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Author Topic: [EXP] Aggregated List of Coin Reward Features  (Read 734 times)
anderl (OP)
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May 29, 2013, 11:00:09 PM
Last edit: May 31, 2013, 01:10:11 PM by anderl
 #1

[Exp]erimental Ideas


I want to redefine this post as new coin features.  A list of coin features that could combat inflation and increase future demand.

Fixed Reward - Block rewards are fixed amount per block.

Dynamic Reward - Block rewards are variable can change form block to block or for a range of blocks.

Constructive Reward - Block rewards are typically constructive in that they produce coins.

Interest Reward - Reward is percentage based on mining accounts total coin count.

Destructive Reward -  show proof that miner burned some coins - that is, sent them to a verifiably unspendable address.

Transaction Reward - Block rewards only come from fees paid by individuals executing transactions on the network.  As transaction rates increase so do block rewards.  

Random Walk Block Reward - Rather than a purely random reward the block reward randomly increases or decreases in a range.  This would have an effect that would look like that of a stock trend.  Block rewards could trend up or down for a period of time.  This would have miners speculate on what the block reward trend might go.  It is inflationary and there is risk of accelerated inflation for periods of time.  To offset inflation it would need to be coupled with a Destructive Reward as well.

Transaction Rate Reward - Block rewards are based on a measurement of transaction count on the network.  It could be measures by a moving average of the number of transactions in the last n blocks.

Transaction Volume Reward - Block rewards are based on a measurement of transaction volume (total coins in transactions) on the network.  It could be measures by a moving average of the number of coins in transactions in the last n blocks.    The increased volume of transactions would provide increased fee rewards.  This would provide incentive to miners.

Combinations

Constructive/Destructive Reward - Block rewards are typically constructive in that they produce coins.  Some block rewards have a percentage chance of destroying a percentage or fixed amount of coins from the mining account.

Transaction Reward/Destructive Reward - Block rewards only come from fees for transactions.  As transaction rates increase so do block rewards.  Couple it with a Destructive Reward so that miners must balance risk/reward for either holding or transferring coins.  Miners will want to keep their balances low in the mining account but too frequent transaction will net high fees.


what other concepts can be implemented?


Quote
lol yeah  I want a new coin  Grin Grin Grin

But here is the catch.  

Reward is not a flat amount but a percentage based on the mining account's ownership of coins.

What would be the short and or long term impact on demand for the coin.  Would the coin favor the sellers or the horders?
xan_The_Dragon
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May 29, 2013, 11:01:28 PM
Last edit: May 29, 2013, 11:25:53 PM by xan_The_Dragon
 #2

percentage of peoples Balance?
wouldnt work,
no way to get the first coin


Edit:
ok based on new info, multiple problems
1: people will create 2 accounts, one for mining, one for storage
2: pool operation will be hard if they can lose a percentage of there earnings a lot

MfFMEpgL5Ma9C2yw6iSsSX4QcbSVzjm6iK
com911
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May 29, 2013, 11:03:58 PM
 #3

lol yeah  I want a new coin  Grin Grin Grin

But here is the catch.  

Reward is not a flat amount but a percentage based on the mining account's ownership of coins.

What would be the short and or long term impact on demand for the coin.  Would the coin favor the sellers or the horders?


PPCoin with Proof-of-Stake. +1% of wallet balance annually.

anderl (OP)
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May 29, 2013, 11:05:07 PM
 #4

percentage of peoples Balance?
wouldnt work,
no way to get the first coin

there would have to be a period where rewards would be flat but would have to be phased out.  I would keep the initial flat rewards at a low amount so the first few miners from dominating the rewards.  DGC is a good example.
anderl (OP)
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May 29, 2013, 11:11:10 PM
 #5

lol yeah  I want a new coin  Grin Grin Grin

But here is the catch.  

Reward is not a flat amount but a percentage based on the mining account's ownership of coins.

What would be the short and or long term impact on demand for the coin.  Would the coin favor the sellers or the horders?


PPCoin with Proof-of-Stake. +1% of wallet balance annually.

Does PPC also include POW or is it phased out over time?
com911
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May 29, 2013, 11:13:17 PM
 #6

Does PPC also include POW or is it phased out over time?

Includes, but they functioning separately.

anderl (OP)
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May 29, 2013, 11:32:00 PM
 #7

percentage of peoples Balance?
wouldnt work,
no way to get the first coin


Edit:
ok based on new info, multiple problems
1: people will create 2 accounts, one for mining, one for storage
2: pool operation will be hard if they can lose a percentage of there earnings a lot

1. but it would force transactions on the network which would result in fees.  miners would have to build mechanisms to combat the destruction.  they would not be available before the coin launch and miners can't be at their rigs 24/7.
2.  that is part of the point.  making mining risky.  pool mining would net offset the losses over time.
anderl (OP)
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May 31, 2013, 01:06:41 PM
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I'd like to get more contributions...
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