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Author Topic: [ANN]EndlessCrypto.com v0.13 Web MMORPG Game (Beta)  (Read 19489 times)
frank123m (OP)
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May 15, 2015, 11:48:02 AM
 #181

So when I claim from the factory I can be robbed and get nothing?

yes, 50% chance unless you got weapon.
I will adjust the price of weapon and shield.
frank123m (OP)
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May 15, 2015, 11:58:46 AM
 #182

Also, everytime Defense is bought the price for each Defense should increased by twice(or thrice).
So it is harder to get Defense.

or I can create more shield or armor right? Smiley
each item will has its price.
it can be bought with coin or from enemy(for example: 1/100 chance) only.
and I just thought of a well-known keyword: Durability, then I don't need to reduce players' defense.
krunox123
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May 15, 2015, 12:35:57 PM
 #183

Also, everytime Defense is bought the price for each Defense should increased by twice(or thrice).
So it is harder to get Defense.

or I can create more shield or armor right? Smiley
each item will has its price.
it can be bought with coin or from enemy(for example: 1/100 chance) only.
and I just thought of a well-known keyword: Durability, then I don't need to reduce players' defense.

This game will turn into a Text-based RPG game. Grin

Hey, I hope I can refine/enhance my weapon/armor/shield/etc.! Tongue

Life sucks.
frank123m (OP)
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May 15, 2015, 02:51:04 PM
 #184

I never knew I got so close to it.
I just set up some information table, then I can add more item info into it. Smiley
yampi
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May 15, 2015, 07:49:10 PM
 #185

I have zero coins and zero attack.
I can't get any coins because of zero attack and I can't get any attack because of no coins.
frank123m (OP)
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May 15, 2015, 09:30:21 PM
 #186

I have zero coins and zero attack.
I can't get any coins because of zero attack and I can't get any attack because of no coins.

you have 50% chance to get coin, it is too difficult I know.
I will improve this setting soon.
frank123m (OP)
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May 15, 2015, 09:48:10 PM
 #187

Updated:

1. It's now only 20% chance to encounter the robber.
2. Weapon and Shield's Price changed to 1 Coin temporary till new attribute added.
aniko11
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May 16, 2015, 05:39:58 AM
 #188

It is a good idea to lower it.

frank123m (OP)
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May 16, 2015, 08:54:42 AM
 #189

Next attribute will be HP!
frank123m (OP)
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May 16, 2015, 09:15:25 AM
 #190

v0.05 updated:

1.HP Attribute Added
2.Auto Healing System Added
3.RPS Game Improved
frank123m (OP)
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May 18, 2015, 07:43:59 AM
 #191

UI updated.
krunox123
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May 18, 2015, 10:36:59 AM
 #192

v0.05 updated:

1.HP Attribute Added
2.Auto Healing System Added
3.RPS Game Improved

Can you explain how does HP attribute work?
I mean, I lose HP every time I play RPS game(or did I miss something?).

UI updated.
I very like my char Kiss

(Mr. Ninja)

Can you reduce the amount of EXP we lose every time we lose when playing in RPS game?
I have 108 EXP, I lose once and *poof* it went down to only 8 EXP. lol

Life sucks.
frank123m (OP)
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May 18, 2015, 11:49:54 AM
 #193

Can you explain how does HP attribute work?
I mean, I lose HP every time I play RPS game(or did I miss something?).

Can you reduce the amount of EXP we lose every time we lose when playing in RPS game?
I have 108 EXP, I lose once and *poof* it went down to only 8 EXP. lol

About HP:
currently, everytime you fight with an enemy, you will 100% lost some random hp.
of course, it is a very simple formula now because I have not implement new items to the system.

About EXP:
currently, it is 100 EXP, you are safe before 100 exp, after that, you will lost 100 exp if no def.
this one of course need to be updated.
I will do something like this: you will lose 5-10% exp when you lose if no def.

What I am doing?
I've started to build item system. then everyone can have different items in their char.
How to get items? fight with enemy or buy from shop. So you know there are many things need to do. Smiley
and of course, need a user equip page.
krunox123
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May 18, 2015, 12:19:00 PM
 #194

About HP:
currently, everytime you fight with an enemy, you will 100% lost some random hp.
of course, it is a very simple formula now because I have not implement new items to the system.

About EXP:
currently, it is 100 EXP, you are safe before 100 exp, after that, you will lost 100 exp if no def.
this one of course need to be updated.
I will do something like this: you will lose 5-10% exp when you lose if no def.

What I am doing?
I've started to build item system. then everyone can have different items in their char.
How to get items? fight with enemy or buy from shop. So you know there are many things need to do. Smiley
and of course, need a user equip page.
Thank you.

Also, build item system sounds interesting.
I hope you can add more items into the game, so we can choose many items that we want to use/equip.

I also want Char Page/Profile, so I can show off my "strong" character to my friend. Roll Eyes
(Is it possible? Tongue)

Life sucks.
frank123m (OP)
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May 18, 2015, 01:31:06 PM
 #195

Also, build item system sounds interesting.
I hope you can add more items into the game, so we can choose many items that we want to use/equip.

I also want Char Page/Profile, so I can show off my "strong" character to my friend. Roll Eyes
(Is it possible? Tongue)

Well, That's what I said. Smiley

example:

krunox123
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May 18, 2015, 01:46:52 PM
 #196

Well, That's what I said. Smiley

example:


Woah, not bad.

But it's a little bit ugly, no offence. Tongue

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frank123m (OP)
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May 18, 2015, 02:21:29 PM
 #197

Well, That's what I said. Smiley

example:


Woah, not bad.

But it's a little bit ugly, no offence. Tongue

well, I will try to make it looks better after all function works. Smiley
krunox123
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May 18, 2015, 02:33:57 PM
 #198

well, I will try to make it looks better after all function works. Smiley

I like the ninja but not the others. Roll Eyes
I hope it can move too! lol

Maybe you can implement PvP system?

Life sucks.
aniko11
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May 18, 2015, 03:14:07 PM
 #199

At first I thought that attack and defense goes back to 0 after loosing all time, but I'm glad to see it is not.

krunox123
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May 18, 2015, 03:23:08 PM
 #200

At first I thought that attack and defense goes back to 0 after loosing all time, but I'm glad to see it is not.
If that happens, then this game going to be more difficult and difficult! Angry

Life sucks.
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