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Author Topic: Bitcoin puzzle transaction ~32 BTC prize to who solves it  (Read 394221 times)
Ihsotas.Otomakan
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June 24, 2026, 10:00:27 PM
 #13521

We had our first automatic adjustment of the proof-of-work difficulty on 30 Dec 2009.  

The minimum difficulty is 32 zero bits, so even if only one person was running a node, the difficulty doesn't get any easier than that.  For most of last year, we were hovering below the minimum.  On 30 Dec we broke above it and the algorithm adjusted to more difficulty.  It's been getting more difficult at each adjustment since then.

The adjustment on 04 Feb took it up from 1.34 times last year's difficulty to 1.82 times more difficult than last year.  That means you generate only 55% as many coins for the same amount of work.

The difficulty adjusts proportionally to the total effort across the network.  If the number of nodes doubles, the difficulty will also double, returning the total generated to the target rate.

For those technically inclined, the proof-of-work difficulty can be seen by searching on "target:" in debug.log.  It's a 256-bit unsigned hex number, which the SHA-256 value has to be less than to successfully generate a block.  It gets adjusted every 2016 blocks, typically two weeks.  That's when it prints "GetNextWorkRequired RETARGET" in debug.log.

minimum    00000000ffff0000000000000000000000000000000000000000000000000000
30/12/2009 00000000d86a0000000000000000000000000000000000000000000000000000
11/01/2010 00000000c4280000000000000000000000000000000000000000000000000000
25/01/2010 00000000be710000000000000000000000000000000000000000000000000000
04/02/2010 000000008cc30000000000000000000000000000000000000000000000000000
14/02/2010 0000000065465700000000000000000000000000000000000000000000000000
24/02/2010 0000000043b3e500000000000000000000000000000000000000000000000000
08/03/2010 00000000387f6f00000000000000000000000000000000000000000000000000
21/03/2010 0000000038137500000000000000000000000000000000000000000000000000
01/04/2010 000000002a111500000000000000000000000000000000000000000000000000
12/04/2010 0000000020bca700000000000000000000000000000000000000000000000000
21/04/2010 0000000016546f00000000000000000000000000000000000000000000000000
04/05/2010 0000000013ec5300000000000000000000000000000000000000000000000000
19/05/2010 00000000159c2400000000000000000000000000000000000000000000000000
29/05/2010 000000000f675c00000000000000000000000000000000000000000000000000
11/06/2010 000000000eba6400000000000000000000000000000000000000000000000000
24/06/2010 000000000d314200000000000000000000000000000000000000000000000000
06/07/2010 000000000ae49300000000000000000000000000000000000000000000000000
13/07/2010 0000000005a3f400000000000000000000000000000000000000000000000000
16/07/2010 000000000168fd00000000000000000000000000000000000000000000000000
27/07/2010 00000000010c5a00000000000000000000000000000000000000000000000000
05/08/2010 0000000000ba1800000000000000000000000000000000000000000000000000
15/08/2010 0000000000800e00000000000000000000000000000000000000000000000000
26/08/2010 0000000000692000000000000000000000000000000000000000000000000000

date, difficulty factor, % change
2009           1.00
30/12/2009     1.18   +18%
11/01/2010     1.31   +11%
25/01/2010     1.34    +2%
04/02/2010     1.82   +36%
14/02/2010     2.53   +39%
24/02/2010     3.78   +49%
08/03/2010     4.53   +20%
21/03/2010     4.57    +9%
01/04/2010     6.09   +33%
12/04/2010     7.82   +28%
21/04/2010    11.46   +47%
04/05/2010    12.85   +12%
19/05/2010    11.85    -8%
29/05/2010    16.62   +40%
11/06/2010    17.38    +5%
24/06/2010    19.41   +12%
06/07/2010    23.50   +21%
13/07/2010    45.38   +93%
16/07/2010   181.54  +300%
27/07/2010   244.21   +35%
05/08/2010   352.17   +44%
15/08/2010   511.77   +45%
26/08/2010   623.39   +22%


So I was digging in the past and found this!!

Could this be related?
And if it was related Don't forget me when you get to solve the puzzle ...
brainless
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June 25, 2026, 03:43:55 AM
 #13522

We had our first automatic adjustment of the proof-of-work difficulty on 30 Dec 2009.  

The minimum difficulty is 32 zero bits, so even if only one person was running a node, the difficulty doesn't get any easier than that.  For most of last year, we were hovering below the minimum.  On 30 Dec we broke above it and the algorithm adjusted to more difficulty.  It's been getting more difficult at each adjustment since then.

The adjustment on 04 Feb took it up from 1.34 times last year's difficulty to 1.82 times more difficult than last year.  That means you generate only 55% as many coins for the same amount of work.

The difficulty adjusts proportionally to the total effort across the network.  If the number of nodes doubles, the difficulty will also double, returning the total generated to the target rate.

For those technically inclined, the proof-of-work difficulty can be seen by searching on "target:" in debug.log.  It's a 256-bit unsigned hex number, which the SHA-256 value has to be less than to successfully generate a block.  It gets adjusted every 2016 blocks, typically two weeks.  That's when it prints "GetNextWorkRequired RETARGET" in debug.log.

minimum    00000000ffff0000000000000000000000000000000000000000000000000000
30/12/2009 00000000d86a0000000000000000000000000000000000000000000000000000
11/01/2010 00000000c4280000000000000000000000000000000000000000000000000000
25/01/2010 00000000be710000000000000000000000000000000000000000000000000000
04/02/2010 000000008cc30000000000000000000000000000000000000000000000000000
14/02/2010 0000000065465700000000000000000000000000000000000000000000000000
24/02/2010 0000000043b3e500000000000000000000000000000000000000000000000000
08/03/2010 00000000387f6f00000000000000000000000000000000000000000000000000
21/03/2010 0000000038137500000000000000000000000000000000000000000000000000
01/04/2010 000000002a111500000000000000000000000000000000000000000000000000
12/04/2010 0000000020bca700000000000000000000000000000000000000000000000000
21/04/2010 0000000016546f00000000000000000000000000000000000000000000000000
04/05/2010 0000000013ec5300000000000000000000000000000000000000000000000000
19/05/2010 00000000159c2400000000000000000000000000000000000000000000000000
29/05/2010 000000000f675c00000000000000000000000000000000000000000000000000
11/06/2010 000000000eba6400000000000000000000000000000000000000000000000000
24/06/2010 000000000d314200000000000000000000000000000000000000000000000000
06/07/2010 000000000ae49300000000000000000000000000000000000000000000000000
13/07/2010 0000000005a3f400000000000000000000000000000000000000000000000000
16/07/2010 000000000168fd00000000000000000000000000000000000000000000000000
27/07/2010 00000000010c5a00000000000000000000000000000000000000000000000000
05/08/2010 0000000000ba1800000000000000000000000000000000000000000000000000
15/08/2010 0000000000800e00000000000000000000000000000000000000000000000000
26/08/2010 0000000000692000000000000000000000000000000000000000000000000000

date, difficulty factor, % change
2009           1.00
30/12/2009     1.18   +18%
11/01/2010     1.31   +11%
25/01/2010     1.34    +2%
04/02/2010     1.82   +36%
14/02/2010     2.53   +39%
24/02/2010     3.78   +49%
08/03/2010     4.53   +20%
21/03/2010     4.57    +9%
01/04/2010     6.09   +33%
12/04/2010     7.82   +28%
21/04/2010    11.46   +47%
04/05/2010    12.85   +12%
19/05/2010    11.85    -8%
29/05/2010    16.62   +40%
11/06/2010    17.38    +5%
24/06/2010    19.41   +12%
06/07/2010    23.50   +21%
13/07/2010    45.38   +93%
16/07/2010   181.54  +300%
27/07/2010   244.21   +35%
05/08/2010   352.17   +44%
15/08/2010   511.77   +45%
26/08/2010   623.39   +22%


So I was digging in the past and found this!!

Could this be related?
And if it was related Don't forget me when you get to solve the puzzle ...
Yes it's related, consider word factor, in puzzle creator also mention factor .01 to .0001, now use brain to solve puzzle with factor adjustment

13sXkWqtivcMtNGQpskD78iqsgVy9hcHLF
Niekko
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June 25, 2026, 10:11:29 PM
 #13523

Yes it's related


related to what ?  Roll Eyes

Ihsotas.Otomakan
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June 25, 2026, 11:23:27 PM
 #13524

As BurtW also pointed out the transaction values increase from from 0.001 to 0.256, according to the address position.

Lets start by what we know:

The BTC values of the outputs (0.001 through 0.256) are obviously the sequence numbers and the private keys are the sequence values.

How many of the sequence values do we already know (have been found by brute force)?  

Is the list in this thread the entire list of known values from the sequence?

here are the other pvk decimal values I was able to find:

Address 15: 26867
Address 16: 51510
Address 17: 95823
Address 18: 198669
Address 19: 357535
Address 20: ?

Addrss 71+ ?
Are people getting bored?
Cricktor
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June 26, 2026, 08:28:24 PM
Merited by NotFuzzyWarm (1)
 #13525

...
What is your intention of quoting decade old posts?

One of Satoshi about proof of work auto-adjustment which has basically nothing related to the puzzle challenge of this topic. It's fundamental to how Bitcoin works, but doesn't help anyone to come closer to any solution of yet unsolved ones. And brainless... well, is literally brainless! Not really hot news.  Roll Eyes

Another of Bulista which makes not much sense to quote in the current solution context of the Bitcoin challenge puzzle. Maybe I don't see or understand the point you want to make. Enlighten me/us what your thought process was, if there was any thought process, actually.

Do us a favour and stop shitposting here, please. If you don't understand why #71+ are hard to solve (just by the huge size of the search space and there're no shortcuts, really), take a break, read and learn, but don't pollute this topic with your nonsense. I guess nobody here, except maybe brain-dead morons, wants to spoon-feed you (with garbage).

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before January 1st 2027?

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