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January 26, 2019, 07:49:35 PM |
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Speaking of prizes, since we are on the Bitcoin forums...
For players who do not care about crypto but just want to be the best, there will be other game item raffles too. As for BTC prizes, you will need to have a FaucetHub account (the reason for this is that prizes will be paid via FaucetHub and also the game balance can earn commissions from people who we refer to FaucetHub... this benefits all players).
I will initially (at full release) fund the Master wallet at Coinbase with 1 BTC. Each day 100,000 satoshi will be sent to the FaucetHub game wallet for 1000 days. A percentage of the game wallet can be won via various events, mostly raffles. Use game gold, game raffle tickets (found in treasures, level up rewards, and completing collections), and gems to enter the raffles (all free ways to enter).
As sales are made and ad revenues come in, the prizes will increase faster.
This is an example (not the real math at the moment).
Bitcoin Raffle #1 level 1 (Gold entry):
Each player's 1st entry costs 1000 gold. 2nd entry, 2000 gold, 3rd, 3000 gold, etc. So 10x entries would cost 1000+2000+3000+4000 =10,000 gold. When 100,000 entries are in, the server picks a winner. The Raffle then "levels up" and the next time around, each entry costs 2000 gold to start, 2nd entry costs 4000 gold AND the max number of entries doubles (in this case, to 200,000 entries before a winner is picked), etc. This makes it so that it takes longer for the raffle to trigger and gives loyal players (who will have greater gold incomes) more chances to enter than new players who are still building their incomes.
The same will be true of Gem-entry raffles, and ticket entry raffles.
Why make the raffles take longer to trigger? Since they are progressive prizes (meaning they grow until they pay) this ensures that as the years go on, greater prizes will be paid out. In the scenario above where 100,000 satoshi is being added to the game wallet each day, that means the gold entry raffle increases by 5000 satoshi each day. The Ticket-entry raffle increases by 10,000 satoshi each day, the gem entry raffle increases by 15,000 each day, and the Gold+Ticket+Gems raffle entry will increase by 20,000 satoshi each day. That is 50% (50,000 satoshi added each day).
The other 50,000 satoshi will be divided up each day to increase tournament payouts and maintain a minimum/starting balance for new raffles.
Open to suggestions too about other ways to give prizes out. I thought about doing a virtual mining where players have a small chance to find "mining tokens" in treasure chests that would then be used to claim continual payouts over time. Still working on the math for that...
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