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Author Topic: [ANN][HOT] BitClicker Beta! Like Cookie Clicker? Try your skills at BitClicker!  (Read 17178 times)
smeagol (OP)
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May 05, 2015, 12:09:00 AM
 #121

dont ever made withdrawal system. As professional clicker gamer, i can make programm for clicking in right places in right time, with motion detect, i think every man that have apps as me can spam so many bitcoins that you never earn and you will be bankrupt. Good game, do not destroy that game. Many people have fun and not want any money for playing.

Thank you so much for the helpful advice!  Maybe I'll implement payouts for another game.
rexxarofmoknathal
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May 10, 2015, 04:00:30 PM
 #122

I like where you're going (hopefully) with a small payout system. I think it would make the faucet game really awesome. Also, have you considered adding a captcha? That could help generate some money for the payouts, and also could help prevent botting if the user has to do the captcha once every 5 minutes for example





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apriyani420
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May 10, 2015, 05:44:53 PM
 #123

Can someone explain to me have to play this game please?
its like a cookie clicker, you have to click exhange and mine and buy better gear

sana9821
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May 10, 2015, 07:25:24 PM
 #124

cant wait for this site to turn into a small faucet because i really like sites where you have to build up your farm

smeagol (OP)
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May 10, 2015, 09:55:25 PM
 #125

I like where you're going (hopefully) with a small payout system. I think it would make the faucet game really awesome. Also, have you considered adding a captcha? That could help generate some money for the payouts, and also could help prevent botting if the user has to do the captcha once every 5 minutes for example

That's a good idea.

Do you know of any captcha companies that pay publishers for putting captchas on their site?
rexxarofmoknathal
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May 10, 2015, 11:16:37 PM
 #126

I like where you're going (hopefully) with a small payout system. I think it would make the faucet game really awesome. Also, have you considered adding a captcha? That could help generate some money for the payouts, and also could help prevent botting if the user has to do the captcha once every 5 minutes for example

That's a good idea.

Do you know of any captcha companies that pay publishers for putting captchas on their site?

I have limited experience with implementing captchas, but there are a couple I can think of. Areyouahuman, NLPCaptcha, SolveMedia. You'd have to look around and figure out which ones suit you best. It's kinda tough sometimes, as the really annoying and long captchas generally pay out more than simple ones, so you have to balance out user ease and your own profitability.





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smeagol (OP)
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May 11, 2015, 12:46:59 PM
 #127

I like where you're going (hopefully) with a small payout system. I think it would make the faucet game really awesome. Also, have you considered adding a captcha? That could help generate some money for the payouts, and also could help prevent botting if the user has to do the captcha once every 5 minutes for example

That's a good idea.

Do you know of any captcha companies that pay publishers for putting captchas on their site?

I have limited experience with implementing captchas, but there are a couple I can think of. Areyouahuman, NLPCaptcha, SolveMedia. You'd have to look around and figure out which ones suit you best. It's kinda tough sometimes, as the really annoying and long captchas generally pay out more than simple ones, so you have to balance out user ease and your own profitability.

Cool, thanks!  I'll take a look.
rexxarofmoknathal
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May 12, 2015, 12:00:44 AM
 #128

I like where you're going (hopefully) with a small payout system. I think it would make the faucet game really awesome. Also, have you considered adding a captcha? That could help generate some money for the payouts, and also could help prevent botting if the user has to do the captcha once every 5 minutes for example

That's a good idea.

Do you know of any captcha companies that pay publishers for putting captchas on their site?

I have limited experience with implementing captchas, but there are a couple I can think of. Areyouahuman, NLPCaptcha, SolveMedia. You'd have to look around and figure out which ones suit you best. It's kinda tough sometimes, as the really annoying and long captchas generally pay out more than simple ones, so you have to balance out user ease and your own profitability.

Cool, thanks!  I'll take a look.

No problem. Let me know if I can help you out with anything  Smiley





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SuperHammy3
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May 17, 2015, 02:27:09 AM
 #129

I use to play this game all the time!
And now i'm starting to play it again. Sadly my data was deleted.  Cry
smeagol (OP)
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May 18, 2015, 03:03:27 AM
 #130

I use to play this game all the time!
And now i'm starting to play it again. Sadly my data was deleted.  Cry

I'm rebalancing the prices soon, make sure you get a backup before I update the game!

A major aesthetic overhaul is on the way as well, as well as a reduction in the number of ads! (Rather than three, one is enough)
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May 18, 2015, 05:28:48 AM
 #131

I use to play this game all the time!
And now i'm starting to play it again. Sadly my data was deleted.  Cry

I'm rebalancing the prices soon, make sure you get a backup before I update the game!

A major aesthetic overhaul is on the way as well, as well as a reduction in the number of ads! (Rather than three, one is enough)
I just backed up my game. And now i'm putting it somewhere safe. *shoves it in microsoft word*
smeagol (OP)
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May 19, 2015, 05:26:06 PM
Last edit: August 27, 2015, 06:29:48 AM by smeagol
 #132

Rebalanced and updated aesthetically!  Check out BitClicker v0.3!



Coming soon will be a captcha-based withdrawal system.  Because of this, backups and restores have been disabled in this new version.

However, you can still import backups into the previous version, which is located here.
SuperHammy3
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May 20, 2015, 10:11:05 PM
 #133

I still have my game, and now for me prices are horribly unbalanced.  Cry $3.872e+24 (that's over 1 sextillion) for the last building. And I have 10. It was alot less in the last version. Last version it was quadrillions. Not sextillions.
rexxarofmoknathal
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May 20, 2015, 10:44:31 PM
 #134

I still have my game, and now for me prices are horribly unbalanced.  Cry $3.872e+24 (that's over 1 sextillion) for the last building. And I have 10. It was alot less in the last version. Last version it was quadrillions. Not sextillions.

If he wants to introduce a payment system, he needs to make it much more difficult. It makes sense for the high end buildings to have way higher prices





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smeagol (OP)
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May 28, 2015, 03:10:30 AM
 #135

I still have my game, and now for me prices are horribly unbalanced.  Cry $3.872e+24 (that's over 1 sextillion) for the last building. And I have 10. It was alot less in the last version. Last version it was quadrillions. Not sextillions.

Wow.  Previously, each price increase was by a factor of 5, and I thought changing it to 20 would do the trick... unfortunately it looks like that is not the case.

I might try *50 next.

Thanks to all of you who have played and given me feedback, I really appreciate it!
SuperHammy3
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May 28, 2015, 04:05:37 AM
 #136

I don't know if that will work.
Kiritsugu
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June 01, 2015, 06:19:36 AM
 #137

Oh geez I'm going to be so addicted to this....
smeagol (OP)
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June 08, 2015, 01:59:26 AM
 #138

I don't know if that will work.

Do you have a suggestion of what may work?
SuperHammy3
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June 15, 2015, 11:09:58 PM
 #139

Nope. Don't have any idea. Though I lost my save again. Cry
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June 15, 2015, 11:11:05 PM
 #140

This looks awesome.  Love this type of games glad one came out around bitcoin Cheesy.  Thanks for doing this.
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