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Author Topic: Gaming on the Blockchain  (Read 8455 times)
EternalWingsofGod
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April 29, 2015, 02:49:00 AM
 #21

First Installment interesting:
Gaming on the blockchain does have interesting applications as in game virtual currency
There are other interesting approaches to it as the article mentioned with card transfers which is an extension of that idea.
It will be interesting to see how it grows.

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April 29, 2015, 03:24:41 AM
 #22

Upon doing a quick search, the first result gave me this: http://www.newsbtc.com/2015/04/26/blockchain-gaming-moonga/

Card games often requires skills and strategies in order to "win" or at least prevail in the game. If similar skill-based games are present and rewards bitcoins as prize, the so-called "gamers" will try their skill and hand at it in order to get a taste of btc. Also, in-game purchases in different games (this is not a part of the OP) could also help bitcoins in gaining widespread adoption, seeing that many gamers are seeking for a way to buy their in-game upgrades without the hassle and fast transactions.

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April 29, 2015, 03:33:57 AM
 #23

Blockchain bloat is really a trivial issue, here. You can set up an altcoin with a separate blockchain specifically for these in-game transactions, and people can conveniently convert to Bitcoin at any time. Use Factom to embed the account balances in the Bitcoin blockchain without significantly increasing its size. Everybody wins.

In-game purchases are also trivially easy to set up; EverdreamSoft, the company behind Moonga (the first game to be reviewed in the Gaming on the Blockchain series), will do that with BitCrystals in an upcoming game. I'll explain the details in that game's review  Wink

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May 13, 2015, 02:15:20 PM
 #24

Gaming on the Blockchain is a great idea and it gives financial freedom to the gamer, I think.
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May 13, 2015, 04:06:38 PM
 #25

I think that gaming and blockchain technology would build interesting and unique platforms and applications allowing financial freedom fro gamers.

Agreed.  It's why I've been looking into the gaming cyptocoins lately.

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May 14, 2015, 08:34:40 PM
 #26

What about comic books as well?
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May 15, 2015, 09:06:19 AM
 #27

you mean comic books on blockchain ?

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May 15, 2015, 11:06:18 AM
 #28

What about comic books as well?

book game would be a better option, if we are talking about game

i love those books, like lone wolf, the dark crusade ecc, they were playing with dices, it would be cool to have them in the blockchain or in a side chain
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May 15, 2015, 12:43:54 PM
 #29

Blockchain bloat is really a trivial issue, here. You can set up an altcoin with a separate blockchain specifically for these in-game transactions, and people can conveniently convert to Bitcoin at any time. Use Factom to embed the account balances in the Bitcoin blockchain without significantly increasing its size. Everybody wins.

In-game purchases are also trivially easy to set up; EverdreamSoft, the company behind Moonga (the first game to be reviewed in the Gaming on the Blockchain series), will do that with BitCrystals in an upcoming game. I'll explain the details in that game's review  Wink
But the idea is to make Bitcoin price grow, so everything should run under Bitcoin and no some third party shitcoin. Bitcoin needs to solve its issues with blockchain bloat.
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May 15, 2015, 04:33:01 PM
 #30

What about comic books as well?

book game would be a better option, if we are talking about game

i love those books, like lone wolf, the dark crusade ecc, they were playing with dices, it would be cool to have them in the blockchain or in a side chain

If there is too much games on blockchain dont you think it will be such a waste? Because there are so many games sites out there and can this games in blockchain compete to them? How will you attract people to play in blockchain I guess that is going to be hard enough
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May 15, 2015, 06:04:51 PM
 #31

oh this is something interesting, i always saw bitcoin and gaming do good together, talking about skill games only(i don't like gambling), i want to be rewarded in bitcoin, while playing those game

imagines if your score is converted in bitcoin, 1:1 ratio with satoshi, would be fabulous

the article talk mostly about a in-game trding using bitcoin, i think it could work well, and better than fiat
Only real games (not gambling) will be covered in Gaming on the Blockchain. Smiley Once in-game assets are on the blockchain, they will be readily convertible to Bitcoin. Spells of Genesis (an upcoming game to be reviewed) will do something like that with BitCrystals.

Online gambling is one of the biggest area where bitcoin is witnessing rapid growth. Keeping it at bay might not be a good idea altogether.
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May 15, 2015, 06:46:05 PM
 #32

you mean comic books on blockchain ?

Yes..Think it would help grow the community.
Young kids would swap comic books for pennies like a library. Also adults,but I think gaining young peoples interest is fastest way to grow anything.
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May 15, 2015, 06:47:04 PM
 #33

you mean comic books on blockchain ?


Ever seen this?

http://www.comicbookcoin.com/
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May 15, 2015, 08:17:39 PM
 #34

The idea of gaming on the blockchain has been suggested several times throughout the board. The main problem yet is that the block time is still relatively high. To create games based on the blockchain you need block generation times of less than 10 seconds. 
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May 15, 2015, 09:08:33 PM
 #35

The idea of gaming on the blockchain has been suggested several times throughout the board. The main problem yet is that the block time is still relatively high. To create games based on the blockchain you need block generation times of less than 10 seconds. 
That's only true if the game is played in real time, and its entirety is recorded on the blockchain. If we're just using the blockchain to record and transfer in-game assets, the block time is irrelevant.

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May 16, 2015, 10:17:44 AM
 #36

The idea of gaming on the blockchain has been suggested several times throughout the board. The main problem yet is that the block time is still relatively high. To create games based on the blockchain you need block generation times of less than 10 seconds. 

This depends very much on the actual game being played.  If the game mechanics itself is turn-based, it may not matter at all.  In fact, it may be good to have sufficient time (e. g., one minute) to perform your move at each instant in time.

Furthermore, one could possibly even use something like "payment channels":  With the right design, it may be possible for a group of players (for instance, near to each other in the game world) to play in "real time" in a fight or something like that.  Settlement to the blockchain may only be needed when they disagree about the outcome of the fight or someone drops out.

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May 16, 2015, 10:21:27 AM
 #37

The idea of gaming on the blockchain has been suggested several times throughout the board. The main problem yet is that the block time is still relatively high. To create games based on the blockchain you need block generation times of less than 10 seconds. 

If the block chain is only being used as a method of transferring in-game assets and purchases, then block time is probably fine. However, if the mechanics of the game per se is on par and follows the real-time block time, the block time would probably affect the game.

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May 20, 2015, 06:07:52 AM
 #38

Sorry there haven't been any Gaming on the Blockchain articles, lately; the author has been very busy. However, we're having a Gaming on the Blockchain Meet Up at the Decentral space in Vancouver, and you can watch the virtual Google Hangout here: https://plus.google.com/u/0/events/c6vdhtji70uil6picm5vtqmb0e8

We'll be beaming in Koji Higashi, who works at EverdreamSoft, to talk about their upcoming game Spells of Genesis. They're also the company behind Moonga, both of which are placing their cards on the blockchain as Counterparty assets. They'll be giving some away along with some BitCrystal tokens at our event! Cool

We work hard to promote Bitcoin adoption and the decentralization of society. You can support our efforts by donating BTC to 35wDNxFhDB6Ss8fgijUUpn2Yx6sggDgGqS
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May 20, 2015, 07:26:23 AM
 #39

One of the questions should be .... "What kind of games, can be incorporated into the Blockchain" -- It cannot just be "Card games"

I know some games like FPS etc.. would not be suitable, but any turn based game, should work.

Another question might be the impact that these games might have on the Blockchain. {Bloating / Spam etc etc... }

Is there a platform, where the audience can post questions like this to the host or the panel? {Twitter?}

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May 20, 2015, 07:39:29 AM
 #40

One of the questions should be .... "What kind of games, can be incorporated into the Blockchain" -- It cannot just be "Card games"

I know some games like FPS etc.. would not be suitable, but any turn based game, should work.

Another question might be the impact that these games might have on the Blockchain. {Bloating / Spam etc etc... }

Is there a platform, where the audience can post questions like this to the host or the panel? {Twitter?}
This is the host, actually. Any question you tweet with #BlockchainGaming @TheBitcoinCoop will be asked during the Q&A period on your behalf. I hope you'll tune in. Smiley

An FPS game could work, either by vastly increasing the block time and size, or limiting the recorded data to things like badges and K/D ratios. This likely would bloat the Bitcoin blockchain, unless done using an intermediary solution such as Factom.

We work hard to promote Bitcoin adoption and the decentralization of society. You can support our efforts by donating BTC to 35wDNxFhDB6Ss8fgijUUpn2Yx6sggDgGqS
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