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Author Topic: Does anyone need some free tokens for the cost of transaction?  (Read 380 times)
nagor2 (OP)
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October 08, 2017, 01:38:38 PM
Last edit: October 08, 2017, 02:35:35 PM by nagor2
 #1

Hi, guys!

I've created my first ERC20 token, called PlayCoin) I'm willing to make it popular and to use in blockchain games.

Tell me what, does anyone need free tokens for the cost of the transaction? Yes, they don't cost a thing now, but who knows)

Well, I'll leave the ABI interface here, so you can interact with the contract and call a getFreeCoins() function and you will receive 100 PLC for free) In a while, I'll write a contract to play blockchain games, using those playCoins.

Or you just can send some pieces of ETH on that address to test payable function and receive much more coins))

BTW, can anyone watch the contract code and say, whether it has some weak points?

And of course, feel free to ask any questions and start any discussions))

Or maybe somebody can give me a piece of advise how to make a token popular if it is not yet valued)

0x78c9117210fAC4709d2F7b7f1Ed5609d783a5E8e

Code:
[{"constant":true,"inputs":[],"name":"name","outputs":[{"name":"","type":"string"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"_spender","type":"address"},{"name":"_value","type":"uint256"}],"name":"approve","outputs":[{"name":"success","type":"bool"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"number","type":"uint256"}],"name":"setFreeCoins","outputs":[],"payable":false,"type":"function"},{"constant":true,"inputs":[],"name":"totalSupply","outputs":[{"name":"","type":"uint256"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"_from","type":"address"},{"name":"_to","type":"address"},{"name":"_value","type":"uint256"}],"name":"transferFrom","outputs":[{"name":"success","type":"bool"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"amount","type":"uint256"}],"name":"withdraw","outputs":[],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"authorizedAddress","type":"address"}],"name":"authorizeContract","outputs":[],"payable":false,"type":"function"},{"constant":true,"inputs":[{"name":"_owner","type":"address"}],"name":"balanceOf","outputs":[{"name":"balance","type":"uint256"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"authorizedAddress","type":"address"}],"name":"unAuthorizeContract","outputs":[],"payable":false,"type":"function"},{"constant":true,"inputs":[],"name":"symbol","outputs":[{"name":"","type":"string"}],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"_to","type":"address"},{"name":"_value","type":"uint256"}],"name":"transfer","outputs":[{"name":"success","type":"bool"}],"payable":false,"type":"function"},{"constant":true,"inputs":[{"name":"_owner","type":"address"},{"name":"_spender","type":"address"}],"name":"allowance","outputs":[{"name":"remaining","type":"uint256"}],"payable":false,"type":"function"},{"constant":false,"inputs":[],"name":"getFreeCoins","outputs":[],"payable":false,"type":"function"},{"constant":false,"inputs":[{"name":"from","type":"address"},{"name":"to","type":"address"},{"name":"value","type":"uint256"}],"name":"authorizedTransfer","outputs":[],"payable":false,"type":"function"},{"inputs":[],"payable":false,"type":"constructor"},{"payable":true,"type":"fallback"},{"anonymous":false,"inputs":[{"indexed":true,"name":"from","type":"address"},{"indexed":true,"name":"to","type":"address"},{"indexed":false,"name":"value","type":"uint256"}],"name":"Transfer","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"owner","type":"address"},{"indexed":true,"name":"spender","type":"address"},{"indexed":false,"name":"value","type":"uint256"}],"name":"Approval","type":"event"}]
nagor2 (OP)
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October 09, 2017, 01:01:17 AM
 #2

 Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
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October 29, 2017, 02:32:53 PM
 #3

How about now?
nagor2 (OP)
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October 31, 2017, 02:41:49 PM
 #4

Maybe someone has any ideas, how to make those tokens valuable? )
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November 25, 2017, 11:14:08 AM
 #5

I decided to create some simple gambling game to make some fun.

Which game do you think would be fun to play as a dapp?
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November 25, 2017, 12:54:48 PM
 #6

Any feedback? I wonder, is this a forum? ))
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November 25, 2017, 01:15:53 PM
 #7

Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
Want to make it popular and have some actual value? Get a team and start making an announcement thread about your token. How your token will be used? What is your token's vision? Throw a fair and square airdrop distribute and try to get it one good exchange. If you did every step right may be your token will price at $0.01.
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November 25, 2017, 01:48:08 PM
 #8

Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
Want to make it popular and have some actual value? Get a team and start making an announcement thread about your token. How your token will be used? What is your token's vision? Throw a fair and square airdrop distribute and try to get it one good exchange. If you did every step right may be your token will price at $0.01.

In fact, the idea is to make a token, that will be a currency for any games. So it is a standard ERC20 token and there will be plenty of contracts, that can transfer those tokens from one address to another. Those contracts are some simple indie games, like rock paper scissors, for example. Anyone can develop a game contract with some comission in playCoins and let people play it and earn some playCoins for the game contract. Those contracts should have an open code and should be authorized by the playCoin contract. Thus, as it will be fun, those coins could be valued. Now I'm almost finished with a web browser-based rock-paper-scissors game, to demonstrate how it could work.  

What do you mean by fair and square airdrop? Do I have to pay for transactions to distribute it, or people can initiate those transactions themselfes? Thank you for idea about team and [ann]topic, and the exchange) But don't you think those [ann] topics are trash ones with so many flood?

I'll be happy if it cost even $0.001)))

Thank you for a reply))
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November 25, 2017, 01:54:03 PM
 #9

Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
Want to make it popular and have some actual value? Get a team and start making an announcement thread about your token. How your token will be used? What is your token's vision? Throw a fair and square airdrop distribute and try to get it one good exchange. If you did every step right may be your token will price at $0.01.

In fact, the idea is to make a token, that will be a currency for any games. So it is a standard ERC20 token and there will be plenty of contracts, that can transfer those tokens from one address to another. Those contracts are some simple indie games, like rock paper scissors, for example. Anyone can develop a game contract with some comission in playCoins and let people play it and earn some playCoins for the game contract. Those contracts should have an open code and should be authorized by the playCoin contract. Thus, as it will be fun, those coins could be valued. Now I'm almost finished with a web browser-based rock-paper-scissors game, to demonstrate how it could work.  

What do you mean by fair and square airdrop? Do I have to pay for transactions to distribute it, or people can initiate those transactions themselfes? Thank you for idea about team and [ann]topic, and the exchange) But don't you think those [ann] topics are trash ones with so many flood?

I'll be happy if it cost even $0.001)))

Thank you for a reply))
As mentioned above you need a proper ANN,a team and can you explain your idea ? i mean there are many in game tokens right now does there world really needs another one ?
and of course without mentioning "website,social media ect....

nagor2 (OP)
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November 25, 2017, 02:00:53 PM
 #10

Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
Want to make it popular and have some actual value? Get a team and start making an announcement thread about your token. How your token will be used? What is your token's vision? Throw a fair and square airdrop distribute and try to get it one good exchange. If you did every step right may be your token will price at $0.01.

In fact, the idea is to make a token, that will be a currency for any games. So it is a standard ERC20 token and there will be plenty of contracts, that can transfer those tokens from one address to another. Those contracts are some simple indie games, like rock paper scissors, for example. Anyone can develop a game contract with some comission in playCoins and let people play it and earn some playCoins for the game contract. Those contracts should have an open code and should be authorized by the playCoin contract. Thus, as it will be fun, those coins could be valued. Now I'm almost finished with a web browser-based rock-paper-scissors game, to demonstrate how it could work.  

What do you mean by fair and square airdrop? Do I have to pay for transactions to distribute it, or people can initiate those transactions themselfes? Thank you for idea about team and [ann]topic, and the exchange) But don't you think those [ann] topics are trash ones with so many flood?

I'll be happy if it cost even $0.001)))

Thank you for a reply))
As mentioned above you need a proper ANN,a team and can you explain your idea ? i mean there are many in game tokens right now does there world really needs another one ?
and of course without mentioning "website,social media ect....

Hi, man! Thank you for your reply!

Who are the members of the team should be? Developers? Sales? So what are their responsibilities should be?

Can you please name some game coins? Ok, never mind, I'll google it. May be the idea came to someone else before. It's a pity( But it wasn't stolen by me)

And, of course, I'll make a web-site and social media accounts for this)) TY
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November 26, 2017, 03:57:04 AM
 #11

Actually, guys, i can't find the type of the coin i want to create, and as if there are lots of them, can you please show me some examples with the same idea?
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November 30, 2017, 01:00:36 AM
 #12

game is about to launch.. Soon))
orka39
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November 30, 2017, 01:15:49 AM
 #13

Token based on playing game already many out there.
Difficult to make it popular if you do nothing.
Advertisement is most thing to do to spread your coin.

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November 30, 2017, 08:07:13 AM
 #14

Maybe you should add to your ideas and try and get some like minded people on bitcointalk to join you and create something together. An airdrop is always a good idea to get people interested in what you are doing. But i would say first of all you need some token logos and stuff to get the ball rolling. Good luck with the project anyhow!

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nagor2 (OP)
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November 30, 2017, 05:11:09 PM
 #15

Token based on playing game already many out there.
Difficult to make it popular if you do nothing.
Advertisement is most thing to do to spread your coin.

Hello, man!
where are they, tell me please? Give me some links.
First of all i want to know, what to do to make it popular and then concentrate on doing it. So you gave me an idea to put some money in advertising!
Thank you for your advise. I really appriciate it!
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November 30, 2017, 05:34:32 PM
 #16

Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
Want to make it popular and have some actual value? Get a team and start making an announcement thread about your token. How your token will be used? What is your token's vision? Throw a fair and square airdrop distribute and try to get it one good exchange. If you did every step right may be your token will price at $0.01.

Yeah, if you can't put your vision down in a whitepaper I highly doubt you can develop and market your vision to success. 

As for reviewing the token, there is not much to review yet.  Not too much beyond boilerplate code.  I guess you are interested in the 'payable' function.  I might have to get back to you on that, need to ask someone who knows about that stuff about race conditions. 

I do have one thing to nitpick:  Try to maintain the same code standards across your code base.  If you start private variables with _ then be consistent!  If you pass values one way then be consistent!

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nagor2 (OP)
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November 30, 2017, 05:44:17 PM
 #17

Maybe you should add to your ideas and try and get some like minded people on bitcointalk to join you and create something together. An airdrop is always a good idea to get people interested in what you are doing. But i would say first of all you need some token logos and stuff to get the ball rolling. Good luck with the project anyhow!

Thank you very much for your feedback and for your wishes of good luck. Airdrop - is a free transaction, wich passes tokens to some addresses?
So someone just sitting on his couch and gets some free coins without initiating any action? I'm i right? Sure, i will create some logo in a while and things like web site and social media accounts. Thank you for your advise! Do you want to join my team? )))
nagor2 (OP)
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December 01, 2017, 02:07:25 AM
 #18

Undecided Nobody?... So you mean I've deployed it for myself only and no one interested in it? )) It's a pity...
Want to make it popular and have some actual value? Get a team and start making an announcement thread about your token. How your token will be used? What is your token's vision? Throw a fair and square airdrop distribute and try to get it one good exchange. If you did every step right may be your token will price at $0.01.

Yeah, if you can't put your vision down in a whitepaper I highly doubt you can develop and market your vision to success. 

As for reviewing the token, there is not much to review yet.  Not too much beyond boilerplate code.  I guess you are interested in the 'payable' function.  I might have to get back to you on that, need to ask someone who knows about that stuff about race conditions. 

I do have one thing to nitpick:  Try to maintain the same code standards across your code base.  If you start private variables with _ then be consistent!  If you pass values one way then be consistent!

Ok, I got the idea) I should write a whitepapper)

Thank you very much for reviewing the code) Of course, much of this code was taken from templates as you guessed) Do you think I should redeploy it, avoiding different code-style? What would you do? )
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