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Author Topic: New Enjin Coin Game (Cubicverse MMORPG)  (Read 113 times)
cubicverse (OP)
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September 20, 2019, 03:46:04 AM
 #1

Hi, everyone. I am the founder and CEO of Cubicverse Inc. My company is developing Cubicverse MMORPG which is a medieval themed virtual world MMORPG that will be integrated with the Enjin Coin SDK for true in game item ownership. We are holding fundraising campaigns on Indiegogo which we are on round 1 right now. This round is for $1,000 USD and we are offering special perks for this round including Ultimate Founders Tokens and Standard Founders Tokens. For more information about this project please read below and join our Telegram group chat. Thank you!

Telegram Group Chat Link: t.me/Cubicverse

Game Information:

Cubicverse: a world full of fun and opportunities! Now, where did you hear that before? You've probably heard it many a time before! Cubicverse, though, is a full world awaiting you, where you are able to wander around, battle monsters, discover new places, help your fellow players or solve mysteries. Whatever you like best! And what will this cost you? Time, only your time and perhaps a little luck, adventurer, will do you well. But your courage to join our community... that’s all you really need.

Features:

Infinitely sided world
Full player to player chat and interaction
Craft your own equipment
Fully realised ore/mining system
Full isometric/3D world Unique, strange and unusual setting
Player owned areas and buildings
Not quite like anything else you've ever played...

Game Q&A:

Why Early Access?
“We are releasing the game early based on a playable but unoptimised build. We are doing so because we think this an interesting, unique product and want people to have the chance to play. We are in the process of totally overhauling the original framework and will have a slicker, more advanced version out soon."

Approximately how long will this game be in Early Access?
“ Only a few months we hope.”

How is the full version planned to differ from the Early Access version?
“The full version will have a slicker user interface, animations will be smoother and the whole thing will run quicker in general.”

What is the current state of the Early Access version?
“Alpha version. Some bugs and a lot that needs smoothing out, but still a very significant amount of playable and unique content.”

How are you planning on involving the Community in your development process?
“ All fan feedback will be treated with the utmost seriousness and we will implement any feasible changes the community at large wants us to make.”


Game Links:

IndieDB Profile Link: https://www.indiedb.com/games/cubicverse

Facebook Profile Link: https://www.facebook.com/cubicverse

Twitter Handle: @Cubicverse

YouTube Video Links:

Introduction: https://www.youtube.com/watch?v=uquTrmC1Gso

Map Editing: https://www.youtube.com/watch?v=h4ftfZYut7g

Fan Trailer: https://www.youtube.com/watch?v=1NgLXReK9Ko&t=24s

Conditional Maps and Switches: https://www.youtube.com/watch?v=ZEI2-o86zRs

Link to Early Access- unavailable at this time but will be announced later.


Cubicverse MMORPG Ultimate Founders Token:

This token will entitle every holder to one of each item that Cubicverse mints on the blockchain.

Team Members:

Austin Rowe (@tobeyrowe) -  CEO

Aram Hammoudeh (@Aram) - Lead Developer


Message from the Lead Developer:

Hey all. I am going to be taking over development on this project. I am currently working in my free time on this project. (working 3 jobs to get married next month). The current state of the game was left without any documentation, so I hope to be working closely with all of you to test out new features. With this indie gogo campaign, that is going to allow me to take real paid time to work on this game to get it back up and running into a stable state. Once we do that, we hope to use some of these funds and money generated from the game to hire out some artists, animation team, and other creative programmers so we can really take this game into something we can all fall in love with. I have a lot of plans of how to really build this game out, but we go one step at a time here. My first goal will be get the game running full time, with redundancy for down time, that way a seamless world can be built. Any money raised from this campaign will be put right back into this project in the form of servers, staff, and marketing to grow the playerbase. You can't build a good game without a great community, so I look forward to meeting you all as we build our world here. If you have any questions you'd like to discuss, please either tag me in the main chat or feel free to directly message me.


Thanks,
Aram Hammoudeh


Indiegogo Campaign Link:
 https://www.indiegogo.com/projects/cubicverse-mmorpg/x/17576288#/
Sergei.Gerasimenko
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September 20, 2019, 05:41:12 PM
 #2

I don't think that there will be many people, who will want to play in your game. The graphics is from 2000.
cubicverse (OP)
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September 21, 2019, 01:37:12 AM
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I don't think that there will be many people, who will want to play in your game. The graphics is from 2000.

Hello, I understand that. We are going to be working on improving the graphics. We are just trying to raise the funds in order to do so. I just went ahead and wanted to show that we do have a game that is functional at the least. That way people know that even if we cant raise the funding for better graphics there will still be a playable game. Unlike a lot of other projects that are raising money just on the idea of the game or have very little of a game to show. Our game is already fully playable as is.
Sergei.Gerasimenko
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September 21, 2019, 02:38:27 PM
 #4

What differences has your game in comparison with existing MMORPGs? Why gamers will choose it? There are a lot of MMORPG on the market.
ePesoInitiative
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September 22, 2019, 01:50:00 PM
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What differences has your game in comparison with existing MMORPGs? Why gamers will choose it? There are a lot of MMORPG on the market.

Exactly, I'm thinking about the same thing. "There are a lot of MMORPG on the market." Sometimes I feel like the whole MMORPG market is saturated, how can any one game stand out? But there are outstanding games and it seems they are a remake of the original ones.

yjbg
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September 23, 2019, 10:19:13 AM
 #6

What are the characteristics?
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