How are u going to provide the liquidity for the token? It is the common problem for all new icos
1. We are risk a free ICO. Our company has a 10 years long success story in game development. We know how to create products and how to launch them.
2. Our product is almost ready and will be launched in summer 2018 regardless of whether we reach the softcap or not.
3. We implement lots of mechanics for token growth such as: we will spend 15% of revenue on buying and burning tokens, players are highly motivated to buy tokens and keep them inside the game.
4. We disrupt the mobile game industry by merging AR and Strategy genre. We have created the first AR geolocation strategy where players can transform their augmented surroundings.
5. Our players can earn cryptocurrency within the game (buy tokens for hard currency in the in-game auction).
6. We will provide monthly product reports to our pre-sale participants and quarterly reports to ICO participants. Participants will be able to track the product’s progress.