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Author Topic: [ANN] Hash Rush – Official News, Updates & Community Thread  (Read 1169 times)
HashRush[CM]
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May 15, 2018, 11:44:31 AM
 #81

In the past, we've had a lot of questions asking us how using Blockchain benefits the game and the gamers.

To answer that we usually tell you to think about the last MMO you've played and chances are that the terms and conditions forbid you to sell the items for real money (so you don't effectively own it) or if you decide to stop playing and have some premium currency left over you cannot do anything with it.

Now with Blockchain Gaming, we can tell you to imagine a game where you - the player - owns all of the items and the currency. You can send the items to players for whatever you want and how-ever much you want, your time and effort in the game will have real financial rewards. And just as importantly, for the game developer, as the items are then stored on the blockchain, they cannot be duplicated, giving you some really good protection.

We've written up our thoughts on this in our latest article, check it out over on Steemit: https://steemit.com/gaming/@hashrushgame/power-to-the-player-decentralising-items

Hash Rush  ▩  First Hash-Powered Online Game  ▩  Hash Rush
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May 16, 2018, 05:55:56 AM
 #82

It's great to see the communities interest in Hash Rush, so thank you for your continued support!

Whilst we do not have much news to report right now, it's simply because we're hard at work putting the game together and making sure that we can incorporate the great ideas that the game design team come up with. We're working on a major news update for the community, so that you can see where we are, so stay tuned for that.

Now, to answer the questions!
@xonecoinlovers
The reaction of gaming enthusiasts has been excellent so far. We want to really build a bridge between gamers and the crypto crowd and show the world that blockchain technology can improve the power of the players and solve the problem of 'who owns the items and the currencies'.
We're aiming for a Q3 release, but we're also working to get a testing phase open before that, so my best advice to you is to keep following this thread and/or join our Discord server.

@Karodozo
Thank you for your vote of confidence. What you've written is exactly what we tell people all the time (who are uneasy or unsure about the project and the use of Eth Tokens). Rush Coin (our Ethereum Token) has an actual use and therefore is not simply a speculative asset. For sure you can speculate on it, but the real utility of RC is that it will be used in our in-game shop to buy items. We are working on further exchanges, when we have news on that we'll be sharing that with the world. For now, you can buy and sell Rush Coin either privately (people look to buy/sell on our Discord server) or via the EtherDelta and/or ForkDelta decentralized platforms.

@Calibee
It's great to know that you are interested in our project. The languages that will be supported at launch are English and Japanese. However, if we notice large communities of other languages (and we really want this to happen) we will provide support for that language and look to add it to the game. So the best thing to do if you want to have a language of your choice in Hash Rush - play the game and get your friends to play!


Thanks for the update. Following Hashrush since day one of your ICO. I've also played your alpha and really enyoed it. Since I'm just a casual gamer I prefer mobile games more. As I can read in the whitepaper, you are also working on a mobile version of the game. But I don't think there will be a release before 2019, right?

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May 19, 2018, 06:13:52 AM
 #83

I read your latest article on planet generation in Hashrush. https://steemit.com/gaming/@hashrushgame/dev-blog-generating-planets-for-hash-rush

I must say I am very surprised with how complex is the procedure behind generating a planet on Hashrush. I had 2 question regarding the info given in the article:

1) The planet in pre-alpha looked perfect. Has it been enhanced or the same?
2) There are some manual processes in the creation of the planet. But aren't players going to get a random new planet upon creating their accounts. Or you guys are creating presets of the planets right now and then a planet from those pre-sets will be assigned to the players, meaning that each planet might not be unique?

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May 29, 2018, 08:40:54 AM
 #84

Hey there,

Glad that you enjoyed the article Siddartha. What people don't tend to see is that every small part of the game has a lot of thought go into it, generating planets is exactly one of those things. This is very typical of the gaming industry, it's why development costs can quickly become very big.

Regarding your questions
1/ It's been enhanced a lot. Pre-Alpha players will still recognise the game, but pretty much everything has had a makeover from textures to quests, to the gameplay. Think of the pre-alpha as a proof of concept.
2/ For now I don't have an answer to this question because it's something that we're actively working on. With HyperTown and Casual Connect, we're getting a lot of feedback from people who try the game - so we're making a decision later on. Additionally, we're going to have an alpha test phase (where people can play) and feedback from that will be used for how planets work in the end.

@saugwurm
That's the general idea, yes. Right now we are working entirely on the PC launch. However, we are already discussing how the mobile/tablet version will work and look. You'll hear more about mobile after our PC launch.

Hash Rush  ▩  First Hash-Powered Online Game  ▩  Hash Rush
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June 13, 2018, 11:20:24 PM
 #85

When we could start generating income out of tokens by mining in-game and in-game activities.

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June 15, 2018, 01:34:05 PM
 #86

When we could start generating income out of tokens by mining in-game and in-game activities.

I don't know if you have Rush tokens or not, but if you have, then you should certainly join the official discord. The closed Alpha is going to launch very soon!!! And the full release will be somewhere near Q3 2018, where you can use your tokens to build your mining colony.

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June 15, 2018, 02:07:55 PM
 #87

Hoping the bounty campaign will be announced shortly. Can't wait to promote this project!

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June 19, 2018, 02:26:50 PM
 #88

When we could start generating income out of tokens by mining in-game and in-game activities.

I don't know if you have Rush tokens or not, but if you have, then you should certainly join the official discord. The closed Alpha is going to launch very soon!!! And the full release will be somewhere near Q3 2018, where you can use your tokens to build your mining colony.

I am in the project since pre-sale. And I also tested the very first version of the game. Good graphics, awesome idea. But it has been a long long time to wait.

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June 19, 2018, 07:26:06 PM
 #89

Announcing the Hash Rush Alpha

After the success of our pre-alpha, we have been hard at work building and improving on every aspect of the game, and today, we are proud to announce the next step in the journey, a public alpha phase.

How to Take Part
Registration to the alpha starts now and is public so everyone can take part. All you need to do is visit our alpha registration page and register an account.

The actual alpha phase will start on the 31st of July and will run until the 28th of September. We’ll be giving you more information about what you can expect to find in the alpha between now and then.

A First Look at the Alpha
We are all extremely excited that Hash Rush will be moving to the next phase, the alpha. However, please do remember that this is still an early access period for the game and so some parts of the game will not be ready yet. The most notable features will be that all Blockchain related features will not be a part of this alpha, and only one race, the Ernacks, will be playable.

This does mean that players will not be able to use their Rush Coin in this phase.

What you can expect to find:

  • The combat system, you will need to train your Ernacks to defend themselves against various threats.
  • A marketplace. Even though Rush Coin will not be a part of the alpha, the marketplace will be in the game, so be prepared to craft, trade and sell items.
We will provide you with a simulated Rush Coin balance.
  • Heavily improved Graphics and UI.
  • Quests to keep you entertained.

Help and Questions
If you have any questions, the first step for you is to read our alpha FAQs (scroll down to the alpha section). If you cannot find the answer to your question, then either join our Discord server and ask us there, or send an e-mail to us at support@hashrush.com.

Otherwise, you are welcome to ask all your questions in this thread, we'll be happy to answer.

Hash Rush  ▩  First Hash-Powered Online Game  ▩  Hash Rush
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June 21, 2018, 03:23:21 PM
 #90

Finally the alpha version news has arrived. Been waiting for past 6 months to get my hands on this. And did somebody said battles? I am up for it!! Two questions:
1) Will our progress be saved for main launch?
2) Will there be some kind of Alpha participation achievements and bonuses?

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June 21, 2018, 03:38:17 PM
 #91

I like everything the about this project! The idea is super, the team is a group of professionals, the website is nice and everything is clearly put! I am waiting forward to trying this app in real life!

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June 21, 2018, 03:39:34 PM
 #92

I like the development team, because I am confident in the professionalism of these people. Many of them participated in the creation of large projects, which we all know!

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