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Author Topic: [New Player vs Player] Blastabit.com [1st of April Release!, 50/50!, Dicing!]  (Read 3284 times)
BitcoinBlastPVP (OP)
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December 10, 2016, 02:46:32 AM
Last edit: March 14, 2017, 06:00:40 PM by BitcoinBlastPVP
 #1

Post is being constantly updated so please read the whole thread before replying, thankyou. Follow us on twitter @blastabit

BTClastabit

Blastabit is a new and upcoming completely player vs player experience that is a mix between space invaders and battleships although tweaked to make everything completely fair giving absolutely no players any advantages nor disadvantages. By "Player vs Player" we mean you will be put into matchmaking to find another player with a similar bet as yours and you can decide whether to decline or accept. Once both players have loaded in on the top of the screen will be 9 tiles and on the bottom will be 9 tiles, your ship will be in the 5th tile on the bottom and the opposing players ship will be on the 5th tile on the top, each player will have 15 seconds to decide if they'd like to move one space to the left or right, stay where they are or shoot at a tile of their choice. Once a player hits an enemy once that player will take the pot. Blastabit is expected to launch between January and February of next year and will be launching many promotions. Blastabit will have manual and automated play to accommodate for all kinds of players, Blastabit will also be using "credits" and each credit is equal to 1/1000000th of a bitcoin so 1 bitcoin translates to 1 million credits. Blastabit is a one of a kind completely 50/50 game of skill and chance without the disadvantages that other Bitcoin gambling sites with a house edge. All withdrawals will have a 1% fee taken.

Provably fair

When you first join the game, it generates your first client seed.

var array = new Uint32Array(1);
return window.crypto.getRandomValues(array)[0];

A new client seed is generated at the end of each round.

When a player clicks End turn button, it will generate a sha256 hash containing the player actions and the client seed.

var hash = CryptoJS.SHA256(Format).toString();

Format: <round>|<movement>|<target>|<clientseed> Ex.: 1|3|4|1699471377 (sha256: b8b9207aec8ba4ddab07248fd23837a95a41ce29aafa0c3c400f68d3054a9560)

(In the example, this is the first round, Players are on the middle tile of their line (#4) knowing there's 9 tiles, and the first tile is #0. This hash means the player wants to move to the left (from tile 4 to tile 3) and wants to shoot at the enemy's tile 4 (middle tile of enemy line)

Once both players have ended their turn, both players will send their unhashed actions set to the server and the server will compare it to the hash both users sent. If one hash isn't right, it will mean one user tried to change their action before the round ended. Maybe a cheat attempt and will auto lose the match.(edited)

Dicing

Dicing will also be implemented along with the original game which will also be player vs player with no house edge to allow players to play without the disadvantages that a house gives. This feature will be along side the original game where players can place a bet and other players can choose to accept or decline, you can leave a bet up and when someone accepts it the game will automatically happen and when you log in next you'll find out what the outcome is Smiley

Promotions will be starting soon, in order to get a pre launch registration code which will include an increased faucet payout please reply to this thread so that we may send it to you, when the project is ready for a beta test all codes will be sent out Smiley

Share with your friends!
Initial U.I (Subject to change)
https://i.imgur.com/rxKyRAs.png
https://i.imgur.com/OdD5Lth.png

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December 10, 2016, 03:42:11 AM
 #2

I am a partner in this exciting project which is specifically built to beat the unfair advantage of the house over players. I will be happy to assist any members.

Claim your pre launch codes now ! By posting in this thread
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December 10, 2016, 04:16:13 AM
 #3

Claim your pre launch codes now ! By posting in this thread
Ok i would like to claim pre launch code and try your platform also name sound more like bustabit which is also famous game.

Please post full detail regarding how game actually works.
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December 10, 2016, 05:01:19 AM
 #4

Pvp. So how is the winner determined? Based on skill? So this is a game? Not a luck based one?
I also want to claim pre-launch code. This look interesting.
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December 10, 2016, 07:08:36 AM
 #5

Pvp. So how is the winner determined? Based on skill? So this is a game? Not a luck based one?
I also want to claim pre-launch code. This look interesting.

Claim your pre launch codes now ! By posting in this thread
Ok i would like to claim pre launch code and try your platform also name sound more like bustabit which is also famous game.

Please post full detail regarding how game actually works.

Post has been updated with how the game will work along with information regarding the pre-launch codes Smiley
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December 10, 2016, 11:56:05 AM
 #6

Post has been updated with how the game will work along with information regarding the pre-launch codes Smiley
Sound interesting but you may need really high level of promotion in early days because game require atleast two players to be online and if one have to wait for hours to get another player to play with he will just leave your site.

Also if you can provide, please post few screenshots of your game.
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December 10, 2016, 12:30:30 PM
 #7

Post has been updated with how the game will work along with information regarding the pre-launch codes Smiley
Sound interesting but you may need really high level of promotion in early days because game require atleast two players to be online and if one have to wait for hours to get another player to play with he will just leave your site.

Also if you can provide, please post few screenshots of your game.

OP has mentioned that they will have many promotions when the site is officially launched. Still waiting for more details about the game, it sounds too early to inform it publicy because we still need to wait around 1month or even more.
Most likely people will forget about it when it is ready to launch especially if this thread is not frequently updated by some news.
Overall, good luck for this site. Hope it will be great site as you expect because you have chosen the hardest game to build. PvP game is always hard to get active players.

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December 10, 2016, 12:38:03 PM
 #8

Count me in boy.
BitcoinBlastPVP (OP)
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December 10, 2016, 12:44:44 PM
 #9

Post has been updated with how the game will work along with information regarding the pre-launch codes Smiley
Sound interesting but you may need really high level of promotion in early days because game require atleast two players to be online and if one have to wait for hours to get another player to play with he will just leave your site.

Also if you can provide, please post few screenshots of your game.

Post has been updated with how the game will work along with information regarding the pre-launch codes Smiley
Sound interesting but you may need really high level of promotion in early days because game require atleast two players to be online and if one have to wait for hours to get another player to play with he will just leave your site.

Also if you can provide, please post few screenshots of your game.

OP has mentioned that they will have many promotions when the site is officially launched. Still waiting for more details about the game, it sounds too early to inform it publicy because we still need to wait around 1month or even more.
Most likely people will forget about it when it is ready to launch especially if this thread is not frequently updated by some news.
Overall, good luck for this site. Hope it will be great site as you expect because you have chosen the hardest game to build. PvP game is always hard to get active players.

This post will be updated regularly with screenshots and general info, along with development progress. We have considered the fact that there needs to be an active player base in order for the game to essentially work which is why we are going to be providing many promotions when it's very very close to a stable, bug free version Smiley
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December 10, 2016, 01:52:31 PM
 #10

what is the game in player vs player
poker, playing card , or what about game all casino games
you not explain about your game

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December 10, 2016, 01:59:30 PM
 #11

What to claim? your topic is complete nonsense.
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December 10, 2016, 02:17:55 PM
 #12

What to claim? your topic is complete nonsense.
It somewhat makes sense, in my opinion.



Will blastabit be fully provably fair, and give the house no chance to cheat? If not, if you wanted to cheat, how could you cheat and would it be in an undetectable/very hard to detect way.

How do you make money, if no house edge is present? (or what is in it for you?)

How did you calculate the 50% skill factor? With a decent sized skill factor, are you worried about smart bots learning to play your game?

taking a break - expect delayed responses
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December 10, 2016, 02:23:31 PM
 #13

Will blastabit be fully provably fair, and give the house no chance to cheat? If not, if you wanted to cheat, how could you cheat and would it be in an undetectable/very hard to detect way.

How do you make money, if no house edge is present? (or what is in it for you?)

How did you calculate the 50% skill factor? With a decent sized skill factor, are you worried about smart bots learning to play your game?

Even if the scheme of the game it looks like 50/50 chance for winning,DarkStar_ is right.
How you suppose to earn from this game Op? and please don't tell me through the ads... Roll Eyes
And yes, don't forget bots attack on this. It looks like an easy target already.

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December 10, 2016, 03:08:37 PM
 #14

I always find it better if the site is ready or on the testing phase before announcing it in public. Despite that, as I have understand how it will work, it seems to be great. I like pvp games, it's fun and pretty challenging that's why your description caught my attention. I'm looking forward to try out your site and I'm also interested with the pre launch registration code.
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December 10, 2016, 06:03:27 PM
 #15

This site can not be reached
Blastabit.com DNS server address could not be found.
site could not be accessed, let's look at a gambling site that you want to launch on this post, hopefully not boring and most important is to give an overview of your site in posting this thread Smiley

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December 10, 2016, 08:25:27 PM
Last edit: December 11, 2016, 06:18:02 AM by dustboy
 #16

This site can not be reached
Blastabit.com DNS server address could not be found.
site could not be accessed, let's look at a gambling site that you want to launch on this post, hopefully not boring and most important is to give an overview of your site in posting this thread Smiley


You did not even read the whole OP, did you?Who said that the site is accessible? It is still a plan which will be launched next year during January-February, of course you cant access it now.
BitcoinBlastPVP (OP)
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December 11, 2016, 12:07:27 AM
 #17

What to claim? your topic is complete nonsense.

what is the game in player vs player
poker, playing card , or what about game all casino games
you not explain about your game

Please read the entire post before replying, thanks Smiley
BitcoinBlastPVP (OP)
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December 11, 2016, 12:23:09 AM
 #18

What to claim? your topic is complete nonsense.
It somewhat makes sense, in my opinion.



Will blastabit be fully provably fair, and give the house no chance to cheat? If not, if you wanted to cheat, how could you cheat and would it be in an undetectable/very hard to detect way.

How do you make money, if no house edge is present? (or what is in it for you?)

How did you calculate the 50% skill factor? With a decent sized skill factor, are you worried about smart bots learning to play your game?

Will blastabit be fully provably fair, and give the house no chance to cheat? If not, if you wanted to cheat, how could you cheat and would it be in an undetectable/very hard to detect way.

How do you make money, if no house edge is present? (or what is in it for you?)

How did you calculate the 50% skill factor? With a decent sized skill factor, are you worried about smart bots learning to play your game?

Even if the scheme of the game it looks like 50/50 chance for winning,DarkStar_ is right.
How you suppose to earn from this game Op? and please don't tell me through the ads... Roll Eyes
And yes, don't forget bots attack on this. It looks like an easy target already.

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor, by 50/50 i meant chance and by skill the only skill required in the game is denomination, we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley
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December 11, 2016, 02:14:32 AM
 #19

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley
That part sounds good, but wouldn't the house, if they wanted to cheat (ie you making an account to make extra money) possibly gain an advantage by waiting to see what the other person chooses, and than moving respectively to give yourself an advantage/win. You also haven't answered my question about the game being provably fair. This could be unrelated/not a problem, but if it is, you could have the client hash their move with a secure method. Example would be running sha256 on the string below, and sending the hash to the server. When the moves take place (both players picked), the client would give the secret to the server. If it fails to hash to the original hash, that person would lose. (still some problems with this, but it has the main idea)
Code:
shoot|idsfhjghdjk49387581@werjfksdhjkg#$5i4j5478hDS/fhdgu3t2t34

as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor

A 1% fee would be equal to a 1% house edge, because the RTP would become 99%, which converts to a 1% edge. Advertising no house edge would be misleading and possibly false.

by 50/50 i meant chance and by skill the only skill required in the game is denomination
50/50 implies that chance and skill are equal, as 50/50 means 50% and 50%.

we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley
What measures do you have in place? I feel a bot could have an advantage fairly easily. It could calculate what would happen if it made X move and his opponent played X move, try out all the possibilities, and see which would have the highest probability of winning the game in the end.

Even if the scheme of the game it looks like 50/50 chance for winning,DarkStar_ is right.
How you suppose to earn from this game Op? and please don't tell me through the ads... Roll Eyes
And yes, don't forget bots attack on this. It looks like an easy target already.

Nice complete echo of my post.

taking a break - expect delayed responses
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December 11, 2016, 04:15:19 AM
 #20

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor, by 50/50 i meant chance and by skill the only skill required in the game is denomination, we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley


Just a piece of friendly advise: I would strongly reconsider charging a fee per bet. One of the beauties of offering a PvP game is that you don't have any risk yourself, so you can sanely afford to offer a 100% return-to-player. That's something no vs the house game can or will ever be able to realistically do. Instead you could charge, a 1-30% fee on all profit a player makes. I think that model would be quite fair to players and the house, and allow you to offer something quite unique.


Anyway, good luck! I always enjoy checking out new and unique sites.

Check out gamblingsitefinder.com for a decent list/rankings of crypto casinos. Note: I have no affiliation or interest in it, and don't even agree with all the rankings ... but it's the only uncorrupted review site I'm aware of.
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December 11, 2016, 06:47:04 AM
 #21

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley
That part sounds good, but wouldn't the house, if they wanted to cheat (ie you making an account to make extra money) possibly gain an advantage by waiting to see what the other person chooses, and than moving respectively to give yourself an advantage/win. You also haven't answered my question about the game being provably fair. This could be unrelated/not a problem, but if it is, you could have the client hash their move with a secure method. Example would be running sha256 on the string below, and sending the hash to the server. When the moves take place (both players picked), the client would give the secret to the server. If it fails to hash to the original hash, that person would lose. (still some problems with this, but it has the main idea)
Code:
shoot|idsfhjghdjk49387581@werjfksdhjkg#$5i4j5478hDS/fhdgu3t2t34

as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor

A 1% fee would be equal to a 1% house edge, because the RTP would become 99%, which converts to a 1% edge. Advertising no house edge would be misleading and possibly false.

by 50/50 i meant chance and by skill the only skill required in the game is denomination
50/50 implies that chance and skill are equal, as 50/50 means 50% and 50%.

we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley
What measures do you have in place? I feel a bot could have an advantage fairly easily. It could calculate what would happen if it made X move and his opponent played X move, try out all the possibilities, and see which would have the highest probability of winning the game in the end.

Even if the scheme of the game it looks like 50/50 chance for winning,DarkStar_ is right.
How you suppose to earn from this game Op? and please don't tell me through the ads... Roll Eyes
And yes, don't forget bots attack on this. It looks like an easy target already.

Nice complete echo of my post.

We will consider your first point very strongly as it is quite possible for us to make an account and win over players who are playing and for the site to work there does need to be mutual trust. We will implement a provably fair system Smiley

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley

In regards to the many measures we will have in place so that bots cannot gain advantages over other players we would like to keep to ourselves until the measures we have in place are decided upon and put in place.

Now onto the fee's, When two players are matched up and the game is played out and a player has won, the winning player will have 2% (same fee as if both players had 1% taken from both of their bets) of the winnings subtracted from the profit from the match. By no house edge we mean that both players will have an equal chance of winning instead of if you were to play against a house where the house would have a 51% chance to win and you would have a 49% chance to win Smiley

Thank you for your reply Smiley



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December 11, 2016, 06:53:44 AM
 #22

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor, by 50/50 i meant chance and by skill the only skill required in the game is denomination, we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley


Just a piece of friendly advise: I would strongly reconsider charging a fee per bet. One of the beauties of offering a PvP game is that you don't have any risk yourself, so you can sanely afford to offer a 100% return-to-player. That's something no vs the house game can or will ever be able to realistically do. Instead you could charge, a 1-30% fee on all profit a player makes. I think that model would be quite fair to players and the house, and allow you to offer something quite unique.


Anyway, good luck! I always enjoy checking out new and unique sites.

Thats the model we have in place already which, where the player who wins will have the fee taken from their profit they have won from the match which will be 2% the same as if two players where to pay a 1% fee prior to the match Smiley Thanks for the reply we hope we can offer the community a fun and social game Smiley
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December 11, 2016, 08:01:37 AM
 #23

Cool idea. I'd like to claim a launch code!

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor, by 50/50 i meant chance and by skill the only skill required in the game is denomination, we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley


Just a piece of friendly advise: I would strongly reconsider charging a fee per bet. One of the beauties of offering a PvP game is that you don't have any risk yourself, so you can sanely afford to offer a 100% return-to-player. That's something no vs the house game can or will ever be able to realistically do. Instead you could charge, a 1-30% fee on all profit a player makes. I think that model would be quite fair to players and the house, and allow you to offer something quite unique.


Anyway, good luck! I always enjoy checking out new and unique sites.

Thats the model we have in place already which, where the player who wins will have the fee taken from their profit they have won from the match which will be 2% the same as if two players where to pay a 1% fee prior to the match Smiley Thanks for the reply we hope we can offer the community a fun and social game Smiley

Agreed, there should be a fee. Remember what happened to bustabit?

My recommendation however would be to charge a 1-5% fee from the pot, not pre-game. This will be less daunting to players.

looking for a signature campaign, dm me for that
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December 11, 2016, 08:05:37 AM
 #24

Blastabit.com Like not conected, Wish you to take this one first.
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December 11, 2016, 09:11:18 AM
 #25

Cool idea. I'd like to claim a launch code!

The house will take no part in the game as it is entirely player vs player and the winnings are determined off of the players outcomes whether it be a loss or a win. Blastabit's game itself isn't pre-determined at all giving us no chance to cheat along with the players Smiley as for "how do we make money" there will be a 1% fee taken from each bet you place and to address the skill factor, by 50/50 i meant chance and by skill the only skill required in the game is denomination, we have constantly considered the use of bots getting an advantages over other players which is why we already have measures and place and carefully made the game so that regardless of how smart or complex the bot is, the bot will never have an advantage over a regular player Smiley


Just a piece of friendly advise: I would strongly reconsider charging a fee per bet. One of the beauties of offering a PvP game is that you don't have any risk yourself, so you can sanely afford to offer a 100% return-to-player. That's something no vs the house game can or will ever be able to realistically do. Instead you could charge, a 1-30% fee on all profit a player makes. I think that model would be quite fair to players and the house, and allow you to offer something quite unique.


Anyway, good luck! I always enjoy checking out new and unique sites.

Thats the model we have in place already which, where the player who wins will have the fee taken from their profit they have won from the match which will be 2% the same as if two players where to pay a 1% fee prior to the match Smiley Thanks for the reply we hope we can offer the community a fun and social game Smiley

Agreed, there should be a fee. Remember what happened to bustabit?

My recommendation however would be to charge a 1-5% fee from the pot, not pre-game. This will be less daunting to players.

Thats the plan, in the post 2% is taken from the players winnings but only if they win Smiley

Blastabit.com Like not conected, Wish you to take this one first.

Blastabit.com domain is owned by us, obviously nothing is up yet as we arent ready to launch Smiley
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December 11, 2016, 08:30:35 PM
 #26

Now onto the fee's, When two players are matched up and the game is played out and a player has won, the winning player will have 2% (same fee as if both players had 1% taken from both of their bets) of the winnings subtracted from the profit from the match. By no house edge we mean that both players will have an equal chance of winning instead of if you were to play against a house where the house would have a 51% chance to win and you would have a 49% chance to win Smiley
If you (theoretically) have a 50% chance to win, that 50% chance to win would be for a x1.96 multiplier, which is a 2% house edge. A 50% chance to win x1.98 is offered on dice sites with a 1% house edge. A 50/50 chance to win does not make a game not have a house edge. To make a game not have a house edge, the expected value must be 0.

If you want to run a game without a house edge, but still want to make money, consider doing what iirc BitKong used to do (not a PvP game btw). They charged a 1% withdraw fee and ran their main game (a provably fair game) without a house edge.

taking a break - expect delayed responses
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December 11, 2016, 08:38:24 PM
 #27

Now onto the fee's, When two players are matched up and the game is played out and a player has won, the winning player will have 2% (same fee as if both players had 1% taken from both of their bets) of the winnings subtracted from the profit from the match. By no house edge we mean that both players will have an equal chance of winning instead of if you were to play against a house where the house would have a 51% chance to win and you would have a 49% chance to win Smiley
If you (theoretically) have a 50% chance to win, that 50% chance to win would be for a x1.96 multiplier, which is a 2% house edge. A 50% chance to win x1.98 is offered on dice sites with a 1% house edge. A 50/50 chance to win does not make a game not have a house edge. To make a game not have a house edge, the expected value must be 0.

If you want to run a game without a house edge, but still want to make money, consider doing what iirc BitKong used to do (not a PvP game btw). They charged a 1% withdraw fee and ran their main game (a provably fair game) without a house edge.

Didn't think of the fee on withdrawal myself. Gave it a thought but this didn't pop on my mind. A great idea the admin should consider. A PvP game shouldn't perhaps have a fee during the game itself.

.
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December 11, 2016, 09:46:21 PM
 #28

oh cool idea ill be checking this out for sure.
Do you guys have a twitter account that people can follow to watch for the launch or for updates?



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Rainbot
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December 11, 2016, 11:43:39 PM
 #29

oh cool idea ill be checking this out for sure.
Do you guys have a twitter account that people can follow to watch for the launch or for updates?
Apart from this thread there is no sign of any social media presence anywhere. I searched social media: no sign of Blastabit username anywhere.
Google only result is this announcement thread. Blastabit.com is not even up with some kind of placeholder message, it looks like a dead site.
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December 12, 2016, 02:32:38 AM
Last edit: December 12, 2016, 03:41:57 AM by BitcoinBlastPVP
 #30

oh cool idea ill be checking this out for sure.
Do you guys have a twitter account that people can follow to watch for the launch or for updates?
oh cool idea ill be checking this out for sure.
Do you guys have a twitter account that people can follow to watch for the launch or for updates?
Apart from this thread there is no sign of any social media presence anywhere. I searched social media: no sign of Blastabit username anywhere.
Google only result is this announcement thread. Blastabit.com is not even up with some kind of placeholder message, it looks like a dead site.

Social media will be up and running an a couple of days with updates, blastabit.com will have a placeholder message very soon Smiley

Now onto the fee's, When two players are matched up and the game is played out and a player has won, the winning player will have 2% (same fee as if both players had 1% taken from both of their bets) of the winnings subtracted from the profit from the match. By no house edge we mean that both players will have an equal chance of winning instead of if you were to play against a house where the house would have a 51% chance to win and you would have a 49% chance to win Smiley
If you (theoretically) have a 50% chance to win, that 50% chance to win would be for a x1.96 multiplier, which is a 2% house edge. A 50% chance to win x1.98 is offered on dice sites with a 1% house edge. A 50/50 chance to win does not make a game not have a house edge. To make a game not have a house edge, the expected value must be 0.

If you want to run a game without a house edge, but still want to make money, consider doing what iirc BitKong used to do (not a PvP game btw). They charged a 1% withdraw fee and ran their main game (a provably fair game) without a house edge.

We have decided on a 1% withdrawal fee instead of the 2% fee taken from winning players profits Smiley thankyou for your suggestions Smiley
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December 12, 2016, 02:41:38 AM
 #31

Agreed, there should be a fee. Remember what happened to bustabit?

What happened to bustabit? Not sure I get the reference

Check out gamblingsitefinder.com for a decent list/rankings of crypto casinos. Note: I have no affiliation or interest in it, and don't even agree with all the rankings ... but it's the only uncorrupted review site I'm aware of.
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December 12, 2016, 09:54:26 PM
 #32

Agreed, there should be a fee. Remember what happened to bustabit?

What happened to bustabit? Not sure I get the reference

Agreed, never heard of bustabit failing
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December 13, 2016, 03:41:35 AM
 #33

oh cool idea ill be checking this out for sure.
Do you guys have a twitter account that people can follow to watch for the launch or for updates?
Apart from this thread there is no sign of any social media presence anywhere. I searched social media: no sign of Blastabit username anywhere.
Google only result is this announcement thread. Blastabit.com is not even up with some kind of placeholder message, it looks like a dead site.

blastabit.com is live now with an under construction message, screenshots of initial ui (subject to change) are now added to post along with bitcoinblastpvp on twitter  Smiley
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December 13, 2016, 04:28:16 AM
 #34

It is really nice to see that their are more player to players games are coming in the market, I will be just waiting for the launch, please add me for the promotion code when you are launching the game.
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December 13, 2016, 04:38:16 AM
 #35

sounds interesting project and we have another gambling site to playing gamble. is it really no house edge? i really curious to waiting for the launch of the site. i hope we can find some new with the site and we can play many games, of course i hope you will be thinking to add some faucet for the member.
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December 13, 2016, 08:32:51 AM
 #36

Its good to see that this is really happening in our very own eyes. And its even going to change the way we see gambling. Having followed the project from inception and up till this final days before launch, I say I cant wait to see it materialize and even give it my own trial probably I will be the first to earn on this site...
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December 13, 2016, 10:21:32 AM
 #37

It is really nice to see that their are more player to players games are coming in the market, I will be just waiting for the launch, please add me for the promotion code when you are launching the game.

Thanks for the reply, launch should be soon along with a beta

sounds interesting project and we have another gambling site to playing gamble. is it really no house edge? i really curious to waiting for the launch of the site. i hope we can find some new with the site and we can play many games, of course i hope you will be thinking to add some faucet for the member.

Yes we can safely say we offer a no house edge gambling site, everything is completely 50/50 with no advantages nor disadvantages Smiley
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December 13, 2016, 10:29:21 AM
 #38

I want to try this site so please count me in too. Looking forward to seeing how awesome the site will be on the next month. First, I will play the game with the free promo. If everything goes smooth, I will put some good review here and also make some deposit to your site. strongly support new site and I love to play PvP gambling game. Hope that the site will launch soon

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December 13, 2016, 12:09:23 PM
 #39

Sounds like fun, I want to claim pre-registration code

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BitcoinBlastPVP (OP)
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December 13, 2016, 01:39:44 PM
 #40

I want to try this site so please count me in too. Looking forward to seeing how awesome the site will be on the next month. First, I will play the game with the free promo. If everything goes smooth, I will put some good review here and also make some deposit to your site. strongly support new site and I love to play PvP gambling game. Hope that the site will launch soon

Thanks for your support Smiley blastabit will have surprises for users soon Smiley
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December 14, 2016, 09:15:18 AM
 #41

Registration and login has been finished, now just the game and other things to come Smiley
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December 16, 2016, 01:24:43 AM
 #42

Dicing has been implemented Smiley
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December 16, 2016, 11:12:29 PM
 #43

This seems like a cool site, good luck with it cruxxy.
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December 17, 2016, 02:12:33 AM
 #44

Thanks for the support Smiley
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December 18, 2016, 11:27:14 PM
 #45

Thanks for the support Smiley
No problem, cruxxy
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December 21, 2016, 06:26:47 AM
 #46

Deposits and withdrawals are now working! Smiley now all that's needed is the dicing and game to be bug free and stable along with a security test Smiley
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December 21, 2016, 03:24:36 PM
 #47

Deposits and withdrawals are now working! Smiley now all that's needed is the dicing and game to be bug free and stable along with a security test Smiley

This is really cool with timely update of activities going on the site in other to keep the community abreast of things happening over there. Hoping to see this updated regularly and even after launch and we can all make it happen over there... Good work @cruxxy...
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December 22, 2016, 03:46:57 PM
 #48

Good site and idea. It just makes me laugh when you say there is not house edge. Your house edge is the 1% withdraw fee.
Same as winning 0.99 on a 50/50 bet with 1 credit = 1.99 or you get 2 and withdraw 1.99 either way you get 1.99 form betting 1.

 
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December 23, 2016, 11:03:30 PM
 #49

Good site and idea. It just makes me laugh when you say there is not house edge. Your house edge is the 1% withdraw fee.
Same as winning 0.99 on a 50/50 bet with 1 credit = 1.99 or you get 2 and withdraw 1.99 either way you get 1.99 form betting 1.
Technically, you are playing with no house edge. With a 1% edge, you'd be expected to lose 1% of your bet, every time. If you play 10 games with 1 BTC, with a house edge, you'd be expected to lose 0.1 BTC. With a withdraw fee, your expected value is 0 until you withdraw, but by then you should have made profit if you are withdrawing. You won't lose more over the long term.

taking a break - expect delayed responses
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December 23, 2016, 11:54:26 PM
 #50

Deposits and withdrawals are now working! Smiley now all that's needed is the dicing and game to be bug free and stable along with a security test Smiley



I want to be part of those who will beta test it. I tried to read each and every post in this thread and I think the bot-free community and provably fair system is the only big piece of log to be lifted to get this running.

Suggestion though, add a feature wherein we can be matched with the same player again. I don't like losing without giving a at least a single blow. Cheesy
Good site and idea. It just makes me laugh when you say there is not house edge. Your house edge is the 1% withdraw fee.
Same as winning 0.99 on a 50/50 bet with 1 credit = 1.99 or you get 2 and withdraw 1.99 either way you get 1.99 form betting 1.
Technically, you are playing with no house edge. With a 1% edge, you'd be expected to lose 1% of your bet, every time. If you play 10 games with 1 BTC, with a house edge, you'd be expected to lose 0.1 BTC. With a withdraw fee, your expected value is 0 until you withdraw, but by then you should have made profit if you are withdrawing. You won't lose more over the long term.

If you play 10games with 1 btc every game and lost 4 times but won 6 times, your profit would be 2btc less 0.01 for each win. So 1.94btc.

If you lose 6 times and win 4 times, youre loss will be 2btc plus 0.04

New Bitcointalk Talkshow Video(Aug 2023). Bitcointalk discussion
My bitsler ref link bitsler.com
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December 24, 2016, 01:34:01 AM
 #51

This project will be a great one, how would you generate profit on this project? through ads and promotional spaces or boxes? You need at least one a pair of players in order to have a game right? so what if there is only one player he/she needs to wait until another one enters the game? You need to make a bot or hire a staff to play with your end users. You need to generate traffic in order to have enough player to play on your site. Wish you luck on the project. Merry Christmas.

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December 27, 2016, 10:29:37 AM
 #52

This project will be a great one, how would you generate profit on this project? through ads and promotional spaces or boxes? You need at least one a pair of players in order to have a game right? so what if there is only one player he/she needs to wait until another one enters the game? You need to make a bot or hire a staff to play with your end users. You need to generate traffic in order to have enough player to play on your site. Wish you luck on the project. Merry Christmas.

For the battleships version 2 players will need to be online at once but as for the dicing version you dont need to be online for the bet to take place as you yourself will place a bet and anyone who sees said bet can accept it and once accepted the game will play out and when you login next you'll see the result Smiley
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December 27, 2016, 10:42:41 AM
 #53

There are no links in your first post.

Ping them!

Cheers
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December 27, 2016, 10:59:32 AM
 #54

Quote
Website in construction

Realy? Why u write ads when site is broken
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December 28, 2016, 11:24:07 AM
 #55

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Website in construction

Realy? Why u write ads when site is broken

Site is not broken, it is in development and will be up very soon for everyone to play Smiley
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January 02, 2017, 01:46:44 AM
 #56

Deposits and withdrawals are now working! Smiley now all that's needed is the dicing and game to be bug free and stable along with a security test Smiley



I want to be part of those who will beta test it. I tried to read each and every post in this thread and I think the bot-free community and provably fair system is the only big piece of log to be lifted to get this running.

Suggestion though, add a feature wherein we can be matched with the same player again. I don't like losing without giving a at least a single blow. Cheesy
Good site and idea. It just makes me laugh when you say there is not house edge. Your house edge is the 1% withdraw fee.
Same as winning 0.99 on a 50/50 bet with 1 credit = 1.99 or you get 2 and withdraw 1.99 either way you get 1.99 form betting 1.
Technically, you are playing with no house edge. With a 1% edge, you'd be expected to lose 1% of your bet, every time. If you play 10 games with 1 BTC, with a house edge, you'd be expected to lose 0.1 BTC. With a withdraw fee, your expected value is 0 until you withdraw, but by then you should have made profit if you are withdrawing. You won't lose more over the long term.

If you play 10games with 1 btc every game and lost 4 times but won 6 times, your profit would be 2btc less 0.01 for each win. So 1.94btc.

If you lose 6 times and win 4 times, youre loss will be 2btc plus 0.04

You will be able to double up against a player you have just played against if the other player accepts, as for the house edge the dice or game itself does not have a house edge but if you were to withdraw 1% would be taken and its more than likely winners who will be withdrawing their btc most of the time as summarized by DarkStar above Smiley
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January 02, 2017, 01:59:21 AM
 #57

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.
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January 02, 2017, 02:38:52 AM
 #58

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?
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January 02, 2017, 03:52:13 AM
 #59

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.
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January 02, 2017, 05:13:14 AM
 #60

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?
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January 02, 2017, 05:49:56 AM
 #61

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?
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January 02, 2017, 06:00:35 AM
 #62

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion
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January 02, 2017, 07:16:29 AM
 #63

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

Ok, well your opinion is wrong.  Dice games are completely random and there is absolutely no skill involved. 

Why did you say that "you will always have a 50% chance of winning"?  If there is a skill element to the game, you cannot guarantee a 50% chance of winning as there will be some scenarios where a player has a near 0% chance of winning.  What did you mean by "you will always have a 50% chance of winning"?
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January 02, 2017, 08:12:27 AM
 #64

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

Ok, well your opinion is wrong.  Dice games are completely random and there is absolutely no skill involved. 

Why did you say that "you will always have a 50% chance of winning"?  If there is a skill element to the game, you cannot guarantee a 50% chance of winning as there will be some scenarios where a player has a near 0% chance of winning.  What did you mean by "you will always have a 50% chance of winning"?

by 50% i mean each player has a 50% chance to lose as every time each player has their turn their options are limited which means every turn you will either miss or hit the other player, both players turns are played out at the same time.
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January 02, 2017, 08:57:25 AM
 #65

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

What do you mean skill based on dicing? Do you really need some skill to play on dice game? What i know is you really need some luck and good bankroll to start using some modified martingale and put the rest on luck though. So how can you say that dicing really need some skill here?
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January 02, 2017, 10:32:03 AM
 #66

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

What do you mean skill based on dicing? Do you really need some skill to play on dice game? What i know is you really need some luck and good bankroll to start using some modified martingale and put the rest on luck though. So how can you say that dicing really need some skill here?

All i said was i believed dicing takes a small bit of skill to play effectively such as deciding when and when not to bet this is what separates the people who bust and the people who profit greatly, thankyou for sharing your thoughts Smiley
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January 02, 2017, 01:28:56 PM
 #67

I want the pre launch code! Smiley

my 2 satoshi ... dice is a luck game, random Smiley
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January 02, 2017, 06:39:10 PM
 #68

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

Ok, well your opinion is wrong.  Dice games are completely random and there is absolutely no skill involved. 

Why did you say that "you will always have a 50% chance of winning"?  If there is a skill element to the game, you cannot guarantee a 50% chance of winning as there will be some scenarios where a player has a near 0% chance of winning.  What did you mean by "you will always have a 50% chance of winning"?

by 50% i mean each player has a 50% chance to lose as every time each player has their turn their options are limited which means every turn you will either miss or hit the other player, both players turns are played out at the same time.

Is the chance to hit/miss exactly 50/50?

If yes, then there is no skill element to the game.

You need to stop saying that there is.  This is false advertising.
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January 02, 2017, 11:01:51 PM
 #69

As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

What do you mean skill based on dicing? Do you really need some skill to play on dice game? What i know is you really need some luck and good bankroll to start using some modified martingale and put the rest on luck though. So how can you say that dicing really need some skill here?

All i said was i believed dicing takes a small bit of skill to play effectively such as deciding when and when not to bet this is what separates the people who bust and the people who profit greatly, thankyou for sharing your thoughts Smiley

Little bit yes since also we need to analyze the flow of win/loss situation so we can see that its time to bet huge and possibilities we could win on the time of lossing streak occured, but although still theres no guarantee for us to win on this kind of analyzation but i think it would be helpfull sometimes so we can have pointers on our bet made.

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January 03, 2017, 03:29:29 AM
 #70

This sounds pretty fun. I'm not usually into pvp, but I'll have to try this out! It looks like some strategy is going to be involved, along with a lot of luck. Hehe. And no house edge? Very cool.

Will you impliment an investment program?
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January 03, 2017, 03:35:34 PM
 #71

This sounds pretty fun. I'm not usually into pvp, but I'll have to try this out! It looks like some strategy is going to be involved, along with a lot of luck. Hehe. And no house edge? Very cool.
Will you impliment an investment program?

Its a more competitive game since you will be playing against another player.

To the  argument of players chance to win or lose, i think 50% is the average chance. See, 2 players 4 games, 4 chances to hit or miss the other. Even if you lose 4 games straight, the provability of you winning 4games straight is there.

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January 03, 2017, 05:15:13 PM
 #72

is it launched yet?

would be awesome to have a stable PVP platform....

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January 08, 2017, 01:03:24 PM
 #73

This sounds pretty fun. I'm not usually into pvp, but I'll have to try this out! It looks like some strategy is going to be involved, along with a lot of luck. Hehe. And no house edge? Very cool.

Will you impliment an investment program?

An investment program may be put in place in the future but as of right now no Smiley

is it launched yet?

would be awesome to have a stable PVP platform....



Launch is February the 15th of this year so be sure to keep an eye out Wink
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January 13, 2017, 07:17:24 AM
 #74

Topic has been updated with how the provably fair system will work Smiley
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January 13, 2017, 07:28:18 AM
 #75

hi devs this project sounds cool. i would like to participate in beta testing and whatever promotions you have for players. how do i join? i cant find website address on your OP? best of luck to your project!

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January 13, 2017, 07:33:15 AM
 #76

hi devs this project sounds cool. i would like to participate in beta testing and whatever promotions you have for players. how do i join? i cant find website address on your OP? best of luck to your project!
I think it sounds cool too. I heard of this before but only as recommendations and like a dream dice project. Now it's coming to life! I would really love to play this once it goes live. I don't think they have released the website address yet, so I think we can't see it yet until they officially launch the site.
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January 15, 2017, 04:34:42 AM
 #77

hi devs this project sounds cool. i would like to participate in beta testing and whatever promotions you have for players. how do i join? i cant find website address on your OP? best of luck to your project!

We will be sending out the promotions and testing via bitcointalk so watch out for a message Smiley
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January 15, 2017, 05:15:21 AM
 #78

i can't acces your site
in blank site, only write, website is construction
still open prelaunch code, free deposit
if still open i want to try youre site use prelaunch code
thank you


.SWG.io.













..Pre-Sale is LIVE at $0.14..







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January 15, 2017, 11:03:58 AM
 #79

hi devs this project sounds cool. i would like to participate in beta testing and whatever promotions you have for players. how do i join? i cant find website address on your OP? best of luck to your project!

We will be sending out the promotions and testing via bitcointalk so watch out for a message Smiley

when is it going to happen?
the site is offline now,so I guess you are betatesting it as we speak
would like to know the approximate date when the promotion starts and a prelaunch code if one is available to test the game once it is online
thank you in advance and good luck with the launch

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I
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BitcoinBlastPVP (OP)
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January 19, 2017, 01:58:23 PM
 #80

hi devs this project sounds cool. i would like to participate in beta testing and whatever promotions you have for players. how do i join? i cant find website address on your OP? best of luck to your project!

We will be sending out the promotions and testing via bitcointalk so watch out for a message Smiley

when is it going to happen?
the site is offline now,so I guess you are betatesting it as we speak
would like to know the approximate date when the promotion starts and a prelaunch code if one is available to test the game once it is online
thank you in advance and good luck with the launch

the pre launch will be around 3 to 4 days before launch and thank you for your support Smiley
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January 21, 2017, 07:43:17 AM
 #81

Would love to be part of this.. And also will look forward for promo code  Roll Eyes
Excited!
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January 21, 2017, 04:41:36 PM
 #82

Feb 15, i'd love to play this with my partner since valentines just  been over. LOL, you might want to do bounty for security bugs or backdoors.  People like NLNICO would be interested to check it. Good Luck to this.
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January 28, 2017, 02:25:33 AM
 #83

Feb 15, i'd love to play this with my partner since valentines just  been over. LOL, you might want to do bounty for security bugs or backdoors.  People like NLNICO would be interested to check it. Good Luck to this.

A bug bounty campaign along with extensive testing before launch will ensure the utmost security Smiley
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January 28, 2017, 03:10:52 AM
 #84

No house edge is the new generation of gambling! Good luck with your website OP.
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January 28, 2017, 05:33:20 AM
 #85

when blastabit.com launch ?
and only play dice /dicing, iam recomended added blackjack and poker player vs player
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February 14, 2017, 05:38:58 AM
 #86

Launching tomorrow 15th Feb as of what OP said. You must check the thread completely before posting. Good Luck Wink
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February 14, 2017, 10:19:29 AM
 #87

Interesting! Looking for promo code too.
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February 14, 2017, 10:56:57 AM
 #88

Looking forward for the launch, I'm excited to try this game. By the way how to claim a promo code?

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March 08, 2017, 09:27:51 PM
 #89

Interesting! Looking for promo code too.
Looking forward for the launch, I'm excited to try this game. By the way how to claim a promo code?
Launching tomorrow 15th Feb as of what OP said. You must check the thread completely before posting. Good Luck Wink

Due to unforeseen setbacks we will be completely releasing by the 15th Of April in order to give the players the experience we set out for Smiley
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March 14, 2017, 12:39:47 PM
 #90

Update progress picture on dicing all 50/50 bets!
https://i.imgur.com/OdD5Lth.png
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March 14, 2017, 06:01:38 PM
 #91

Release date has been pushed back to april 1st to ensure a steady release Smiley
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