I’m looking at various blockchain technologies/architectures/platforms with a plan to make a game with it’s own cryptocurrency in-game for item purchases, pro subscriptions etc etc. I have 25 years of game dev experience.
Learning about the technologies that exist and are currently being worked on is very interesting, but it’s also overwhelming. So, I’m looking to discuss this with you guys – and get feedback both on the design and eventually choosing appropriate technologies.
Some thoughts on requirements:
1. Fast transactions times – max 1 second(ish) confirmations
I’m thinking the game is integrated with one or many wallet(s), and if you’re to pay for an item in-game it is important with fast response. Anything over 1-2 seconds would feel like Play-By-Mail (millennials/kids: Wikipedia).
2. Should be production ready, or not too far away
3. Very “low” transaction costs/gas…
If one player performs, let’s say, 50 transactions in a day, transaction costs can quickly become significant if the game becomes very popular. So, preferably paid with the token/coin only, or equivalent to something like 1/100.000 USD per transaction.
4. Support many (10.000+) transactions in a second
game would need to be somewhat scalable, and the network would have to support quite a transaction load.
5. Proof-of-Stake
I’d like to avoid wasting computing resources.
So, thoughts so far? Ethereum, Ardor, Raiden, Hyperledger or Ripple (if possible)?
Thanks in advance