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Author Topic: 🚀[ANN][ICO] Altair VR. Next-gen Blockchain VR Wikipedia  (Read 12308 times)
Greenwinter
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December 01, 2017, 04:18:10 AM
 #21

holders of unsold tokens will be the company?
Nooo! read the whitepaper. All unsold tokens will be destroyed
and also a smart contract will burn 1% of daily turnover of tokens. This will increase the demand for the token.
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blackberry_pie
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December 01, 2017, 04:36:18 AM
 #22

holders of unsold tokens will be the company?
Nooo! read the whitepaper. All unsold tokens will be destroyed
and also a smart contract will burn 1% of daily turnover of tokens. This will increase the demand for the token.
yep!
and it will automatically stop when it will be 10 millions tokens in circulation, that is 10% of the initial number issued.
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December 01, 2017, 07:19:47 AM
 #23

didn't quite understand the point about voting ... can anyone explain?
blackberry_pie
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December 01, 2017, 07:30:29 AM
 #24

didn't quite understand the point about voting ... can anyone explain?
Holders of the token will be able to select the content to be released on the platform
altbar (OP)
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December 01, 2017, 09:21:25 AM
 #25

Voting will be realised for tokenholders. It will be system like in steem
altbar (OP)
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December 01, 2017, 09:30:14 AM
 #26

holders of unsold tokens will be the company?
Nooo! read the whitepaper. All unsold tokens will be destroyed

We have an update about "burning" of tokens: Unsold tokens will NOT be released.
Tokens are generated upon the receipt of a crypto currency on a smart contract, and transferred to the initiator of transaction. Use tokens will be possible immediately after the completion of ITO, until then they are frozen. The emission of tokens for sale is limited to an upper limit of 50 million units.
Upon completion of ITO, smart contract produces similar number of tokens sold (the second 50%) and distributes them into three pools: investor, team, advisors, with a freeze for 1 year until March 15, 2018, platform fund, and bounty (with a freeze to 30 April). Thus unsold tokens are simply not produced, so there is nothing to burn. It's easier and more reliable.
TheGameBall
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December 01, 2017, 10:42:58 AM
 #27

one of the most promising realizations of VR technologies. will follow the topic, very interesting
OrangePotato
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December 01, 2017, 02:48:26 PM
 #28

What's the minimum payment?
blackberry_pie
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December 01, 2017, 02:57:30 PM
 #29

What's the minimum payment?

Min payment during ICO will be 0.1 ETH
blackberry_pie
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December 01, 2017, 03:36:04 PM
 #30

What's the minimum payment?

Min payment during ICO will be 0.1 ETH

A little refinement: min payment was decreased to 0.05 ETH
Idrix1
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December 01, 2017, 03:39:15 PM
 #31

Wow,  the project looks amazing,  ranging from the site, d vision and the team.
Credit to the brain behind this
fant124
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December 01, 2017, 03:56:46 PM
 #32

Such an amazing idea to use VR in educational sphere. Good luck with the project!
YellowZapdos
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December 01, 2017, 05:03:38 PM
 #33

Hello guys!
When will your tokens start trading?
blackberry_pie
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December 01, 2017, 05:44:54 PM
 #34

Hello guys!
When will your tokens start trading?

Hi!
Tokens listing is planned in a month after ICO ending.
yeah_that_guy
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December 01, 2017, 06:50:30 PM
 #35

Such an amazing idea to use VR in educational sphere. Good luck with the project!

Yeah, it's quite interesting
Even not because of VR technology, just because the project is about education. This field is nealry free market I think.
fant124
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December 01, 2017, 07:38:04 PM
 #36

Such an amazing idea to use VR in educational sphere. Good luck with the project!

Yeah, it's quite interesting
Even not because of VR technology, just because the project is about education. This field is nealry free market I think.

I agree with you, it's the first educational ICO I've ever seen.
There's a demand question I guess, not every school will use these technologies
yeah_that_guy
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December 01, 2017, 08:06:39 PM
 #37

Such an amazing idea to use VR in educational sphere. Good luck with the project!

Yeah, it's quite interesting
Even not because of VR technology, just because the project is about education. This field is nealry free market I think.

I agree with you, it's the first educational ICO I've ever seen.
There's a demand question I guess, not every school will use these technologies

You're right ofc
But different schools provide different educational programs. There's no need for some of them to use VR for a proper education
fant124
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December 01, 2017, 09:10:28 PM
 #38

Such an amazing idea to use VR in educational sphere. Good luck with the project!

Yeah, it's quite interesting
Even not because of VR technology, just because the project is about education. This field is nealry free market I think.

I agree with you, it's the first educational ICO I've ever seen.
There's a demand question I guess, not every school will use these technologies

You're right ofc
But different schools provide different educational programs. There's no need for some of them to use VR for a proper education

Using technologies like this will increase child's interest. VR also gives a huge field for improvisation
MindControl1337
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December 01, 2017, 09:56:16 PM
 #39

Such an amazing idea to use VR in educational sphere. Good luck with the project!

Yeah, it's quite interesting
Even not because of VR technology, just because the project is about education. This field is nealry free market I think.

I agree with you, it's the first educational ICO I've ever seen.
There's a demand question I guess, not every school will use these technologies

You're right ofc
But different schools provide different educational programs. There's no need for some of them to use VR for a proper education

Using technologies like this will increase child's interest. VR also gives a huge field for improvisation

Just imagine yourself as a participant of a big historical event like World War or smth like this Smiley
yeah_that_guy
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December 01, 2017, 10:15:11 PM
 #40

Such an amazing idea to use VR in educational sphere. Good luck with the project!

Yeah, it's quite interesting
Even not because of VR technology, just because the project is about education. This field is nealry free market I think.

I agree with you, it's the first educational ICO I've ever seen.
There's a demand question I guess, not every school will use these technologies

You're right ofc
But different schools provide different educational programs. There's no need for some of them to use VR for a proper education

Using technologies like this will increase child's interest. VR also gives a huge field for improvisation

Just imagine yourself as a participant of a big historical event like World War or smth like this Smiley

it's amazing, sure
VR is not just giving the opportunity to take part in some events, but also to go deeper, take a look from different sides, etc.
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