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December 29, 2017, 08:25:29 PM |
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This lottery would not need slots to be filled and it will not always have only 1 or very few winners.
The idea is this:
A lottery game will start after x seconds, and anybody who bought a ticket during that time will be entered. A random number from 1 to the number of tickets purchased will be generated. That random number decides the amount of winners. The pot will be split between the winners, minus 1%. Those winners can then decide whether to carry on the lotto, only 2 people need to decide to keep playing for the lotto to carry on. Whoever is still playing will win the pot plus that 1% from earlier, -1% of their win for the house. If that was difficult to understand there are a few game scenarios I've created below (dollars used for simplicity).
Scenario #1
$1 entry fee
10,000 people enter the lotto, $10,000 pot
Random number from 1-1,000 generated is 100
100 people win $99 each, $100 (1%) is stored
2 people decide to continue playing, each put up their $99
The winner takes 99% of the $198+$100 stored, $2.98 goes to house
This means the winner won ~$298 from a $99 bet with 50/50 odds (if you don't include the odds it took him to get there)
Scenario #2
$5 entry fee
100 people enter the lotto, $500 pot
Random number from 1-100 generated is 5
5 people win $99 each, $5 (1%) is stored
Nobody decides to continue playing, the $5 goes to house
Please give me your feedback, any improvement/problems would be awesome to hear. Thanks.
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