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October 24, 2016, 05:23:15 PM |
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Thanks.
I think I figured it out.
It was the core's consensus lib, which I use for cross-checking scripts (to make sure that my script processor returns the same result).
It was happening for blocks containing txs with 10000+ inputs, so if the script processing function needed extra ~6ms to finish, it was creating the problem. Not sure whether it is the consensus lib itself (from 0.13.0) that is slow, or is it rather the (slow) way my app's engine calls the external dll... Can't say, but after switch off the cross-checking, it's all good now.
Cheers
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