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Author Topic: [Looking 4 Help] Bringing the next big thing to life  (Read 306 times)
resdi1 (OP)
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May 14, 2019, 04:17:15 PM
 #1

Is this the right place to get some help on how to go about getting a solid foundation to base off?

I am aware of Cayman Islands, Gibraltar and Leichestein as good places to base the foundation out of for your project?

If your offering is to fuel a developed technology, its a utility token right?  For example you have a working website like Ebay, and you add a token to it so users can pay with it.  This is not a security, as you already have a fully developed platform and it is not speculative, its simply like Blizzard Bucks or Starbucks Dollars?

Any good places to go about attracting some top tier hustler interest?  For example those that have all the connections that can get you listed on a good exchange or in touch with good partners, are these advisers?

I am currently building the next gen video content platform, looking at making an ERC20 token on Ethereum (for longterm security) and bridging the funds for users to NEAR Protocol, as Ethereum is not really viable for anything interesting until Serenity 2.0 comes along (expensive gas, inflexible contracts, expensive storage).

I am thinking to do a 50/50 deal, 50% to ops/team/dev. 50% for sale, as this is utility.  First availability for 12% of the tokens with 38% left for future sale.  50% ops funds are vested over 2 years, 20% release immediately, 10% year 1 20% year 2.

So on day 1 we have.   OPS 20%, for sale 12%,   68% locked.

Out of the 12% for sale, 7% will go on DEX/other exchange (if lucky on listing), 5% will be available for FiatPortal.  FiatPortal means users of the platform that are not crypto users, and want to pay using paypal or credit card like a normal platform. They will buy these "Starbucks Dollars" automatically without even noticing they are using crypto.

I am aiming total valuation out the gate to be 3.6m, so the initial 12% will be sold at token value 432,000$.

There will be no ICO / IEO. This is not a speculative token.

The token when used for utility on the platform will burn 8%, this means on the NEAR Protocol.  Bridge to NEAR off Eth incurs only standard gas rate. When users mutate content and transact with content thats when 8% burns, sending via regular ERC20 transfer calls does not incur burn.

After 20 cycles of burning, only 20% of the total supply will remain, after 100 cycles of burning 0.023% of the total supply will remain. This is meaningless for platform users as they only care about the utility of the platform, and the burn will be priced into the platform usage.

What do you think, anyone interested / can offer an opinion?

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May 15, 2019, 12:03:11 PM
 #2

So, if I understand it correctly, you will offer tokens through a private sale, right?

I think the most important question here is, how would your video platform work?
What sets you apart from other similar platforms and what would be your business model?

Would the platform itself also be run on the blockchain? What would you do for hosting the content? IPFS? Custom solution? Centralized hosting?

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May 15, 2019, 03:29:09 PM
 #3

Are you aware of how many "decentralized video platforms" exist right now? Why on earth would people be interested in what you haven't yet developed when they have Antonio Banderas and Johnny Depp aligning themselves with projects like Tatatu?

Unless you have boatloads of money or the next Einstein, your idea won't succeed.


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resdi1 (OP)
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May 16, 2019, 02:15:20 AM
 #4

So, if I understand it correctly, you will offer tokens through a private sale, right?

I think the most important question here is, how would your video platform work?
What sets you apart from other similar platforms and what would be your business model?

Would the platform itself also be run on the blockchain? What would you do for hosting the content? IPFS? Custom solution? Centralized hosting?

No private sale. The tokens go for sale on a DEX, public. Private sales are a fancy way of telling the public we sold a crapload of tokens for a really stupid low price, and once you buy in were gonna dump on you.

I think the idea itself here is kinda the minor focus, but if you must, its game related, you can "play your stream", it will piss twitch.tv off, it will piss stadia off.  Content currently we are gonna piggyback off twitch.tv, by restreaming to them.  Itl be all live content for now so, no storage, no cdn.  Static content just goes to youtube gaming or twitch, theres no sense to reinvent the wheel this early. 

The platform will have some key cryptographic pieces onchain as well as the currency, hence why a modern utility blockchain is needed (think Cosmos or Polkadot, but we are using NEAR Protocol which is similar category of chain).

Are you aware of how many "decentralized video platforms" exist right now? Why on earth would people be interested in what you haven't yet developed when they have Antonio Banderas and Johnny Depp aligning themselves with projects like Tatatu?

Unless you have boatloads of money or the next Einstein, your idea won't succeed.

A lot is developed, hence why its a utility token not a speculative one.  They will be interested because it will save them a lot of time to get started streaming, and its so easy even a 10 year old can do it. A 10 year old cannot setup StreamLabs as its too complex, hence a lot of streamers do not enter the market.
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May 16, 2019, 06:08:21 AM
 #5

I wonder how you would increase the value of token without ICO. Well, few project has proven thy could do that... let's just put aside.
Even it's not for speculation, you will need to list the token on exchange anyway. So if you hold 50% of token, it will give a bad view for users or traders. They will think you may sell your reserved token whenever you need money or the price is getting pumped hard which you couldn't resist once it get listed on exchange. Or.. maybe you won't list your token on exchanges? I doubt that.

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Kakmakr
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May 16, 2019, 08:27:00 AM
 #6

I think something like this can work if you build a e-commerce store platform with it. So image if someone watch the content and they get rewarded in say the "Boob" token and then they can go to the e-commerce store to buy the movie merchandise and goods that are exclusively provided for people who pay with "Boob" tokens.  Wink

You will have to build something new and innovative to set you apart from the other video platform services that are offering the same kind of service or this will not succeed.

Example : Bob creates a advertisement video for his Crypto toilet paper and he offers discounts for people that pay with "Boop" tokens.


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resdi1 (OP)
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May 16, 2019, 01:22:38 PM
 #7

I wonder how you would increase the value of token without ICO. Well, few project has proven thy could do that... let's just put aside.
Even it's not for speculation, you will need to list the token on exchange anyway. So if you hold 50% of token, it will give a bad view for users or traders. They will think you may sell your reserved token whenever you need money or the price is getting pumped hard which you couldn't resist once it get listed on exchange. Or.. maybe you won't list your token on exchanges? I doubt that.

The value increase comes from the utility burn.  Did you understand what I ment by 1 cycle, 20 cycles, 100 cycles?  The more the platform is used, the more tokens burn, after say 20 cycles, AKA the market cap burnings 20 times, theres only 20% of the total supply left.  If everything stays the same (no dumps, no pumps), this is a 5x increase in value.  Also if price dumps, tokens burn faster as users are using USD as a reference, so if price dumps from $1 to say 0.1, users are just going to charge 10 instead of 1.

The 50% ops will be vested over 2 years (maybe 3).  The point is this is not a speculative token off an idea without execution.  This is an executed product that needs a market stimulus to get users more engaged in it and create a free market.

I think something like this can work if you build a e-commerce store platform with it. So image if someone watch the content and they get rewarded in say the "Boob" token and then they can go to the e-commerce store to buy the movie merchandise and goods that are exclusively provided for people who pay with "Boob" tokens.  Wink

You will have to build something new and innovative to set you apart from the other video platform services that are offering the same kind of service or this will not succeed.

Example : Bob creates a advertisement video for his Crypto toilet paper and he offers discounts for people that pay with "Boop" tokens.


How about Bob has a game studio that makes the awesome game "The FalconX Strikes Back", Bob wants 10x more users of his game, so he uses the token to place "The FalconX Strikes Back" at the top of the site, and streamers that stream "The FalconX Strikes Back" get compensated by Bob.  The stream cross posts to Twitch and Youtube as well.  Bob is happy, he spent a bunch of tokens, but now instead of 1000 people playing "The FalconX Strikes Back" he has acquired 9,000 new users, token holders are happy. 8435 tokens just burned off Bobs transactions for "The FalconX Strikes Back", raising the value.  Game streamers are happy, they just earned 70010 tokens collectively.
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May 16, 2019, 01:34:29 PM
 #8

I wonder how you would increase the value of token without ICO. Well, few project has proven thy could do that... let's just put aside.
Even it's not for speculation, you will need to list the token on exchange anyway. So if you hold 50% of token, it will give a bad view for users or traders. They will think you may sell your reserved token whenever you need money or the price is getting pumped hard which you couldn't resist once it get listed on exchange. Or.. maybe you won't list your token on exchanges? I doubt that.

The value increase comes from the utility burn.  Did you understand what I ment by 1 cycle, 20 cycles, 100 cycles?  The more the platform is used, the more tokens burn, after say 20 cycles, AKA the market cap burnings 20 times, theres only 20% of the total supply left.  If everything stays the same (no dumps, no pumps), this is a 5x increase in value.  Also if price dumps, tokens burn faster as users are using USD as a reference, so if price dumps from $1 to say 0.1, users are just going to charge 10 instead of 1.

The 50% ops will be vested over 2 years (maybe 3).  The point is this is not a speculative token off an idea without execution.  This is an executed product that needs a market stimulus to get users more engaged in it and create a free market.
Where "tokens to burn" comes from? Is it from transaction made by users only or also from portion you will be holding (50%)? The idea of burn token is good to increase its value, but for long-term it could be bad as token price will be so high and people can't afford to buy it unless the product is pegged on dollar.

It doesn't matter how long you vest the token but the portions is too much.

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May 16, 2019, 02:19:39 PM
 #9

Are you aware of how many "decentralized video platforms" exist right now? Why on earth would people be interested in what you haven't yet developed when they have Antonio Banderas and Johnny Depp aligning themselves with projects like Tatatu? Unless you have boatloads of money or the next Einstein, your idea won't succeed.

This type of project is needing good amount of money not just in setting it up, getting good people to man the project and then making sure that the project can get on the ground by promoting it to get people to use it. Remember that YouTube was not profitable for many years until such time that it already exploded and establish the name in that industry. Now, if the project can target like a niche and can offer unique selling propositions then why not? Go for it and make a crowdsale for the project...and I am hoping the project can gain some share in an overcrowded market.
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May 16, 2019, 05:37:48 PM
 #10

Are you aware of how many "decentralized video platforms" exist right now? Why on earth would people be interested in what you haven't yet developed when they have Antonio Banderas and Johnny Depp aligning themselves with projects like Tatatu? Unless you have boatloads of money or the next Einstein, your idea won't succeed.

This type of project is needing good amount of money not just in setting it up, getting good people to man the project and then making sure that the project can get on the ground by promoting it to get people to use it. Remember that YouTube was not profitable for many years until such time that it already exploded and establish the name in that industry. Now, if the project can target like a niche and can offer unique selling propositions then why not? Go for it and make a crowdsale for the project...and I am hoping the project can gain some share in an overcrowded market.

That's what I have been thinking as well. What about the competition? How does this platform theoretically differ from the likes of Twitch? Okay yeah, centralization is one, but the way streamers and the platform makes any money is through viewers, how does OP wish to get viewers? What about Play2live, Theta token, Livepeer etc?


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resdi1 (OP)
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May 16, 2019, 06:44:55 PM
 #11

I wonder how you would increase the value of token without ICO. Well, few project has proven thy could do that... let's just put aside.
Even it's not for speculation, you will need to list the token on exchange anyway. So if you hold 50% of token, it will give a bad view for users or traders. They will think you may sell your reserved token whenever you need money or the price is getting pumped hard which you couldn't resist once it get listed on exchange. Or.. maybe you won't list your token on exchanges? I doubt that.

The value increase comes from the utility burn.  Did you understand what I ment by 1 cycle, 20 cycles, 100 cycles?  The more the platform is used, the more tokens burn, after say 20 cycles, AKA the market cap burnings 20 times, theres only 20% of the total supply left.  If everything stays the same (no dumps, no pumps), this is a 5x increase in value.  Also if price dumps, tokens burn faster as users are using USD as a reference, so if price dumps from $1 to say 0.1, users are just going to charge 10 instead of 1.

The 50% ops will be vested over 2 years (maybe 3).  The point is this is not a speculative token off an idea without execution.  This is an executed product that needs a market stimulus to get users more engaged in it and create a free market.
Where "tokens to burn" comes from? Is it from transaction made by users only or also from portion you will be holding (50%)? The idea of burn token is good to increase its value, but for long-term it could be bad as token price will be so high and people can't afford to buy it unless the product is pegged on dollar.

It doesn't matter how long you vest the token but the portions is too much.

The token burns comes from smart contract resolutions, always incurred by the sending side, this would be for the various transactions in the market place.  Ex: Token is trading 1:$1, Bob locks up 108 tokens for his campaign at a rate of 0.1$ per hour per viewer, Alice takes the contract and starts streaming to Twitch.tv, she gathers an audience of 1000 viewers which holds for 1 hour, you should read how NEAR Protocol Oracles work for this part but, lets just say, oracles resolve every minute taking a screenshot of the stream + live viewer count.  Bob goes thru the minute segments and confirms indeed Alice was streaming "The FalconX Strikes Back" and the viewer count is accurate.  108 tokens release, 8% burns, 92% goes to Alice, she gets 99.36 tokens.

People do not need to buy 1 token in the future, after a lot of burns 0.001 would be sufficient for the same value, just like before 1 btc was around $5, now you are fine knowing 0.0005 BTC is 5$ and perhaps just reference BTC prices in sats.  This isn't an affordability problem, just go down a few decimal places and the platform works exactly the same.

I do not see how this is a problem.

Are you aware of how many "decentralized video platforms" exist right now? Why on earth would people be interested in what you haven't yet developed when they have Antonio Banderas and Johnny Depp aligning themselves with projects like Tatatu? Unless you have boatloads of money or the next Einstein, your idea won't succeed.

This type of project is needing good amount of money not just in setting it up, getting good people to man the project and then making sure that the project can get on the ground by promoting it to get people to use it. Remember that YouTube was not profitable for many years until such time that it already exploded and establish the name in that industry. Now, if the project can target like a niche and can offer unique selling propositions then why not? Go for it and make a crowdsale for the project...and I am hoping the project can gain some share in an overcrowded market.

If you look at stats what make a successful company, you will be surprised funding is not first on the list.  It is superseeded by market timing/readiness, execution and team.

The market is actually quite barren and only warming up. Its literary dominated by 1 company, Twitch.tv which is owned by Amazon.  The race is on to establish a foothold in the market.

Are you aware of how many "decentralized video platforms" exist right now? Why on earth would people be interested in what you haven't yet developed when they have Antonio Banderas and Johnny Depp aligning themselves with projects like Tatatu? Unless you have boatloads of money or the next Einstein, your idea won't succeed.

This type of project is needing good amount of money not just in setting it up, getting good people to man the project and then making sure that the project can get on the ground by promoting it to get people to use it. Remember that YouTube was not profitable for many years until such time that it already exploded and establish the name in that industry. Now, if the project can target like a niche and can offer unique selling propositions then why not? Go for it and make a crowdsale for the project...and I am hoping the project can gain some share in an overcrowded market.

That's what I have been thinking as well. What about the competition? How does this platform theoretically differ from the likes of Twitch? Okay yeah, centralization is one, but the way streamers and the platform makes any money is through viewers, how does OP wish to get viewers? What about Play2live, Theta token, Livepeer etc?

Itl come down to execution. If you go to Play2Live, even tho they raised 30m dollars, their beta page says this:

https://i.imgur.com/OC0xaSf.png

Wtf? Does this even work. Livepeer is more just video transcoding and rebroadcasting, using a VERY complex staking model build on Ethereum.  Using Livepeer youl burn a crapload of money on GAS.  So the platform I do not see how it can work at scale on Ethereum. 

Again execution, raising money is good, people have done it.  But where is the execution / product?

Hence why I am focusing on the burn approach.  This is no BS, and we are not looking to raise 30m dollars to not build anything or just start building.  So far only dlive.tv is kinda close to what we are.

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May 17, 2019, 06:01:40 AM
 #12

I wonder how you would increase the value of token without ICO. Well, few project has proven thy could do that... let's just put aside.
Even it's not for speculation, you will need to list the token on exchange anyway. So if you hold 50% of token, it will give a bad view for users or traders. They will think you may sell your reserved token whenever you need money or the price is getting pumped hard which you couldn't resist once it get listed on exchange. Or.. maybe you won't list your token on exchanges? I doubt that.

The value increase comes from the utility burn.  Did you understand what I ment by 1 cycle, 20 cycles, 100 cycles?  The more the platform is used, the more tokens burn, after say 20 cycles, AKA the market cap burnings 20 times, theres only 20% of the total supply left.  If everything stays the same (no dumps, no pumps), this is a 5x increase in value.  Also if price dumps, tokens burn faster as users are using USD as a reference, so if price dumps from $1 to say 0.1, users are just going to charge 10 instead of 1.

The 50% ops will be vested over 2 years (maybe 3).  The point is this is not a speculative token off an idea without execution.  This is an executed product that needs a market stimulus to get users more engaged in it and create a free market.

I think something like this can work if you build a e-commerce store platform with it. So image if someone watch the content and they get rewarded in say the "Boob" token and then they can go to the e-commerce store to buy the movie merchandise and goods that are exclusively provided for people who pay with "Boob" tokens.  Wink

You will have to build something new and innovative to set you apart from the other video platform services that are offering the same kind of service or this will not succeed.

Example : Bob creates a advertisement video for his Crypto toilet paper and he offers discounts for people that pay with "Boop" tokens.


How about Bob has a game studio that makes the awesome game "The FalconX Strikes Back", Bob wants 10x more users of his game, so he uses the token to place "The FalconX Strikes Back" at the top of the site, and streamers that stream "The FalconX Strikes Back" get compensated by Bob.  The stream cross posts to Twitch and Youtube as well.  Bob is happy, he spent a bunch of tokens, but now instead of 1000 people playing "The FalconX Strikes Back" he has acquired 9,000 new users, token holders are happy. 8435 tokens just burned off Bobs transactions for "The FalconX Strikes Back", raising the value.  Game streamers are happy, they just earned 70010 tokens collectively.

I think you are targeting the correct market segment for this, because "gamers" are constantly looking for extra cash to buy mods and in-game tokens to upgrade their player and/or equipment in the games they play.

I would also include a "Tipping" service on this platforms for people who wants to do tutorials or walkthrough's for games and for people to give tips for good content that are streamed.  Wink

So much scope for innovation in projects like this.  Grin

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May 17, 2019, 04:18:10 PM
 #13

I wonder how you would increase the value of token without ICO. Well, few project has proven thy could do that... let's just put aside.
Even it's not for speculation, you will need to list the token on exchange anyway. So if you hold 50% of token, it will give a bad view for users or traders. They will think you may sell your reserved token whenever you need money or the price is getting pumped hard which you couldn't resist once it get listed on exchange. Or.. maybe you won't list your token on exchanges? I doubt that.

The value increase comes from the utility burn.  Did you understand what I ment by 1 cycle, 20 cycles, 100 cycles?  The more the platform is used, the more tokens burn, after say 20 cycles, AKA the market cap burnings 20 times, theres only 20% of the total supply left.  If everything stays the same (no dumps, no pumps), this is a 5x increase in value.  Also if price dumps, tokens burn faster as users are using USD as a reference, so if price dumps from $1 to say 0.1, users are just going to charge 10 instead of 1.

The 50% ops will be vested over 2 years (maybe 3).  The point is this is not a speculative token off an idea without execution.  This is an executed product that needs a market stimulus to get users more engaged in it and create a free market.

I think something like this can work if you build a e-commerce store platform with it. So image if someone watch the content and they get rewarded in say the "Boob" token and then they can go to the e-commerce store to buy the movie merchandise and goods that are exclusively provided for people who pay with "Boob" tokens.  Wink

You will have to build something new and innovative to set you apart from the other video platform services that are offering the same kind of service or this will not succeed.

Example : Bob creates a advertisement video for his Crypto toilet paper and he offers discounts for people that pay with "Boop" tokens.


How about Bob has a game studio that makes the awesome game "The FalconX Strikes Back", Bob wants 10x more users of his game, so he uses the token to place "The FalconX Strikes Back" at the top of the site, and streamers that stream "The FalconX Strikes Back" get compensated by Bob.  The stream cross posts to Twitch and Youtube as well.  Bob is happy, he spent a bunch of tokens, but now instead of 1000 people playing "The FalconX Strikes Back" he has acquired 9,000 new users, token holders are happy. 8435 tokens just burned off Bobs transactions for "The FalconX Strikes Back", raising the value.  Game streamers are happy, they just earned 70010 tokens collectively.

I think you are targeting the correct market segment for this, because "gamers" are constantly looking for extra cash to buy mods and in-game tokens to upgrade their player and/or equipment in the games they play.

I would also include a "Tipping" service on this platforms for people who wants to do tutorials or walkthrough's for games and for people to give tips for good content that are streamed.  Wink

So much scope for innovation in projects like this.  Grin

Tutorials and walkthroughts are a great idea actually, perhaps have a seperate section for this. It might turn even into a general how to section, like just doing stuff around the home, you could live stream the process and users can chime in, kind of like a livestreamed stackoverflow, except instead of stackoverflow badges and fake gold looking pixels, you get real value in exchange.
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May 17, 2019, 06:25:47 PM
 #14

You sure your video platform will be able to take over YouTube/Twitch/DailyMotion? If I understand it correctly, you're planning to integrate a smart contract in the video sharing platform. What is the use of transactions here? Like I don't need any money to use YouTube? I understand all the technical parts but simply in the commercial terms I don't see a big market for it when YouTube has been doing this for ages and one wouldn't switch to a new platform especially if they have tp go through all the crypto theories.
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May 18, 2019, 03:57:24 PM
 #15

You sure your video platform will be able to take over YouTube/Twitch/DailyMotion? If I understand it correctly, you're planning to integrate a smart contract in the video sharing platform. What is the use of transactions here? Like I don't need any money to use YouTube? I understand all the technical parts but simply in the commercial terms I don't see a big market for it when YouTube has been doing this for ages and one wouldn't switch to a new platform especially if they have tp go through all the crypto theories.

The transaction is for economy; donations, campaigns, sponsorship. Watching videos is free, uploading content is currently impossible, its only for LIVE content right now.  Indeed YouTube has been doing it for years, so that is why we are not focusing on uploading content.  If you want to upload a video use YouTube. 

Indeed going through crypto theory is tough, hence why the FiatPortal is there, the site is tuned to a non-crypto knowledgeable user. With the token acting like "Starbucks Dollars", crypto aware users can dive deeper.  Behind the scenes everything happens with blockchain contract invocations.

Its not video sharing platform, its streaming and rebroadcasting, with a way to easily engage streamers, gamers and viewers.

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