We want to answer one of the most frequently asked questions: what are the professions and how they are used in the game.
Let's start from the beginning. Each colonist can have a profession. Actually, several different professions at the same time as the more trained colonists can get more than one. Some pioneers will have a profession from the start, but usually, they 'learn' it after repeating the same job a few times. For example, if you send your crew to an asteroid mining, and do it repeatedly then most likely members of the expedition will become miners.
Each profession gives colonist different bonuses. But more importantly, it defines the perks the colonist can get during a professional level-up. Some perks give a boost to stats, some increase the effectiveness of actions. Every profession has 10 levels. Then your colonist gets enough work experience and is ready to level-up his profession, you can pay some resources to make it happen. Note that every subsequent level will require more resources to be achieved.
Let take a look at current professions in Asteroid Rush. We have:
Commando - a soldier profession that specializes in battles and teammates covering during mining expeditions. They have better skills in skirmish and surviving.
Miner- an engineer profession. Miner can get more ore from deposits. And they are less tired doing it.
Geologist - a scientist profession. Geologist has bonuses at geological exploration and can get more rare ore from the deposits.
Colonist - a jack-of-trades profession. They are a bit of everything, and also understand medicine to a degree, that will help reducing crew recovery time.
Later on, we will be adding some new professions like, for example, 'a teacher'.The teacher will be more successful in teaching young colonists new skills.
If you already own some colonists contracts and want to know more about their jobs, join our Discord or Telegram chats.
https://discord.gg/nsY8MHxhttps://t.me/asteroidrushchat