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Author Topic: 64 Year old women loses virtual item valued $28,000  (Read 1224 times)
b!z
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November 04, 2013, 11:47:20 AM
 #21

Wowzers, who pays 30k for a virtual sword?

Its quite common, try Second life and you can see people selling cars and houses for way more then that....

I thought there was a 3d editor in that game, and you could make your own 3d models. Why pay more for a specific one when you can make an exact/similar copy?
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November 04, 2013, 11:53:43 AM
 #22

but imagine if the enchanting was successful - the sword in question would've doubled its worth Cheesy

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November 04, 2013, 12:35:32 PM
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Oh man, just if he manage to upgrade to the next level it would worth way more then that....
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November 04, 2013, 12:50:59 PM
 #24

Wowzers, who pays 30k for a virtual sword?

Its quite common, try Second life and you can see people selling cars and houses for way more then that....
Well hold on right there, you can convert second life money into bitcoins, you can't do that with most other games.

but the main point is "who the fuck pays 30k fiat for a digital item thats nothing more than a drawing attached to some ingame stats?!"
The same jackasses that Buy gold
This is not normal in my perspective. A few thousand if someone really is into it or as an hobby/whatever, but over 5-10k it's insane..

IMO paying more than ~50 bucks. Once! For any Game is insane.

Also a reason why I can't play new games anymore. Either you get over this thanks to DLCs coming out only weeks after release, or you end up with a incomplete Game.  Angry

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November 04, 2013, 03:25:00 PM
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No the item is undervalued, it should be $50,000 if you know it right.....

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November 05, 2013, 07:16:38 AM
 #26

Wowzers, who pays 30k for a virtual sword?

Its quite common, try Second life and you can see people selling cars and houses for way more then that....

The most highest valued virtual video game item I owned was about $8000 USD I couldn't imagine 20k for 1 single item that is just insane.

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