05:00:24 AM
 #153

Thanks for trying to improve that.

frank123m (OP)
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May 13, 2015, 05:07:46 AM
 #154

Thanks for trying to improve that.

I just changed the random function.
I will play it from level 1 again. If it is too difficult, I will improve the exp later.
frank123m (OP)
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May 13, 2015, 05:30:17 AM
 #155

RPS updated:

1. random function
2. tie exp
frank123m (OP)
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May 13, 2015, 06:07:17 AM
 #156

RPS Exp Updated:

RPS 1-10 exp (1)
RPS 5-50 exp (5)
RPS 10-100 exp (10)
RPS 100-1000 exp (100)
frank123m (OP)
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May 13, 2015, 06:25:08 AM
 #157

I am thinking one thing:

What if I add coin reward to the RPS game?
Looks like a dice game will be implemented into it.
EXtremeAEX
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May 13, 2015, 06:35:58 AM
 #158

I am thinking one thing:

What if I add coin reward to the RPS game?
Looks like a dice game will be implemented into it.
It would be great if you could give us some coins when when we the RPS too, but make the exp rates stay there, its good Smiley

When I play the RPS game 90% of the time I lose. At least raise the amount of experience one can get when they win.

90% really? it should be 1/3 chance. That means random function not work very well.
it is a 0-2 random number actually, 0 or 1 or 2.

I will use another build-in random function, should be better.


Yes, at first the RPS game I had the same results too, couldnt win most of the time. But after the update it seems to be much better, and I like it that you added exp rewards to tie breaks too! Keep it up! Cheesy


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frank123m (OP)
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May 13, 2015, 08:46:01 AM
 #159

RPS Game Updated:

Coin Reward added.
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May 13, 2015, 01:27:38 PM
 #160

I tested it now. I play RPS 12 times in a row:
win: 6
tie: 1
lose: 5
So I guess it is much better.
Thanks!

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