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Author Topic: Coming up with a Game Name Contest[Closed]  (Read 3598 times)
kiba (OP)
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April 03, 2011, 10:26:28 PM
Last edit: April 05, 2011, 09:55:37 PM by kiba
 #1

Can you guys come up with a good game name by 0:00 UTC April 5? If you can, you will win 6 BTC. But if it is not better than the name choice, you will get 5 BTC. Fair?

My current choice is "Automata RTS".

Here's a description that will help you figure out a good name:

My game is in essence cellular automata crossed with core wars.

My game is in essence Globulation 2 crossed with core wars.

Basically, you have a colony of square cells in a square world that reacts to certain rules. Your job is to basically make the colony gathers energy, stockpile, reproduce, and destroy the opposing enemy colony all with indirect operations.

You can control one cells at a time but it will be hard for you to organize an military strike, gather energy en masses. But you can organize them through swarm logics, chemical emitter cells, and other tools of the trade.

For example, you could combine a danger sensor cell with a "avoid emitter cell" to create a cell that tells the rest of the colony to avoid an area in case of an enemy attack.

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April 03, 2011, 10:35:10 PM
 #2

I really like "Automa", it describes that the game contains Cellular Automata, but isn't specific enough to make it sound like a bland research project-turned-game.

automatactics is good too, but maybe a little bland...
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April 03, 2011, 10:38:26 PM
 #3

I would suggest "Life" but I think that name is already taken.

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kiba (OP)
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April 03, 2011, 10:39:44 PM
 #4

I really like "Automa", it describes that the game contains Cellular Automata, but isn't specific enough to make it sound like a bland research project-turned-game.

automatactics is good too, but maybe a little bland...

It's not exactly "cellular automaton" but the game does evolve from following discrete rules. It's up to the players to design cells.

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April 03, 2011, 10:40:21 PM
 #5

Microcosmic God

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kiba (OP)
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April 03, 2011, 10:41:25 PM
 #6

Microcosmic God

What the idea behind that name?

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April 03, 2011, 10:44:47 PM
 #7

It's one of my favorite short stories, by Theodore Sturgeon.
http://www.scribd.com/doc/52204927
http://en.wikipedia.org/wiki/Microcosmic_God

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April 03, 2011, 10:48:02 PM
 #8

The Autoverse (Like Plato's, it comes from one of my favourite novels: Permutation City)
kiba (OP)
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April 03, 2011, 10:48:09 PM
 #9

It's one of my favorite short stories, by Theodore Sturgeon.
http://www.scribd.com/doc/52204927
http://en.wikipedia.org/wiki/Microcosmic_God

Very interesting take. However, the colony doesn't evolve on its own without designs by the players. Perhaps, I could add a random evolutionary mechanism.

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April 03, 2011, 10:53:17 PM
 #10

This sounds really fun, do you have something playable? Will it cost bitcoins?

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kiba (OP)
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April 03, 2011, 10:55:38 PM
 #11

This sounds really fun, do you have something playable? Will it cost bitcoins?

No, there is no playable version yet. I am on a verge of completing a project, then I will switch to work on this project.

It will cost bitcoin, as the game use bitcoin as energy. However, energy use will be priced in satoshis. You would need to purchase memory slots to spend beyond 1 BTC.

I will work on this project full-time, provided that there is enough funding.

kiba (OP)
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April 03, 2011, 10:59:18 PM
 #12

The Autoverse (Like Plato's, it comes from one of my favourite novels: Permutation City)

It sounds plausiable for my game's name. I don't know if I will be able to design "chemical system" for artificial life but it would be great to design more sophisticated rules that will eventually honor the name.

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April 03, 2011, 11:54:56 PM
 #13

What console?  pc / android / iOS?  flash-based?

I'm curious, it seems like a good game in theory.
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April 03, 2011, 11:56:11 PM
 #14

What console?  pc / android / iOS?  flash-based?

I'm curious, it seems like a good game in theory.

It's canvas and javascript with processing.js. If you have firefox 4 or google chrome, it should run.

Not sure about IE 9.

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April 04, 2011, 12:28:24 AM
 #15

Evolooshun (unique and kind of describes what it does...)

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April 04, 2011, 12:41:52 AM
 #16

Evolooshun (unique and kind of describes what it does...)

hmm...... Lips sealed

I think I like the others better.

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April 04, 2011, 12:53:38 AM
 #17

Evolooshun (unique and kind of describes what it does...)

hmm...... Lips sealed

I think I like the others better.

Heh, I know, it was worth a shot. A long shot.

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April 04, 2011, 05:03:02 AM
 #18

Here a few ideas:

* Swarm (perhaps with the logo emphasizing the "war" part)
* Swar
* Swarmy (pushing it?)
* Goop Army
* Gene Control
* Unit Power (both referring to the power of having all the individuals, but also how they all working together as one gives the group power)
* Massatack
* Infec
* Biowar
* CA
* Krowd
* S.O. (Super-Organism)  (the expansion of the abreviation, parenthesis and all, is meant to be part of the name)

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April 04, 2011, 05:18:42 AM
 #19

Btw, have you played with Evolve 4.0? Seems to share several aspects with your game idea.



Oh, and could you elaborate on how Bitcoin gets involved in the gameplay please? Is it real bitcoins or a game money that works on a similar algorithm?

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kiba (OP)
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April 04, 2011, 06:48:07 AM
 #20


Oh, and could you elaborate on how Bitcoin gets involved in the gameplay please? Is it real bitcoins or a game money that works on a similar algorithm?

Primary, it's an energy source. Basically, each cells in your colony uses energy to carry out tasks. However, they are priced in satoshis, informally known as the smallest unit of bitcoin. For example, a transporter cell uses 1 satoshi every 3 discrete movement. That mean, for the distance of 3 squares, it uses 1 satoshi.

These energy sources come from "white holes", which continuously pump energy into the game. It fill the surrounding in a white pool, which is basically collected energy. The map will be filled with such white holes. Your job is mostly to stockpile those energy somewhere safe, usually surrounded by solders/walls of apoptoiszed cells/natural protected terrain until you can use them something. That could be reproduction, stockpile in siege attempt, supplying the frontline, cell repair, and so on.

Usually, each game costs a certain amount of satoshi in order to play or otherwise, there will be no energy for either of the colonies to go to war. If it does happen, the game happened in an entropic death, as there is no more energy in the game.

In larger context, bitcoin is used to mostly buy memory slots to store genetic memory of your creatures so that you can reuse them in other game.

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