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Author Topic: What does it need to start an ICO?  (Read 2054 times)
ChinkyEyes
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July 16, 2017, 11:50:45 PM
 #41

All you need is basic knowledge of starting a token and a great marketing team who can sell your idea.
Invest in website design and display advertising.
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BigBall
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July 16, 2017, 11:55:04 PM
 #42

I even dont know what is ICO ,can you explain me I know that is is connected somehow with cryptocurrencies and what is crowdfunding?
camelson
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July 17, 2017, 11:20:40 AM
 #43


Hey,

after everything i saw i know it's much work to start an ICO for a idea - but at least it looks better for me than a simple crowdfounding.
So if the concept is ready, what steps and points does it need to open an ICO?

Post your thoughts!  Smiley

Most important thing in starting an ICO is the innovative idea  with some thorough market research. Precisely defined goals and objectives. Along with this One need a competitive and experience team and good team work along with the people who are willing to invest in your project. And also a good marketing manager.
nappoleon
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July 18, 2017, 07:19:22 AM
 #44

I said working not finished. That means it's better to begin with at least an alpha code to demonstrate the workability of the project.

Ah ok, i understand what you mean.
Sure there should be work on it. And my project is already in work. But it's not possible to create it in that way it's needed to be succesfull.
With more men power it would be possible to do it in the right way.

Imo, there's no need for an ICO when you're just going to publish a whitepaper. Just get it together and publish it, when you already have a team then maybe you can get a test net up and running.

But this project needs much more working power to realize it.

I plan a funding and using an escow to pay the workers. With stady updates and process proofs.
But atm im not really sure how to raise up a funding. This is why i open this thread.
Maybe there some people out there who want to join the team.


Do you have a github repo of the project?

No - too early stage atm. I said working starts, but this hole project is just at the beginning. The concept is ready. Now im looking for people want get in to realize and gather some informations here.

(sry im no coder and i have no knowlage about all these github and coding things)

If you compare with a computer game for example - atm the first trees on a landscape are in progress  Cheesy


how about 'build it first and they will come, rather than fund it first and build it later'.

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PeterSmyth
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July 18, 2017, 07:47:53 AM
 #45

It's a good point. An ICO for a working product with no viable reason for needing funding is usually a bad sign....
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July 18, 2017, 07:56:52 AM
 #46

I Think First You Should Make A Solid Team That Will And WORK TO WORK.
Karen sebuh a project will NOT be successful Only WITH the concept OR a good idea and money Abundant.
MAKING a team like this is a very difficult thing.

BenR
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July 18, 2017, 09:28:00 AM
 #47

There's a difference between what you need and what you should have.

There are some ICOs out there that raised millions with barely an idea and not many details.

At the least you should have a viable idea with a team that has a proven track record. And, of course, you need the technical knowhow to mint the actual coin - either your own blockchain (hard) or using a platform like Ethereum or Waves.
andreykh
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July 18, 2017, 11:32:09 AM
 #48

What about support and when you need it most? I am about to begin preparation for an ICO, so is it a good idea to start with hiring one support specialist and then gradually expand the support team? Or, are there going to be some high load on support already starting from the first days, so I had better involve multiple human resources to handle support from the very beginning?
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July 18, 2017, 11:40:27 AM
 #49

I Think First You Should Make A Solid Team That Will And WORK TO WORK.
Karen sebuh a project will NOT be successful Only WITH the concept OR a good idea and money Abundant.
MAKING a team like this is a very difficult thing.
You would really need to seek or build a team which do have their own roles into the project because you cant really do a project on your own alone and you do really need other people on a certain area of expertise. ICO or in short crowdfunding is on where you do seek for potential investors on your projected plans thats is why it should really be appealing to the public so that it would really caught their interest and which would really make a successful ICO.

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July 18, 2017, 11:46:15 AM
 #50

I think that as long as you have a true project, really interesting, there is no mandatory steps. Anything else is just marketing, and just helps increasing the visibility of the project. Even if you do not have a platform to invest you can use sites such as Bittrex.
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July 18, 2017, 12:02:05 PM
 #51

There are many things you should account for in starting an ICO (this is what I think) a good idea, dedication to pursue your dream whatever happens in your life, a great website, good team, hardworking marketing team; they are the Backbone of money flow in an ICO, escrow are a must so that the owner doesn't run away with the funds. I am open to other ideas, as I also have no experience in hosting ICO.

I agree with you. And I think there should be some previous work that you have done. A new idea without any experience is a little dangerous to start a ICO.

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MostHigh
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July 18, 2017, 12:42:42 PM
 #52

Dedicate a lot of time to developing an enticing ideal and get a good team that understands your idea and develop a white paper. You will need to develop a token when its an ICO but if its crowd funding make sure your product is ready for distribution by the end of the funding. Another thing you might need is a website.
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July 18, 2017, 02:22:35 PM
 #53

TECHNICALLY it's a five minute job... you copy and paste an existing smart contract, and poooof, you have your own token!
BenR
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July 30, 2017, 05:19:21 AM
 #54

What about support and when you need it most? I am about to begin preparation for an ICO, so is it a good idea to start with hiring one support specialist and then gradually expand the support team? Or, are there going to be some high load on support already starting from the first days, so I had better involve multiple human resources to handle support from the very beginning?

You won't need any support until people hear about you. First get your ideas, then compile a team of people who have the technical skills. Write up your concert and detailed whitepaper while the tech guys build the infrastructure. When you're ready, you can get people for community support.
andreykh
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July 30, 2017, 04:15:49 PM
 #55

You won't need any support until people hear about you. First get your ideas, then compile a team of people who have the technical skills. Write up your concert and detailed whitepaper while the tech guys build the infrastructure. When you're ready, you can get people for community support.

Yeah, but what I'm asking is... Imagine the first day when I am announcing everything, talking to media, getting some first ads, etc., so I'm already getting people hear about me. My question is - do usually people start asking questions in an active manner from the very first day, which means I need multiple support/community guys from the very beginning, or is there some lag before the support team high load begins, i.e. people are researching, thinking, and only after that start asking questions, in like 2 weeks?
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