this isn't really a standard newbie question I guess but since I cant post somewhere else I give it a try.
I am currently trying out a local pool and the following is my problem.
Every block I experience the same issue. When the block is new I send 1 - 2 accepted shares but then usually I send a result which differ's from the pool and then every future result within the block will be rejected too, until next block is created. Then the game goes on.
Now I wonder if this is caused my my low hash speed and shitty GPU or if this is caused by the pool. Also why is that, that every future result will be rejected too. Is there a workaround?
My gfx is Nvidia GTS250 with 35 Mhash/s, btw.
Thx for help.