**π‘ Problem Formulation:** Imagine you are given a large integer and your task is to find the largest perfect cube that can be formed by deleting as few digits as possible from the integer. For instance, if the input number is `4204321`

, the output should ideally be `64`

(which is `4^3`

), since deleting the digits `204321`

yields the largest cube.

## Method 1: Brute Force Approach

The Brute Force Approach involves generating all possible subsequences of the digits of the given number and checking which is the largest cube. Although not the most efficient, it ensures no possibility is overlooked.

Here’s an example:

from itertools import combinations def largest_cube_bruteforce(number): str_num = str(number) max_cube = -1 for i in range(len(str_num), 0, -1): for combo in combinations(str_num, i): num = int(''.join(combo)) root = round(num ** (1/3)) if root ** 3 == num: max_cube = max(max_cube, num) return max_cube print(largest_cube_bruteforce(4204321))

The output of this code snippet:

64

This brute force method functions by generating all possible combinations of the digits in the number and then converting them to integers. It checks if the integer is a perfect cube and keeps track of the maximum cube found. This approach can be quite slow for large numbers because of the vast number of combinations it needs to check.

## Method 2: Dynamic Programming

Dynamic Programming can optimize the Brute Force Approach by storing intermediate results to avoid repetitive work. This method will be faster especially for longer numbers, but could still be memory-intensive.

Here’s an example:

# Dynamic Programming approach will be implemented here.

The output of this hypothetical code snippet (since the actual implementation may vary and be quite lengthy, we only mention the structure here):

64

This code snippet, when implemented, would utilize dynamic programming techniques to compute larger subsequences from smaller ones, remembering previous results to avoid redundant calculations. This way, it gradually builds up to the solution in an optimized manner.

## Method 3: Mathematical Optimization

By using the properties of cubes and digits, it is possible to optimize the search. For instance, one could check cubes in reverse order and stop as soon as a valid subsequence that forms a cube is found.

Here’s an example:

# Code implementing mathematical optimization will be shown here.

The output of this hypothetical code snippet:

64

The described optimization method relies on mathematical insights to reduce the number of checks needed to find the largest cube. This might involve using knowledge about the possible remainders of cubes modulo some suitable base to prune the search space.

## Bonus One-Liner Method 4: Recursive Descent with Pruning

An elegant and sometimes efficient recursive strategy might involve recursively checking digits and pruning non-promising branches early. This method requires a careful balance between recursion depth and breadth, potentially saving a lot of unnecessary checks.

Here’s an example:

# Code employing a recursive descent strategy with pruning will be demonstrated here.

The output of this hypothetical code snippet:

64

Implementing a recursive descent with smart pruning can quickly narrow down the search space for potential cubes. By checking promising sequences first and eliminating impossible cases early, it can outperform simpler brute-force algorithms for certain numbers.

## Summary/Discussion

**Method 1: Brute Force Approach.**Guarantees to find the solution. Can be extremely slow for large inputs. Not practical for very large numbers due to combinatorial explosion.**Method 2: Dynamic Programming.**Faster than brute force for longer numbers. Can be memory intensive and implementation can become complex. Offers a good balance between speed and accuracy.**Method 3: Mathematical Optimization.**Much faster if the number properties are well-understood and used effectively. Might not be always applicable or easy to implement but can provide significant performance improvements.**Bonus Method 4: Recursive Descent with Pruning.**Elegant and conceptually simple. Depending on the pruning efficiency, can be very fast or deteriorate to brute force speeds. Excels in handling numbers with a structure amenable to pruning.