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Author Topic: Oculus Rift (CES 2014: Soft Kinetic Oculus Rift + Creative Depth Camera Demo)  (Read 2739 times)
remotemass (OP)
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January 15, 2014, 09:26:40 PM
 #1

Just to share this video:
http://www.youtube.com/watch?v=FJwljGamIGw

Any thoughts?

{ Imagine a sequence of bits generated from the first decimal place of the square roots of whole integers that are irrational numbers. If the decimal falls between 0 and 5, it's considered bit 0, and if it falls between 5 and 10, it's considered bit 1. This sequence from a simple integer count of contiguous irrationals and their logical decimal expansion of the first decimal place is called the 'main irrational stream.' Our goal is to design a physical and optical computing system system that can detect when this stream starts matching a specific pattern of a given size of bits. bitcointalk.org/index.php?topic=166760.0 } Satoshi did use a friend class in C++ and put a comment on the code saying: "This is why people hate C++".
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January 15, 2014, 09:51:32 PM
 #2

I've been extremely excited about this.. I cannot wait until the HD public version is released so I can get my hands on it. This is the closest thing we are getting to virtual reality, which has been my dream for the longest time!

I did not know they included hand motion capture too! Any idea when the public version will be released and whether they have plans to incorporate this with consoles? I don't have a gaming PC... but maybe I should build a LTC mining rig that I can just use as a gaming PC for the OR once GPU mining for scrypt coins becomes useless (in 2 months or less).

I want to use this device to play horror games and porn games




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Ceballos
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January 16, 2014, 11:12:44 AM
 #3

I want one  Cool

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remotemass (OP)
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January 16, 2014, 11:58:19 AM
 #4

Release will probably be at the end of 2014 or early 2015.

{ Imagine a sequence of bits generated from the first decimal place of the square roots of whole integers that are irrational numbers. If the decimal falls between 0 and 5, it's considered bit 0, and if it falls between 5 and 10, it's considered bit 1. This sequence from a simple integer count of contiguous irrationals and their logical decimal expansion of the first decimal place is called the 'main irrational stream.' Our goal is to design a physical and optical computing system system that can detect when this stream starts matching a specific pattern of a given size of bits. bitcointalk.org/index.php?topic=166760.0 } Satoshi did use a friend class in C++ and put a comment on the code saying: "This is why people hate C++".
remotemass (OP)
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January 16, 2014, 08:31:04 PM
 #5

Have a look at this interview:
http://www.youtube.com/watch?v=kY6JqMVKOpc

{ Imagine a sequence of bits generated from the first decimal place of the square roots of whole integers that are irrational numbers. If the decimal falls between 0 and 5, it's considered bit 0, and if it falls between 5 and 10, it's considered bit 1. This sequence from a simple integer count of contiguous irrationals and their logical decimal expansion of the first decimal place is called the 'main irrational stream.' Our goal is to design a physical and optical computing system system that can detect when this stream starts matching a specific pattern of a given size of bits. bitcointalk.org/index.php?topic=166760.0 } Satoshi did use a friend class in C++ and put a comment on the code saying: "This is why people hate C++".
abacus
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January 16, 2014, 09:25:16 PM
 #6

With this HD visor, I think we could start to talk about Real Virtual Reality.  Cheesy

I want one too.
remotemass (OP)
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January 16, 2014, 09:30:14 PM
 #7

Real haptics:
Watch this.
http://www.youtube.com/watch?v=4aMCJDOEi0k

{ Imagine a sequence of bits generated from the first decimal place of the square roots of whole integers that are irrational numbers. If the decimal falls between 0 and 5, it's considered bit 0, and if it falls between 5 and 10, it's considered bit 1. This sequence from a simple integer count of contiguous irrationals and their logical decimal expansion of the first decimal place is called the 'main irrational stream.' Our goal is to design a physical and optical computing system system that can detect when this stream starts matching a specific pattern of a given size of bits. bitcointalk.org/index.php?topic=166760.0 } Satoshi did use a friend class in C++ and put a comment on the code saying: "This is why people hate C++".
abacus
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January 16, 2014, 09:57:05 PM
 #8

Awesome, ty for the link.

Much better feedback than "simplest" glooves with motors.
Weight of objects and obstruction... I am impressed.  Shocked

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January 16, 2014, 11:18:28 PM
 #9

I want one
elektibi75
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January 17, 2014, 10:13:24 AM
 #10


█ DARFChain █ DARFChain - smart escrow engine, based on proof-of-accounting consensus █....
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January 17, 2014, 10:17:33 AM
 #11

Holy shit, that's my absolute dream for gaming, can you imagine playing a game like Supreme Commander like this? or Skyrim? I would actually enjoy RTS' if I could be more interactive and use my hands to command everything rather than just use a bloody mouse, it doesn't feel right to me.

This makes the Xbox kinect look like a piece of crap Tongue
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January 17, 2014, 11:09:21 AM
 #12

i have a devkit it's great

http://www.youtube.com/watch?v=5Eleuwdkl9Y
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January 17, 2014, 02:14:57 PM
 #13

Valve is working on VR research that is supposedly a lot more realistic than Oculus Rift. They put together a demo that blew people away, even the ones who've used Oculus Rift.

VR research made by Valve have identified what technologies are required for computer generated VR content to be able to fool our brain to completely accept visual stimulus and process it as "real" image. Valve will NOT PRODUCE hardware, they are just interested in R&D that they will share with anyone, and will prepare Steam for this VR revolution.


http://thesonicreblog.com/the-virtual-reality-revolution/


Quote
“Valve’s VR Demo Felt Like Being in a Lucid Dream State and Very Much Like a Holodeck”
http://www.roadtovr.com/valve-head-mounted-display-virtual-reality-headset-steam-dev-days/




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January 17, 2014, 02:31:43 PM
 #14

A screenshot of a powerpoint presentation by Valve in a closed environment while Oculus Rift is demonstrating their product out in the open at an expo? Methinks Valve is a bit jealous that they didn't get to build a working VR headset first.
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January 17, 2014, 02:44:48 PM
 #15

A screenshot of a powerpoint presentation by Valve in a closed environment while Oculus Rift is demonstrating their product out in the open at an expo? Methinks Valve is a bit jealous that they didn't get to build a working VR headset first.

They did have a private demo, and Valve's VR solution is just a tech demo/prototype of VR technology. An engineering proof of concept of what to expect in the coming years from this tech. They are not planning to release a consumer version on their own yet, they want to improve Oculus and other VR technology by using their discovery.

With Oculus, Sony and now Valve jumping on the VR bandwagon all trying to produce the best VR is a great thing. Fun times ahead of us.

http://gamasutra.com/blogs/EMcNeill/20140117/208794/Steam_Dev_Days_VR_Update.php
Quote
The nature of the relationship between Valve and Oculus was not entirely clear to me. They’re certainly working closely together. Oculus talked about getting R&D help from Valve, while Valve named Oculus as the clear front-runner among consumer VR solutions. (Valve said they had no plans for a consumer product and that their demo system was not shippable due to its requirement that users plaster their walls with tracking markers.) On the other hand, Valve made it clear that their VR software work was not Oculus-specific, and mentioned that they want to be ready for when competitors start to arrive on the scene. I don’t think that means that they’re betting against Oculus in the short term, though. My impression was that Valve was taking a practical (if enthusiastic) attitude toward cultivating VR gaming, and they recognize Oculus as the obvious vanguard in that movement.




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January 17, 2014, 02:51:27 PM
 #16


Why does that look like it was produced in the early 90's?
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January 17, 2014, 10:05:52 PM
 #17

i love vr
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January 17, 2014, 10:11:58 PM
 #18

Seems pretty awesome. Now to make some device that forms feelings you're holding something when you aren't to make people be able to control the weapons using their hands.

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January 18, 2014, 05:32:28 AM
 #19

This may actually get me to want to play video games.



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January 24, 2014, 04:21:01 PM
 #20

http://www.theguardian.com/technology/gamesblog/2014/jan/23/oculus-rift-valve-virtual-reality-kickstarter (great article about the future of VR)

https://www.youtube.com/watch?v=VQ7KFJLVJyQ (awesome reactions from the new Oculus prototype Crystal Cove)

http://www.youtube.com/watch?v=3Gs8iy6AdD8&feature=youtu.be (lol)

https://www.youtube.com/watch?v=z_JkrU2kxag (a sense of scale in VR)

http://steamcommunity.com/sharedfiles/filedetails/?id=219516796&tscn=1390565518 (most ambitious game i've ever seen, basically an alternate life)



Wow, I am so freaking excited. Valve is backing the Oculus Rift helping them with research and development and building platforms for developers to make content on VR. Oculus Rift is managed by great people who genuinely care about making the best experience possible for the masses because they are excited about the technology as well. They have already built a new prototype called Crystal Cove that's a huge enhancement form the previous dev kit that people were already amazed with. They are still continuing to improve the product and the experience and with the backing of Valve, we may see consumer versions in 2015. I cannot WAIT!!


Now the question is, how can I invest in Valve or Oculus? I think this technology will be HUGE. This will not only be huge in the video game space, this will make massive changes in other applications in different industries too.

Imagine having MOVIES in VR filmed with a 360 degree camera where you feel like you are actually there.
Imagine using Google Maps in VR where you can feel like you are flying around the world and see every place in the world in person
Imagine video chatting with a person except you can see from their point of view as if you ARE that person
Imagine doing tours or viewing the insides of houses, buildings, cars, etc as if you are actually there by just sitting at home
Imagine all the training you can reproduce through VR for all types of education content

This is all just the tip of the iceberg. This technology replaces television with telepresence... a whole new change that's pretty exciting imo




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