I am familiar with unity and have played a game a friend of mine made with it for college. I know it is used for many many android apps.
In basic terms how exactly does one profit? Say I have an app or game I have made, how do I monotonize it? Or is it just a payment system?
Once you have made the game/app using the Unity Editor, you will be able to use the CloudMoolah SDK integration, which takes less than 10 minutes for game developers to access more than 100 million gamers in Southeast Asia from more than 500,000 retail point of sales, a region where credit card penetration is less than 3%. Traditionally, to access this market, a game developer used to have to take months in integrating multiple payment SDKs. This enables game developers (you) to collect in-app revenue from gamers who use credit cards as well as those who do not use credit cards. Details about our local payment partners can be found on the whitepaper, litepaper and website.
We are also launching the MOO store. Unity developers will be able to launch their games out of the Unity Editor and directly into the MOO Store, where developers can use the MOO Token for:
(i) full-suite publishing services into Southeast Asia at a discount (including receiving incubation support from Cloud Alliance),
(ii) full SEA monetisation coverage with a single integration,
(iii) secure and instant in-game transaction,
(iv) Efficiency and immutability — By incorporating blockchain virtual currencies, we aim to eliminate chargebacks and reduce the risk of fraud,
(v) incumbent app stores typically charge 30% in fees, the MOO Store aspires to lower this fee significantly by using blockchain technology. This enables us to help developers save on intermediary costs such as retail margins and currency conversion fees, allowing developers to get paid more for their work when they cash out CMP for MOO Token.