Bitcointalk,
I’m seeking a currency for integration within an upcoming
sci-fi mmorpg in the
classic roguelike genre. The currency in question should have some sort of desktop API that works with C and is generally liquid. Let ke know if you have any suggestions!
Thanks!
What do you mean "is generally" liquid? Why can't you just use Bitcoin instead? You can certainly use Bitcoin's API for in-game transactions and stuff. If I was you, I'd probably also consider creating my own currency over one of the existing solid coins like Ehereum. After all, the type of coin used doesn't really define how far your game can go.
Thanks for the responses. Generally liquid meaning it’s being worked on, has an active community and is mined/traded regularly as these have more staying power over those that are not. The main reason I don’t roll my own is because I’ve been there and done that pretty successfully in the past. But those applications were web-based. Now I’m hoping to use something that is already geared toward desktop app integration.
Bitcoin is in theory an option. Although in reality is not exactly easy to use in this area. Somebody’s ported half-implemented library on Github just does not cut it. And a lot of those libraries are not supported or intuitive outside of your usual Python and friends. And I don’t plan on bogging down the base with scripting languages and other workarounds.
I could just as easily not use crypto at all but I’m talking about wrapping an entire exchange around one if I do. My ideal would be to get in with another team working on a coin that aligns with my theme without having to deal with the headache of DIY crypto again.