What do you mean when you say, "cryptocollectibles are powered by real life events"?
And I couldn't really find any playable components in game. Just saw race as of now. Even the dragons are not animated. Don't you think crypto games have move passed the stage of just being crypto collectibles. For example, Axie Infinity has introduced this cool fighting system. Like gather a team of 3 axies and fight against other players. There are lots of strategies, different parts, different moves. So I guess that provides more fun and utility to the game. What do you think?
Hi, thanks for your comment!
Everdragons are the first ever collectibles that are powered by data that comes from outside the blockchain. This is cutting edge technology in blockchain games. Until now it was all just simple algorithm and a few random numbers.
The Race is the first of many games that makes use of this tech by bringing the course development of cryptocurrencies into the game! More to come with power sources such as user prediction, sporting events, weather, etc...
And yes, animations will come as well
My thoughts on your other comments: I disagree. There are many games with strong graphics engines and complex battle systems and a blockchain connection out there that make the title you mentioned look quite simple (pastel blobs bobbing up and down
). But the graphics engine is not the heart and soul of a blockchain game.
We are all part of this beautiful new technology that is only in its infancy and there is so much new ground to cover and explore. Everdragons is doing just that, pushing the boundaries with its many unique technologies: Oracle tech, scarcity control, controlled uniqueness, inter-chain connectivity, etc...
If you are more interested in a finished game we are looking forward to having you back on our platform in a couple of months, when we have left the early alpha stage and a larger part of our concept is revealed
Jx