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Author Topic: [ANN]EndlessCrypto.com v0.13 Web MMORPG Game (Beta)  (Read 19454 times)
krunox123
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June 04, 2015, 02:01:49 PM
 #321

Never experienced to obtain that rare item.

Can you consider holding an event once a week like increase drop rate or rare items , Coins x2 or 3 or something special that can call an "event" but that event will only last for hours to . Cheesy
I would join any events to win unobtainable items. Smiley

Me too attack more than but still got no item Sad But it's ok as long as my xp is gaining.
Maybe we just unlucky. lol

Life sucks.
harizen
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June 04, 2015, 02:07:32 PM
 #322

At last lol. My first rare item.


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frank123m (OP)
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June 04, 2015, 02:39:03 PM
 #323

So...
Normal: Black
Magic: Blue
Rare: Red

What is the percentage chance to get rare items?
0.001%? heh

Maybe you should add this:
Legendary: Gold

good. Smiley

and set items of course.
set items will need more code in the item system because they will need to decide wear 2 or 3 or whole set
attributes. so it will not be so soon.

but gold can be done soon as long as I got an item idea.
harizen
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June 04, 2015, 02:43:41 PM
 #324

So...
Normal: Black
Magic: Blue
Rare: Red

What is the percentage chance to get rare items?
0.001%? heh

Maybe you should add this:
Legendary: Gold

good. Smiley

and set items of course.
set items will need more code in the item system because they will need to decide wear 2 or 3 or whole set
attributes. so it will not be so soon.

but gold can be done soon as long as I got an item idea.

How about guns , staffs or maces ? Well I dont know if it's ninja anymore Tongue

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frank123m (OP)
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June 04, 2015, 02:45:23 PM
 #325

Can you consider holding an event once a week like increase drop rate or rare items , Coins x2 or 3 or something special that can call an "event" but that event will only last for hours to . Cheesy

Thanks. I will think about that.

there are some mmorpg games have events everyday.

for example:
In a particular hour, special monsters will come out and players can get special items.

Smiley
EXtremeAEX
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June 04, 2015, 02:47:30 PM
 #326

Gold items would be great, probably gives special attributes like STR,DEX, and so on.

Here are the rare equips I have Smiley

http://prntscr.com/7d1ree
http://prntscr.com/7d1rky
http://prntscr.com/7d1rmp
http://prntscr.com/7d1ro7
http://prntscr.com/7d1rpw
http://prntscr.com/7d1rt1

The coin rate seems to have dropped, cannot get as many coins as before Tongue

How about guns , staffs or maces ? Well I dont know if it's ninja anymore Tongue
Hmm I think there is not need for that, as it would just mean more weapon slots. I would prefer more varieties of the weapons, which could be done by storing each information in arrays, for example for boots there can be not just tabi boots but maybe Rikio shoes, Jikatabi Boots, so on.


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frank123m (OP)
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June 04, 2015, 02:51:42 PM
 #327

How about guns , staffs or maces ? Well I dont know if it's ninja anymore Tongue

That might require a different occupation, I think I can add more character later.
At present, I will focus on ninja first.
harizen
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June 04, 2015, 03:19:55 PM
 #328

How about guns , staffs or maces ? Well I dont know if it's ninja anymore Tongue

That might require a different occupation, I think I can add more character later.
At present, I will focus on ninja first.

Yeah there you go. Another character is nice Smiley . Take your time doing it , dont rush .

Hmm I think there is not need for that, as it would just mean more weapon slots. I would prefer more varieties of the weapons, which could be done by storing each information in arrays, for example for boots there can be not just tabi boots but maybe Rikio shoes, Jikatabi Boots, so on.

Sounds great. More varieties of each equipmen. For example in melee weapon ; knife , long sword , dual sword etc.

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frank123m (OP)
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June 05, 2015, 09:33:30 AM
 #329

Updated:

PVE System Improved.

1. Different Level Enemy.
2. DEF enabled.
3. Level > Enemy Level + 10 will not get coins.
krunox123
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June 05, 2015, 10:16:46 AM
 #330

The game is getting interesting everyday with new feature being added but it is getting more difficult to play with as the game development progressed!

Life sucks.
EXtremeAEX
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June 05, 2015, 10:42:31 AM
 #331

The min coins required to withdraw is a little too much, maybe reduce it to 5000, or increase the coin drop. The coin drop is quite low actually, given only around 10 coins for Level 1 enemy.

Perhaps this coin rate would be better:

Level 1 enemy-->  15-25 coins
Level 10 enemy --> 35-50 coins
Level 20 enemy --> 60-80 coins

Also maybe add coin drop boosts that can be purchased! Smiley


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krunox123
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June 05, 2015, 10:55:39 AM
 #332

The min coins required to withdraw is a little too much, maybe reduce it to 5000, or increase the coin drop. The coin drop is quite low actually, given only around 10 coins for Level 1 enemy.

Perhaps this coin rate would be better:

Level 1 enemy-->  15-25 coins
Level 10 enemy --> 35-50 coins
Level 20 enemy --> 60-80 coins

Also maybe add coin drop boosts that can be purchased! Smiley
Agreed with this.
Minimum withdrawal is 10000 coins?
It would took me forever to reach that amount.

How about:
Level 1 Enemy : 1 - 10 coins / 1 - 20 coins
Level 10 Enemy : 11 - 20 coins / 21 - 40 coins
Level 20 Enemy : 21 - 30 coins / 41 to 60 coins

Coin drop boost is a bad idea IMO.
How about if a potion that will double the chance to get coins for a certain period of time? Tongue

Life sucks.
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June 05, 2015, 11:12:33 AM
 #333

Can you consider holding an event once a week like increase drop rate or rare items , Coins x2 or 3 or something special that can call an "event" but that event will only last for hours to . Cheesy

Thanks. I will think about that.

there are some mmorpg games have events everyday.

for example:
In a particular hour, special monsters will come out and players can get special items.

Smiley

Yeah add some coin event too but don't do it everyday because still you have no ads in your site to make income with it unless you have enough resources .  Smiley

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frank123m (OP)
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June 05, 2015, 11:24:10 AM
 #334

The min coins required to withdraw is a little too much, maybe reduce it to 5000, or increase the coin drop. The coin drop is quite low actually, given only around 10 coins for Level 1 enemy.

Perhaps this coin rate would be better:

Level 1 enemy-->  15-25 coins
Level 10 enemy --> 35-50 coins
Level 20 enemy --> 60-80 coins

Also maybe add coin drop boosts that can be purchased! Smiley
Agreed with this.
Minimum withdrawal is 10000 coins?
It would took me forever to reach that amount.

How about:
Level 1 Enemy : 1 - 10 coins / 1 - 20 coins
Level 10 Enemy : 11 - 20 coins / 21 - 40 coins
Level 20 Enemy : 21 - 30 coins / 41 to 60 coins

Coin drop boost is a bad idea IMO.
How about if a potion that will double the chance to get coins for a certain period of time? Tongue

Thanks. Current setting is level * 0.5 + Eq Coins + (1-5) coins.

If your level is 2, then you will get 2-7 coins, with only level 1 items, you can get 5*9 coins(max).
it will be 50+ Coins at level 2....you know, I think it is too much for level 1 enemy and so on.

So I also changed the level 1 item formula, then it will be 2*9=18,
and level 5 items will get more coins of course.

Actually I give 5x coins now of your suggestion. too much maybe. Smiley
and why it changed to 10000 coins? because of above, you will know it actually too easy.
I can get 100-200 coins in 5 mins now, and no need stop with only level 1 items.

The problem is all players now only got level 1 items because I need more time to add more items.
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June 05, 2015, 12:25:05 PM
 #335

The site is super fast in terms of receiving and sending the BTC.

I bought some time with some satoshis and I was really surprised to see the instant increase in the time as soon as I deposited! Try it out with a few minutes to see it too Smiley

Also I finally reached 10000 coins and I cashed out and also instantly received 0.0016 BTC, but not confirmed! Smiley

Fast transactions! ^^


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frank123m (OP)
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June 05, 2015, 12:27:10 PM
 #336

Updated:

Now coin drop based on enemy's level and players' equipments.
Not based on players level anymore.
frank123m (OP)
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June 05, 2015, 12:30:00 PM
 #337

The site is super fast in terms of receiving and sending the BTC.

I bought some time with some satoshis and I was really surprised to see the instant increase in the time as soon as I deposited! Try it out with a few minutes to see it too Smiley

Also I finally reached 10000 coins and I cashed out and also instantly received 0.0016 BTC, but not confirmed! Smiley

Fast transactions! ^^


well, it works when the site opened. I spent about 2-3 months to make the basic thing works. Smiley
frank123m (OP)
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June 05, 2015, 12:51:20 PM
 #338

I have an idea. maybe not good.

I am going to remove the coin restriction. because player without coins cannot do many things.
for example, if I setup a shop, and players don't have coin, then only paid player can use it,
that sucks.

So, I maybe remove the BTC things and then it will become a game only. and no more based on blockchain.
is that good?
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June 05, 2015, 12:58:08 PM
 #339

I have an idea. maybe not good.

I am going to remove the coin restriction. because player without coins cannot do many things.
for example, if I setup a shop, and players don't have coin, then only paid player can use it,
that sucks.

So, I maybe remove the BTC things and then it will become a game only. and no more based on blockchain.
is that good?
Finally!
Free player is useless when there is coin restriction..
This is a good idea but there might be "side effect" after it is removed.

Life sucks.
EXtremeAEX
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June 05, 2015, 01:32:45 PM
 #340

Well you could do that, luckily I managed to withdraw once still Tongue

Why not, if the game is fun and making it is also a hobby for you? I would still play it nonetheless hehe Smiley

But if you still want to give out some bitcoin maybe just reduce the value of 1 coin, maybe 1 coin = 5 satoshis.


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