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Author Topic: Is bitcoin ready for large amounts of transactions per second?  (Read 1971 times)
villanfonsDC
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July 09, 2013, 12:11:48 AM
 #21

Hello,

Would anyone be so kind to explain what would happen if a popular online game adopted bitcoin as a main in-game currency please?
I wonder if bitcoin network can really transfer large amounts of transactions.
Is it technically possible to for example - have bitcoin in World of Warcraft instead of virtual gold?

If it's not suitable now, can it be suitable in the future?
What needs to be changed? What are the limitations?

Thanks,

There already are large amounts of bitcoin transcated per second.
morapick013
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July 09, 2013, 12:42:08 AM
 #22

Hello,

Would anyone be so kind to explain what would happen if a popular online game adopted bitcoin as a main in-game currency please?
I wonder if bitcoin network can really transfer large amounts of transactions.
Is it technically possible to for example - have bitcoin in World of Warcraft instead of virtual gold?

If it's not suitable now, can it be suitable in the future?
What needs to be changed? What are the limitations?

Thanks,

I believe we are already ready.
🏰 TradeFortress 🏰
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July 09, 2013, 01:42:30 AM
 #23

The bitcoin network cannot handle more than 7 transactions per second.

Inputs.io has been stress tested to handle hundreds of transactions per second, and of course no waiting for confirms, or no fees.
Lohoris
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March 05, 2014, 08:22:29 PM
 #24

The bitcoin network cannot handle more than 7 transactions per second.

Inputs.io has been stress tested to handle hundreds of transactions per second, and of course no waiting for confirms, or no fees.
I stumbled upon this post right now, and I think it might be useful to bump it, hoping people won't forget.

1LohorisJie8bGGG7X4dCS9MAVsTEbzrhu
DefaultTrust is very BAD.
BunsenBurner
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March 06, 2014, 02:34:39 AM
 #25

The bitcoin network cannot handle more than 7 transactions per second.

Inputs.io has been stress tested to handle hundreds of transactions per second, and of course no waiting for confirms, or no fees.
I stumbled upon this post right now, and I think it might be useful to bump it, hoping people won't forget.


Is there any statistics about the current average TPS?

C.Steven
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March 06, 2014, 03:18:13 AM
 #26

The bitcoin network cannot handle more than 7 transactions per second.

Inputs.io has been stress tested to handle hundreds of transactions per second, and of course no waiting for confirms, or no fees.
I stumbled upon this post right now, and I think it might be useful to bump it, hoping people won't forget.


Is there any statistics about the current average TPS?

From what I saw on blockchain.info (the live feed of latest transaction), it seems we are more or less at 1-2 tps...
It would be great if someone can share some stat. Smiley

DeboraMeeks
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March 06, 2014, 01:39:37 PM
 #27

apparently bitcoind is too slow to handle high amounts of traffic.
Thanks, is it likely to be faster in the future? Or that's just the way it is, and nothing can be done?

Core devs are always looking for ways to improve the system and make it more reliable and faster.
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