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Author Topic: Is there currently an game app that uses crypto as an in-game reward?  (Read 606 times)
jonnysomething (OP)
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March 09, 2014, 08:56:21 AM
 #1

Micro-transactions in apps are huge. If you some how brought the coin in to the game, you would then have people constantly buying it which is the dream of any coin.

Obviously you need to have a solid game, but think of the money CandyCrush could have made if each retry cost 1 CandyCoin that was mined with a market cap of 500,000 coins.

I'm overtired so this could be a terrible idea. debunk as needed.
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extro24
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March 09, 2014, 09:04:58 AM
 #2

Your prayers have been answered.  You are looking for Huntercoin.

https://bitcointalk.org/index.php?topic=435170.0

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March 09, 2014, 09:10:46 AM
 #3

Huntercoin was the first thing I thought of as well.  However, it's more of a coin with a game than a game with a coin.  Good Luck!
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March 09, 2014, 10:16:30 AM
 #4

http://www.dragons.tl/

Fully runs on bitcoin. But don't expect to win, it's a casino. Odds look fair but I very much doubt they are. This game is made to squeeze out your BTC's so you have been warned. (I've lost 1 BTC but then they were $100 still).
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March 09, 2014, 10:51:59 AM
 #5

Flappycoin! When you play the game you earn points , those points are real flappycoins. I think the game is now even implemented in the wallet.

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March 09, 2014, 12:16:10 PM
 #6

Newbie Investor here...

I like the in-game micropayments idea. Was wondering if huntercoin takes off it could be adopted more broadly as in-game micropayment currency of choice?

Rationale behind my thinking was that Huntercoin seems to appeal to a mass audience in that anyone can mine, play, earn (I'm not sure what to call it) without specialist hardware*. This seems to be appealing to the masses in that there's about 10k players on there at the moment at anyone time and they are getting another thousand or more every week. I read an article which said that many of the players are chinese because they can earn more playing huntercoin than they can going to work because the wages are so low. China has like billions of people so if they all start using the currency the rest of the world will surely follow?  Smiley

* ok, they aren't quite there yet but it seems like they are working on a solution to avoid the need for a SSD, RAM drive, or a lot of patience. I have an old laptop and have tried it. I'm in the the lot of patience category. Works fine but the PC needs to be on all the time and the first time I downloaded the blockchain was an overnighter! Still, I managed to make 400 HUCs (250 bucks) in about 10 hours at the keyboard which wasn't so bad.

best,
DC
markm
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March 09, 2014, 02:45:44 PM
 #7

In the Galactic Milieu people are rewarded with various kinds of currencies.

Mostly it depends upon your clan or guild or fellowship or whatever type of group you choose to operate as or to join.

For example the Ixians like to use IXCoins, the Brits of course use United Kingdom Britcoins, the Canucks prefer to use Canadian Digital Notes and so on.

If your favourite currency is not yet represented in the game all you need do is get in there and start representing it...

-MarkM-

Browser-launched Crossfire client now online (select CrossCiv server for Galactic  Milieu)
Free website hosting with PHP, MySQL etc: http://hosting.knotwork.com/
jonnysomething (OP)
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March 10, 2014, 09:14:55 PM
 #8

In the Galactic Milieu people are rewarded with various kinds of currencies.

Mostly it depends upon your clan or guild or fellowship or whatever type of group you choose to operate as or to join.

For example the Ixians like to use IXCoins, the Brits of course use United Kingdom Britcoins, the Canucks prefer to use Canadian Digital Notes and so on.

If your favourite currency is not yet represented in the game all you need do is get in there and start representing it...

-MarkM-


That's pretty interesting. I like the idea of that. Bringing currencies in to a game like second life could be massive, as well.
markm
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March 10, 2014, 09:31:50 PM
 #9

Sure. All you need is something people want to buy.

The nice thing about games is that you can often create things people want to buy without paying a lot for materials.

For example you can take a single character in a MUD into the wilderness and mine gems at very little cost compared to trying to start up a "real" gem mine in "the real world".

Games are thus excellent opportunities for poor folk to scrape up some funds.

Heck "gold farmers" are even traditionally poor folk it seems, although a lot of that might have to do with their doing it in games that forbid it, instead of running characters on scripts in games that encourage the use of scripts.

-MarkM-

Browser-launched Crossfire client now online (select CrossCiv server for Galactic  Milieu)
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