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Author Topic: [ANN] Learno.tech - A Powerful virtual Reality Education  (Read 628 times)
PochJvb (OP)
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June 12, 2020, 12:07:14 PM
Last edit: June 12, 2020, 01:37:39 PM by PochJvb
 #1





Website                         Whitepaper                        Team





Project Description:
Learno aims to start an education sharing platform that runs on blockchain technology. Learno platform will also generate cryptocurrency when each user participates in any course. Users also earn cryptocurrencies if they view any video, comment, participate in a quiz, ask a question or answer one, and for each upvote.


Vision
Creating an educational blockchain platform like no other.


Mission
Learno has a mission of making learning more interesting and profitable. Learno intends to achieve this by using VR technology and blockchain to students wherever and whenever.  




TOKEN INFORMATION
•   Platform   :   ERC20
•   Token Name   :   Learno
•   Token Symbol   :   LRT
•   Total Supply   :   1,000,000,000 LRT
•   Total Contract Address   :   0x7194BB18C95c638F9b9604C2f20064B66A0de8fE











Learno Feature

1.   Versatility
Learno factors in the level and type of interaction students have with their teachers, and this knowledge has helped us develop our platform. Our platform's versatility decides the type of online training and teaching that our users or students can do.
Learno also uses polls and quizzes to exercise its users' knowledge on the subject and keep them engaged all through the learning process.
To give Learno users as many alternatives as possible, learno also provides various formats of learning content. The learno platform supports widely used formats such as PDF, Microsoft Word, Presentation, Audio, and video. However, these are only a few of the formats Learno uses.


2.   Content Security
Teachers put in a lot of effort to create their teaching content. This process also makes it part of who they are, their intellectual property. Because of this, teachers need to be concerned about the security of their content as information on the internet is accessible by everyone. This makes content security one of the most significant challenges for online and offline teachers. One way to protect the interest of these teachers and claim ownership is by controlling who gains access to the information and how this content is disseminated. Learno guarantees its teacher's security for its content. With up to date server security, advanced encryption types and other technologies are also used to keep teachers content safe online.
 
3.   Measurement of teaching effectiveness
Effective teaching can simply be defined as a set of activities that cultivates learning. Having in-depth knowledge is just not enough to be an effective teacher. In addition to having a deep understanding of the subject matter, a teacher also needs to be aware of the factors that affect the learning process, which might include how content is delivered, course-ware design, student engagement, and more.

4.   Learno supports complex information with graphs and charts.
Learning complex things can be challenging, and learners need an alternative approach to understanding what has been taught. To support the learning of advanced information, Learno uses graphs and charts to provide a visual and a simpler representation of such information. This method of learning makes it easier for learners to understand and recall this information.

5.   Own VR BASE Social Integration  Community
After observing the social integration properties of VR in the gaming industry, Learno has figured that such an application can also be used in learning. Learno has developed its own VR based social integration communication to help its readers communicate easily. This community creates a safe room where thought and ideas can be shared. Learno readers will have VR based social rooms so that their users know that they aren't alone and get the feeling of being in school with coursemates and friends.

6.   Live Video & Message Chat
Learno platform creates an option for live video chat and messaging. This helps students communicate with other students and their teachers. This creates a classroom like an environment where students can communicate with teachers and other coursemates in real-time. This removes the difficulty of having to send questions via email or comment then having to wait days for a reply.





How to work?

1.   Global availability of the content. Learno platform s made available for users across the world. Regardless of a user's location, they can gain access to the Learno platform provided they have internet access.

2.   Usage of the Peer to Peer network to save costs. The Distributed Block chain acts as your DB, saving you huge money spent on servers for streaming video. This makes it possible for you to study longer at a minimal cost.  

3.   The overall operational cost is reduced significantly. The community earns to video viewed, each comment, each quiz, each question and answer, each upvote. So no moderation is required.

4.   Monetization is built right into it. Every-time a Viewer opens the site; cryptocurrency gets mined on his computer. A part of it will be rewarded to the user's computer. A part of this will go to the content creator of that page. And a percentage will be allocated to the user. Imagine if users, you have up to a million views every month across the globe. Each user gets rewarded a certain amount of coins for each click of view. This is to motivate Learno users to learn more on the Learno tech platform.

5.   As a creator or an uploader, you also get rewarded with a certain number of coins. This helps Learno readers have an extensive library of content online, and as a creator, your work gets seen by many users.  





Future Implementation

1. Global Event Participate
2. Tip-Up top world university
3. Development Virtual Reality Class with Live Session  
4. Jobs Placement using Our own campus & recruitment  
5. Develop Education Multiple Player Game (The Future of Virtual Reality and Video Games & it’s Connection to Education)
6. Develop Gadget base on education.






Learno Token Airdrop - Free 60$ LRT LUCKY Winner

Join Now: https://kingsumo.com/g/k3datx/learno-token-airdrop-free-60-lrt-lucky-winner

Support email address: support@learno.tech

Visit : https://learno.tech




CoinGecko:  https://www.coingecko.com/en/coins/learno#markets

Exchange: https://bamboorelay.com/trade/LRT-WETH




Official Telegram Channel https://t.me/LearnoCoin
Official Telegram Group  https://t.me/LearnoCoinGroup



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crypto_geek55
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June 12, 2020, 12:12:45 PM
 #2

Good to see projects with positive use cases coming up. We have seen so many crypto projects that are just a payment system with no other use case. It's important to have some real-time use cases like this to get success.
Jogmania
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June 12, 2020, 12:14:39 PM
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Good to see projects with positive use cases coming up. We have seen so many crypto projects that are just a payment system with no other use case. It's important to have some real-time use cases like this to get success.

With schools and colleges closed due to corona, demand for such solutions will increase. We don't know when we have a cure for corona until then we have home-based schooling and learno can be a good use.
crypto_geek55
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June 12, 2020, 12:16:40 PM
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Good to see projects with positive use cases coming up. We have seen so many crypto projects that are just a payment system with no other use case. It's important to have some real-time use cases like this to get success.

With schools and colleges closed due to corona, demand for such solutions will increase. We don't know when we have a cure for corona until then we have home-based schooling and learno can be a good use.

If they develop what they are saying then nothing can stop this coin from going to moon. They have proposed a good solution and all they need is a good implementation of the project.
chitchat
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June 12, 2020, 12:20:34 PM
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am I the only one who noticed the fact that learno will make classes interesting? Being a father I know it's very hard for students these days to study as they are used to stuff like youtube etc. learno is offering a reward in terms of crypto, this will help kids in learning the course.
mqpa73
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June 12, 2020, 12:23:29 PM
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Good to see projects with positive use cases coming up. We have seen so many crypto projects that are just a payment system with no other use case. It's important to have some real-time use cases like this to get success.

I will defiantly keep an eye on this project because of what you just mentioned. Taken price is cheap and its a good time to accumulate this now. Once it hit any exchange, the price will definitely go up.
ViktorWA
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June 28, 2023, 02:40:07 PM
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Hello dear! I just recently started working at a school as a computer science teacher. As a young and ambitious specialist, I decided to discuss with the management the introduction of VR technology into the learning process. I think this will have a positive effect on learning. I'm currently looking for a software provider for this purpose. Do you have any recommendations?
Sdrik23
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June 30, 2023, 11:24:07 AM
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Hello, friends. I would like to share my opinion on why I believe that the use of virtual reality in education is a real revolution. VR allows us to immerse ourselves in a new world by creating a fully immersive learning environment. We can step into historical events and learn how to interact with objects that were previously available only on the pages of a textbook. It is incredibly captivating and makes learning interesting and memorable. VR allows us to conduct training in almost any field, even those where real experiences are expensive or dangerous. We can study physics, chemistry, medicine, aerospace, and more without leaving the classroom. This opens up enormous opportunities for in-depth and practical learning. In addition, VR stimulates our critical thinking and problem-solving abilities. We may encounter situations that require important decisions and learn to evaluate the consequences of our actions. This develops our skills in analysis, logic, and rational thinking. One of the most significant advantages of VR in education is its accessibility. We can deliver VR learning to any school or educational institution, providing students with equal opportunities and access to modern technologies. Furthermore, VR platforms such as Varwin Education offer free modules and tutorials for teachers,  making the VR adoption process easy and convenient. Finally, the use of VR in education nurtures our imagination and creativity. We can create our virtual worlds, explore them, share projects with other students, and engage with exciting scenarios. It stimulates our creative thinking and helps us develop our potential. All in all, the use of VR technologies in education is a genuine revolution that makes learning interesting, effective, and enjoyable.  I am confident that this will profoundly impact the future of our children and will help them prepare for the challenges of the modern world. Together, we should embrace the opportunities provided by VR technologies and elevate education to a new level.
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